speculawyer
Member
I want the Zombie game that Irrational talked about making.
I don't want to go to IGN so can anyone tell me whether Cosmic Walker was on the list?
[rl]http://youtu.be/AYjhCxGg2Ew[/url]
I really loved Endless Ocean and was so hyped for a space version.
Why have I never heard of this? I need it in my life!
Those are two excellent picks! I believe that ZZT4 was either near complete or done at the time of its cancellation.
Really wanted to see how Star Wars 1313 would end up. Still hurts :-/
SMT x FE
I was on compuserve at the time when that demo was being covered in magazines, and people talked about it being an SGI workstation demo even back then. Not all these posts are hindsight posts.
Lufia III for PS1.
Zettai Zetsumei toshi 4
Bumpy trot 2
The pain. PAAAAAAAIN!
Mega Man Legends 3....I think this one's self-explanatory...
Star Wars 1313 still hurts![]()
Zero Escape 3
Read the thread. A lot of people cared.
I was fucking devastated when it was cancelled. I was depressed for weeks.
Star Wars: Battlefront 3 by Pandemic Studios
To everyone saying, "FF64 was just a tech demo".
Sure now years after, when many articles covering this topic we know this. Forget what you know now, travel back in time when you were a younger you. Go to a store buy a Nintendo Power or other magazines and flip to the pages where they're showing FF64 off on the Ultra 64. Back then this felt like a cancelation.
Propeller arena was pretty heartbreaking, especially since it was shelved close to release. Alien front online was great, I'm sure propeller arena would of been equally addicting. It is understandable why it didn't release tho..
Back then, if you followed the "news" in the monthy gaming mags (all we had)
It was widely known SGI was helping develop the Ultra 64 hardware. It was in all their marketing material. Back then, if you followed the "news" in the monthy gaming mags (all we had), that tech demo was definitely a possible future Ultra 64 game.
These are still hindsight posts. Even if everyone back then was WRONG, that's what we thought, so the feelings are still real.
By the way, by your logic, Blizzard's Titan isn't a valid cancellation either, since it was never officially anounced (Titan is an internal project code). Obviously, that's not the kind of thing we're discussing here.
Final Fantasy 64 was never even a game. People mistakenly thought that the tech demo that Square created was FF64. But it never was. It was Square trying to figure out which direction to take FF in. Once they created that they knew that it needed to move to polygons. And with that they also knew that CD's were the only choice, which lead them to the PSone. The N64 was never an option due to carts.
If you believe this, I have several bridges to sell you. Best prices in town!
If you believe this, I have several bridges to sell you. Best prices in town!
In August of 95, one of the US's largest CG conventions, SIGGRAPH, was held in Los Angeles. At that time we were not sure what the next generation RPG game should look like, so as an experiment we created a CG based, game like, interactive demo to be presented at the show. It focused on battle scenes that were 100% real time and polygon based. This became the seed of Final Fantasy VII and it was then that we decided to make this a CG based game.
When we discussed designing the field scenes as illustrations or CG based, we came up with the idea to eliminate the connection between movies and the fields. Without using blackout at all, and maintaining quality at the same time, we would make the movie stop at one cut and make the characters move around on it. We tried to make it controllable even during the movies. As a result of using a lot of motion data + CG effects and in still images, it turned out to be a mega capacity game, and therefore we had to choose CD-ROM as our media. It other words, we became too aggressive, and got ourselves into trouble.
The Last Guardian![]()
Sorry, can't be upset over a series known for over saturation getting a game cancelled. Mainly because I didn't play it.
Star Wars 1313 still hurts
Nah, that'll never be cancelled, just always "in development"
Edit: What about Mega Man Legends 3, that hurt as well
Mega Man Legends 3....I think this one's self-explanatory...
Megaman Legend 3?
Where's Legends 3?
MML3 goddamn
No Megaman Legends 3? I guess they were not hurt with that one...
Seriously.
Kinda surprised Megaman Legends 3 didn't make this list.
No mega man legends? Awful list, especially with so many licensed games in it.
Star Wars: Battlefront 3 by Pandemic Studios
Megaman Legends 3 was a huge one for me though...
Seriously, they forgot to mention that game too?
Of course they wouldn't mention Mega Man Legends 3, why the fuck did I click the link
Did they really forget MML3?
Where the fuck is Legends?
I fucking CRIED when I heard it was cancelled, fucking Capcom.
Where was Megaman Legends 3 & Universe in this list? Those two really hit fans hard.
Uh... how is MegaMan Legends 3 not occupying every position on this list?
This list is kind of a joke without Mega Man Legends 3 on it.
No Mega Man Legends 3 or Mega Man Universe OR Sonic X-Treme?
Get outta here.
Man, MML3 just can't win, can it?
No legend 3?!
*Ctrl+F Mega Man*
Damn you IGN.![]()
No Mega Man Legends 3?
Where the fuck is Megaman Legends 3 in that list?
Capcom must be paying IGN to act like Mega Man never existed. /tinfoil
Definitely Mega Man Legends 3.![]()
How do you skip this one in an article like this.
For SquareEnix, it was the only choice. Even on PS1, that shit was multiple discs.
The only way it would have worked on N64 is if they completely changed their vision, eliminating things like the FMV. It is a fact that cartridges are what held it back. Even the ads for FFVII pointed it out.
Now that would have been wonderful.