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IGN: 5 Innovations Introduced or Streamlined by Call of Duty.

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soultron said:
I'm not disputing that, but wasn't the actual FPS-view killcam (rather than a simple chase cam) COD1's feature? I'm totally open to being wrong here, but I remember it being a big deal when COD1 debuted, so this is why I'm thinking COD1 was the first to do it this way.

Perhaps I'm wrong or maybe it just pointed over to where the guy was rather than be a full killcam. It's been a fair while since I played 1942.
 
Do we need a PETITION and/or a vote thread to BAN IGN
orance
?

Their articles are getting shittier by the minute
 
jim-jam bongs said:
...when someone posts an article from IGN, does it lead to a worthwhile discussion or a flamewar with heaps of trolling?

99% of the cases it seems like flamewar with heaps of trolling is the correct answer, but it's not IGN's fault at all. They suck for a lot of reasons, but the reaction from GAF is... well... over reaction.
 
mik83kuu said:
99% of the cases it seems like flamewar with heaps of trolling is the correct answer, but it's not IGN's fault at all. They suck for a lot of reasons, but the reaction from GAF is... well... over reaction.

So we ban..., neogaf? O_o

Overreaction huh? hmm....
 
Rebel Leader said:
The franchise fell after MW1.
It didn't have far to fall. Same bullshit leveling up, same shitty gunplay where you can't walk and shoot bubblegum at the same time, same bullshit 'give the guys who scored kills more free kills for getting those kills' killstreak crap, same adherence to 'real-world' weaponry precluding the game from having any good weapons or particularly interesting combat situations, and the same bullshit 'every fight is over by the time one person lands two or three proper hits' ultra-short kill-times so that you don't need to be good at the game to do well in it.

If it's gone stale since its last reinvention, it's only because the foundation the games are built on is too weak to stand the test of time.
 
Dr Eggman said:
tumblr_lu6mbstmg41qafrh6.gif

Heh liked that drama.
 
mik83kuu said:
99% of the cases it seems like flamewar with heaps of trolling is the correct answer, but it's not IGN's fault at all. They suck for a lot of reasons, but the reaction from GAF is... well... over reaction.

I would argue that posting non-news articles from IGN generally leads to 60% Trolling/Flaming posts and 40% "IGN sucks" posts. Either way, they don't strike me as very constructive or entertaining. IGN has been the ass-end of Gaming News for as long as I can remember.
 
I hate killstreaks... If you're not that good in a game it's really frustrating to get killed by that stuff. I liked what we did when we used to play UT99 in school: We always had that big head mutator running that made your head bigger the more kills you got. The better players always had these huge heads and were easily visible and much easier to hit.

I also hate that leveling up crap... You're getting punished for not playing the game enough. It's so stupid when your running around as a noob and just get creamed on by everyone who has these amazing weapons and perks. Fuck that shit.
 
Really can't argue with the list, apart from the social network thing as Elite is not even out yet, and it has been done already by Halo and BF3.

Others to add to the list would be control layouts, aiming down the sights, bullet penetration and sprinting.
 
Digital-Hero said:
"Killstreaks have always been a part of the Halo series"


No.
Yeah, I'm curious which Halo games they have been playing. Unless they mean killstreaks that give you medals: killing spree etc which is nothing like what COD does.
 
Digital-Hero said:
"Killstreaks have always been a part of the Halo series"


No.
Yes, in the sense that the announcer will keep track and award you with Killing Sprees and Running Riots.
 
mik83kuu said:
99% of the cases it seems like flamewar with heaps of trolling is the correct answer, but it's not IGN's fault at all. They suck for a lot of reasons, but the reaction from GAF is... well... over reaction.

I'd agree with that too, I mean personally I just laugh at the silliness of them then go pick some tulips. The thing is though, it's not a wild grizzly's fault when someone baits it into fatally attacking them, so you should probably avoid baiting a wild bear.
 
The people that complain about the constant killstreaks must not play Hardcore SD, I can't stand TDM in MW because of all the random bullshit going on. The only MW mode that I care about. 1 life, so people are more careful, the most you'll see in this mode is a UAV or care package (sometimes a predator missile).
 
Havok said:
Yes, in the sense that the announcer will keep track and award you with Killing Sprees and Running Riots.

And even then, I don't think Halo was the first game to do that. Hasn't UT been doing that for awhile?
 
MercuryLS said:
The people that complain about the constant killstreaks must not play Hardcore SD, I can't stand TDM in MW because of all the random bullshit going on. The only MW mode that I care about. 1 life, so people are more careful, the most you'll see in this mode is a UAV or care package (sometimes a predator missile).
HC S&D is the way [insert higher power of choice here] meant for COD to be played.
 
goodfella said:
Others to add to the list would be controllay outs, aiming down the sights, bullet penetration and sprinting.
Not one of these was introduced by Call of Duty, and not one of them is even done in a particularly unique way in Call of Duty.

The only way this makes sense is if you think the FPS genre was invented in 2001 and consists only of Halo and Call of Duty.
 
Hey look! Another bad, "controversial" IGN article posted on a weekend for hits. How many weekends in a row will it take before you stop falling for it?
 
Coxswain said:
Not one of these was introduced by Call of Duty, and not one of them is even done in a particularly unique way in Call of Duty.

The only way this makes sense is if you think the FPS genre was invented in 2001 and consists only of Halo and Call of Duty.

Well, I admit that I only started playing FPS around that time. Counterstrike has bullet penetration also, I just realised.
 
Coxswain said:
Not one of these was introduced by Call of Duty, and not one of them is even done in a particularly unique way in Call of Duty.

The only way this makes sense is if you think the FPS genre was invented in 2001 and consists only of Halo and Call of Duty.

What the hell does Halo being a great game have to do with a dumb IGN list?
 
see5harp said:
What the hell does Halo being a great game have to do with a dumb IGN list?

where did he insult halo? halo is a big part of why first person shooters are so popular now, especially on consoles.
 
People posting that other games introduced or improved a certain feature before Call of Duty need to understand that "... or streamlined in Call of Duty" gives IGN a virtually unlimited amount of room to move and essentially makes the article an advertisement for the more popular elements of the game.

In other words, the subject is purposefully loosely defined and the article shouldn't be taken seriously much less be considered offensive.
 
see5harp said:
What the hell does Halo being a great game have to do with a dumb IGN list?
I brought up Halo because it's the only major FPS franchise running that doesn't use the shitty aim-down-the-sights combat model, doesn't have a standard Sprint mode (Reach did, kinda, but still), or otherwise copy Call of Duty's mechanics wholesale. If you're FPS-literate enough to have played FPS games before Halo, or to have played the lesser-known modern titles that actually don't use military shooter mechanics, then I don't think you'd attribute things like sprinting and iron sights to Call of Duty.
 
Kermit The Frog said:
Why not? COD 4 perfected its formula in a way that several others tried and failed to do several times. Heck, that's still happening right now, just look at BF.

It is sad how quickly the mighty Infinity Ward's reputation has been tainted.

I'm not in love with Call of Duty, but I remember going back to Call of Duty 2 on Xbox 360 (the first game got lost for me under the CoD/MoH debate) just how strongly people took to the Call of Duty format and how stunning it was in HD. And then CoD 4, when that nuke went off in the trailer and people were comparing technology to Crysis, it was a huge moment for these new consoles. All along, this series has been setting standards and wowwing crowds, but somewhere along the way the love's been lost.

These really are important games that will be studied for years to come (albeit lots of that study will be about what not to do,) but on any circle outside a CoD fanbase forum, these games are considered a laughing sock despite sales figures and online login counts proving that a good deal of doubters probably are actually playing the game and just trying knock the uncool.
 
Nymerio said:
I also hate that leveling up crap... You're getting punished for not playing the game enough. It's so stupid when your running around as a noob and just get creamed on by everyone who has these amazing weapons and perks. Fuck that shit.

This, this, THIS THIS THIS. I swear, back when Modern Warfare 1 came out, I loved playing the game online on my brother's account (I didn't had Gold) but later that year when I got Gold for myself, playing online was awful. You start off with nothing, and the matchmaking system in the game was so godawful. Where's the fun, and more importantly, the balance of throwing players with no perks or levels to their name in matches where everyone has hit Prestige? I have no idea if they ever attempted to fix the online for balance beyond that, but I can only assume they haven't when you had hilarious exploits like the Javelin glitch in the second Modern Warfare game.

And for a series to be innovative, I'm awfully bored with the series in general. I couldn't even finish Modern Warfare 2 because I thought the campaign was absolutely terrible. I think I gave up after the mission where you run from fast food place to fast food place. That's just boring.
 
Joseph Merrick said:
ut was so great. what about the awesome stat tracking in original ut. awesome

Honestly, you could very easily make the argument that every single point in this article is refuted by Unreal Tournament, and I say that as a guy who preferred Q3A.
 
jim-jam bongs said:
MY RAGE IS BLINDING ME AND PREVENTING ME FROM READING PROPERLY

I just don't understand the need to implicate Halo as some sort of silly modern console shooter that hasn't innovated or put a mark on the genre (which he didn't say explicitly so I digress). In any case I love Halo and COD. I feel like COD was influential for good reasons and bad but that doesn't mean that I didn't grow up playing PC shooters and know what I'm talking about.
 
see5harp said:
I just don't understand the need to implicate Halo as some sort of silly modern console shooter that hasn't innovated or put a mark on the genre (which he didn't say explicitly so I digress). In any case I love Halo and COD. I feel like COD was influential for good reasons and bad but that doesn't mean that I didn't grow up playing PC shooters and know what I'm talking about.

That's fair dude, I guess it surprised me because he used Halo and COD as examples because they are so popular, and he was making a point about the article writer lacking perspective so they were good examples. Someone who has only played COD and Halo is going to think very differently about FPS design than people like us who grew up playing those PC shooters. It's not a criticism really, just an observation.
 
None of these even seem appealing at all. Why people like CoD so much is still a mystery to me. I might just be getting something wrong.
 
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