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IGN: 5 Quick Fixes for Resident Evil 5

2) Running With Scissors

Or knives, as the case may be. Really, why can't we walk with this thing? Why do I have to run up to within striking distance of an enemy, then stop, put away my weapon, and pull out my knife, just to get an attack in? As mentioned before, it makes sense not to allow the player to shoot and move at the same time, heightening tension, yadda yadda yadda, but the whole melee system just feels clunky. Why not just really restrict movement speed when you're wielding a knife? If you can only edge forward slowly it wouldn't ruin the balance of the game, but it would level the playing field. It's pretty frustrating how much of a disadvantage you can be at trying to get within knifing distance of an enemy. Not only is there the whole delay that's caused by having to stop then switch over to the knife – thus giving enemies the chance to get the jump on you, but if you judge the distance wrong and you're not close enough, you can still get hit by enemies while they're outside the range of your knife swipe. It all feels a little punitive – restrictions are fine, but decisions should be made in the service of gameplay, first and foremost.

Being able to move while carrying the knife would also help give melee combat more rhythm. As you probably know – there's no basic melee button that you can use whenever you like. Instead, melee combat is context sensitive. This makes sense – having a melee attack button would alter the balance of the game, giving the player too strong an option to resort to should his enemies get close. Instead, you can use other strikes to open up enemies for melee attacks. We love using the pistol and melee in tandem, for instance. Essentially you stun an enemy with the pistol then run in for a devastating punch. The same concept applies for the knife, but it's much clunkier – being able to move with the knife would make the melee system smoother.

Oh, and while we're on the subject of melee combat – Capcom! Where's the intensity? Remember the suplex move from RE4 where you could burst an enemy's head like a ripe melon? Well, there's no sign of anything like that yet in RE5. Yes, yes, there'll probably be some cool, gory melee moves in the final game, but the ones that we've seen so far are… kinda weak; the 'stomp' melee move especially. Walk up to a downed enemy and you can hit X/square to stomp them, only, you might as well be tickling them for all the impact it has. This ain't curb stomping. This ain't spattering the streets with brain. This is Chris doing a weak little tap with his heel on an enemy's chest. Fix it please!

4) The Run Button

Now, this is something that's too late to fix, but we just had to include it as we're not really sure why it's still in the game. I mean, sure, the whole run button system works well enough, but why not just let us push further on the left stick to move faster? We're really not sure what advantages the run button brings. It forces you to take your thumb off the right stick and results in running a little bit like a shopping trolley – you careen along and, yes, you can steer okay, but you'd be able to steer a whole lot better with an industry standard dual analogue set-up.

As we stated, it works well enough, but it still results in some bizarre shortcuts. I mean, if you want to turn up a stairwell that branches up to the right, it's ridiculous that it's easier to get to the landing, turn slightly left, then do a 180 degree turn in order to go up the stairs than it is to simply follow the stairs.

I actually disagree with both of these. These restrictions in movement give Resident Evil a very distinctive feel, much different than in other action games. Taking them away in lieu of full analog control would reduce the tension quite a bit, at least in my opinion. Still, it couldn't be harmful to at least include it as an option for those who wanted it though, a la the different control schemes in REmake.
 
David H Wong said:
Oh my god, insisting that all the people you kill be black-skinned Africans? Because it's not possible for any other races to live there?

That's the kind of childish bullshit that make people not take the gaming press seriously. Sometimes it's like it's all written by 16 year-olds.


ummm, how many white guys do you think are living in tiny African villages. The white people in Africa live in South Africa.

I don't care either way, but just so you know, there would not be white and Asian guys living in poor African villages.
 
Vyse The Legend said:
Zombies are zombies; I don't care what color their skin is.

Why is it that people care?


Because, like it or not, imagery of a white man mowing down hordes of savage, inhuman black people has certain troubling historical and cultural connotations that just aren't nearly as significant when you put other racial combinations in the same scenario.

Of course, NeoGAF (and much of the gaming media) have already repeatedly proven that the vast majority of its members are too reactionary to comprehend how pointing out that, you know, it's understandable that some people might be offended is different from accusing Capcom of conscious racism.
 
IGN: 5 reasons why they are the worst site on the internet

1. 5 Quick Fixes for Resident Evil 5
2. God Hand Review
3. Top 10 trends ruining gaming
4. Grand Theft Auto IV review
5. US Football Manager 09 Review

There are a lot more, though!

Keep in mind I haven't played RE5 and do not care one bit about it. The article is just spectacularly awful in both conception and execution.
 
Aside from 360 gamers, i would say that most PS3 owners havent even tried the demo yet. So whats the point of even putting this article out yet when 80-90% of PS3 owners would not even know what youre referring to since we havent played it yet??? Seems kind of pointless...
 
All 5 of those points are valid, though #5 might be stretching it a bit. I doubt most people will be playing it and think "you know... these should all be black people I am killing. I am disappointed that there aren't more black people to shoot" :lol But uh... 1-4 all mirror complaints I and many I know have with the demo. Another should be partner AI, she is dumb as rocks.
 
Gryphter said:
wow, these are all complaints that I had myself except for the last one, which doesn't really bother me.

what, you mean you're not angry and want IGN to suck your hairy balls? what's wrong with you!
 
David H Wong said:
Oh my god, insisting that all the people you kill be black-skinned Africans? Because it's not possible for any other races to live there?

That's the kind of childish bullshit that make people not take the gaming press seriously. Sometimes it's like it's all written by 16 year-olds.

Did anybody see the first RE5 gameplay trailer???

Really, do you not think Capcom after showing went back and made these change specifically cuz of that one or two blog "outrage" that spread??? To me THATS why people wont take gaming that seriously.

Chris is in some poor village in a East/Central african country.... its not fuckin New York City. People are bringing up South Africa etc..., even in SA unless you're in a Mid Suburb or busy City, you wont find a "nice mix" of races. I guarantee you in ANY small village in sub-Sahara/east Africa at least 95% of the people are black.

Im just tired of gaming being the medium where people think we cant handle shit, Capcom to me made a change in art direction for the wrong reason, and it does'nt even make sense.
 
I agree with the context sensitive attacks part, I think they need to be varied and they need to look and sound painful (in my experience, they don't, at least in the demo) like in RE4, I hope they fix it. I don't agree with the knife part though
 
Ifrit said:
I agree with the context sensitive attacks part, I think they need to be varied and they need to look and sound painful (in my experience, they don't, at least in the demo) like in RE4, I hope they fix it. I don't agree with the knife part though
Shoot a guy in the upper leg, run behind him and press X. This is the move which replaces the suplex move in RE4, I'd say it's a worthy replacement. Especially Sheva's move.
 
Killing black people in this game is fun. Killing Spaniards in RE4 was fun. Killing a bunch of white boy scientist zombies in every other RE game was fun.

Listen, seeing Africans fly through the air after shooting an exploding barrel is fun. It's not racist. It's fun. And satisfying.

I would like to see some women in the game, though. If I can't blow the heads off a bunch of women, that's sexist.
 
I see nothing wrong with this article, what are you all bitching about? It's like some of you have a personal stake in RE5's success or something.

And no, small rural villages in Africa are not ethnically diverse, and you're not a racist for stating that fact. I don't think it will really affect the game much, but it is a legitimate point.
 
4) The Run Button

Now, this is something that's too late to fix, but we just had to include it as we're not really sure why it's still in the game. I mean, sure, the whole run button system works well enough, but why not just let us push further on the left stick to move faster? We're really not sure what advantages the run button brings. It forces you to take your thumb off the right stick and results in running a little bit like a shopping trolley – you careen along and, yes, you can steer okay, but you'd be able to steer a whole lot better with an industry standard dual analogue set-up.

As we stated, it works well enough, but it still results in some bizarre shortcuts. I mean, if you want to turn up a stairwell that branches up to the right, it's ridiculous that it's easier to get to the landing, turn slightly left, then do a 180 degree turn in order to go up the stairs than it is to simply follow the stairs.

You can use the left stick to run like COD4 which fixes this whole argument, and to me getting rid of the run button and doing analog running would be a bigger breach to the "style of RE" than adding moving while shooting.

Again Dead Space is the answer. It did it perfectly.
 
Rash said:
Killing black people in this game is fun. Killing Spaniards in RE4 was fun. Killing a bunch of white boy scientist zombies in every other RE game was fun.

Listen, seeing Africans fly through the air after shooting an exploding barrel is fun. It's not racist. It's fun. And satisfying.

I would like to see some women in the game, though.
If I can't blow the heads off a bunch of women, that's sexist.

another thing that was in the first Gameplay trailer that basically vanished
 
It'll make ZERO sense if women were completely removed from the game. This is why I still have hope.

Is it really a big deal? No, of course not. It doesn't matter who I kill in the game. But, honestly, RE4 had one race, and it had women as well.
 
what the hell there are no women zombies?
ive seen a number of posts about this now

women are the new "children"?
whats next?

no elderly people?
 
As for #4, we tried that in Dead Space. It sounds like a really good idea but I have to say that to me it felt broken. If you designed your game this way from the start it might be possible, but I think it would feel a lot less survival/horror-y and a lot more like a generic 3rd person shooter.

You shouldn't want to default to a running speed. If you do then the game isn't scary enough.
 
omg rite said:
It shouldn't have even been singled.

Imagine you've never played the series before. Give me a break.

For a second I thought the demo was glitched because my guy was so slow and rigid.

I've never played this series. It feels like it should be a light gun game.
 
bomb_jack said:
Huh? Games been delayed enough already.


So what?


The game looks amazing enough that it can take another delay hit.


It has some issues, people seem to be hysterical about media outlets criticizing it here, god forbid that a game has some "issues" with it before it ships. Capcom can correct those issues if they wanted to. RE5 can be GOTY material if some of those issues are resolved, as it is I can guarantee you (based off the DEMO if it stays that way) that the score will take a hit because of the problems.


Most of us want a godly RE5 experience, the game is very impressive so far but lets wish for the best better version to hit retail instead of a very pretty semi broken game.
 
I'm not buying unless they change the villagers back to black. Political-correctness must be stopped. The only asians or whites in african slums are Red Cross workers.
 
All of those changes would be welcomed IMO. The game, going by the demo at least...is no fun at all.
 
gconsole said:
So, what you see in RE5 is civilized area of Africa?

Dude, why wouldn't the rich white guys go live in African slums so that future generations could be born there in immense poverty? And I mean, white folks would just love to live in predominantly black excruciatingly poor and desperate areas because we all know racism only works one way.
 
Dabanton said:
No it was WoW.

Valve had nothing to do with it unless your suggesting that the character at the keyboard looks like someone who works at Valve...a suggestion that has gotten people clipped in the past.:lol
I'm sorry, I will edit out my post.
 
Father_Brain said:
Because, like it or not, imagery of a white man mowing down hordes of savage, inhuman black people has certain troubling historical and cultural connotations that just aren't nearly as significant when you put other racial combinations in the same scenario.

Of course, NeoGAF (and much of the gaming media) have already repeatedly proven that the vast majority of its members are too reactionary to comprehend how pointing out that, you know, it's understandable that some people might be offended is different from accusing Capcom of conscious racism.

Thank you for saying this. It's what bothered me about the game right off the bat. Even your partner, the African female, is very light-skinned.
 
pr0cs said:
They won't fix shit, since when do Japanese developers ever listen to criticisms from Western gamers?

Hopefully never, considering Western gamers taste lately that should be the LAST thing they do...
 
did capcom forget they also had a crazy black chick killing her own kind? that should have balanced this whole rasicm crap out. I can only picture racist americans blowing loads all over their screens if capcom had kept it....pshhhh get the fuck outa here.
 
Father_Brain said:
Because, like it or not, imagery of a white man mowing down hordes of savage, inhuman black people has certain troubling historical and cultural connotations that just aren't nearly as significant when you put other racial combinations in the same scenario.

Of course, NeoGAF (and much of the gaming media) have already repeatedly proven that the vast majority of its members are too reactionary to comprehend how pointing out that, you know, it's understandable that some people might be offended is different from accusing Capcom of conscious racism.

Or maybe some people just can't comprehend why race still is such a big thing for so many people. Because it shouldn't be. I think people who still care about the so called race should stop to put humans in categories. We are all the same and it wouldn't be racist to portray people from a rural African village as what they usually are. People with darker skin color.
 
Here's how I see it: If Capcom deliberately changed RE5 from having only black enemies to having "mixed race" enemies, that's an even more racist action.

By caring too much about offending races, you are expressing racism.

Not only that, but Capcom already made RE4. In that game it was fine to slaughter only Spaniards. Are they somehow more deserving of it than dark-skinned Africans, Capcom?
 
4) The Run Button

Now, this is something that's too late to fix, but we just had to include it as we're not really sure why it's still in the game. I mean, sure, the whole run button system works well enough, but why not just let us push further on the left stick to move faster? We're really not sure what advantages the run button brings. It forces you to take your thumb off the right stick and results in running a little bit like a shopping trolley – you careen along and, yes, you can steer okay, but you'd be able to steer a whole lot better with an industry standard dual analogue set-up.

Obviously they are unaware of pushing (clicking) the analog stick to run COD-style. Can't blame them though, it's not in the controls menu.
 
Rash said:
Here's how I see it: If Capcom deliberately changed RE5 from having only black enemies to having "mixed race" enemies, that's an even more racist action.

By caring too much about offending races, you are expressing racism.

Not only that, but Capcom already made RE4. In that game it was fine to slaughter only Spaniards. Are they somehow more deserving of it than dark-skinned Africans, Capcom?

I like your post about the lack of women more. Really to me it depends on where the game is set. I mean if this game is set in Morocco then you will have a wide array of complexions on the people, but if this is Sub-Saharan Africa, then I agree it is pretty crass. Also I fail to see the 'troubling historical and cultural implications'. It would be much more troubling if the main character were black because that would hit much more closely to the genocide and ethnic cleansing of different tribes and people throughout Africa (I can give 3 easy recent examples; Congo, Sudan, Rwanda). You just have your blinders on, so it's ok.
 
Mohonky said:
Maybe IGN should start making games?

God knows they can't review them.


OOOOOOOOOOOOOOOOOOOOOOOOO

yeah

so...i thought this forum was all about da ignz? no?

i always thought they had inconsistent or....."easy" reviews i guess, dunno bout everyone else
 
To those defending the "mix-race-card", have you even seen the 2nd trailer of the game?
'cause it definitely looks a whole lot better with a black population (women included) than with a mix population.
Put it this way: having a mix race in RE5 is like putting Vanilla Ice in the hip-hop hall of fame, only thing is you're rooting for him.
 
schick85 said:
To those defending the "mix-race-card", have you even seen the 2nd trailer of the game?
'cause it definitely looks a whole lot better with a black population (women included) than with a mix population.
Put it this way: having a mix race in RE5 is like putting Vanilla Ice in the hip-hop hall of fame, only thing is you're rooting for him.

So there ARE womenfolk. This changes everything ever.
 
Are Capcom going to take note of these recommendations ? I hope so.

I kind of agree with the run button issue. Would be more natural and suited to push forward the analog stick for running.
 
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