where have you been!? lol
Nah, fuck that. Microsoft deserves to be bashed for the shit they pull. Fuck them for trying to push Kinect on people that don't want it. Fuck them for fleecing their loyal customers. Fuck them for trying to usurp the used games market. Fuck them for trying to fuck over tournaments, military servicemen, entire countries, and anyone without internet access for 24 hours. Microsoft sucks.
PS4 has a plus for every MS minus and then some. This thread is about the reasons people don't want Xbox One and all of this is relevant discussion. If you had an Xbone to pick, this was the worst thread to choose.
Nah, fuck that. Microsoft deserves to be bashed for the shit they pull. Fuck them for trying to push Kinect on people that don't want it. Fuck them for fleecing their loyal customers. Fuck them for trying to usurp the used games market. Fuck them for trying to fuck over tournaments, military servicemen, entire countries, and anyone without internet access for 24 hours. Microsoft sucks.
PS4 has a plus for every MS minus and then some. This thread is about the reasons people don't want Xbox One and all of this is relevant discussion. If you had an Xbone to pick, this was the worst thread to choose.
Under a rock (work/school). I missed E3 so some of these things are still new to me.
I don't think many expected that MS's new console would be the expensive one. I certainly didn't. Even though they removed the DRM I still see no reason to buy the Xbone over the PS4. Specially at that price.
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http://m.uk.ign.com/articles/2013/07/16/why-are-some-ign-readers-passing-on-xbox-one
UPDATE:
Since IGN have presented the stats in a way that's not so obvious to compare here's the comparison with PS4.
Will purchase at launch or within the first year:
PS4 = 80%
XBOX One = 39%
Interesting. Aren't the launch titles practically the same aside from an exclusive or two?Surprisingly I'm actually having a bit of a hard time talking my friends into getting a PS4 instead of the Xbone and the games are the number one reason why.
Thank you,
Now about nintendo, i was actually talking about their WIIU strategy. In is to me at least a general consensus that you buy nintendo systems for 1st party titles. What i was saying is that the wiiu is not selling well becuase early adopters and Hardcore gamers didnt go out and buy it in flock and that was what nintendo was relying on, so word of mouth marketing was lost , sales are stagnant and they only sold 179000 software total in the last 6 months. No matter how you slice it.. thats not good.
Understood and great points but again. Violent reactions? by whom? hardcore gamers, early adopters, how many of us are there in the world. Thing about this in a business sense. A company like microsoft can afford to lose a million EA and HG but in return get 20 million casual and semi hardcore players, plus brand loyalists and those who wanna check out the system, plus those who are getting both systems, so again whats the loss? Why are some of you taking this so personal? Sony doesnt CARE about you either, they care about your walet. get real
Interesting. Did you also gather what the primary reason cited for people choosing the PS4 over the Xbone and vice versa?I work in market research and we recently surveyed over 6000 gamers in Europe and the result was pretty interesting around the purchase of next gen consoles.
Let me put it this way, there are more 360 owners who plan to buy the PS4 rather than the next Xbox! Even more surprising was that this is also the case in the UK.
And we didn't necessary recruit "hardcore" gamers either.
I work in market research and we recently surveyed over 6000 gamers in Europe and the result was pretty interesting around the purchase of next gen consoles.
Let me put it this way, there are more 360 owners who plan to buy the PS4 rather than the next Xbox! Even more surprising was that this is also the case in the UK.
And we didn't necessary recruit "hardcore" gamers either.
Thank you,
Now about nintendo, i was actually talking about their WIIU strategy. In is to me at least a general consensus that you buy nintendo systems for 1st party titles. What i was saying is that the wiiu is not selling well becuase early adopters and Hardcore gamers didnt go out and buy it in flock and that was what nintendo was relying on, so word of mouth marketing was lost , sales are stagnant and they only sold 179000 software total in the last 6 months. No matter how you slice it.. thats not good.
Under a rock (work/school). I missed E3 so some of these things are still new to me.
I don't think many expected that MS's new console would be the expensive one. I certainly didn't. Even though they removed the DRM I still see no reason to buy the Xbone over the PS4. Specially at that price.
UV-6 said:I work in market research and we recently surveyed over 6000 gamers in Europe and the result was pretty interesting around the purchase of next gen consoles.
Let me put it this way, there are more 360 owners who plan to buy the PS4 rather than the next Xbox! Even more surprising was that this is also the case in the UK.
And we didn't necessary recruit "hardcore" gamers either.
Interesting. Aren't the launch titles practically the same aside from an exclusive or two?
Interesting. Did you also gather what the primary reason cited for people choosing the PS4 over the Xbone and vice versa?
Unfortunately I'm under NDA so I can't reveal too much but the main reasons were a general preference of the console (look, features - a lot of people were clued in about PS4 having better specs) and of course the price.
Which is why I made the point about saving $100 without making any compromise to do so. That's going to be the PS4 vs XB1 proposition this christmas. First party software will be limited, 3rd party will be a wash with neither having major exclusives at launch and feature sets will be comparable for both consoles. What differences you can string together won't generate enough interest for most people to overlook the $100 discrepancy which they'd probably rather put towards more games.
The point isn't that price is the only factor that matters to people, it's that it's the only factor that will really be different for them to judge effectively.
Yeah, goes to show how few people on this poll know what they're talking about.People are not going to buy one because it has Blu-Ray compatibility?
Microsoft said that they would receive no money from used games dealings, even on games they publish (which would have no restrictions). It was only for other publishers, so that online passes and other such nonsense wouldn't be needed and would be a direct part of the system software.I think MS really ruined the good faith they had with the gaming community. They wanted that Apple pie where they could take a cut of all the used games and monitor/control what was going into our system and how we got it. It's going to eventually happen I think, but you can't do it when you're the ONLY one doing it.
Why I chose PS4 in no particular order:
Digital Download Speed as a reason... Lolwut?
- No idiotic Kinect requirement (I can't stress this enough)
Fair.
- A console that focuses on gaming!
Somebody missed E3.
- No half assed media box, that can't even control a DVR (how is it supposed to be your primary media box?!?!?!)
And the PS4 can? It's not that Microsoft can't do DVR, it's that Microsoft needs permission from cable providers to do so. The Xbox One is not meant to replace your existing cable box.
- I Don't trust Microsoft, no always-on Camera/Mic in my living room!!!
Finished with my woman 'cause she couldn't help me with my mind. People think I'm insane because I am frowning all the time.
- Price (I would have gladly paid $500, so this is a bonus)
Fair. Personally I believe the Xbox One is a better value, but I'm actually looking forward to the Kinect functionality. For someone who isn't, they'd just be wasting money.
- Redesigned controller
Fair, though I would disagree and say Xbox One's controller is still better designed.
- PS + value (playing Battlefield 3, Saints Row 3, Uncharted 3 for free as we speak!)
Fair. PlayStation Plus games are a great deal. I really should subscribe.
- PS3 games
You mean the ones PS4 can't play? Gaikai could pull something off, but neither next-gen console is backwards compatible with your existing collection.
- Ability to watch friends game, play his game....
Xbox One can do the first part too. Second part is a fair reason, though I don't personally see much value in being able to commandeer a friend's game. Most games feature co-op. If the trend catches on, it shouldn't be too hard for the Xbox One games to implement the feature. Microsoft has the power of the cloud too.
Both consoles are extremely similar.
Games should be your deciding factor, and that's why I'm getting both. There's games on both consoles I want to play.
This is a great post, though I think it's too early to judge either controller until I've used them on various games.
Honestly anyone who still thinks MS doesn't have a focus on games after E3 is only believing what they want to believe.
Both consoles are extremely similar.
Games should be your deciding factor, and that's why I'm getting both. There's games on both consoles I want to play.
Both consoles really aren't that similar, though. Everything from little nuances on the individual controllers to big picture items, there are a vast number of genuinely big differences between the system that make forming a preference extremely easy.
● Kinect 2.0 mandatory vs. PS Camera Optional
● No Self-Publishing vs. Self-Publishing
● "Intentionally didn't target the highest end specs" vs. As powerful as money allowed
● Haptic Feedback Triggers vs. PS4 Touch Pad
● Asymmetric Analog Sticks vs. Symmetric Analog Sticks
● New Improved D-Pad vs. Light Indicator (Health, Etc) and Controller Speaker
● No Headset Packed-in vs. Headset Packed-in
● $499.99 vs. $399.99
● Snap/HBO Go/Tried-and-True Online infrastructure vs. PS+ value; critical integration of Share feature
● "Power of Cloud" for dedicated servers, some low level enhancements for games vs. "Power of Cloud" for streaming PS1, PS2 or PS3 games
● All-in-One-Entertainment Device vs. "A system for the gamers, by the gamers."
● Does not allow previous gen peripherals; proprietary set up forces reset vs. 98% of your peripherals from last-gen should work
● Paywall for basically everything vs. Paywall for multiplayer only; free-to-play and all apps remain free for all.
● 15 Exclusives in First Year, 8 new IP and ??? total in development vs. 20 Exclusives in First year, 12 new IP and 30 total in development.
● SmartGlass integration vs. PS Vita integration
I can go on and on. Even if you think a few of these are "reaching", there's no doubt there are a ton of things that make each system distinctive.
Definition of similar (adj)
Bing Dictionary
sim·i·lar [ símmələr ]
alike: sharing some qualities, but not identical
Definition of similar (adj)
Bing Dictionary
sim·i·lar [ símmələr ]
alike: sharing some qualities, but not identical
Definition of similar (adj)
Bing Dictionary
sim·i·lar [ símmələr ]
alike: sharing some qualities, but not identical
You said "extremely similar". He is replying to what that implies.
But Xbone got the most next gen exclusive so far.
So 58 % of IGN readers might buy an X1 and 39 % will buy an X1 in the first year. Seems like that bomba some are expecting for X1 won't come. I don't think the numbers for PS4 would be much higher than that.
A lot of the differences he posted are completely negligible or irrelevant.
Like what does PS4 being packaged with a cheap mono headset have to do with the it being different from Xbox One? The Xbox One has headsets. He's describing differences in the bundles, not the console.
Both Xbox One and PS4 have a lot of the same features and functionality. The specifics are different, but that's why I said the consoles are extremely similar, not identical.
And the headset in particular is important: packing in a headset was one of the big factors in making Xbox Live a distinctive and active online community. This go around, PS4 has the headset, while Microsoft forces users to utilize the awkward Kinect microphone out-of-the-box. This means this go around it is the PS4 more optimally geared toward the online multiplayer experience out-of-the-box. However small you think that is, however minor you feel the $20-$30 it'll be to get an official Microsoft proprietary headset is, it's now something many people have to calculate on top of what they have to buy. Same as PS4 owners will now have to calculate a PS+ subscription if they want to use multiplayer.
Yeah, goes to show how few people on this poll know what they're talking about.
Microsoft said that they would receive no money from used games dealings, even on games they publish (which would have no restrictions). It was only for other publishers, so that online passes and other such nonsense wouldn't be needed and would be a direct part of the system software.
Good thing I didn't say that then, yes? I said not enough differentiating factors to compensate for the $100 difference. And I'm talking near-term: the first year essentially. Most of the factors you go on to list don't seem to be playing a significant role until well into 2014, exclusives and services in particular. Most people just aren't going to plan their 2013 purchases based on what might happen towards the end of 2014....but it's not fair to say there's no differentiating points that might matter to some people
This is one of the bigger mistakes that Microsoft is still making. The COGS for the headset can't be more than a couple of bucks. Surely they can squeeze it into the $500 SKU. I'm sure that Kinect is improved and while the tests they've shown are impressive, it still won't beat what a headset delivers with close proximity to the microphone and a delivery mechanism for other voices that doesn't interrupt the game sound. Not making it standard will ensure that adoption is relatively low, which makes the experience worse for everyone.
For shame, Microsoft. For shame.
PS4 has made a fantastic impression so far, plus all the other stuff.
Good thing I didn't say that then, yes? I said not enough differentiating factors to compensate for the $100 difference. And I'm talking near-term: the first year essentially. Most of the factors you go on to list don't seem to be playing a significant role until well into 2014, exclusives and services in particular. People just aren't going to plan their 2013 purchases based on what might happen towards the end of 2014.
Kinect basically has to start from scratch because of the lack of BC and there's been very little announced in the way of Kinect 2.0 support that suggests particularly robust support. Again, I just keep seeing Kinect Sports whenever someone wants to make the Kinect support case. Do you think Sony can't scare up a Sports Champions 3? And their "DOA" Eye will have the Playroom at launch, which amounts to about as much software support as the "Alive and Kicking" Kinect seems to be getting. They have everything they need in place to ramp up if the motion gaming market picks up again in any worthwhile way.
You kidding? They've done nothing. They just stood back and let MS shoot themselves in the foot......repeatedly.