ethelred said:I don't need to prove anything to you. You can (and will) believe whatever you like. You've got a narrative fixed in your brain and nothing's going to dislodge that.
So you couldn't find proof, huh?
ethelred said:I don't need to prove anything to you. You can (and will) believe whatever you like. You've got a narrative fixed in your brain and nothing's going to dislodge that.
grandjedi6 said:True but with how the Wii is performing on the market we should be comparing its software sales to the PS2, not the Gamecube
ivysaur12 said:So you couldn't find proof, huh?
schuelma said:Ok..I believe the best selling 3rd party Wii game so far is GH3. Was there a GC game that did better than that?
ethelred said:If you're thinking I'm just going to wholesale post a bunch of NPD numbers here, you must seriously underestimate my intelligence.
schuelma said:Ok..I believe the best selling 3rd party Wii game so far is GH3. Was there a GC game that did better than that?
A Gamecube game at twice the install base, yes.ethelred said:I dunno, if you think it's good for a 2007 Wii game to sell like a 2005 GameCube game, then sure, doing great.
ivysaur12 said:The PS2 and the Wii are two different beasts; people normally buy Nintendo machines for Nintendo games and that's it. We've seen that the past 2 generations. These numbers are better than the Gamecube numbers, and companies can sell much less on the Wii and still break even compared to the other next-gen machines; that's really all that important.
Zoramon089 said:Not necessarily...when multiplatform games were advertised PS2 was always the platform shown in the commercials while with the Wii...I doubt most people are aware these games even exist on the Wii. I'm surprised they've sold as much as they did
yoopoo said:Well on the upside, at least these numbers are better than GC and PS3 sales.
grandjedi6 said:Doesn't matter.
grandjedi6 said:When publishers create games for the Wii they are wanting PS2 like numbers.
grandjedi6 said:Instead they will focus on the 360 with its superb software sales.
- Matt can't say anything more about the mystery games. Peer has read the design documents - he is a big fan of the franchise and hasn't seen a big installment in that franchise for a long while, and thinks it uses the Wii well.
- The other game - Peer was never a big fan of the franchise due to the characters, but Matt thinks some gamers will wet themselves upon learning of this game.
- Both games are going to be very cool, and everyone should be very excited about them. They are not vaporware.
Ikael said:Was anything else said about these "misterious games" in another previous podcasta? are they first or third party?
AceBandage said:Speculationton!
AceBandage said:They're third party as far as we know.
One is a dark game that is more hardcore.
The other is a revived franchise with a good team behind it.
Father_Brain said:I thought the "dark game" was an original IP that didn't have a publisher. Is there more than one?
What 360 number do I use for comparison with your mystery source Wii dev costs?ivysaur12 said:Making a profit on the 360 is leagues harder than on the Wii. Not to say that the 360 software sales aren't amazing, but it doesn't take much to break even on the Wii. 100,000, on average, I believe I heard somewhere. Compare that to the 360.
_Alkaline_ said:I'm actually a bit confused about all this, but from the sounds of it, there are two games coming to Wii that are part of seperate franchises.
I think the dark game is seperate from all this.
AceBandage said:That could be...
It really sucks getting these teases from Matt, though.
One day, I'm gonna Solid Snake my way into IGN HQ and make them tell me everything.
_Alkaline_ said:- Numbers don't include some retailers such as Walmart, so the numbers are even larger.
_Alkaline_ said:- Hope to see more import games (like Sin and Punishment) and expect this because it appears that Nintendo is paying attention to the wider gaming community.
Grecco said:Konami, Midway, Sega,Namco, EA, Activision , Eidos are all curent advertisers on IGN.
Man God said:I'm really starting to think one of the mystery titles is a Chrono game.
Man God said:I'm really starting to think one of the mystery titles is a Chrono game.
Linkup said:That would fit the stupid characters info.
Man God said:I'm really starting to think one of the mystery titles is a Chrono game.
Ironballs said:Metroid Prime 3 hasn't even hit 500k. That's not just sad, it actually kinda pisses me off.
Grecco said:Its going to outsell Echoes. With a pisspoor minialistic "blitz" campaign.
Grecco said:Nothing to be angry about.
Of All Trades said:What 360 number do I use for comparison with your mystery source Wii dev costs?
I could be angry with Nintendos piss poor marketing of the thing but ive gotten to the point of acceptance, and a misguided hope that with Perrin gone things might improve.ethelred said:Untrue.
Grecco said:Its going to outsell Echoes. With a pisspoor minialistic "blitz" campaign. Nothing to be angry about.
schuelma said:Ok..I believe the best selling 3rd party Wii game so far is GH3. Was there a GC game that did better than that?
donny2112 said:Not by this point in the GameCube's life. I also think third-parties gave the GameCube more of a chance, at first, than they gave the Wii, and so had more ready for near the system's launch. A minor point, but I feel it's probably worth noting.
Father_Brain said:It's hard to quantify that - I can't say one way or another whether they gave GC more of a chance, but even in the first year of GC's lifespan, I recall a fair number of "PS2 and Xbox" multiplatform games.
Grecco said:I could be angry with Nintendos piss poor marketing of the thing but ive gotten to the point of acceptance, and a misguided hope that with Perrin gone things might improve.
donny2112 said:Not by this point in the GameCube's life.
You're big mistake was applying GAF hype(or internet hype in general) to real world applications.ethelred said:Marketing isn't the issue here. It's actually a cheap copout.
Metroid Prime 2 was released in the tail end of a year that saw the release of a lot of high profile, competitive software aimed at the gaming demographic. The same cannot be said of Metroid Prime 3, which got its whole "Big Three" nickname precisely because it was one of only three notable, major hardcore games being released (and, of course, that number was eventually whittled down to two). It's still performed anemically. That's not really a good thing. The game has had a lot more breathing room, a lot more focus, and a lot less competition than its predecessor had. It also had a lot more of a positive reception critically and popularly. None of that has amounted to all that much.
Trying to lay the blame for all of this at the feet of "poor marketing" is an easy answer that attempts to elide what should be much deeper concerns about what this game's failure means.
The BIGS = nearly 200,000
MLB Power Pro = around 80,000