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IGN Wii-k in Review Podcast: 7/13/2007

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
http://wii.ign.com/articles/804/804922p1.html

No Chobot, Peer, or Gerry. It's just Matt and Bozon.


SUMMARY

- They briefly discuss E3. Generally prefer to new format, despite the cluster**** organization. Not enough games there.
- Conference talk. They obviously weren't satisfied with it.
- They called Wii Fit "Oprah worthy"
- Metroid Prime 3 talk. "Fricken awesome." They liked the cockpit scene. They call story Halo-esque. They say that they game plays "smooth". "Our videos are not going to do it justice." Bozon played Turok afterwards and said the controls felt archaic by comparison. Some journos have made comments about how the Metroid design was watered down (I think 1UP did this?). Matt says that such comments are stupid because it's a demo, and the MP3 demo was structured similarly to the MP1 and MP2 demos.
- Super Mario Galaxy talk. Matt and Bozon calls it their game of the show. Bozon got to play two levels not available to the rest of the press (thanks to Miyamoto!). Bozon got to play Galaxy with Miyamoto. Long jump maneuver helps increase the game's speed. You can control the jump in mid-air with the analog stick. A second player can use his cursor to freeze Mario in mid-air during a long jump. If you long jump off a small body, you might be able to do a full 360 around a planet. "Feels better than Mario 64". Galaxy design means that designers aren't grounded in reality or have restrictions.
- WiiFit talk. Many game-based elements are being added to increase the "fun" factor. Matt thought it was nice.
- Umbrella Chronicles. Bozon calls it a "mish-mash". "Some ways to go". Cursor is not smooth. Shooting doesn't feel visceral. Bozon is comparing its development to Red Steel (uh-oh).
- BUY ZACK AND WIKI. The rest of the press appears to have joined in on the campaign. "Puzzles are really outstanding". Matt and Bozon will post one puzzle video by the end of next week at the latest. Video will be a total spoiler. Although you restart at the end of a level if you die, you can use tickets (bought via in-game currency) to help restore your progress. 3rd party Wii Game of the Show.
- Nights 2. Clunky and framey. Craig Harris is looking forward to it. Matt is not.
- Carnival Games. Needs to be $20. Too simple.
- Furu Furu Park. mini-game collection. Pretty shallow. Better be cheap.
- Spyro and Crash. Spyro is a direct sequel to A New Beginning. Crash is two-player coop. Some IR work in Crash. Crash's spinning move is done by rapidly hitting the B trigger and spinning the analog stick.
- Fishing Master is visually crap. However, some smart Wiimote implementation. Every time you cast, you catch a fish. "Kinda cool, but super basic". Cool for a kid's game or a rental.
- Dewy's Adventure. "Sort of good, but not great. Has potential".
- Trauma Center looking really good. They're trying to get it in office within a month. They're trying to get exclusive coverage for it.
- Nitro Bikes. Matt and Bozon loved Excite Bike 64. Matt doesn't think that most of the original team is still there.
- Reader questions.
- Mario Galaxy is suppose to be as long and deep as Mario 64.
- Freeze maneuver in Galaxy seems to be a 2-player only thing now.
- Smash exclusive event within a month (maybe).
- Nintendo hasn't abandoned their core audience. However, casual games seem to be an internal priority. Truth will be told in 2008.
- Matt believes that Smash is online, despite recent speculation.
- Nintendo did not talk about that resurrected Nintendo franchise that Matt referred to last week. "Even if it did get cancelled it would be taken up by another publisher. Oh, no it wouldn't. Sorry. That couldn't happen. Yeah. Well you can take whatever you want from that answer."
- Factor 5 issue. Matt implies something about their project not being disc based and brings up their back catalog. "Whatever we see from Factor 5 initially will just be a first step."

- Wii Balance Board feels like a scale.
- Favorite thing shown was Mario Galaxy. Least favorite thing was probably Furu Furu or the Wii Zapper.
- There's no reason Smash Bros shouldn't be online because Jump Ultimate does.
- Matt and Bozon's game is still just in concept. Their dev team went down other avenues.
- Battalion Wars 2 talk. Matt and Bozon angry! Matt thinks they may show it at Leipzig (where they originally unveiled it).
- We may see a hardcore-focused event from Nintendo in a month or half or so.
- Matt and Bozon like the game concepts with the balance board, like snowboarding games.
- Lots of suits in Mario Galaxy.
- Matt and Bozon both like cheesecake. Bozon likes French Silk pie. Bozon wants to blend cheesecake, french silk, and chicken mcnuggets (ew).
- Bozon doesn't want this E3 to exist next year.
- They move on to the "competition". Matt and Bozon like Turok, Uncharted, Burnout, Call of Duty 4, and Echochrome. Disappointed in Halo 3. Matt thought the Too Human trailer was "sweet". Rock Band owns Guitar Hero III. You can download entire albums for Rock Band. Matt and Bozon thought the RE5 trailer smoked the MGS4 trailer.
 
VOOK said:
- Nights looks like the Saturn game
:lol
Geeze...
I mean the game may look bad, but it doesn't look like the Saturn game.
To think there was someone asking if game journalists are hardcore, when opinions like that make them sound like the average NeoGAF user...but wait, the average NeoGAF user is hardcore..so, nevermind...I'm wrong, I'm the one that's blind... :lol
 
Matt's complaining because Miyamoto, when asked if there were any hardcore games in development for Wii, only referenced work from acquired companies and third parties. Of course totally ignoring the fact that Nintendo would never, ever refer to anything they've made as being for the hardcore audience.
 
fernoca said:
:lol
Geeze...
I mean the game may look bad, but it doesn't look like the Saturn game.
To think there was someone asking if game journalists are hardcore, when opinions like that make them sound like the average NeoGAF user...but wait, the average NeoGAF user is hardcore..so, nevermind...I'm wrong, I'm the one that's blind... :lol

Maybe not quite saturn, but definitely below GC and even PS2 standards..
 
fernoca said:
:lol
Geeze...
I mean the game may look bad, but it doesn't look like the Saturn game.
To think there was someone asking if game journalists are hardcore, when opinions like that make them sound like the average NeoGAF user...but wait, the average NeoGAF user is hardcore..so, nevermind...I'm wrong, I'm the one that's blind... :lol
That quote may be completely out of context... are they talking specifically about graphics or gameplay?
 
rakka said:
Maybe not quite saturn, but definitely below GC and even PS2 standards..
Kinda..it looks just like an average GameCube game (at some parts, others look nice) [but I still like the visuals]
But, I don't know..maybe it was their intention... :lol
Noone complains about the visuals of Geometry Wars being so simple, everyone accepts them as "the visual style"..
So, maybe that was the intention of the team making the game... :D :lol
 
AndoCalrissian said:
That quote may be completely out of context... are they talking specifically about graphics or gameplay?

The gameplay was fine, they were talking about the graphics.
 
AndoCalrissian said:
Fair enough, but saying it looks like a Saturn game is just ignorant. Below what GCN could do, definitely, but Saturn? Please.

Don't shoot the messenger :(
 
rakka said:
F*ck you Nintendo.
I'll repeat again, they need the casuals to build the userbase to attract third parties. Do you really think the games will just come? Even now, some third parties are still dragging thier feet slowly but surely.

Nintendo tried the hardcore pandering last gen and look where it got them. Casual priority really is a necessary evil(to you).
 
titiklabingapat said:
I'll repeat again, they need the casuals to build the userbase to attract third parties. Do you really think the games will just come? Even now, some third parties are still dragging thier feet slowly but surely.

Nintendo tried the hardcore pandering last gen and look where it got them. Casual priority really is a necessary evil(to you).

Priority, fine.

But why not at least 2:1 ratio of core games to casual, instead of something like 10:1?

Virtually no new traditional first party games announced recently.

It's all just this training and that training.
 
- Nintendo did not talk about that resurrected Nintendo franchise that Matt referred to last week. "Even if it did get cancelled it would be taken up by another publisher. Oh, no it wouldn't. Sorry. That couldn't happen. Yeah. Well you can take whatever you want from that answer."
- Factor 5 issue. Matt implies something about their project not being disc based and brings up their back catalog. "Whatever we see from Factor 5 initially will just be a first step."

huh?

- Smash exclusive event within a month (maybe).

Oh yes! Do want!

- We may see a hardcore-focused event from Nintendo in a month or half or so.

yay
 
rakka said:
Priority, fine.

But why not at least 2:1 ratio of core games to casual, instead of something like 10:1?
I think you mean that the other way around. But anyway, there are well more than twice as many traditional games as nontraditional.
 
- We may see a hardcore-focused event from Nintendo in a month or half or so.

Most likely to be more Mario Party and Kart.

I don't know what hardcore means on the Wii any more.

Monolith game(s) better be there.

I think you mean that the other way around. But anyway, there are well more than twice as many traditional games as nontraditional.

No, I didn't.

I'm grouping party games, puzzle games, mini games, casual, expanded audience, etc into the same category. And I'm not counting ports and cash-ins.
 
ZealousD said:
- There's no reason Smash Bros shouldn't be online because Jump Ultimate does.
WHAT?
So, because a 4-player Nintendo DS game with 2D sprites can be online on a handheld, a 4-player 3D game with don't know how many polygons, details, hectic action, moving/transforming backgrounds..can be online (on a console) too??

Smash Bros can be online, but not because Jump Ultimate was....(unless there's another 3D/console game from Jump Ultimate that I don't know of..)
 
This one was a good listen I thought. Even if Nintendo is now prioritizing casuals, which may mean a variety of things, at least we have confirmation that the resurrected franchise will be a "hardcore" game. I do hope this means Kid Icarus. I'm a bit shocked that Miyamoto feels that Nintendo's future exciting hardcore offerings will come from acquired studios. That's a bit depressing. Perhaps his definition of core is stricter than what I am used to. I wonder how the resurrected Nintendo franchise factors into his views.

Super Mario Galaxy sounds even more impressive now. I hope Matt is right about Brawl online. I'm not much of an online gamer but that is one game where I am interested in playing over the network.

I guess the idea that Nintendo is, at least, deprioritizing their core franchises has some grounding in reality. Thank goodness the console is poised to become the overwhelming market leader. I'm not sure what Nintendo's 1st party offerings post 2007 will look like but everything seems to indicate that third parties are going to put more effort into the system.
 
fernoca said:
WHAT?So, because a 4-player Nintendo DS game with 2D sprites can be online on a handheld, a 4-player 3D game with don't know how many polygons, details, hectic action, moving/transforming backgrounds..can be online too??

Polygons aren't transmitted over the net. Button presses are.
 
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