http://www.theverge.com/gaming/2012...t-exist-without-nintendo-platinum-games-wii-u
"Would Bayonetta 2 not exist without Nintendo? The answer is yes," says Atsushi Inaba, executive director at Platinum Games.
In the wake of Bayonetta 2's announcement as an exclusive for the Wii U, fans vocalized their displeasure, hoping that the sequel would be released on the PlayStation 3 and Xbox 360 like the original Bayonetta. Developers at Platinum Games said it a series of statements this week that it does not want to alienate its fans.
"We are not viewing this as a change of platform," Inaba told Polygon in an interview at Tokyo Game Show. "We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U."
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Regardless of the change of platform from PS3 and Xbox 360 to Wii U, Inaba says it won't impact Bayonetta 2's core gameplay.
"We create the basic framework of our games on the PC, so even though the hardware changes it doesn't influence the creation of our games. We've already developed our own engine to work with multiple platforms.
"Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features," Inaba said. "There's a difference in the game design side, but we are enjoying the challenges of creating games for new hardware."
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