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Inafune: "I look around Tokyo Games Show, and everyone’s making awful games"

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
Japanese games as a whole are only really worse than Western games in one respect right now: online play. In general, Japanese online games are clunkier and have fewer features than online games from the West. Take two months off, go play some Halo, Modern Warfare, and Team Fortress 2, maybe some World of Warcraft or something I don't know.

Other than that, the only differences are stylistic ones, and the only real failures have been when Japanese devs have tried too hard to make their games appeal to the West. When they do this, they never go far enough to get it "right" and they only end up alienating both the Japanese and Western audiences.
 

Jackson

Member
Jin34 said:
I just got this vision of Inafune and Kojima having get togethers where they do nothing but play Call of Duty and watch SpongeBob in a room covered with Transformers and GI Joe figurines.
:lol
 
Segata Sanshiro said:
The sad thing is that it's not hard to see where this is going to lead for Inafune. He's betting hard on this, and if it fails, Inafune is going to get Yu Suzuki'd, which is going to cost Capcom yet another one of the minds that built their company.

Yu Suzuki'd, eh? How ironic considering Platinum.
 
seady said:
I agree. Many (especially the press) say the Japanese are not keeping up with the rest of the world when it comes to designing games, I don't agree. I don't think it's due to their creativity but the biased that come from the more powerful Western market.

The buying power of the West makes Western style 'the things to aim for' when designing games. I wouldn't say Japanese make awful and uncreative games, instead they have much more creativity than the same old shooters, character design, or boring art style the Western developers continue to make.

It's just that when these Japanese games are not cater to the bigger Western market, the media reviewing these games tend to give away unfair and biased criticism. One great example would be Monster Hunter. The reviews of earlier MH games were extremely negative because it doesn't cater to them. It wasn't until the game exploded in popularity in Japan then the Western media admit it's a fine game and start giving it good reviews.

Imagine the buying power is in Japan, games like Monster Hunter, Winning Eleven and Yakuza would be the "AAA" titles, while Western games like Halo, Madden, Gears and COD will be the niche.
I think Western gamers are behind the reason that Japanese publishers are able expand their business worldwide, there are a lot of Japanese games fans in the west, and they are eager for more Japanese titles.

The western media bias or whatever you're talking about is certainly a matter of subjectivity. sorry, but you're making it look like that there is some kind of a secret society that is controlling the media, I'm sure you realize that there are a lot of video games websites, blogs, message boards and magazines in the west.

Last, I think that Western developers have been trying their best to be as innovative as possible on different game genres. you name it, RPG, Shooters, Simulation, etc.. and there has been a lot of successful western titles that are not shooters. but the fact still stands that the western market tends to like 'shootan gaems' more.
 

Raxus

Member
Htown said:
Japanese games as a whole are only really worse than Western games in one respect right now: online play. In general, Japanese online games are clunkier and have fewer features than online games from the West. Take two months off, go play some Halo, Modern Warfare, and Team Fortress 2, maybe some World of Warcraft or something I don't know.

Other than that, the only differences are stylistic ones, and the only real failures have been when Japanese devs have tried too hard to make their games appeal to the West. When they do this, they never go far enough to get it "right" and they only end up alienating both the Japanese and Western audiences.
That isn't fair though since tons of western games fail online as well. Demon Souls and RE5 are both good examples of great online play from Japan (unless I am sadly mistaken).
 

kevm3

Member
As much as I'd personally like to disagree with Inafune, he's right. When I look at my library, for the most part, it is nothing but Western titles. All of the past generations, my titles have almost been exclusively Japanese. Most of the significant titles that come to mind this generation are Western. We do have a few standout Japanese titles, but other than something like The Last Guardian, GT5 or MGS, there's not been all that much that has really caught my eye. You do have interesting niche titles here and there like 3d Dot Heroes though, but overall, Japan doesn't seem to be the gaming powerhouse on this current gen like they were for the previous ones.
 
Solid warrior said:
sorry, but you're making it look like that there is some kind of a secret society that is controlling the media
logo.png


*hides cloak*
 
kevm3 said:
As much as I'd personally like to disagree with Inafune, he's right. When I look at my library, for the most part, it is nothing but Western titles. All of the past generations, my titles have almost been exclusively Japanese. Most of the significant titles that come to mind this generation are Western. We do have a few standout Japanese titles, but other than something like The Last Guardian, GT5 or MGS, there's not been all that much that has really caught my eye. You do have interesting niche titles here and there like 3d Dot Heroes though, but overall, Japan doesn't seem to be the gaming powerhouse on this current gen like they were for the previous ones.

When I look at my library, I say that he's wrong. Funny how our tastes define where we stand in this whole debate, right?
 
Jin34 said:
I just got this vision of Inafune and Kojima having get togethers where they do nothing but play Call of Duty and watch SpongeBob in a room covered with Transformers and GI Joe figurines.

Transformers is Japanese actually. It just happened to become more popular in the west because transforming robots are kind of awesome.
 
cosmicblizzard said:
When I look at my library, I say that he's wrong. Funny how our tastes define where we stand in this whole debate, right?


Well, sales figures quoted in the article state your library is in the minority. I think that's what Inafune is really getting at.
 

Atomski

Member
ULTROS! said:
I'd totally buy that if it comes out for Move.
360 only bro :lol

But seriously if you saw that on the show floor wouldn't you be a bit disappointed in your countries games?
 
PopcornMegaphone said:
Well, sales figures quoted in the article state your library is in the minority. I think that's what Inafune is really getting at.

Now that's a better argument. I was just pointing out how ridiculous it is to say "what I have determines what's popular". I'm guessing PC only gamers from 10 years ago or so didn't have many Japanese games.
 
Atomski said:
360 only bro :lol

But seriously if you saw that on the show floor wouldn't you be a bit disappointed in your countries games?
I have no idea if I am allowed to name porn games produced by America, but there are some fairly high-budget ones.

Not Assassin's Creed high budget or anything, but I wouldn't be surprised if the same amount of money went in to producing Galgun as did...uh, ____Town.
 

AngelComa

Banned
This is a real shame, no wonder the big names left to Platinum Games and wanted control to make what they wanted. All the people left in Capcom keep on thinking about how to 'please' western audiences, when all they should be doing is trying to create a game that is great.

Seriously, copying western developers is not going to help the Japanese game industry.
 
AngelComa said:
This is a real shame, no wonder the big names left to Platinum Games and wanted control to make what they wanted. All the people left in Capcom keep on thinking about how to 'please' western audiences, when all they should be doing is trying to create a game that is great.

Seriously, copying western developers is not going to help the Japanese game industry.
But Platinum games are about appealing to the west, they just don't do it at the sacrifice of their own style.
 

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
Atomski said:
360 only bro :lol

But seriously if you saw that on the show floor wouldn't you be a bit disappointed in your countries games?

Not really, there's a huge number of gamers who are weeaboos here so I'd totally understand if they drool over this kind of game. :lol
 

Atomski

Member
I have no idea if I am allowed to name porn games produced by America, but there are some fairly high-budget ones.

We are talking consoles though. You wont see any of those outside the PC.
 

sn00zer

Member
Phoenix Fang said:
The first one wasn't a good game to begin with. Overrated mediocre game at best.
Not to fan the flames...but I felt the exact same way.... Reminded me of Jak2 but Jak2 just did everything better
 
Atomski said:
We are talking consoles though. You wont see any of those outside the PC.
If we're talking actual porn games, they can't be on consoles because the manufacturers would not approve them.

If we're talking about stuff that is creepy as shit, we have things like The Guy Game.
 
PopcornMegaphone said:
Well, sales figures quoted in the article state your library is in the minority. I think that's what Inafune is really getting at.

That has more to do with appealing to tastes than quality.
 

InfiniteNine

Rolling Girl
ShockingAlberto said:
If we're talking actual porn games, they can't be on consoles because the manufacturers would not approve them.

If we're talking about stuff that is creepy as shit, we have things like The Guy Game.
Which ended up being stealth child porn!
 

seady

Member
The West have a contradicting expectation from Japanese games.

Side A. The Western hardcore gamers wants them to make games with the "Japanese flavor" - weird, quirky, and in some way ridiculous. It's a problematic stereotypical Western view of the Japanese community. When they see crazy stuffs like Bayonetta or No More Heroes they will say that's awesome and it's Japanese. The problem with this is that these games do not sell in millions in the West and will always be a niche. When they don't sell people will say they are not keeping up.

Side B. To counter this, Japanese developer have no choice but to add more "Western flavor" into their games. However, when they do this, people will say their games being too Westernized and lost their Japanese characteristic, complaints everywhere and no one want their games.

This contradicting expectation from the West is just going to push the Japanese development into a dead end, and eventually their whole market will shrink and become a niche.
 
No matter who he is and does, he's right, Itagaki and Mikami's announced games are so stupid and flat, it's just embarassing for the japanese industry, and embarassing for the western one too as they're totally resonating with the same stuff.

The "wild, creative" side of their industry should be identified with the bullshit ridiculousness of Hollywoodish guns and martial arts against demons? Oh god.
At least a few developers are making stuff worth experiencing, from From Software to Ueda's to Atlus to...
 

szaromir

Banned
Y2Kev said:
I'm so sick of this clown. His company pumps out trash while he bitches about Japanese development. Nintendo's lapping you so fast the planet is going back in time. Even Sega's running laps around your sinking ship, dunce.
From Capgod to Crapcom within 12 months?
 

Azure J

Member
szaromir said:
From Capgod to Crapcom within 12 months?

Yo, I seriously need to run through this thread again when I'm more lucid. I just saw that Y2Kev quote and damn that shit was coooold blooooded! [/Chapelle] :lol
 
I want to pick on something from the article for a second here.

A budget for a blockbuster game in the United States can approach $50 million, a figure few Japanese developers can now match.

That is so insane. It's like using morbidly obese people as healthy-living models because they've stored up so many more rainy-day calories than anyone else.

ULTROS! said:
Maybe Inafune can go to Platinum Games when he leaves.

Platinum's too good for him. He can work for, like, Tin Games.
 

lupinko

Member
Fimbulvetr said:
Transformers is Japanese actually. It just happened to become more popular in the west because transforming robots are kind of awesome.

Transformers Toyline = Japanese
Transformers Story, Marketing Ideas, Etc. = American
 
Fimbulvetr said:
"everyone's making awful games."

Awful wasn't have to mean low quality. It can mean "not appealing to a mass market". Read the whole quote:

“I look around Tokyo Games Show, and everyone’s making awful games; Japan is at least five years behind,” said Keiji Inafune, 45, head of global research and development at Capcom and one of Japan’s most prominent game designers.

“Capcom is barely keeping up,” he said in an interview at the show, which ended Sunday.”

I think he's a business man worried about the viability of his company.
 
Inafune getting fired from Capcom and working for Tose would be like one of those sad twilight zone episodes where the protagonist is stuck putting coins in a vending machine forever because he can't help it, then the machine falls on him and the last thing he does is try to put in another coin.
 
PopcornMegaphone said:
I think he's a business man worried about the viability of his company. “I want to study how Westerners live, and make games that appeal to them.

If he's worried about the viability of his company, the last place he should be taking influences from is the west.
 
PopcornMegaphone said:
Awful wasn't have to mean low quality. It can mean "not appealing to a mass market". Read the whole quote:



I think he's a business man worried about the viability of his company. “I want to study how Westerners live, and make games that appeal to them.
But the best selling games this generation from his company were all made in-house.

The worst selling ones were outsourced to western developers!
 
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