BennyBlanco
aka IMurRIVAL69
I am a consumer. I know less about the development of games than an actual developer like yourself and my experiences are purely anecdotal. I agree that more people buy games at $10 than $15. And I agree that pricing lower encourages people to buy games when they release instead of waiting for a sale.
But I'll echo what I said on Twitter:
And this is an issue not solely based on the price of these games. Indie games have always had an uphill battle being perceived as "real" games. I think it's this perception that encourages cheaper games and not the other way around, but I think this is a complicated issue.
I don't think indie games should be locked at $14.99 regardless of scope or content. I don't think players should decide an indie game is only worth $10 just because it's an indie game. I want people to want to pay $20, $30, whatever price for content that provides them with a desirable experience.
I do not want consumers to feel entitled to games at a price they have arbitrarily decided without even playing the game. Because I feel that, when that bias exists, it's based on prejudice more than anything else.
"$25 for an INDIE game? No indie game is worth that much. I'll wait for a sale."
I would have paid more than $20 for most of the indie games I've enjoyed.
And I would pay more than $20 for yours.
Posting a screenshot of your own 1 sentence tweet