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Infinity Ward: COD: Ghosts will "definitely look better [than on 360]" on Xbox One

lock if old
Edit: Then 360 by the way - article used this title never really thought it through when taking it
http://www.oxm.co.uk/64778/call-of-...raphics-on-xbox-one-reiterates-infinity-ward/
Some graphical features simply weren't possible on Xbox 360
"This game runs like a dog" is generally an insult, but what if your game lets you play as a dog? Speaking to OXM as part of a feature you'll read in our latest issue, on sale Friday, Infinity Ward's executive producer Mark Rubin has said a bit more about the visual gulf between the current gen and Xbox One versions of Call of Duty: Ghosts.
EUROGAMER ARTICLE QOUTE from OXM
As revealed by Eurogamer in June, the game runs at 60 frames per second in 1080p. "We actually have a 4K TV at work and got the game running on that," Rubin told the site at the time. "It looks phenomenal. The 4K TVs have a max hertz of 30, so we're maxing it out. It looks amazing!"

OXM
Speaking to OXM at Gamescom in August, Rubin reiterated that "it'll definitely look better". "Graphically I still love when we're playing in the office, when we play on Xbox One - you go up to a brick wall and you can see all the geometry of the bricks," he mused. "Even the little tiny cracks - you can see the geometry. It catches my eye, sometimes, even when we're in the middle of a firefight. It's like 'ooh, pretty'.
"For the Xbox One you're obviously looking at fantastic-looking graphics, super-smooth play," he continued. "We're pushing the limits on current gen, always - we're maxed out on everything from memory to processing power. I think we do a great job of doing that while still coming out with 60 frames a second. But with Xbox One I feel like we've got a lot to work with, and I'm really excited about where we push that in the future.

"In general the Xbox One looks fantastic," Rubin went on. "I love the new controller, actually, I think the new sticks are amazing. I love that the battery pack's not right under your fingers."
Among the graphical tricks that aren't possible on Xbox 360 is a process known as sub-division rendering (in brief: a process that draws in additional polygons and triangles when you zoom on an object, so it doesn't appear angular). Getting the game's spruced-up audio working on Xbox 360 has been "tough", according to Rubin. "For a while I wasn't sure if it was going to make it," he confessed to OXM in September.


wonder why they posted this now.... uses EUROGAMER article to back 1080p claim but what they got from August by Infinity was ``it is very detailed``

well at least you will have nice looking bricks


Edit:http://www.neogaf.com/forum/showpost.php?p=87181993&postcount=124
The author posted a comment on the article.
I see this is up on Da GAF. Just a quick note, for any gentlemen and ladies of the GAF persuasion - I changed the headline within a minute or two of publishing this thing, because as people are pointing out, it created the impression that Rubin thinks the Xbox One version is superior-looking overall. Sorry for the confusion. It honestly wasn't deliberate. Please don't hurt me. xxx
 
I'm blocked to read the whole article..but I assume this is verses the 360 only

Nice thread title to get people up in arms :P
 
I'm actually more keen to see hear the sound encoding differences between this gen and next gen. I know this game doesn't look great but I hope it sounds awesome.
 
images
 
A timely article from OXM that seems aimed at the topic of the day, while completely dodging it in the specifics. Wonder why that is.
 
"Graphically I still love when we're playing in the office, when we play on Xbox One - you go up to a brick wall and you can see all the geometry of the bricks,"
Talking about the power bricks, right?
 
360 and XB1 run at the same resolution, but for your $500, XB1 version looks better! Honest!

Please understand
 
Can a mod edit the thread title please before the thread is ruined?
 
Better than 360, not PS4.

Weird that they'd post this with all the stuff about resolution going on right now.

OXM headlines is: "Call of Duty: Ghosts has "fantastic graphics" on Xbox One, reiterates Infinity Ward"
Sub-headline: "Some features simply weren't possible on Xbox 360"

Why wouldn't Xbox want their fans to buy the next-gen version?
 
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