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Infinity Ward not fazed by Battlefield 4's move to 60fps

They might not have been fazed but I think a lot of COD fans were. For all the shit COD gets all over the place I love each one regardless but the showing of BF4, TitanFall, and Destiny were the first time I have been thoroughly drawn away from COD as those games were so much more compelling. I wanted to know more about those games than COD.

And I think for the first time COD will finally have some worthwhile competition, come next year, where COD fans might actually invest more time in other shooters and may not run to buy the latest if they don't attempt to push off into other areas to make the game as compelling as when MW first came on the scene.
 
Yep. BF4 graphics look insane, but the MP gameplay looks boring, run around and try shooting shit across the map against someone can barely see. Instead, I love the COD game style for it's fast in your face action. I'll get both, but I know I'll be playing Ghost X times more.

if you're one of those players, by all means, do not buy this game and stick to CoD. no one wants you on their team. serious. please think of your fellow gamers. avoid BF4. pls
 
How many times do I have to say people love COD because of its fast in your face action. Not because it's "kiddie players," "shallow gameplay," "kills freak" and etc. That's just trying to put the player base down. I have 2 k/d ratio in both COD and BF3, but prefer COD for that reason.
 
We can't all drive Porches.

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I've never heard of anyone who has given 64-Player Battlefield a chance, and still prefers Call of Duty. I'm sure those people exist, though.


How many times do I have to say people love COD because of its fast in your face action. Not because it's "kiddie players," "shallow gameplay," "kills freak" and etc. That's just trying to put the player base down. I have 2 k/d ratio in both COD and BF3, but prefer COD for that reason.

I love Battlefield because, in that game, this statement is meaningless.

And Call of Duty does have a shallow gameplay loop. Rewarding, but ultimately shallow. That doesn't make it bad, just different.

And worse.
 
I've never heard of anyone who has given 64-Player Battlefield a chance, and still prefers Call of Duty. I'm sure those people exist, though.




I love Battlefield because, in that game, this statement is meaningless.

And it does have a shallow gameplay loop. Rewarding, but ultimately shallow.

1440p & SLI Titans max settings in BF3 64 player. Guess, I am the first person you know that prefer COD more...
 
Honestly, I don't think CoD is going anywhere any time soon regardless of what Battlefield does. The casuals will always return to it because it rewards their skill level and there's nothing wrong with that. They're not going to find the same experience in other games and that's great because no one wants other games to go after the CoD crowd anyway.

The real evil was never CoD, but other developers trying to imitate the phenomenon of their success (badly).
 
I just love how Dice has been completely unafraid to just show all the gameplay they have so far especially the multiplayer. Always tired of Call of Duty's wait till late summer thing. Just showwwww it.
 
I've never heard of anyone who has given 64-Player Battlefield a chance, and still prefers Call of Duty. I'm sure those people exist, though.

I love Battlefield because, in that game, this statement is meaningless.

And Call of Duty does have a shallow gameplay loop. Rewarding, but ultimately shallow. That doesn't make it bad, just different.

And worse.
The big difference between Battlefield and Call of Duty, in my opinion, is the pace of the action. In COD, you get instant respawns (not in all modes, but in many of them), so there is no waiting. There is also much less runing around trying to find the enemy.
 
I think Activision are going to released the same recycled shit, intil they see Battlefield and other shooters eating into their sales. Which I think will happen soon. Then Activision will release COD5, the true COD sequel.
 
Of course they're fazed. 60fps becomes less special for their game.

Every fucking year they would be like "blah blah blah amazing this... AND at 60 frames per second!"...

Now it's like "and at 60fps... like this game and that game is too!"
 
Of course they're fazed. 60fps becomes less special for their game.

Every fucking year they would be like "blah blah blah amazing this... AND at 60 frames per second!"...

Now it's like "and at 60fps... like this game and that game is too!"

Now its all about Dogs, Fish AI, and Lean

INNOVATION

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I think Activision are going to released the same recycled shit, intil they see Battlefield and other shooters eating into their sales. Which I think will happen soon. Then Activision will release COD5, the true COD sequel.

I hope Titanfall is a huge success.
 
They should be worried by TitanFall, it looks like it has the sublime controls and fluidity of COD with far larger scope (verticality, mechs, mission based MP).

I honestly think that TitanFall will become the new COD.
 
The sad thing is that IW really has worked their engine for all its worth, and it's impressive in a lot of ways due to that.

I really wanted to see what they could do with an actual NEW engine.
 
All this talk about COD's low skill ceiling reminds me how sad it is that I still suck at the game. My KDR in COD is something like 0.6. 0.8 on a good day. I don't know if playing the PC version puts you up against a more skilled playerbase or if I just don't play the game often enough (I only have maybe 20 hours logged on MW3 MP), but I just don't see this "low skill ceiling" people are talking about.
 
BF4 is 60fps for ps360 also?

BF3 struggles to stay at 30 on current gen systems, with graphic settings lower than the lowest possible settings on PC with having smaller maps and less than half the players on a map at once. A solid 30 fps is probably out of the question for 360/PS3.
 
if you're one of those players, by all means, do not buy this game and stick to CoD. no one wants you on their team. serious. please think of your fellow gamers. avoid BF4. pls

My play style is different. COD is run and gun, while in BF, a slow moving camper. Run and gun is more fun in my book.
 
I don't see COD moving to a new next-gen engine until next year's iteration. This year they're still heavily courting the PS360 crowd so it makes sense to keep using their current engine in order to reduce costs (and since there really won't be many PS4/XO owners to justify an investment in an all-new engine).

The way I see it Treyarch has overtaken Infinity Ward as the "main" COD developer, so they're probably the ones who are leading the charge on creating the new COD engine.

As far as COD vs. BF, I'm not a fan of multiplayer shooters in general, but I had tons of fun with BF2 and BF2142 and their large-scale battles. Hopefully BF4 will pull me back in the same way those games did. I hate what killstreaks have done to COD.
 
You know I wouldn't mind if the cod team was a small studio with limited resources to put out high quality games. It just pisses me off that they're one of the most if not the most profitable company in console gaming who just rehash their shit instead of doing their best like many other snall studios are. There's no excuse for it.
 
IW has pretty much never been petty, they have said multiple times in the past that they have great respect for DICE and vice versa.

I'm sure it's the same with other devs.

No, back in 07 CoD4 looked incredible. I suppose mostly because no one could actually run Crysis oe how good it looked. But damn, CoD 4 was good.
 
You know I wouldn't mind if the cod team was a small studio with limited resources to put out high quality games. It just pisses me off that they're one of the most if not the most profitable company in console gaming who just rehash their shit instead of doing their best like many other snall studios are. There's no excuse for it.

Yeah, this too.
 
They should be worried. I've bought every CoD since MW2 for 360 and have played essentially every game in the series. I'm a fan for sure. I haven't really played any BF since 1942 but even I had to take note of the fact that not only does BF4 look much better than COD Ghosts, it actually plays at 60 fps now as well.

It was one thing when your competitors were running at a slower frame rate to not look as good, but when they're on even footing in that regarding, then you need to step your game up.

For what it's worth, I thought the BF4 footage looked too busy for my tastes. I personally like the smaller maps of COD since it provides more of a balls-to-the-wall action rush but graphically, I was blown away by BF4.
 
All this talk about COD's low skill ceiling reminds me how sad it is that I still suck at the game. My KDR in COD is something like 0.6. 0.8 on a good day. I don't know if playing the PC version puts you up against a more skilled playerbase or if I just don't play the game often enough (I only have maybe 20 hours logged on MW3 MP), but I just don't see this "low skill ceiling" people are talking about.

Ya it would put you up against a higher skill range on PC because of the mouse and keyboard.

I've actually hear it argued that the game is completely different on PC because of the input.

My play style is different. COD is run and gun, while in BF, a slow moving camper. Run and gun is more fun in my book.

I've played over 400 hours of BF3 and have over a 2.0 K/D and all I do is run and gun.

Probably not getting BF4 though, at least not right away.
 
For good players: earning high killstreaks, nuclears, moabs, flawless games, 100+s etc is extremely addicting. Even to the point where you'll play through the rage if things aren't going your way.
This stuff killed the franchise for me. It destroys gameplay balance. The helos in CoD4 were atrocious and nuke in MW2 put the stake through CoDs heart.
 
You know I wouldn't mind if the cod team was a small studio with limited resources to put out high quality games. It just pisses me off that they're one of the most if not the most profitable company in console gaming who just rehash their shit instead of doing their best like many other snall studios are. There's no excuse for it.

I doubt IW is calling the shots here. They just do what the publisher tells them to do at the end of the day, which means they will pump out CoD until the cow gets milked dry. If the original IW team stayed at Activision, there would have been ZERO chance for something like TitanFall to exist.
 
I like Call of Duty's gameplay better than Battlefield because it feels smoother and more responsive. That might be a product of COD being 60 fps and BF being 30 fps.
 
with titanfall + battlefield no longer being a gimped piece of shit on consoles i would expect cod's vicegrip to falter quite a bit this coming gen

I'm really hoping this will be the case, but I don't want either TF or BF to be the "next big thing."

I'm hoping for an equal balance between these games. No more singular FPS franchises dominating the market.

Actually, I hope FPS are less popular next gen so they aren't flooding the market, but I can't really see that one happening, by the looks of E3.
 
BF4 and CoD are two entirely different genres of shooters. CoD is an arena-style shooter whereas Battlefield is a war simulator.

60 FPS or 30 FPS - the dudebro's cannot and will not know the difference.

CoD is a great game to play when my more casual friends are over and for the Search and Destroy gametype on CoD, which is the only gametype I really like to play.

For me, personally, 60 FPS Battlefield is alluring but not a "game-changer". That's like saying a minor framerate increase in Dark Souls will inherently grab Elder Scrolls fanboys for that reason alone.

Infinity Ward is not phased by this because the FPS improvement is barely acknowledged - and even then, only by an exiguous portion of their target demographic.
 
Ya it would put you up against a higher skill range on PC because of the mouse and keyboard.

I've actually hear it argued that the game is completely different on PC because of the input.

For one thing people bunnyhop Quake-style on the PC version.

COD4 on PC was an utterly different game because of the unrestricted player counts. You ever try to play Shipment with 40 players?
 
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