I would imagine because of fatalities, in MK9 there were 3 models, Male, Female, and Sheeva, all the fatalities cinematics have to fit every character, and if everyone had a unique model, that would probably be a lot of work.
I guess that excuse flies for MK9, but there are no fatalities in this one. And as far super move cinematics, there's no such problem in SF4. It's sad that they do this with a character pool as rich as DC's. They just made all the characters look the same.
This game isn't slow at all. I don't get the complaints. If you honestly think it's slow go try Very Hard (or even Hard) and see what the computer is doing. You can do that too! You just need to put in a bit of effort and figure it out. This game is quite fast.
Have you played the game yet? The character frames are not similar at all in this game.
They vary greatly.
After playing the demo i have one word, ugly.
This game is ugly, the character models, the level design, the costume design, the menus. There are some small nice ideas but it is buried in such an ugly game. Who approved this game to be made? The budget for this game should have been given to Rocksteady to make an awesome superman or Flash or Green Arrow game.
Come on, even if you have different taste as far as character design you can not say that the menu system is ugly.
I only go by what I've seen. The only one that seemed genuinely different was the Solomon dude, and even him seemed slightly stretched upwards. Their designs are a waste.
HOW DOES THIS DEMO NOT HAVE CONFIGURABLE CONTROLS
Seriously come on
I have a Hori stick which has a non-standard button layout so it's really lame I can't change it
Every character has there own model and proportions.
The costumes though... ya, thankfully there are a lot of comic book alts.
Your avatar makes me wish there was a Green Lantern game with Razor.
They are looking into crowdfunding to bring that and Young Justice back.I wish there was still a Green Lantern TV show with Razor.
Now I'm sad again.
Everything is ugly, even the gameplay
I didn't think it would be this bad.
Haha wow you guys are harsh!
For the people that are interested in actual gameplay/char analysis I'll have some character breakdowns coming in the following days.
Like here, it was kinda weird, but it didn't bug me.
And Arkham City
And even weird ass Black Lantern Batman
I'm unsure if I like his alt costume though. It's kinda weird, but a bit burtony, which I do like.
The AI on very hard are assholes, jesus.
Need to get some real people to play with.
Everything is ugly, even the gameplay
I didn't think it would be this bad.
In a combo, you'd have to meter burn it to keep going. To just follow it up, I like using the slide, sending the bats(if you already have them out), or his forward + 3 overhead.
This is just a guess, but it seems like they do mo-cap without animating on top of the motions. Makes stuff look really stiff.
I need to learn combos in this game. Lex Luther is fun to use, I can't wait to use Joker.
How do you plant an explosive as Batman jumps off a background object?
Ah, thanks! It was starting to seem random to me.Hold down after you push RB.
You can sometimes aim the direction you jump as well, if you use front or back.
The gameplay is fine and the art is still better than the art style used for SFIV characters. Yes I went there.
I don't get the hate for this games looks. I think it's really great and I'm not a huge fan of dc or nether realm. I'll be getting this day one.
Not being a fan of DC might help a bit.
Like I said earlier, it looks pretty good on a technical level, but I hate the art direction.