Why are people find it so hard to see this system as a hybrid type device? It's a system that has a screen ,CPU,GPU,ram,battery with traditional type control all in a single body for handheld play.It comes with a dock that has HDMI out and some USB port so you can game on a TV.
In a way Switch has something in common with the Virtual Boy.Switch isn't a direct successor to 3DS. It's just a machine that exists.
Guy is clueless and was probably fortunate enough to not have owned a Game Gear and Nomad.You mean the 3DS' battery life of 3 to 5 declining to 2.5 to 6 hours?
Real big decline there.
The hybrid part is mostly marketing. We have been dealing with analogous features in the Laptop and tablet space for years. PSP 2000 had TV Out capabilities almost a decade ago.
Nintendo has made all of these features much more convenient and natural (meaning way more people will use both modes), but in terms of hardware and specs, this is a portable system, same as any portable system or tablet.
If we were talking about the sort of software library the Switch will ultimately receive, I think it would be fair to say thst the library would be a hybrid of what you would expect from both handhelds and consoles; with some games clearly targeted at home play in design philosophy, and others sticking to the pick-up-and-go nature of portable games.
If we are just talking about hardware specs, this is a portable. All of the guts have to fit into something roughly the size and weight of a 6 inch tablet (maybe with some added thickness), as opposed to the 5-10lb bricks that most powerful home consoles launch as.
Is 3DS to Switch the biggest battery decline in portables?
All of this breaks down the second you ask "what comes after 3DS then?" The thing is slowing down and a new handheld would be incredibly redundant.
Nintendo did this when the DS came out too. They can't just say "we're killing off 3DS too" when they still have games coming and it's still doing pretty well.
Well, IIRC Vita was 28 GFLOPs, so Switch at 156 would be a factor 5.6 increase in raw numbers, but it's also a more flexible and efficient GPU.Instead of running in circles with the handheld vs not handheld arguments for the Switch , I wonder what the biggest leap between generations is if we just look at "top in its class" machines. I mean, 3DS is moderately more powerful than the PSP that came out over 5 years prior. Sort of a 360 to Wii U jump. It's easy to blow that away with a handheld that is actually modern for its time of release.
So if we say that this jump is Vita to Switch, which jumps have been bigger? Figure OG Xbox -> PS3 -> PS4 for the standard bearers of the past 3 gens (before pro and scorpio are factored in). The 32/64bit gen isnt as clear cut, but I suppose the N64 is ahead by most measures. Before that was what? Neo Geo?
it's amazing how conversations about this stuff really never changeI'll just leave this here
http://www.gamespot.com/forums/nint...intendo-said-the-ds-was-not-gonna-b-26851799/
Well, IIRC Vita was 28 GFLOPs, so Switch at 156 would be a factor 5.6 increase in raw numbers, but it's also a more flexible and efficient GPU.
The PS3 GPU clocked in at 232 GFLOPs, and PS4 at ~1800, so that's almost a factor of 8. Xbox -> PS3 was more than a factor of 10 in a similar metric -- I think console transition power increases have slowed down a bit across the board.
So yeah, the Vita -> Switch transition falls more in line with a usual console generational transition, it's only an aberration of you consider 3DS its predecessor.
I'll just leave this here
http://www.gamespot.com/forums/nint...intendo-said-the-ds-was-not-gonna-b-26851799/
I've seen people suggest Vita is actually less than 20GFlops but I'm not sure what that's based on.
Well, IIRC Vita was 28 GFLOPs, so Switch at 156 would be a factor 5.6 increase in raw numbers, but it's also a more flexible and efficient GPU.
The PS3 GPU clocked in at 232 GFLOPs, and PS4 at ~1800, so that's almost a factor of 8. Xbox -> PS3 was more than a factor of 10 in a similar metric -- I think console transition power increases have slowed down a bit across the board.
So yeah, the Vita -> Switch transition falls more in line with a usual console generational transition, it's only an aberration of you consider 3DS its predecessor.
Well, IIRC Vita was 28 GFLOPs, so Switch at 156 would be a factor 5.6 increase in raw numbers, but it's also a more flexible and efficient GPU.
The PS3 GPU clocked in at 232 GFLOPs, and PS4 at ~1800, so that's almost a factor of 8. Xbox -> PS3 was more than a factor of 10 in a similar metric -- I think console transition power increases have slowed down a bit across the board.
So yeah, the Vita -> Switch transition falls more in line with a usual console generational transition, it's only an aberration of you consider 3DS its predecessor.
Is the Switch confirmed to be that low? I pieced out pretty early in that discussion. That makes it actually weaker than the Wii u, doesn't it?
Is the Switch confirmed to be that low? I pieced out pretty early in that discussion. That makes it actually weaker than the Wii u, doesn't it?
I guess I missed the final specs reveal. I wasnt aware that the gap between the Switch's custom Tegra, and the Tegra versions used in other devices was so large. I guess those early rumors of >XB1 in terms of GFLOPs are up there with the biggest power overestimates ever.
Flops aren't everything. The CPU is better, the overall architecture is much more modern, and then there are Nvidia vs AMD differences that have to be taken into account.
Either way those specs aren't confirmed. They are based on the leaked clockspeeds a couple months back. Some are running under the impression that those are the final numbers.
Will Nintendo release the final specs prior to release or will we be waiting until retail units are out in the wild?
Not exactly due to the fact it's a more modern design.
That's FP32 figures and when it's undocked. Docked and it's 393GFlops. FP16 figures(the ones Nvidia brags about) are double those figures.
Will Nintendo release the final specs prior to release or will we be waiting until retail units are out in the wild?
Isnt the FP32 of the Tegra X1 supposed to be 512GFLOPs? Did we get confirmation that the Switch's chip is based on the X1? I realize that I am way out of the loop.
Isnt the FP32 of the Tegra X1 supposed to be 512GFLOPs? Did we get confirmation that the Switch's chip is based on the X1? I realize I am way out of the loop.
So if Nintendo releases a "handheld" version of the Switch which has the same shit but doesn't use a dock or have detachable controllers, does it become a successor to the 3DS then?
Isnt the FP32 of the Tegra X1 supposed to be 512GFLOPs? Did we get confirmation that the Switch's chip is based on the X1? I realize that I am way out of the loop.
Will Nintendo release the final specs prior to release or will we be waiting until retail units are out in the wild?
I've also seen 14 bandied about, if that were correct then it would be a ~11x increase. That would still sit pretty well in the traditional console generation range.I've seen people suggest Vita is actually less than 20GFlops but I'm not sure what that's based on.
Nothing is confirmed of course, but I also personally don't really see a reason to distrust the Eurogamer leak too much in this regard.Is the Switch confirmed to be that low? I pieced out pretty early in that discussion. That makes it actually weaker than the Wii u, doesn't it?
Those are the X1 numbers at max clock rate of 1GHz. The Switch rumors have it at 750MHz+. It seems even the Shield TV struggles to maintain the 1GHz number and throttles to what the Switch is rumored to be locked at. Just rumors and all, but it's probably not far off..
Yes at full clocks. The Switch uses lower clocks but keeps them constant. It was discovered that the Shield TV quickly downclocks to Switch levels when it gets hot.
512gflops is at 1Ghz and Switch is running at 300mhz in portable mode and 786mhz in docked mode I think
The Switch will be whatever can be spun as a positive for it.
Underpowered? "Hey it's a handheld, can't compare to PS4"
System sales? "You can't count 3DS, that's a handheld. What's important is it's destroying Wii U's first year."
Nintendo doesn't release specs, so I assume we'll have to wait until retail. Also at the above, that makes sense. I was hoping for at least 600tf in docked mode, but the 400 range makes sense. I am worried about support though. I really doubt major third parties are coming based on the power prospect alone.
I assume you meant g instead of t on those flops
Now I am picturing a 600 TFLOP console...
I've also seen 14 bandied about, if that were correct then it would be a ~11x increase. That would still sit pretty well in the traditional console generation range.
I've seen people suggest Vita is actually less than 20GFlops but I'm not sure what that's based on.
Is the Switch confirmed to be that low? I pieced out pretty early in that discussion. That makes it actually weaker than the Wii u, doesn't it?
I've also seen 14 bandied about, if that were correct then it would be a ~11x increase. That would still sit pretty well in the traditional console generation range.
Nothing is confirmed of course, but I also personally don't really see a reason to distrust the Eurogamer leak too much in this regard.
Still, even at those frequencies, it should probably perform on par with or slightly faster than Wii U in portable mode. (And of course significantly faster when docked).
Thanks for clarifying. It shows how close I have been following this stuff.
The docked figures dont seem too bad. A nice boost from the Wii U, which is about what we expected. Not XB1 levels, but not a full generation behind either.
Vita still doesnt look terrible for a portable, so the undocked 720p stuff will probably look great on a 6 inch screen.
Can you guys explain to me why Nintendo historically does not release specs? Is this just for home consoles or does it extend to their dedicated handhelds?
Releasing a cheap Switch console makes more sense than going through the huge necessary effort of launching a new platform.Today I learned just how powerful PR can be for consumers...
Its clear Nintendo does not currently plan to make a new handheld. The switch is it, unless it flops hugely. Then they likely throw together a quick ARM + Mali design and ship it as the new Gameboy (but again, only if switch fails).
I'll allow it if you allow me to compare PS3 to PS4 Pro.
It worked wonderfully at the time because it made development cheaper and appealing to some third party developers, unlike the first years of the (q)HD Vita wich is actually far more underpowered than people expectedIt sounds impressive on paper, but that's only because 3DS was typical old ass fuck Nintendo hardware.
Even PS Vita was over 5x the power.
I'll allow it if you allow me to compare PS3 to PS4 Pro.
Do you guys expect the Japanese developers that are prevalent in 3ds era to utilize the new leap as much as possible?
I think they are way too conservative at times. And like a vita / ps4 multiplat situation with 3ds/switch because the install based just isn't there yet.
They also said the DS wasn't the handheld Gameboy successor too. Still waiting for their next "real" handheld if that's the case. We haven't had one in decades by that logic.Nintendo themselves even say this thing is a console. C'mon man.
Well, IIRC Vita was 28 GFLOPs, so Switch at 156 would be a factor 5.6 increase in raw numbers, but it's also a more flexible and efficient GPU.
The PS3 GPU clocked in at 232 GFLOPs, and PS4 at ~1800, so that's almost a factor of 8. Xbox -> PS3 was more than a factor of 10 in a similar metric -- I think console transition power increases have slowed down a bit across the board.
So yeah, the Vita -> Switch transition falls more in line with a usual console generational transition, it's only an aberration of you consider 3DS its predecessor.
I've seen people suggest Vita is actually less than 20GFlops but I'm not sure what that's based on.
They are conservative because they don't want to lose millions if a game fails.Do you guys expect the Japanese developers that are prevalent in 3ds era to utilize the new leap as much as possible?
I think they are way too conservative at times. And like a vita / ps4 multiplat situation with 3ds/switch because the install based just isn't there yet.