Probably the number one reason I'm not interested in Horizon. The main character takes up such a big room but fills it with nothing.
Honestly this is my main reason for not being interested in HZD too.
The gameplay doesn't look special or good enough either for me to get over it, if it was more unique then maybe I'd be more interested.
But considering how tired I am of open world games too the protagonist means a lot more, for example I didn't really like Sekiro ( the main character ) from a design standpoint and I also kinda don't even like him after playing the game either.
But it was a Souls game, so it was easy to get over even if I wish he was something else.
HZD doesn't have that.
I don't hate her or anything, but there's nothing about her that makes her appealing to me at all.
Even just something like her using a bow is really tropey and generic too, it's like ofc she uses a bow because that's just what female characters do apparently.
The funny thing with her appearance in the second game too is that my main issue really is her neck being so huge it looks out of proportion with her body which actually draws more attention to how skinny she is.
For all of this '' strong female character '' narrative she is still skinny as hell.
If they were going to make her neck so massive then it'd just be another reason to make her buff as hell. Even tho I am not a fan of super buff characters I'd actually like it more.
I don't like the TLOU games either but I can at least respect that with Abby somewhat.
Even tho it makes zero logical sense, I think it's stupid how '' realistic '' games still have so many men in them that look like bodybuilders especially in an apocalypse/ post apocalypse.
But I can at least respect it with Abby being different, they didn't just give her a frumpy face but keep her skinny and call it a day. They went all the way at least.