Omnipunctual Godot
Gold Member
I'm wondering if anyone else is thinking about this like I am. Within the first couple of years after the PS4's launch, so many remasters and definitive editions of great previous-gen games came out with improved visual fidelity and frame rates. The Last of Us, Uncharted Collection, Shadow of the Colossus, God of War 3, are a few of the big ones, and that's not even including the countless third-party remasters and definitive editions.
This is one of the reasons why I haven't bought The Last of Us 2 or Ghost of Tsushima yet, even though I'm especially interested in the latter and have a PS4 Pro. If I can wait a while to play the best version of the game, I'd rather just do that. And I think the incredible success of those two titles definitely makes them prime candidates for PS5 remasters.
Of course, there's the possibility that next-gen won't be as remaster-heavy as the current one because backwards compatibility will be integrated from the beginning, so people can just buy the last-gen versions and play them in higher fidelity with the new hardware. And, because the PS4 was more popular than the PS3, there's a chance that remasters won't be as big of a market because more people will have played the original games on the original console. But, developing remasters (and outsourcing development) in between new projects kind of seems like a no-brainer money maker, and remasters have definitely proved to be popular this generation, so it only makes sense to keep producing them while they're selling.
Is anyone else waiting it out for the same reason?
This is one of the reasons why I haven't bought The Last of Us 2 or Ghost of Tsushima yet, even though I'm especially interested in the latter and have a PS4 Pro. If I can wait a while to play the best version of the game, I'd rather just do that. And I think the incredible success of those two titles definitely makes them prime candidates for PS5 remasters.
Of course, there's the possibility that next-gen won't be as remaster-heavy as the current one because backwards compatibility will be integrated from the beginning, so people can just buy the last-gen versions and play them in higher fidelity with the new hardware. And, because the PS4 was more popular than the PS3, there's a chance that remasters won't be as big of a market because more people will have played the original games on the original console. But, developing remasters (and outsourcing development) in between new projects kind of seems like a no-brainer money maker, and remasters have definitely proved to be popular this generation, so it only makes sense to keep producing them while they're selling.
Is anyone else waiting it out for the same reason?