I don't understand the complaint of enemies cycling through different poses. Pretty much every game does this. Wait for an enemy when they arent attacking or blocking and well attack. Even LTTP does this. Also there are a fair share of fights that didn't involve careful timing of when to sword swing.The Ghirahim fights seemed like anomalies too because they're the only fights in the game where the position of Link's sword actually mattered IIRC. The granularity of the slow sword movement used in a few puzzles but I don't recall it being important anywhere else since enemies seemed to just cycle through different poses.
I heard several people saying that the wii-mote/move controllers are better than regular pads for fps's (as aiming with a pointer device like that feels closer to aiming with a mouse). Is that right?
Its not certain that the next WiiU Zelda game (not Windwaker HD) wont support Wii motion controls. For example, upcoming Pikmin 3 can be played with Wii controls.Absolutely. I will be immensely disappointed when the next Zelda doesn't expand on Skyward Sword's controls.
A little. I'm a bit disappointed Nintendo let it drop and replaced it with a less interesting controller (imo). Many games didn't do it right, but Metroid Prime 3, Skyward Sword or Red Steel 2 had great, unique controls. Also I liked the Wii Sports games. (Frisbee) golf in particular.
This. The Wii's motion controls and IR pointer were really interesting for games like Metroid Prime 3 and Mario Kart.
BTW, will the new Mario Kart support motion controls?
They're trying to sell the consoles to core fans because they're the ones likely to purchase at launch/first year. Wait for next year's E3 or the one after, it'll be spammed with motion controls.
How are all these people holding up VR as the next big thing posting from 1991?
Wow, I disagree with like every syllable of this sentence.I'm upset that Wiimote+Nunchuk, the greatest console gaming controller setup ever, is pretty much done for.
Wow, I disagree with like every syllable of this sentence.
Motion controls are the reason I couldn't enjoy Donkey Kong Country Returns, New Super Mario Bros Wii, Mario Kart Wii (till I stared using the classic controller), Zelda SS (till I bought the GC version), Skyward Sword, and so many other games that I would have loved if only they could have been played with a normal controller.
Even Nintendo realised that motion controls were a fad and completely awful.
Zelda:SS is the only Zelda game I've never bought. It was a tough decision for me but I made it known by voting with my wallet.
Kinect on Xbone is going to be it's own undoing.
So is that why Nintendo is still putting motion controls in their games?
Must be why a Wiimote comes with the WiiU....
They're already selling the Wii U at a loss, bra, why would they add more elements to the package?
Also, Gamepad has motion control in it, along with a Wiimote sensor bar built in. Definitely sounds like they're ignoring motion controls, right bra?
A "Wii Remote" probably costs Nintendo almost nothing these days. I think they could have included one if they wanted to.