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Is EA becoming a publishing cancer?

EA hits on sales pretty much routinely. Its actually rare (Medal of Honor reboot is the prime example of not selling well) for them to not make sales goals. I'm not going to defend EA for the publishing techniques but their games sell, and sell well. As a minority group we'll tear them a new asshole every chance we get but sales speak for themselves.
 
Don't disagree.

But one of those companies risks money on new IP's. The other does not.

What good is a new IP when it's just another mass market, focus tested AAA game that does nothing new from the 2 dozen other games coming out?

Unless by new IP you just mean Mirror's Edge like a lot of other people do. In which case I'd ask just how many years of goodwill does 1 game (that they won't make a sequel of because it bombed) buy?
 
I like the way Dr. Greg put it in his recent Polygon interview. That EA bear hug.

Greg Zeschuk said:
"I think one of the reasons that we survived and succeeded within EA was that our company was mature enough and there was enough good people throughout to handle the EA bear hug — something that is well meaning but vigorous," he said. "We needed to be strong to survive that and I think we did and you evolve from that as well."
 
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Not only those sequels... their Wii U support is a total mess. They want to make money? Stop ignoring Nintendo fans might be a start.
 
Mass Effect 3 thing is just typical overblown reactions. It was fine.

I personally didn't have a problem with Dragon Age 2, I had fun with it... but at least with DA2 I can understand the hate.

Choices in past games didn't matter at all with several of them being pretty much retconned or ignoring your choice completely, a meaningless random number was given for completing quests (the whole Galaxy at War system was stupid and had no use at all), a terrible ending that even with the changes made with the DLC is not as good as it should of been (it is still a disappointing choice between 3 things), a complete lack of side quests compared to previous games - there were hardly any other than a few repetitive fetch quests with pretty much no interaction that give you a random number as a reward and little else. There were also several stupid plot points such as the purpose of the Reapers. I don't think it a good game.

EA games seem to be getting worse. The first game in a series they make is normally good, but after that they just take out things players liked, remove any sort of consistency or sense regarding plot and add in microtransactions and Day 1 DLC.
 
2008 saw EA putting out a bunch of fresh new properties, like Mirror's Edge and Dead Space for example, that undersold.
Thank you. However, I asked CrunchinJelly for clarification because I think the whole "EA tried to be good in 2008 but they were punished financially!" narrative is nonsense, and I wanted to see if he had any compelling arguments to convince me otherwise.

Dead Space was successful enough to become a sizable franchise. Mirror's Edge is one game among many. I don't understand why people hail 2008 as some sort of massive strategic shift and creative golden age for EA, and I don't understand why people blame EA's current direction on Mirror's Edge financial failure.
 
Their business strategy to exploit IPs and get you to pay more than the $60 disc price is fucking tiresome for one. Their delusions of an ever-expanding audience is a sure recipie to dilute whatever good gaming the product in question has.

They were on to something a few years ago with new IP but the back end business has shitted that all up. No recent game has been as good as a predicessor for a couple years now.
 
They tried the new IP thing ONCE, and decided it didn't work.

EA goes in cycles. 2014 will be their "all our IPs are fucked lets make new ones" year. Then all will be good again until they run them into the ground too.

The list of things killed by EA is a lot longer than the OP. calling their game service "origin" is still one of the biggest dick moves of all time.
 
:lol That's pretty much the only way one can deal with the memories

New companies that support my platform of choice with games I enjoy make it more bearable but it's sad that not many have stepped up to fill the holes these three companies have left.
 
They tried the new IP thing ONCE, and decided it didn't work.

Just looking at what I have in front of me, EA has had a hand, who knows how small, in publishing new IP more recently with Bulletstorm, Kingdoms of Amalur: Reckoning, and EA Sports MMA. None of which sold particularly well.
 
I'm seriously disheartened and I'm coming to the point where I see EA as the same trash Activision is.

Think about it:

Dragon Age 1-Great
Dragon Age 2-Utter Dog Shit

Mass Effect-Great
Mass Effect 2-Good to Great (depending on how you looked at the dumb'd down aspects)
Mass Effect 3-Dog Shit that just dropped the ball completely.

Medal of Honor: Reboot: Pretty decent all in all
Medal of Honor: Warfighter-Utter Dog Throwup

Dead Space 1-Great Action/Survial Horror
Dead Space 2-Still good, losing some of the horror
Dead Space 3-BANG BANG POW POW, oh and a little bit of horror sprinkled in to have players think there still playing a dead space game

Let's not forget that Need for Speed game that was basically 5 hours long that they released last year to.

So, seriously, what the fuck is going on with EA? I used to have SOME respect for them as a publisher, but now shits just flowing down the drain and fast. What happened? Greed? Trying to appeal to the gamers that aren't on Neogaf?

It's freigtning because this is seemingly what the new standard of AAA gaming is. Appealing to the audience that will make them the most cash revenue, and unfortantly it seems as if that audience likes shoe horned multiplayer and co-op, and POW POW POW GALORE.


I liked both Dragon Ages and all three Mass Effects. I don't see how you can use the term "dog shit" with any of those games, even if you might have been somewhat disappointed in them. Mass Effect 2 was the best of the series, imo, and I never understood the overreaction over the third game. I think your opinions might be a little extreme.

So, no, EA is not a cancer, it is just fun for some people to hate on them.
 
Yes? Just because it's the only company I listed with a fanatical, manchild fanbase doesn't mean they're not often very anti-consumer.

Your sweeping generalizations aside, comparing any of those you listed to EA is silly. Does every company have some EA moments? Sure. Does your particular attitude toward any company or its fanbase change the fact that there's a reason EA's name is in this thread's title? No.
 
Mass Effect-Great
Mass Effect 2-Good to Great (depending on how you looked at the dumb'd down aspects)
Mass Effect 3-Dog Shit that just dropped the ball completely.

Keep in mind EA didn't publish the first Mass Effect, Microsoft did.

EA has always seemed like they focus test their games to a point where it just kills all creativity.
 
That's a very strange list there, it seems to be a list of games where the overwhelming majority of the games there are actually pretty good :/
 
I consider EA to be The Blob. They try to absorb everything they can touch and digest it into homogenous goo.
 
I'm seriously disheartened and I'm coming to the point where I see EA as the same trash Activision is.

Think about it:

Dragon Age 1-Great
Dragon Age 2-Utter Dog Shit

Mass Effect-Great
Mass Effect 2-Good to Great (depending on how you looked at the dumb'd down aspects)
Mass Effect 3-Dog Shit that just dropped the ball completely.

Medal of Honor: Reboot: Pretty decent all in all
Medal of Honor: Warfighter-Utter Dog Throwup

Dead Space 1-Great Action/Survial Horror
Dead Space 2-Still good, losing some of the horror
Dead Space 3-BANG BANG POW POW, oh and a little bit of horror sprinkled in to have players think there still playing a dead space game

Let's not forget that Need for Speed game that was basically 5 hours long that they released last year to.

So, seriously, what the fuck is going on with EA? I used to have SOME respect for them as a publisher, but now shits just flowing down the drain and fast. What happened? Greed? Trying to appeal to the gamers that aren't on Neogaf?

It's freigtning because this is seemingly what the new standard of AAA gaming is. Appealing to the audience that will make them the most cash revenue, and unfortantly it seems as if that audience likes shoe horned multiplayer and co-op, and POW POW POW GALORE.

Games journalism
 
I think it's valid to criticize EA for trying to plug the same formula into a number of their titles over last few years. I don't think it's served them well, and I think it's hurting products that otherwise might have stood out as unique (see FUSE).

But equating games like Mass Effect 3 to dog shit is the worst kind of hyperbole. If you want people to take you seriously, act like a human being.
 
The only thing they have to do right is Mirror's Edge 2. Has to be.

Although I agree to a point about their new IP's. Like Army of Two (the first was average to good, but had potential; the second one was actually quite a detriment; and I don't even want to know how's the third going to be).
 
Calling something a cancer implies uncontrolled growth. Regardless of how tasteless the comparison of cancer is to a video game company, when you look at EA's financials, there's nothing uncontrolled growth about it.

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And I don't get the Activision hate either. They're pretty straight up about what you're getting when you buy one of their games and Skylanders was pretty damn innovative.
 
Where is my Mirrors Edge 2? I was expecting Dice to get on the ball after BF3 but I hear they are going straight into BF4. What the hell Dice? I blame EA and Dice.
 
Become? EA has consistently been dropping a nice piece of turd on their developer's offerings for awhile now with only a slight break in 2007...As a publisher they really offer nothing that actually adds value to their product and in most cases devalue it.

Atrocious marketing campaigns
Horrible infrastructures tacked onto their games
Cash grab DLC's

The worst thing being that when that steaming pile of doo doo that they dropped on the game stinks too much to the point that consumers start to finally avoid it, instead of perhaps maybe not continually shitting on the game, they decide to put the developer and IP out to pasture and proceed to shit on the next big thing in their house.
 
This thread only serves to remind me that Battlefield 4 is going to be such a huge game, and make EA investors extremely happy.

I don't have too many problems with them in general, except for Origin. That shit just pisses me off.
 
EA is complete and utter trash, but such is the law of average in any working field. You need good and bad publisher to compare them against each other. :p Making Mirror Edge and Dead Space doesn't buy them years of goodwill in my book. They are still as crappy as ever as a big AAA publisher. In fact, they are gradually becoming worse and worse given all the tactics they use to squeeze as much money out of their games. It's almost beyond desperation at this point.
 
I thought ME3 was a decent enough game, the ending was complete shit but the rest of the game was no worse than ME2. The overarching narrative of the plot didn't make sense for how I played any of the series. You would think there would be a sense of urgency based on what was going on but I still took time to talk to everyone, do all the side missions etc. Perhaps people just rushed through it and got to the idiotic ending. I could see how that experience would be not as favorable.

I liked but didn't love DA:O. If they had built on the first game and made it more complex rather than a very shitty action game it could have been really special. They took a concept that was pretty unique in this day and age and turned it into the kind of soulless tripe that we get fed on a monthly basis.

Since I am not privy to the inner workings of EA as a publisher I have no idea how much of this was them vs how much of this was Bioware falling off a cliff. Looking at the new Sim City game I would have to think EA had at least a small hand in it. Taking games that have complex systems, dumbing them down and spoon feeding the casual masses 1 piece of DLC at a time seems like their modus operandi.
 
EA is "box office poison". Their involvement in the development/publishing/marketting of a game is instantly enough to have me avoid said game like the plague.
 
Story, exploration and character customization.

ME2 did not lack story. It had lots of story, it just focused it's story in different ways than ME1. ME1 focused on introducing the player to the Mass Effect universe and worldbuilding, to the point that most squadmates acted as information booths on the subjects of Quarians, Krogan, biotics, etc. In ME2, the main story was mostly just a driving force for diving into the personal character stories of your squadmates and fleshing them out. You can argue which was better, but to say ME1 was more of an RPG than ME2 because it had story and ME2 did not, rings hallow.

I'd argue the character customization was stronger in ME2, due to the branching skill tree, which they expanded further upon in ME3. In ME3 especially, you can have some meaningful different builds depending on what you took in the skill trees within the same class. Each skill purchased in ME2 and ME3 makes a noticable difference. In ME1 there wasn't much variety in the different ways you could build a class, and skill increases were so finely incremental they were barely noticeable.

As for exploration I assume you're referring to the Mako. True, outside of the Firewalker DLC, they got rid of the planet roving. But frankly, that was weak exploration to begin with. Just Shepard rolling around an empty procedurally generated terrain in his mountain-climbing tank, going in a straight line from point A on him minimap to point B, with things to collect at those prepositioned points, but nothing to really discover. At least the skyboxes were pretty.
 

Hahahaha, EA has some not 10/10 games, but i dont think id call them a publishing cancer.
GAF members can be melodramatic at times.

So, seriously, what the fuck is going on with EA? I used to have SOME respect for them as a publisher, but now shits just flowing down the drain and fast. What happened? Greed? Trying to appeal to the gamers that aren't on Neogaf?

It's freigtning because this is seemingly what the new standard of AAA gaming is. Appealing to the audience that will make them the most cash revenue, and unfortantly it seems as if that audience likes shoe horned multiplayer and co-op, and POW POW POW GALORE.

Did people skim over these two paragraphs or just ignore them.
 
When people say that only the last five minutes were bad and the rest of the game was fine and great, I really start to wonder what game they played. Were both my copies of ME3 broken? Did I imagine all of the bad writing before hand? The reaper pacman? The side quests? Autodialogue? Random turrert sequences? The ME2 cast being completely sidelined? The janky animations, visuals and performance compared to ME2? The gross freemium model in the multiplayer mode?

I mean hey, I guess if you came to the game for decent third person shooting, I suppose I could understand that.
 
The gross freemium model in the multiplayer mode?

You mean the free DLC that is available to all players so no one is ever locked behind a paywall?

Seriously, what's so gross about this? You don't have to pay a dime. You can get everything in the game by playing it, and doing so is no different from progression in any other FPS. And the people who do pay are funding the DLC for everyone.
 
They really do fuck up a lot, whether it be terrible PR/marketing focused at the wrong groups, DLC/online pass shenanigans, or screwing an IP aaa it ages.

That being said, they have a lot of great IP. So that's a plus.
 
It's like they don't even try anymore.
innovation is out and aping mechanics of other franchises is the rule of the day and the bullshit excuse is we need new hardware to innovate...whatever

THB most all publishers are guilty of this shit.

Activision~the market leader of garbage. they have what, 1 IP that sells and then WoW
Ubisoft~Tom Clancy and AC anything new they try is mediocre at best and usually reserved for a Nintendo console(red steel zombiU)
EA~probably the one publisher of this group with the mos diverse library

and its more or less what killed THQ
 
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