MadOdorMachine
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N64 & GC were great, but there were a lot of dry periods. It was made up for completely new gameplay ideas which today still heavily influence their respective genre. They were also, arguably the most powerful console at the time. Even though they weren't as commercially successful as their competitors, there's no doubt how influential the games were on those systems.
In a similar fashion, Nintendo introduced something new with Wii and motion controls. The graphics were a big let down and some of the controls seemed like a gimmick - ex. DKCR rolling. With the Wii U, Nintendo has abandoned their philosophy of introducing a control method on one system and then improving upon it with it's successor (NES -> SNES & N64 -> GC) and thus creating an industry standard. I really thought they were going to do something like Occulus Rift or the headtracking by Johnny Lee Chung with the Wii successor. A new Wii remote with motion plus and some added face buttons would have been unbelievable.
In a similar fashion, Nintendo introduced something new with Wii and motion controls. The graphics were a big let down and some of the controls seemed like a gimmick - ex. DKCR rolling. With the Wii U, Nintendo has abandoned their philosophy of introducing a control method on one system and then improving upon it with it's successor (NES -> SNES & N64 -> GC) and thus creating an industry standard. I really thought they were going to do something like Occulus Rift or the headtracking by Johnny Lee Chung with the Wii successor. A new Wii remote with motion plus and some added face buttons would have been unbelievable.