What do you describe as gameplay? Cause there are plenty of things to do in Animal Crossing games.
While offering near 0 gameplay.
It depends on the person and their reason for playing video games. While I can appreciate a well crafted game, it's of no use to me if I don't enjoy myself while playing it. I use "mindless fun" as a way to describe a game that requires no more than basic knowledge of the mechanics to play through.
If it's a poorly designed game, I call it that. Fun is subjective and is no way to describe a game but rather a description of your experience while playing it.
Doom is not mindless. >:| On easy maybe, but not on the fan's choice of difficulty (Ultra Violence.)There are great games that fit this category:
-Painkiller
-DOOM
-Bulletstorm
-Saints Row 3
Mindless fun does not mean bad game in the least...but I am also of the opinion that there are no bad games or good games only boring or interesting ones
So since fun is a variable concept, is it truly impossible to pigeonhole a game as "bad", as long as one person out there says it's fun?
There are great games that fit this category:
-Painkiller
-DOOM
-Bulletstorm
-Saints Row 3
Mindless fun does not mean bad game in the least...but I am also of the opinion that there are no bad games or good games only boring or interesting ones
Well, what constitutes mindful vs mindless?
Is Geometry Wars mindful or mindless?
Is Angry Birds mindful or mindless?
Fun is what game should aim for. Fuck everything else.
What do you describe as gameplay? Cause there are plenty of things to do in Animal Crossing games.
huh?
Isnt "fun" the reason we play games?
huh?
Isnt "fun" the reason we play games?
Well, what constitutes mindful vs mindless?
Is Geometry Wars mindful or mindless?
Is Angry Birds mindful or mindless?
So since fun is a variable concept, is it truly impossible to pigeonhole a game as "bad", as long as one person out there says it's fun?
To be fair Angry Birds is a terrible game.
So since fun is a variable concept, is it truly impossible to pigeonhole a game as "bad", as long as one person out there says it's fun?
Animal Crossing has 0 gameplay?
What?
I got enjoyment out of reading a 900 page manual for a flight simulator, only to spend 4 hours training to fire a guided missile. "Enjoyment" is under fun if you look it up. If I said that sentence and called the game 'fun' people would throw rocks at me.
I hate the word 'fun' when it comes to games. Mainly because it's way, way overused and secondly because it has about 30 different interpretations for some people. Some consider a 'fun' game something you get any sort of enjoyment out of, no matter the nature of the game. Others consider the word 'fun' something crazy where you can do a lot of weird stuff and I've even seen people coin the term exclusively for games that make you laugh.
No one knows to what extend each individual holds to the word 'fun' when they want to describe it. Just too easy to throw out the word 'fun' and it's way too broad to ever make any damn sense.
I got enjoyment out of reading a 900 page manual for a flight simulator, only to spend 4 hours training to fire a guided missile. "Enjoyment" is under fun if you look it up. If I said that sentence and called the game 'fun' people would throw rocks at me.
Screw the word fun. Be more precise and use some proper terms.
I hate the word 'fun' when it comes to games. Mainly because it's way, way overused and secondly because it has about 30 different interpretations for some people. Some consider a 'fun' game something you get any sort of enjoyment out of, no matter the nature of the game. Others consider the word 'fun' something crazy where you can do a lot of weird stuff and I've even seen people coin the term exclusively for games that make you laugh.
No one knows to what extend each individual holds to the word 'fun' when they want to describe it. Just too easy to throw out the word 'fun' and it's way too broad to ever make any damn sense.
I got enjoyment out of reading a 900 page manual for a flight simulator, only to spend 4 hours training to fire a guided missile. "Enjoyment" is under fun if you look it up. If I said that sentence and called the game 'fun' people would throw rocks at me.
Screw the word fun. Be more precise and use some proper terms.
Agreed. A conversation can't really get anywhere if people just limit stuff to "it's fun".
Aren't mindless and fun contradictory?
"Fun" is such a meaningless descriptor in any kind of clinical sense. You can say you had fun doing something, but all that really means is that you enjoyed it, with no indication of why. Some people have "fun" getting pooped on! It's about as subjective as shit can get.
The real question is how someone defines their fun (if they even have the wherewithal to do so). For example, I think Dynasty Warriors is a bunch of samey cash in generic shit with all the complexity of knocking over dominos, but I understand that there are reasons people enjoy them; some people like the history stuff, some people genuinely enjoy the concrete lack of challenge, some people go in for it because it's one of the few games that has a "single pre-firearms soldier on a battlefield" setup, some people like seeing the kill counter go up, some people only play the licensed games because they like Gundam/FotNS/One Piece... and so on.
So basically no, mindless fun isn't a good defense at all. If your intention is to defend a game/explain why you like it, you need to actually do that and not just go "IT'S GOOD." And if, in the process, you sound like a caveman because you're going "BECAUSE THE COWS ARE ADORABLE AND THE SPARSE BACKGROUND COMPELS ME TO CLICK THEM" then hopefully you can come to terms with yourself afterwards.
But you can like something and have no idea why. "Fun" isn't always a rational, mindful thing. Sometimes things are fun because they are poorly designed."Fun" is such a meaningless descriptor in any kind of clinical sense. You can say you had fun doing something, but all that really means is that you enjoyed it, with no indication of why. Some people have "fun" getting pooped on! It's about as subjective as shit can get.
The real question is how someone defines their fun (if they even have the wherewithal to do so). For example, I think Dynasty Warriors is a bunch of samey cash in generic shit with all the complexity of knocking over dominos, but I understand that there are reasons people enjoy them; some people like the history stuff, some people genuinely enjoy the concrete lack of challenge, some people go in for it because it's one of the few games that has a "single pre-firearms soldier on a battlefield" setup, some people like seeing the kill counter go up, some people only play the licensed games because they like Gundam/FotNS/One Piece... and so on.
So basically no, mindless fun isn't a good defense at all. If your intention is to defend a game/explain why you like it, you need to actually do that and not just go "IT'S GOOD." And if, in the process, you sound like a caveman because you're going "BECAUSE THE COWS ARE ADORABLE AND THE SPARSE BACKGROUND COMPELS ME TO CLICK THEM" then hopefully you can come to terms with yourself afterwards.
Every single player game I've played were mindless fun this gen.
I really don't think a lot when playing games, dude swings and shoot you, you dodge or hide and shoot/swing back. I don't think a whole lot to be honest, and I like it that way.