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Is PC gaming turning into a civil war? (DD Clients)

Well Valve has supported and nurtured the growth of PC gaming for a very long time now while the other side has shat on the platform and PC gamers until now when they see there's a lot of money in it. Which to support hmmmmm......
 
AShep said:
If we dont nip this in the bud now then one day we're going to wake up and find that every single game is its own separate application that has to be launched individually from the desktop or the start menu.

What the fuck will we ever do then?????

Go back to consoles. That's what I'd probably do at least. The PC industry will suck if all the big console publishers are running it with their shitty services and practices. Then everyone who's been hating on Valve during this fiasco will wish they had a Steam monopoly.
 
hamchan said:
Well Valve has supported and nurtured the growth of PC gaming for a very long time now while the other side has shat on the platform and PC gamers until now when they see there's a lot of money in it. Which to support hmmmmm......

EA supported Pc before there even was a Valve, Hmmm
 
AShep said:
If we dont nip this in the bud now then one day we're going to wake up and find that every single game is its own separate application that has to be launched individually from the desktop or the start menu.

What the fuck will we ever do then?????
I'll probably end up playing Solitaire 95% of the time instead of playing games I bought, like what I used to do before I got back into PC gaming.
 
BobsRevenge said:
To be fair, they did destroy a few great PC developers after they bought them...

They've been around for thirty years, ofcourse casualties happen. They happened to plenty others, too.
 
I don't understand why GFWL games like Bioshock 2 where you can only buy the DLC directly from Microsoft's store can be on Steam, but Battlefield 3 can't be.
 
Curufinwe said:
I don't understand why GFWL games like Bioshock 2 where you can only buy the DLC directly from Microsoft's store can be on Steam, but Battlefield 3 can't be.
The rule change was presumably not retroactive.
 
Taij said:
If a friend tells you that they want to play a game that you own but uninstalled, or don't have on the computer you are using, then you have to go look through another 1 or 5 or 15 more distribution services to remember where you bought that game from so you can reinstall it to play.

Does that scenario help you, even 1%, see how it can be more onerous?
That's a very unlikely scenario. The set of games I actively play in multiplayer is very small (maybe 5 at most), and I believe that this is the same for most people. And on top of that I never uninstall games. But yeah, I guess in the maybe 2 cases in my lifetime it could be a few seconds more work. Truly civil-war-like terror.
 
soulassssns said:
competition is always a good thing.

I already got a free game out of this competition LOL. TY Origin for Deadspace 2.

It's not really competition if the same products aren't available, or at least it isn't going forward.
 
given that EA are a bunch of douche bags and the worst things Valve have ever done are release things on "Valve time" and put more and more hats into their games... yeah dont think steam will be going away any time soon.
 
although it would be convenient for it to be through steam, it isn't and I will live. a lot of you are blowing it way out of proportion. its not that big of a deal.
 
I think it's stupidity, to be honest. I think publishers like EA are being morons.

I think people comparing it to 'the old days' are missing the point entirely. The PC saw a decline in the market place for a reason. People got tired of the wild west nature of the platform, and saw an opportunity to shift over to consoles and not lose access to their favourite games, because Microsoft were money hatting every American based PC developer in sight to put their games on the Xbox. Previously PC-strong genres, FPS and western RPGs shifted to the Xbox. Quick aside, I'm talking purely in a market sense here, sales and stuff. Not quality or even quantity of content.

I think even the most ardent PC supporters (my man ghst) would admit that in the middle of last decade, for better or worse (I'm going with for worse, because game design suffered) the PC had reached a low point in terms of its position in the marketplace. The incredibly annoying droning of "comfy couch!!" was getting louder. The PC retail market, in the US at least, was dying a pretty quick death.

Enter Valve, Steam, and the rise of digital distribution. This dramatic shift, along with a general slowdown (once again, for better or worse. Make your own judgement) in the need for upgrades (my last machine lasted three and a half years) and a pretty healthy decrease in costs, things started to shift back in favour of the PC. From both a user standpoint and a developer standpoint.

Practically everyone, except for that small minority who will hate a small program running in the background no matter what, agrees that Steam has been great for the consumer. It's a form a DRM sure, but in this case the benefits outweigh the negatives. Unlimited downloading, unified friends list, great sales, etc. There's an ease of use that has never existed on the PC platform before, but it hasn't come at the cost of the advantages of the platform. The only time that customisation/freedom we've come to expect from PC games disappears is when the publishers/developers are dicks.

For the publishers/developers, Valve basically said "Hey, we're going to give you a place where you can sell your games directly to your customers. We're going to take a lot of that previously spread out PC audience and bring them all together. They're basically going to look at the storefront every single day. You'll get up to the minute sales information. You'll be able to control the price of your product directly. We'll even let you continue being complete dicks and keep ripping off your non-US customers. We'll even give you access to free development tools that will let you add a whole bunch of neat features to your games like cloud saves. And for this, we'll take 30% and deal with all the infrastructure. 70% is still much more than you get at retail, so it's a pretty good deal."

Now, basically every single publisher has delusions of grandeur, thinking that if Valve could do it, there's nothing stopping them from doing it. Except none of them have seemed to stop and wonder if they even need to do it. Is the extra 15% worth it (30% - 15% of actually having to run the DD infrastructure themselves. Wild guess, but seems reasonable). Steam already offers them a much better proposition than retail ever did.

It's as if they are looking a gift horse in the mouth, and then proceeding to stab it to death. Because I'm telling you, if all these publishers think that they'll all be able to make their own digital distribution platforms and everything will just be fine and dandy and continue growing as it has the last 3-4 years, they're in for a shock.
 
EA knows there are alot of steam users who only want to use steam and the only way to pry them away is great exclusives..

if they both carried all the games and were undercutting each other's prices, then yes that would be great, but now everyone wants their own client and with that comes exclusives to attract people to use it.

obviously, i wish i could have everything on steam just out of shear convenience, but looks like it's not going to happen.

i mean, blizzard has never used steam and i won't be surprised if they get their own platform too someday.
 
Nerdiest civil war ever. And DD preference goes far beyond name brand, there are many different reasons why someone would prefer Steam over D2D and vice versa.
 
soulassssns said:
Yes it is.

BF3 is available on many different DD systems. Just not Steam.

Limiting your game to less than 20% of the market is a pretty shrewd idea of competition that's for sure. EA loves money, but sometimes they make you think they don't.
 
2th said:
given that EA are a bunch of douche bags and the worst things Valve have ever done are release things on "Valve time" and put more and more hats into their games... yeah dont think steam will be going away any time soon.

That's the wordt Valve has done ? What about HL3/ Ep3 ? Worse than anything EA has ever done.

legend166 said:
I think it's stupidity, to be honest. I think publishers like EA are being morons.

I think people comparing it to 'the old days' are missing the point entirely. The PC saw a decline in the market place for a reason. People got tired of the wild west nature of the platform, and saw an opportunity to shift over to consoles and not lose access to their favourite games, because Microsoft were money hatting every American based PC developer in sight to put their games on the Xbox. Previously PC-strong genres, FPS and western RPGs shifted to the Xbox. Quick aside, I'm talking purely in a market sense here, sales and stuff. Not quality or even quantity of content.

I think even the most ardent PC supporters (my man ghst) would admit that in the middle of last decade, for better or worse (I'm going with for worse, because game design suffered) the PC had reached a low point in terms of its position in the marketplace. The incredibly annoying droning of "comfy couch!!" was getting louder. The PC retail market, in the US at least, was dying a pretty quick death.

Enter Valve, Steam, and the rise of digital distribution. This dramatic shift, along with a general slowdown (once again, for better or worse. Make your own judgement) in the need for upgrades (my last machine lasted three and a half years) and a pretty healthy decrease in costs, things started to shift back in favour of the PC. From both a user standpoint and a developer standpoint.

Practically everyone, except for that small minority who will hate a small program running in the background no matter what, agrees that Steam has been great for the consumer. It's a form a DRM sure, but in this case the benefits outweigh the negatives. Unlimited downloading, unified friends list, great sales, etc. There's an ease of use that has never existed on the PC platform before, but it hasn't come at the cost of the advantages of the platform. The only time that customisation/freedom we've come to expect from PC games disappears is when the publishers/developers are dicks.

For the publishers/developers, Valve basically said "Hey, we're going to give you a place where you can sell your games directly to your customers. We're going to take a lot of that previously spread out PC audience and bring them all together. They're basically going to look at the storefront every single day. You'll get up to the minute sales information. You'll be able to control the price of your product directly. We'll even let you continue being complete dicks and keep ripping off your non-US customers. We'll even give you access to free development tools that will let you add a whole bunch of neat features to your games like cloud saves. And for this, we'll take 30% and deal with all the infrastructure. 70% is still much more than you get at retail, so it's a pretty good deal."

Now, basically every single publisher has delusions of grandeur, thinking that if Valve could do it, there's nothing stopping them from doing it. Except none of them have seemed to stop and wonder if they even need to do it. Is the extra 15% worth it (30% - 15% of actually having to run the DD infrastructure themselves. Wild guess, but seems reasonable). Steam already offers them a much better proposition than retail ever did.

It's as if they are looking a gift horse in the mouth, and then proceeding to stab it to death. Because I'm telling you, if all these publishers think that they'll all be able to make their own digital distribution platforms and everything will just be fine and dandy and continue growing as it has the last 3-4 years, they're in for a shock.

Yet Valve is destroying the open nature of the platform in the process, slowly turning it into a closed box it was never meant to be.
 
Derrick01 said:
Limiting your game to less than 20% of the market is a pretty shrewd idea of competition that's for sure. EA loves money, but sometimes they make you think they don't.
That's kind of a strange comment, because they clearly plan on using BF3 and TOR to expand it. Valve limited HL2 to a lot less of the market than 20% at the time.
 
Derrick01 said:
Limiting your game to less than 20% of the market is a pretty shrewd idea of competition that's for sure. EA loves money, but sometimes they make you think they don't.
You are thinking inside the box.
 
Forkball said:
Nerdiest civil war ever. And DD preference goes far beyond name brand, there are many different reasons why someone would prefer Steam over D2D and vice versa.
I think everyone just prefers steam, and then if there's a good sale somewhere else they'll take advantage. And it is a bit nerdy, but nerdiest? Dunno man. I don't know much about Star Trek, but I feel like that would be a better place to look for nerdy Civil Wars. Or comics. Probably some mad nerdy X-Men civil wars. Warhammer too.

:lol
 
soulassssns said:
Yes it is.

BF3 is available on many different DD systems. Just not Steam.

EA already had the EA Store. The "civil war" is a war of platforms. If I could choose to play BF3 on Steam or Origin based on which had the features and functionality I prefer, then that would be competition. As it is, regardless of where you buy BF3 from, you're playing it on Origin.
 
Cptkrush said:
Crysis 2 released before Dirt 3, why is Dirt 3 still available?

I still put EA to blame for all of this nonsense.
It's not about the game's release date, it's the DLCs release date no?

I can't say for a fact certainly. Someone posted it on GAF the other day and seemed very sure of their sources.

Regardless I think EA would have done this anyway. They might be just using it as timely excuse.
 
confused said:
That's the wordt Valve has done ? What about HL3/ Ep3 ? Worse than anything EA has ever done.



Yet Valve is destroying the open nature of the platform in the process, slowly turning it into a closed box it was never meant to be.

Explain how.
 
Confidence Man said:
EA already had the EA Store. The "civil war" is a war of platforms. If I could choose to play BF3 on Steam or Origin based on which had the features and functionality I prefer, then that would be competition. As it is, regardless of where you buy BF3 from, you're playing it on Origin.

Read the article again and get back to me.
 
angelfly said:
I'm not a PC gamer but from what I see it's only the Steam loyalists that are making it a war.

What? We didn't make BF3 stay off steam, nor require it to be Steam only. We just want to play it on our platform.

Granted I would kill for every game to be steamworks as it would be much easier to deal search on release.
 
What war? I'm buying games from digital stores and playing them with minimum fuss.

Only people having fits are those who equate PC gaming to Steam and ONLY Steam.
 
Vaporak said:
Man, I don't know how people can just shrug and say it's just one more client, or that the competition is a good thing. Do you all like restrictive DRM or are you just not know that every origin game comes with a 3 activation limit?

This is factually incorrect. Origin carries with it no DRM (so far, this could change for future games), each game on Origin has its own DRM system. Most EA games do use SecuROM which have a limited # of machine activations but most (all of the recent ones I've ever bought) also allow you to revoke the activation when you uninstall (in fact most games FORCE you to revoke the license before you uninstall in my experience although I'm not sure what it would do if you aren't connected to the internet). If you forget to uninstall before you reformat, I believe there is a utility you can use to revoke the licenses as well but this part I'm not sure about.

Most of the games have a limit of 5 activations so I'm not even sure where you're getting the #3 from. Spore maybe?

I actually prefer this system to Steam. Both require initial activations when installing the game, but SecuROM doesn't require a client running while Steam does. And I don't ever have to install a game on more than 5 machines at the same time.
 
i just saw over at the origins thread that origins may be getting a loyalty program?

awesome. if we can get free shit to try to convince us to use their platforum, sweeet. competition to get better features is also great. steam loyalty program, let's gooo.
 
legend166 said:
Explain how.

By limiting what content goes up on Steam. This puts Valve in the position of power, because as mentioned in these kind of threads. If it ain't on steam, it doesn't exist,
 
Derrick01 said:
They took away an option, so you don't get more opportunities for sales.

I'm talking about DD services in general. GG sales, D2D sale, Steam sales... it'd be pretty boring if it were just Steam.
 
It's not so much being a steam loyalist, as some posters would love to frame the issue, it's about being a customer of a privately owned company vs. a publicly owned company. Ask customers who bought Madden 10 how their online is working out for them now. Yeah putting as much control of their product as possible into EA's hands is what really smart customers want.

But hey I'm just a steam loyalist what do I know.
 
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