Look, I'm no expert but this sounds like a load of waffle. Your storage isn't going to do anything for graphics, since when did HDDs/SSDs have processing power? Stuff is going to load a bit quicker, that's it, keep your expectations down.
I'll bet the difference in loading times between the two consoles will be small, too. Haven't noticed much after moving my games from SSD to NVME.
The Sega Megadrive actually had 16 bit on the front of the console to show it off. I remember there being a big difference between the NES/Master System and the PC Engine. I was really surprised at the time to learn the PC Engine was 8 bit like them.
But if they put 520GB/s against 5500MB/s they may get away with it!Of course not.
Because 520GB/s is bigger than 5GB/s
They would use memory bandwidth and not the slower SSD throughput.
Not until we move further into RT
By PS6/XB5 launch it'll be all about which GPU can push more Giga Rays
Bits>Polygons-Flops
That's because up until RDNA, AMD beat nvidia in TFLOPs even though their cards performed worseI think it's now because even with the new PC GPU's the focus haven't been on TFLOPs for the marketing
More like fuel pump vs fuel injectors.I was waiting for someone to say that!! I already knew that one was coming.
Problem is the fuel delivery system would be equivalent to your Ram in a console while the SSD or HDD is your Gas tank.
More like fuel pump vs fuel injectors.
I was going to say something about the I/O chip being Fuel Injection but I didn't want to feed into the car thing lol
Yeah, I miss the “textured polygons per second” metric as well.I'm still wondering how many polygons the next-gen systems can push.
The jump from 64bit to 128bit was widely appreciated by most and discussed in my recollection, which is actually a legitimate recollection unlike other's here speaking out of thine ass.
And most with little knowledge wildly speculated we could not in fact go much higher than 128bits but loved to discuss the possibility. Which demonstrates the fact that graphical bit rate was a very appreciated annotation when manufacturers advertised to that attribute.
Personally, I am a computer scientist. So this has always been important to me and was such among my friends who loved gaming too.
I wasn't a computer scientist then and still very much appreciated bit rate discussion and... *GASP* imaging a world with 512bit graphics. 1028bit Graphics. Ect.
We have far exceeded both of those mile stones today and Graphical Bit Rate Performance still keeps climbing. The common consumer lacks the ability to grasp how to keep up with bit rate. The average gamer relies on news/websites for this, and the average non game never cared about graphical bit rate to begin with.
Are you stupid or just dead?Has there been a true 128 bit console?
I dont think so.
The word "bit" in consoles referred to the CPU.
NES - 8 bit
SNES - 16 bit
Nintendo 64 - 64 bit
Gamecube - 32 bit
Wii - 32 bit
Wii U - 32 bit
The term "bit" has in i way lost its meaning.
Are you stupid or just dead?
People always referred to the nintendo as
either an 8 bits system or 8bit graphics.
Sega/SNES -16bit GRAPHICS
Nintendo - 64bit GRAPHICS.
the CPU was NEVER even considered. EVER. Hell I have countless old game magazines to attest to this fact
unless they are articles focusing on console teardown and specs. every other instance or citation Insists...
that the SNES had 16bit GRAPHICS. The N64 had 64bit GRAPHICS. the Dreamcast and PS2 Had 128bit GRAPHICS.
WHAT WORLD HAVE I ENDED UP ON WHERE THIS HAS BEEN FORGOTTEN?
Xbox 360, was widely considered to be almost capable of 300bit Graphics. 283 maybe bits when the hardware communities dug into it.
Dreamcast, was ANNOUNCED AS THE FIRST 128 Bit CONSOLE.
Wii and WiiU both above 128 GRAPHICAL GPU bits.
This is why I quit posting on forums, nonsense claims and blatant bad CRINGE WORTHY/wrong information discussion.
As a computer scientist, and an Xbox fan. I assure you, you are wrong.
Tflops, intellectually, is not a terrible indicator of performance however I am no PS fan. But are we talking gen 3 RDNA Teraflops, or?
1 original... ORIGINAL teraflop... was equal to 93 thousand state of the art PC's in 99. That is the FLOPS original measure.
That measure of TFLOP performance has not changed, but the amount of computers and the era they were built in have. The second generation of TFLOP was equal to 235,000 State of the Art Desktop PCS in 2003.
After examining the Xbox Series X specs - Series X will in fact have 4,193bit Graphics - Legitimately.
Yes - people used the term 8 bit graphics and 16 bit graphics but 8/16bit refereed to the CPU.
In the 8bit/16bit era everything was done in CPU since dedicated graphical hardware was not there - so with a 8 bit CPU you could produce 8 bit graphics and with a 16 bit CPU you could produce 16 bit graphics.
When 3D arrived "x" bit graphics lost its meaning.
Also - dont hold back. Say what you really mean.
And Xbox fans are desperately attached to TF because that's the only proven thing MS have so far, they're still lacking in the games department.The only people saying this are salty Playstation fans.
Tflops are just as good a performance indicator as they were in at the beginning of this gen lol.
That gen also saw efficiency gains in the GPU, yet no one had an issue back then lol.
And Xbox fans are desperately attached to TF because that's the only proven thing MS have so far, they're still lacking in the games department.
Like I said, the proof is in the games.What?
No its just a fact that the xsx is more powerful, its not about being more attached to anything, its just aknowledging reality.
Also game tastes are subjective.
Like I said, the proof is in the games.
Which is worthless without games that make effective use of itNot 100% , a power advantage is still an advantage.
Didn’t the Turbografx have a 8bit CPU with 16bits for the rest?And their next console had 16 in the name lol
Like 95% of games are 3rd party.....Which is worthless without games that make effective use of it
When you buy a car do you research for spec, reliability, performance and mpg?As soon as I hear or read "flops" I immediately tune out.
I could not care less.
More doesnt mean better.Like 95% of games are 3rd party.....
And ms i think have more devs then sony now...
Like 95% of games are 3rd party.....
And ms i think have more devs then sony now...
When you buy a car do you research for spec, reliability, performance and mpg?
I never said they did.More doesnt mean better.
Its exclusive games which makes gamers like me choose one console over another since like you said both consoles play 95% of the games.
Would I choose Playstation over Microsoft? Right now yes. MS have alot to prove on the games side of things.
Reason why for me Playstation and Nintendo are must buy every generation.