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Is the PS3 already the Gamecube of this generation?

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farnham said:
more like the N64 of the generation

without the ground breaking software


i can list more but i dont like listwar

my impression is just that PS3 has a lot of 360 multiplats and a few exclusives (mostly shooters)

LBP is groundbreaking. Period.
 
farnham said:
mario 64 or zelda 64 were the games that pretty much created the template for adventure games in an 3D environment..

You're forgetting GoldenEye that should developers console shooters would be big.
 
Seeing as how this generation is going to last for a while now, i'd probably say no. I think the PS3 almost objectively has a superior 2k9 lineup than the 360(but then again, since when does MS show their games early?). The PS3 has Blu-Ray, which will probably eventually take off at some point. The PS3 definitely is still a contender for second place, and it sure as fuck has more support than the gamecube. Equating this gen to last is inane anyway, though. Sony could probably do a lot better if they dropped the price and marketed their titles effectively(fat chance right? hur hur). But I can see already that they're focused on profitability and making back the money they invested in the PS3. A smart idea, seeing as how luxuries like Blu-Ray and HDTVs and game systems are an even smaller priority in the current global market. Plus, it's not like they're really getting spanked by the 360 to the point of losing significant support and the like. Especially when quite a few publishers have been recently reporting the platform as earning more revenue overall than the 360.

short version: This topic is nonsensical and a bad comparison, and is likely to start a stupid flamewar. And it has.
 
Honestly, you'd have to be an idiot to think PS3 had no games. There have been plenty of worse systems.

But wow @ people getting annoyed that someone might think Wii has a better lineup. It's all in what you're looking for. Personally, I base the quality of a console on its exclusives.
 
did Private Snahffman actually just call it "LittleBigPlanet Play Create Share"


jesus christ man just put a (TM) and SONY COMPUTER ENTERTAINMENT after it
 
farnham said:
my impression is just that PS3 has a lot of 360 multiplats and a few exclusives (mostly shooters)

There's alot of overlap between the 360 and PS3 but your impression about PS3 exclusives being mostly shooters is wrong, it's actually quite diverse even moreso when you count PSN...
 
omg rite said:
Honestly, you'd have to be an idiot to think PS3 had no games. There have been plenty of worse systems.

But wow @ people getting annoyed that someone might think Wii has a better lineup. It's all in what you're looking for. Personally, I base the quality of a console on its exclusives.

Why? Do you only play exclusives? You're missing out if so.
 
drakesfortune said:
Why? Do you only play exclusives? You're missing out if so.

He buys his multi platform games on the 360. Don't tell me you buy the same game twice on two different platforms......or do you.
 
isnt it obvious that the ps3 isnt living up to sales or consumers expectations?


the statement is validated by the fact that there has to be a 1st 2nd and 3rd.....ps3 is 3rd /thread :D
 
drakesfortune said:
LBP is groundbreaking. Period.
what is so groundbreaking

an editor..?

because there were a lot of games that had such features (even tonyhawk)

the sharing of user created content..?

because spore did that too.. and to some extent warcraft of starcraft with their map editors

platforming..?

oh never mind
 
WrikaWrek said:
3rd place says yes.

Everything else....no. It's 3x the system, games wise, hardware wise, etc
hardware wise its probably more then 3 times (isnt it like 35 times more powerful then the 360 according to sony)
dunno what you mean systemwise.. (probably the specs)

but gameswise i dont agree

gamecube had a very splendid lineup with a lot of exclusives..

PS3 has a lot of multiplats but not so many exclusives

but yes its still in its 2nd year..
 
farnham said:
what is so groundbreaking

an editor..?

because there were a lot of games that had such features (even tonyhawk)

the sharing of user created content..?

because spore did that too.. and to some extent warcraft of starcraft with their map editors

platforming..?

oh never mind

What was so groundbreaking about Zelda/Mario 64?

Is it because they were in 3D?

There were plenty of other games that were already in 3D at the time...

Jumping Flash did that.

/facepalm
 
drakesfortune said:
Why? Do you only play exclusives? You're missing out if so.

No, I buy multi-platform games on 360 because of Xbox Live and achievements.

So in that case, when it comes down Wii vs. PS3, I look at exclusives. In which case, Wii wins for me.

But truth be told, I like 360's exclusives more than Wii's, so 360 wins hands down for me either way.

I really am the furthest thing from a console fanboy. I used to be more of one back in the day, but I absolutely hated Xbox. I thought it was shit. Now 360 is my third favorite console ever, behind PS1 and SNES. It pushed DC to fourth, which took a lot!
 
Private Hoffman said:
What was so groundbreaking about Zelda/Mario 64?

Is it because they were in 3D?

There were plenty of other games that were already in 3D at the time...

Jumping Flash did that.

/facepalm
maybe but mario 64 and zelda 64 handled the camera and controlls in a way that established itself into an industry standard
 
omg rite said:
But you would literally have to be blind to think RE4 on GC had bad graphics.

It's simply false. Gameplay is an opinion. Graphics are not.

No, graphics are an opinion. Some people think the Gears depth of field (distance blur) looks great, while I find the shimmering due to the distance blur looks awful. Just the same, since the tree branches are so low resolution in RE4 (they seem to be sprites rendered in a much lower resolution than the rest of the game), the shimmering and artifacting as a result of that looks awful. That doesn't change the fact that I think the art style of the game is superb.
 
farnham said:
maybe but mario 64 and zelda 64 handled the camera and controlls in a way that established itself into an industry standard

Maybe LittleBigPlanet handled the creation and sharing aspect in a way that established itself as a groundbreaking title?
 
To be honest I loved the gamecube, so I don't mind if the PS3 has the same position as the gamecube in my heart.

Sales are a different story, I want the PS3 to sell well.
 
:lol @ people getting upset by one person's marginal opinion.

The closest you'll have to a 'measure' of game quality - i.e. critical consensus - doesn't remotely agree with said opinion, so relax.
 
Private Hoffman said:
Maybe LittleBigPlanet handled the creation and sharing aspect in a way that established itself as a groundbreaking title?
I guess history will tell that and it's way too early to assume this to be true right now.
It's comical anway, to see how first it should have been a system seller and now it's become groundbreaking. We'll see.
 
Man this game looks like a piece of shit

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Private Hoffman said:
Maybe LittleBigPlanet handled the creation and sharing aspect in a way that established itself as a groundbreaking title?
as i said spore already did that

and unlike LBP its popular
 
SpokkX said:
I agree with the topic starter.

The Ps3 is more and more becoming this generations gamecube: There will be some amazing exclusives but third parties prefer other platforms and it will sell less that the other platforms

On a personal note I absolute love some exlusive PS3 titles like LBP, Uncharted and the Pixeljunk games. It is sad that Sony can´t catch a break not that they are really doing a lot good stuff softwarewise.

The PS3 has outsold the 360 this year globally. PS3 games sales have been very healthy this year. Many PS3 and Xbox 360 games sell about the same globally, especially titles that are popular in Europe. Just about every multiplatform will be released on both platforms. Both the PS3 and 360 have great exclusives.

The PS3 is doing surprisingly well in fact, despite the price difference compared to the 360. There's no reason to think that the PS3 will end up like the Gamecube: a handful of great exclusives yet no multiplatform support at all. Publishers *need* PS3 game sales to finance HD games. Because PS3 game sales are already good and since the PS3 user base is growing game sales will only improve.
 
PS3 gets third party support, So no It isn't :)

The Wii on the other hand is pretty similar to the Gamecube in everything but sales.
 
I agree with Segata. Please, stop with discussions of taste. It's irrelevant in this particular thread.

Of course, that would reduce this thread to 1 post per day instead of 1 page per hour, but I'd gladly accept a much slower sales thread if it meant people would stop firing vituperations across both bows.

And I'll repeat again that I don't think the PS3 will suffer the same fate as the Gamecube in terms of raw unit sales, if for no other reason than that it will likely approach the Gamecube's LTD sales by the end of the year.
 
TheExodu5 said:
Yeah, you're right. Spore definitely had sharable content that had an effect on the game. Oh, wait.

Yes?

Your universe becomes filled with species created by other people, that does affect the game.
 
TheExodu5 said:
Yeah, you're right. Spore definitely had sharable content that had an effect on the game. Oh, wait.
since spore is all about looking at your creature and taking photos.. (no not really but the 3 out the 5 games of spore are just plain aweful)
 
farnham said:
maybe but mario 64 and zelda 64 handled the camera and controlls in a way that established itself into an industry standard

Mega Man Legends had lock on also which came out at the same time as Zelda OoT. Zelda wasn't the only one. It worked really well in Mega Man Legends.

User controlled camera was used in other games at the same time as Mario 64.

Although they may get the credit neither did much that other games weren't doing at the time. Motion control in the Wii was also done by Track VR before the Wii did it just to farther the point.
 
PS3 is a weird beast. It might end up being the most expensive, best software lineup and most technologically forward thinking last place console, ever. (Say that 5 times fast!) I hope Sony eventually makes a pile of money on it because even with the horrible start its turned into a stellar entertainment product.

Chances are though, Sony will still loose more money this gen than they make. Better luck next time, eh?
 
TheExodu5 said:
No, graphics are an opinion. Some people think the Gears depth of field (distance blur) looks great, while I find the shimmering due to the distance blur looks awful. Just the same, since the tree branches are so low resolution in RE4 (they seem to be sprites rendered in a much lower resolution than the rest of the game), the shimmering and artifacting as a result of that looks awful. That doesn't change the fact that I think the art style of the game is superb.

Well, obviously in that regard graphics are an opinion. But it's laughable to deny that RE4 was spectacular from a tech standpoint on the GC and PS2.
 
Resident Evil 4 on GCN was one of the better-looking games last gen. There are plenty of real-time cut scenes that look almost to the point of kinda looking CGI-ish, and that was very very impressive.
 
Sales-wise it's pretty much like the Gamecube (perhaps slightly better), profit-wise it's more like the Xbox (though even worse). Game quality is completely subjective, but I prefer the GC here.
 
drakesfortune said:
camineet said:
I don't know, pretty much every multiplatform game on the XBox looked better than its counterparts.

So what, it's not about multi-platform games. It's about platform exclusive games for each system and the hardware spec of each console's chipset.
 
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