Has Nintendo ever heavily downgraded a game? From what I remember, the graphical quality of their first party titles tends to go up as development progresses.
It looks good, but part of me doesn't really care for it because I know that the final product will look nothing like that.
its coming stop playing around and buy a Wii U.
You mean the Mario Kart 8 trailers that were clearly showing gameplay footage, while this is just a rendered video?
In what world isn't it?
Man graphics have never been more a hot button than these days... Makes me sad
what you trying to say?
That looks incredible, especially the second pic.
Super Smash Bros. Brawl character render for Snake and Pit, 2006:
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from 2007:
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Could be argued more of an artstyle change, but they do seem much less detailed.
Go on. Is it?yeah but there is the Myth that Wii U just is not capable of producing those graphics
Not sure what OP is trying to say. Post is confusing.
Also, have you seen Bayonetta 2? Shit looks amazing.
It's less detailed, but it's pretty damn minimal. It's not what I'd call a "heavy downgrade". I'd argue it leans more on artstyle, and the "downgrade" part isn't extremely noticeable.
I've thought it was pre-rendered since day 1 tbh.
animations look way too good.
off-topic question... is there a reason a use would get downgraded from full member to junior member? would moderator send that user a message and tell them why?
Yes, it still looks impressive. However, I don't really want the next Zelda to look like that. I want a souped up version of Skyward Swords Artstyle, as it was amazingly beautiful but somewhat held back by the Wii's lack of hardware power.
Zelda Skyward Sword Looks + Anti-Aliasing + Lots of Details/Shaders+ 720p + 60 FPS + 1:1 Motion Controls = my dream Wii U Zelda game.
Won't probably happen...
Nah, if a PS4 game looked like that I'd be disappointed
Looks great, I could see it pulled off on a PS4, but when the actual Wii U game is introduced many will be saddened
All the Zelda's till the Wii have relied on graphical power (Majora's Mask needed the expansion pak to even work). Though I hate graphics are treated as a one way street here.It looks fine. Graphical power is not the most important thing in a Zelda game.
It isn't. It was confirmed real-time.
real time but on what hardware...
i'd love to be proven wrong but my bet is the final product wont look this good.
real time but on what hardware...
i'd love to be proven wrong but my bet is the final product wont look this good.
Nah, if a PS4 game looked like that I'd be disappointed
I hope everyone realizes this is a foolworthy proof, at least epistemologically speaking.Well if we rely on history we would expect the game to look better than the tech demo. A tech demo that was stated made in a short period of time. I think just with all the negativity surrounding the Wii U hardware most people believe those graphics are not possible. I am just going to take a wait and see approach.
It was not final retail hardware is what he is saying. Rumors at that time is that the GPU was HD 4850 and even CPU quad core... but it is on what you believe
Wasn't the rumor that the Wii U was heavily downgraded since it's 2011 reveal?