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Is the Zelda Wii U tech demo still impressive?

On one side...
Snark all you want... We will see at E3. Pikmin 3, WW HD, 3D World, Kart, Smash, Bayo 2 and X all prove there is much more to creating amazing looking games than how many gigleflops the hardware has :-).

Nintendo are masters of art, lighting, animation and getting the most out of their own hardware.

And on the other side...

Yaoibot said:
This. The subject was more interesting - in HD - than anything technical Nintendo was showing off. Not that anything came of that bullshot footage anyway.

Ugh, this thread...
 
I keep seeing this answer in this thread "yes but not technically". The game looks great so what does it matter how it got there "technically" ?...

There is also no chance that Zelda U will be 1080p. Let's all try to remember XBone struggles to run games at 1080p and the most magnificent piece of gaming hardware ever constructed - PS4, couldn't run a last gen game at 1080p (BF4).

Looks like the ghost of laguna has found a new host.

Edit: I would hope that Nintendo wouldn't leave a shit ton of jaggies in bullshot footage
 
I keep seeing this answer in this thread "yes but not technically". The game looks great so what does it matter how it got there "technically" ?...

There is also no chance that Zelda U will be 1080p. Let's all try to remember XBone struggles to run games at 1080p and the most magnificent piece of gaming hardware ever constructed - PS4, couldn't run a last gen game at 1080p (BF4).

Because there's a difference. You clearly have your mind made up on what you believe, no point wasting my time trying to change your preconceived opinion.
 
I think it's unfair - so far they've been called a liar, laughed at, and called delusional.

Some people still consider Mario Galaxy to be 'better looking' than a lot of PS360 games.

Some people have different metrics for this sort of thing.

This is the dude who threw out a prediction that Wii U would do 500k combined in May+June NPD.
It's not just for the responses in graphics threads.
 
It's not as impressive anymore, but still gorgeous. I really, really hope they'll keep this art style, even though I expect downgrades.

But if Zelda U is isometric I swear to god..
 
It's not as impressive anymore, but still gorgeous. I really, really hope they'll keep this art style, even though I expect downgrades.

But if Zelda U is isometric I swear to god..

I actually kind of expect it now considering a full production Zelda on Wii U probably wouldn't make costs back or at least make enough profit to be worth it.
 
This is the dude who threw out a prediction that Wii U would do 500k combined in May+June NPD.
It's not just for the responses in graphics threads.

I didn't realise antagonizing members for posts they made in other threads instead of refuting their current arguments was a thing, but whatever promotes 'civil discourse', in your opinion, I suppose.

If the poster bothers you that much, why not put them on ignore instead of this calling people delusional business?
 
Randall_curtis.jpg


Developers: “Games are getting better all the time, now that they perfected 4K digital eyelash rendering”.
Gamers : “better technology does not make for better games”
 
Yeah, but regardless of art, the consoles are in completely different levels of power. It's completely ridiculous to even think Nintendo could create a game that could look better than "any" PS4 and One game.

WTF....

How is it ridiculous ?. 3D World and the soon to be released Kart 8 look just as good as any PS4 games and guess what, they run at a rock solid 60fps.

The attitude some people have of WiiU on this forum with regards to its tech is a complete joke tbh. Yes it's not got great specs on paper compared to PS4 but how many times did Nintendo prove that specs don't matter as much as people think they do on Wii ?.

As Dolphin shows, If the Galaxy games, Mario Kart Wii, Smash Bros Brawl, Prime 3 ect had been running in HD they would have given any PS360 game a run for their money and the PS360 GPU's were 20x the power of the Wii GPU and it didn't support modern shaders. The U GPU is 10x weaker than PS4's GPU and supports DX11 equivalent effects so the gap on screen will be smaller again compared to last gen.

I think most people greatly underestimate Nintendo's development talents, not only for creating unbelievable looking games on "shit" hardware but technically by creating flawless 60fps multiplayer experiences with 3D Mario, Kart and Smash.
 
I keep seeing this answer in this thread "yes but not technically". The game looks great so what does it matter how it got there "technically" ?...

There is also no chance that Zelda U will be 1080p. Let's all try to remember XBone struggles to run games at 1080p and the most magnificent piece of gaming hardware ever constructed - PS4, couldn't run a last gen game at 1080p (BF4).

Why does it matter to you that it doesn't look great technically? After-all, it looks great right? People keep saying it, because it's true. Nothing more, nothing less.
 
How is it ridiculous ?. 3D World and the soon to be released Kart 8 look just as good as any PS4 games and guess what, they run at a rock solid 60fps.
.

Those games do NOT look as good as any PS4 game, not even close. What the hell is going on? Are you trolling?
 
Yeah, but regardless of art, the consoles are in completely different levels of power. It's completely ridiculous to even think Nintendo could create a game that could look better than "any" PS4 and One game.

WTF....
It's 2006 all over again.

"The Wii can do anything PS3/360 can. Fixed function shaders are the same as programmable shaders. So is 480p and 720p!"

Now it's :

"Wii U can do anything PS4/XBO can. 200Gflops is the same as 2 Teraflops. 720p is the same as 1080p!"
 
This is the dude who threw out a prediction that Wii U would do 500k combined in May+June NPD.
It's not just for the responses in graphics threads.

Do you have a personal problem with me ? If you do then take it to PM's because it's the fourth time you have quoted me, insulting me today in three different threads trying to get a reaction.
 
It's 2006 all over again.

"The Wii can do anything PS3/360 can. Fixed function shaders are the same as programmable shaders. So is 480p and 720p!"

Now it's :

"Wii U can do anything PS4/XBO can. 200Gflops is the same as 2 Teraflops. 720p is the same as 1080p!"

Oh yeah, I remember those ridiculous claims. I guess some people never learn.
 
the actual game was changed, but they added to it graphically by the time it released.

twilight princess was originally the game between oot and tww (not including mm). it pretty much is responsible for the split timeline theory becoming an actual thing, because they couldn't make it the cool, open-worldish game they wanted it to be. the scale was too big and there wasn't enough focus, so the director was replaced with aonuma, and miyamoto replaced aonuma as producer. this was to get it out by the end of 2005. a lot of the game was changed between 2004's reveal and e3 2005 (where it was twilight princess for the first time).

it was then pushed back a year to add motion controls and have it ready as a launch title for the wii. they kept tweaking and adding things in the meantime.

and now you know how the best zelda game came to be.

Ahh okay. For some reason I remember something about a game play demo being played on a computer rather than a proper tech demo and resulting in a bit of an uproar. It's been a while since then but I thought it was TP. My memory is fuzzy from back then.


Wasn't making the slightest effort to substantiate a random rumor/thought floating around your head once a desirable thing to do?

Sorry to offend your franchise bro, but I was actually asking legitimately.
 
How is it ridiculous ?. 3D World and the soon to be released Kart 8 look just as good as any PS4 games and guess what, they run at a rock solid 60fps.

The attitude some people have of WiiU on this forum with regards to its tech is a complete joke tbh. Yes it's not got great specs on paper compared to PS4 but how many times did Nintendo prove that specs don't matter as much as people think they do on Wii ?.

As Dolphin shows, If the Galaxy games, Mario Kart Wii, Smash Bros Brawl, Prime 3 ect had been running in HD they would have given any PS360 game a run for their money and the PS360 GPU's were 20x the power of the Wii GPU and it didn't support modern shaders. The U GPU is 10x weaker than PS4's GPU and supports DX11 equivalent effects so the gap on screen will be smaller again compared to last gen.

I think most people greatly underestimate Nintendo's development talents, not only for creating unbelievable looking games on "shit" hardware but technically by creating flawless 60fps multiplayer experiences with 3D Mario, Kart and Smash.

Yes if the Wii had actually had the hardware of high end computer from 5 years later it sure could have given the PS3/360 a run for its money...
 
Do you have a personal problem with me ? If you do then take it to PM's because it's the fourth time you have quoted me, insulting me today in three different threads trying to get a reaction.

breaking news: throwing out random predictions in sales threads is a bad idea if you won't back them up
 
This. The subject was more interesting - in HD - than anything technical Nintendo was showing off. Not that anything came of that bullshot footage anyway.

Looks like the ghost of laguna has found a new host.

Edit: I would hope that Nintendo wouldn't leave a shit ton of jaggies in bullshot footage

Alright. I suppose calling real-time tech demos with no relation to an actual game "bullshot footage" might as well become a thing.
 
I dont think he was choosing

Lately, you almost always choose with Nintendo. That's the crux of the whole DS/3DS allure. Hardware is hand-cramping, plastic, shit, 3D is worthless to most folks, graphics are PSP level, but "it's all about the games, apparently."
 
breaking news: throwing out random predictions in sales threads is a bad idea if you won't back them up

So you are hounding me in a non sales thread for a fair honest prediction I made ?. Very nice...

I don't really take the sales stuff seriously tbh, it's just a bit of fun like the other day when I predicted Arsenal would beat Chelsea but they got beat 6-0 :-).
 
There's absolutely no way you can be serious.

I think we need to establish a new parameter here. Take a game like Transistor, I consider its graphics perfect which means there's nothing that can be done to increase the appeal of the game visually. It has graphically reached the ceiling both in terms of art style and geometry.

Likewise, because Zelda U will aim for a more simplistic style of visuals, it has a higher chance of achieving perfect graphics even on Wii U hardware. Meanwhile Uncharted 4 will look outdated in 5 years, despite being on PS4. This is because Uncharted type of graphics have a higher graphics ceiling, namely reality itself. You can always improve Uncharted in a way that will make it look significantly better than previously, but this is not the case for Transistor.

Therefore it doesn't matter how many The Order and Arkham Knight you throw at me, for me I will always say that Transistor looks better than Uncharted 4, as it's closer to its ceiling than UC4 will be.

"Wow look at that UC4, now imagine what it will look like on PS5 holy shit" vs "Damn, Transistor looks perfect, full stop." The latter will forever look stunning, UC4 will become outdated in just a while.
 
I think it looks fantastic for a Nintendo product. In comparison with PS4 it is not impressive but in comparison to other Zelda's and such, yeah it is a big leap.

Nintendo has the simplistic art style down pat so they can push a lot on screen without the need for much power.
 
On one side...


And on the other side...



Ugh, this thread...

But nothing came of it. That trailer isn't even a bullshot, its vaporware. There is no Zelda game that we know of that looks like that. Any assumption to the contrary is only a fanboy delusion. Its as real as those "target render" shitty things developers do all the time now. Then you get the game at retail running at half the framerate and resolution with dozens of compromises.
 
Those games do NOT look as good as any PS4 game, not even close. What the hell is going on? Are you trolling?

That's your opinion and you are welcome to it, I disagree.

I own a PS4 and think Second Son is incredible looking but 3D World and Kart 8 are just as impressive to me.

Yes if the Wii had actually had the hardware of high end computer from 5 years later it sure could have given the PS3/360 a run for its money...

I don't mean running all the extra AA and down sampling from crazy resolutions. I simply mean taking a Wii game at 480p and running it at 720p. Running 12Flop GPU visuals at 720p in 2006 wasn't a "high end computer",,,
 
You do realize I was refuting the idea that it was all fake?

Nope. I can see that now, though. In retrospect, that was obvious enough to more than deserve the benefit of the doubt, so I'm sorry for blindly projecting my dislike of the term "bullshot footage" that way. :)

But then...

But nothing came of it. That trailer isn't even a bullshot, its vaporware. There is no Zelda game that we know of that looks like that. Any assumption to the contrary is only a fanboy delusion. Its as real as those "target render" shitty things developers do all the time now. Then you get the game at retail running at half the framerate and resolution with dozens of compromises.

"Not even a bullshot, it's vaporware" is an amazing sentence to see applied to, again, a real-time tech demo with no relation to an actual game.
 
Ahh okay. For some reason I remember something about a game play demo being played on a computer rather than a proper tech demo and resulting in a bit of an uproar. It's been a while since then but I thought it was TP. My memory is fuzzy from back then.

for twilight princess? the game wasn't shown to the public in a playable state until e3 2005. it's possible that was on some sort of pc rig or something. it might be unorthodox for nintendo, but it's not that unusual. i don't think it was the case when the game was still slated for fall at the time they were showcasing it though.

not saying it didn't happen, but the timing is weird. twilight princess never existed as a tech demo. maybe you're thinking about the spaceworld 2000 tech demo?
 
But nothing came of it. That trailer isn't even a bullshot, its vaporware. There is no Zelda game that we know of that looks like that. Any assumption to the contrary is only a fanboy delusion. Its as real as those "target render" shitty things developers do all the time now. Then you get the game at retail running at half the framerate and resolution with dozens of compromises.

You keep using the past tense....have you seen the future?
I'm not saying the next Zelda will look that good (although history says it might look better), but I'm saying it was just a tech demo. Not the next Zelda game. Not an announcement. All it was...was "hey look what can be done on the Wii U." Like every other tech demo ever. It didn' need Link or anything to be the same tech demo.


I'm starting to feel people on both sides are just trolling...
Or rather, past tense, felt.
 
So beautiful!
That dynamism
The non-cartoony facial expressions
Link throwing his shield!!1

Imagine the WiiU remaster!

lol

I can't tell if you're saying the Spaceworld thing...looks good...or looks bad. I'm kind of confused.

Because your original post implied the spaceworld clip looked better than WW. Unless it was a joke.

yeah this is actually what the wii u demo reminds me of. it's the way the lighting reacts with link's skin texture. it freaks me out man. he looks like he's made from some sort of soft touch substance.

I'm starting to feel the tech demo's overdo it on the lighting on purpose, maybe to show off.. Because I really dislike both Links from the tech demos. Which is all good, because the eventual games seem to do it better.
 
Nope. I can see that now, though. In retrospect, that was obvious enough to more than deserve the benefit of the doubt, so I'm sorry for blindly projecting my dislike of the term "bullshot footage" that way. :)

But then...



"Not even a bullshot, it's vaporware" is an amazing sentence to see applied to, again, a real-time tech demo with no relation to an actual game.

Did we ever see anything resembling the FFVII tech demo on the PS3? Almost a decade later, and we've seen some great stuff, but not that. If you knew anything about PCs, you would know "real time tech demo" is just a fancy marketing bait-and-switch from GPU manufacturers. There is always a "not representative of a product or product in development" asterisk or disclaimer.
 
Did we ever see anything resembling the FFVII tech demo on the PS3? Almost a decade later, and we've seen some great stuff, but not that. If you knew anything about PCs, you would know "real time tech demo" is just a fancy marketing bait-and-switch from GPU manufacturers. There is always a "not representative of a product or product in development" asterisk or disclaimer.

Maybe there should be a new thread about that. Did the PS3 match the FF7 tech demo?
Watching it now, I'm not sure. The character models look really good, but the backgrounds and cars are kinda eh. Those GoW shots earlier might have looked better.

Off topic I guess.
 
"Looks" are a function of style and fidelity. So far the game looks as though it has both. Link in particular has a very subtle oil pastel look to him that I really enjoy. You also have to appreciate how the developers cleverly used the fairy companion as a light source and how it helps bring out the detail in Link's model.

I'd say it's still looks impressive, and my personal opinion is that it looks better than some of the hyper-realism being pushed in the west these days.

I wouldn't expect any major downgrades outside of the lighting, shadows and maybe the reflections (if they're to be used to the same degree in larger maps) but that depends on the design of the rest of the game. That is to say, they're both guaranteed to take a hit in larger and more open maps filled with enemies if the developers decide to use those types of levels in the game.

I actually kind of expect it now considering a full production Zelda on Wii U probably wouldn't make costs back or at least make enough profit to be worth it.

So they would react by scrapping everything they have, delaying the title for a new design, and in effect put the Wii U into an even worse position?
 
It looks fantastic to me. So curious to see how it turns out at E3!!
 
Nah, if a PS4 game looked like that I'd be disappointed

Knack must be extremely disappointing to you then.

But yea, I want this Zelda but will they actually go with this artstyle? For those who think its CG it's not, in the demo you could switch the lighting from day or night and move the camera around. It was in realtime but it was just one room.
 
Still gorgeous.

It doesn't matter that the technicals won't be as great, Nintendo will be able to cover it up with some very good art style. Also who the hell cares when it will be THE BEST ZELDA EVER (graphically, for the time being). DUHHHHH.
 
Wasn't the rumor that the Wii U was heavily downgraded since it's 2011 reveal?

Did you watched Bayonetta 2 60 FPS video ? >.>'
That's not downgraded at all.
Meaning that Zelda Wii U can look that impresive too.

Zelda looks good but nothing impressive especially considering its not actual gameplay.
Maybe because, it's like 3 or 5 years old news ?...
And we will talk about the Gameplay in Witcher 3 after in come out, please because how many here didn't played Witcher 2 because of the bad gameplay ?
 
Did we ever see anything resembling the FFVII tech demo on the PS3? Almost a decade later, and we've seen some great stuff, but not that. If you knew anything about PCs, you would know "real time tech demo" is just a fancy marketing bait-and-switch from GPU manufacturers. There is always a "not representative of a product or product in development" asterisk or disclaimer.

You may want to watch the FFVII tech demo again. It's still impressive, but Final Fantasy XIII is moreso overall. And it pales in comparison to games like Uncharted 3, GTA 5, and so on. So we have seen comparable titles, yeah.

Either way, moving back to Zelda, that was literally a real-time tech demo - it was running on the Wii U, and camera angles and lighting (in the light vs. dark sense) were controllable. It wasn't representative of any specific upcoming games, but only a demonstration of the Wii U's technology. For that reason, it doesn't make any sense to call it either "bullshot footage" or vaporware. There will be no Zelda title that looks exactly like that, and chances are there will be no Zelda title that looks anything like that.
 
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