NervousXtian
Thought Emoji Movie was good. Take that as you will.
I think tastes have changed. No longer will people really put up with random battles, your party in front/enemies in back, turn based, etc.. etc.. etc.. the WRPG approach has transitioned to the HD age much smoother, as they were doing pseudo-3D for years (decades).
The original WRPG approach all the way back to the Gold Box/Bards Tale days easily transitioned as technology advanced. It had a solid base on combat, stats, leveling, loot, game world, etc. They didn't have to limit the overall scope of their games due to budget, time, and hardware the same way JRPG have had too.
As much as I hate speaking of FF13, it's the epitome of limiting scope of a game because expanding the original scope of the series left them to sacrifice too many aspects of what made the prior games great.
The DS/PSP don't have the same issues, because the expectations of what needs to be done to sell aren't as high. You have serious hardware limitations that you have to live with, and in the end sometimes that's not a bad thing. They've done a great job of understanding what the hardware can/can't do, and building the game with that in mind.
The original WRPG approach all the way back to the Gold Box/Bards Tale days easily transitioned as technology advanced. It had a solid base on combat, stats, leveling, loot, game world, etc. They didn't have to limit the overall scope of their games due to budget, time, and hardware the same way JRPG have had too.
As much as I hate speaking of FF13, it's the epitome of limiting scope of a game because expanding the original scope of the series left them to sacrifice too many aspects of what made the prior games great.
The DS/PSP don't have the same issues, because the expectations of what needs to be done to sell aren't as high. You have serious hardware limitations that you have to live with, and in the end sometimes that's not a bad thing. They've done a great job of understanding what the hardware can/can't do, and building the game with that in mind.
