What may have been different about the last gen was that Nintendo was the value option, as in, a person could even compare their platforms to the others and conclude that they're saving money by choosing Nintendo. But that role may no longer be theirs, now that there's mobile, as well as AAA publishers willingly dropping prices down so soon after releasing their games so as to get more users to sell digital content to. Going through the Wii and DS library recently, I've come to find that not focusing on the specs allowed many different kinds of unique mid-tier games. But I can understand why some say that they may as well offer higher specs, now that they are not the value option any more (and now that even WiiU specs are driving their software prices up, and now that the mid-tier is gone.) It all depends on who Nintendo wants to make their money off of I think. For now I understand and am fine with their approach to specs, but what I think they really need is to get their playerbase to recognize and purchase a wider range of software.