HocusPocus
Member
Gotta be a hybrid portable / home console. They aren't interested in pushing polys and resolution due to the costs for the tech in a manner that makes them even just break even on hardware. They want a profit on hardware.
Unless it's a portable, in which case you can do it half a dozen times within a generation.
If you really enjoy Nintendo consoles/games, then it'd be in your best interests that they are successful financially so as to be able to enjoy their output for years to come. And not have them slowly going the way of the buffalo.
Exactly.Lock if old.
http://kotaku.com/what-to-expect-nintendos-new-hardware-a-surprise-prob-1693052456
Here's the original article in Japanese: http://business.nikkeibp.co.jp/article/topics/20150320/278995/?P=1
But why will Nintendo do that when thet can try to have 2 interesting devices and sale more units while minimizing the loses in case of potential failures?Gotta be a hybrid portable / home console. They aren't interested in pushing polys and resolution due to the costs for the tech in a manner that makes them even just break even on hardware. They want a profit on hardware.
Nintendo can do their own thing all they want, I just hope they add in support for devs if they aren't interested in following along. This is the reason Tomb Raider never made it's way to Wii U
is VR the new mobile
Didn't work out so well for the Wii U, did it Iwata?
If they redesigned the Wiimote/Nunchuck combo, bundled it with the Cafe hardware and sold it as something NOT called Wii something for $50-100 less than they did the Wii U, it would probably have sold well enough that the wouldn't be having this very interview.
I love Nintendo's outlook and mentality on how gaming should progress.
Maybe it's a lower spec snapdragon based handheld with a higher spec snapdragon for the console. Use the handheld as a controller for the console. Package them both together and sell hardware at a loss. Push the value of the system as a 2 in 1 deal. Sell for $350 - $400.
Well than were does that leave fans like me where we like some of their games but don't like or will not support their (subjectively) bad hardware?
Because I don't regret giving away my Wii U and I'm still disappointed that my n3DS is the only piece of modern hardware that I own that doesn't support a 802.11n Connection or above so my network is still slowed down to 802.11g speeds.
It has 50 screens and comes with a pound of cocaine for recreational use.
Nintendo can do their own thing all they want, I just hope they add in support for devs if they aren't interested in following along. This is the reason Tomb Raider never made it's way to Wii U
He we go again!
So, no 3rd party support again?
Disagree. What kind of quality you talking about?They are willing to sacrifice quality in exchange for a marketable feature.
Dont get me wrong, i think Nintendo is the best publisher in the world and i love how their first party prioritizes gameplay mechanics, level design, and polish, but i hate their hardware mindset.
Disagree. What kind of quality you talking about?
Nintendo injectables.
I really doubt 3D was the reason why we didn't get dual analog.For example, 3D was more important to them than dual analog sticks.
Or, like all console generations except Wii.....less and less sales. Nintendo aren't really part of the home console gaming space in any meaningful sense. Their market share and sales have been slowly dropping since they first entered the game (Except Wii as we all know). This is OK in some sense because they have a small audience of customers who buy their machine and games but that's it which, if Nintendo are careful, can generate them good profit. They'd need a Wii like fad again to capture people's minds and I don't even think Nintendo have any idea how to get one of those again.
.
Nintendo must be tired of repeating itself.
"Expanding on exiting hardware is dull." - Iwata, March 2015
"What the other companies are doing makes business sense, but it's boring. The same games appear on every system. At Nintendo we want an environment where game creators can collaborate and think of ideas for games that could have never happened before." - Miyamoto, Nov 2014
"A unique software experience can always be realized with unique hardware that has a unique interface. That is why I believe Nintendo is, and will be, sticking to these dedicated gaming machines." - Miyamoto, August 2014
"We just don't care too much about what other companies are doing or are trying to do. Our primary focus is to think about and actually carry out something which [another] company's hardware can never realize." - Iwata, June 2013
" From my perspective, with regard to the more powerful hardware systems, to me what still remains incredibly important is the developers maintaining a focus on creating unique games because if all that everyone does is uses the enhanced power to create more and more games that look and feel the same, then all that it becomes is a competition about the power of the hardware rather than the uniqueness of the experience. That, to me, is where developers should be devoting their effort." - Miyamoto, June 2013
its not just about power alone, but how to balance what youre offering in terms of power with cost. Im very happy with the balance that weve been able to strike. Whats left is how developers use it. - Miyamoto, June 2012
"We just dont care what kind of more beef console Microsoft and Sony might produce in 2013." - Iwata, June 2012
I am ready for some Nintendo VR.
![]()
Unless it's a portable, in which case you can do it half a dozen times within a generation.
Games are exciting. Hardware is not. I didn't buy Nintendo consoles for the gimmicks but because their games are great. They didn't require a second screen or 3D effects to be a unique experience.
I dare say Nintendo wouldn't dabble in Mobile/F2P if their financial success had kicked in more. Welp, I goofed up.I'm not really interested in their financial success, because it does not magically make their games better.
That's not to say i don't wish for them to succeed.
But this started by me saying that the Wii U is a great console, and that's because the games are great regardless of sales.
Then someone just had to make the "but it didn't sell" comment.
I agree, you innovate through software, not hardware.
I dare say Nintendo wouldn't dabble in Mobile/F2P if their financial success had kicked in more.
Wii Remote was exciting and a breath of fresh air. My experiences with Twilight Princesss, Metroid Prime, Super Mario Galaxy, Wii Sport Resorts and many other titles were improved because of it.
I'm ready for Nintendo to take another risk. The 3ds felt like an iterative, safe handheld. The WiiU was a bit of a risk that didn't pay off. I hope the NX is another attempt at a revolutionary product.
Nintendo must be tired of repeating itself.
"Expanding on exiting hardware is dull." - Iwata, March 2015
"What the other companies are doing makes business sense, but it's boring. The same games appear on every system. At Nintendo we want an environment where game creators can collaborate and think of ideas for games that could have never happened before." - Miyamoto, Nov 2014
"A unique software experience can always be realized with unique hardware that has a unique interface. That is why I believe Nintendo is, and will be, sticking to these dedicated gaming machines." - Miyamoto, August 2014
"We just don't care too much about what other companies are doing or are trying to do. Our primary focus is to think about and actually carry out something which [another] company's hardware can never realize." - Iwata, June 2013
" From my perspective, with regard to the more powerful hardware systems, to me what still remains incredibly important is the developers maintaining a focus on creating unique games because if all that everyone does is uses the enhanced power to create more and more games that look and feel the same, then all that it becomes is a competition about the power of the hardware rather than the uniqueness of the experience. That, to me, is where developers should be devoting their effort." - Miyamoto, June 2013
its not just about power alone, but how to balance what youre offering in terms of power with cost. Im very happy with the balance that weve been able to strike. Whats left is how developers use it. - Miyamoto, June 2012
"We just dont care what kind of more beef console Microsoft and Sony might produce in 2013." - Iwata, June 2012
Yes I'm sure it was because Crystal Dynamics couldn't figure out what to do with a large dual analog controller, and not entirely legitimate reasons like demographics and return on investment.
I think Iwata care more about making Nintendo successful than the money he makes for his own personal use.You just made Iwata cry during his drive home in his second Ferrari.
I'll give you previous controllers and physcial BC,I hope they make it with no VC, no BC and incompatible with all previous controllers so we can end all this drama around here and finally start to enjoy and discuss about the games.
Because the vita is a huge success.I just don't understand why people get excited over Nintendo hardware, be it handheld or home console. You all drink Nintendo's kool-aid about it having some kind of revolutionary feature that will change gaming as we know it, but it turns out it's expensive hardware for how underpowered it is because of the "revolutionary" gimmick they're trying to sell you on. 3rd parties don't make games for it and even first party games don't utilize the gimmick in any interesting way.
After the revolutionary DS with the amazing inventory screen on the bottom, or the Wii with the amazing waggle-fest controller, or the 3DS with the useless 3D, or the WiiU with the amazing tablet controller, you're getting excited about the NX?
Weird.
Imagine how great the 3DS could have been if it was packing Vita-level hardware with a slick 5" qHD screen? Imagine playing first party games on that beast. Instead you have two tiny low-res screens but it costs the same, if not more, than a Vita, because of the pseudo-3D effect. And don't say the Vita is too big when the most successful iteration of the 3DS as of late is the XL.