Third parties are copying Nintendo's successes rather than being original.le.phat said:I really don't understand how this could've happened. They are literally towering over the compitition, yet somehow the wii has less quality games, less releases and are rapidly losing mindshare. They are already the winners of this gen. how is that possible ?
le.phat said:I really don't understand how this could've happened. They are literally towering over the compitition, yet somehow the wii has less quality games, less releases and are rapidly losing mindshare. They are already the winners of this gen. how is that possible ?
le.phat said:I really don't understand how this could've happened. They are literally towering over the compitition, yet somehow the wii has less quality games, less releases and are rapidly losing mindshare. They are already the winners of this gen. how is that possible ?
I dunno.SpacePirate Ridley said:They need to change the six month before release politics ASAP.
It hasnt work, time to change to the hype train. At least it will mantain the hardcore fans happy (waiting), and that is what they need at the moment (as the have conquered the casual market). If not they are not going to get a big boost next gen (this gen that have fullfilled plans, but what will happen next if they continue pissing off people).
6 months and no hype is not selling games, at least if you are going to stay with the 6 months thing start hyping like shit (at least we know the majority are going to be good games).
And im very happy with my wii, but they really need to do something fast.
ZAK said:I thought the reason they stopped announcing anything was because they never knew when development would finish, and people kept complaining about delays. Can't complain when you weren't told it's supposed to come, right?
But, I dunno. Can they really not know a few months in advance?
Ormberg said:Yeah but doesn't that assume that Nintendo's been resting on its laurels? I assume they do have games, suggestion is that they release games with a smaller development cycle?
Above theory also assume that only if they release games they will sell. Perhaps some projects was below quality and scraped?
I also don't know what immediate actions Nintendo can take, as suggested by the quote from Iwata. Anyone got a theory on what this means?
"It is our urgent mission to recover the momentum of Wii during the holidays utilising Nintendo's strength."
big_z said:has that secret AAA game that ign was talking about been shown yet?
GeekyDad said:I have to believe all these statements by Iwata are part of some PR strategy. Why would they chum the waters like that? Maybe they want the Wii dead so they can move on to whatever they've got lined up next. Who knows.
GeekyDad said:I have to believe all these statements by Iwata are part of some PR strategy. Why would they chum the waters like that? Maybe they want the Wii dead so they can move on to whatever they've got lined up next. Who knows.
Razien said:And, worst of all, not learn a lesson with it - NSMBWii and Wii Fit Plus, a goddamn expansion pack (a pretty great one, but still an expansion pack), are the only things for the holiday.
Razien said:*Good Post*
Bizzyb said:U think the problem is that Nintendo has decided to rest on it's evergreen titles. They are making so much money form games they made 2 years ago that they don't feel a need to rush out new games, or make games with bigger budgets when they will probably sell no more than they would have normally. It has been a disaster that other than Punch-Out, ( a low budget game) there has not been one notable (new) Nintendo title that has been released since Animal Crossing (a DS port) in the Q4 of 2008. That game right there should have told us that Nintendo is going to go for a minimal approach to some games hoping that they will sell regardless and become evergreens. To an extent AC CF was a stop-Gap game, Filler, and I am praying that NSMBWii will not be another as well.
Spend less, earn more is what it seems is Nintendo's new Mantra lately. I'm just hoping 2010 sees the release of more notable titles and announces with more partnerships. It's Amazing we have yet to see a new DK, Starfox, or F-Zero game...
Cheez-It said:NSMB Wii could end up the best selling game of the generation. Maybe even more.
Bizzyb said:U think the problem is that Nintendo has decided to rest on it's evergreen titles. They are making so much money form games they made 2 years ago that they don't feel a need to rush out new games, or make games with bigger budgets when they will probably sell no more than they would have normally. It has been a disaster that other than Punch-Out, ( a low budget game) there has not been one notable (new) Nintendo title that has been released since Animal Crossing (a DS port) in the Q4 of 2008. That game right there should have told us that Nintendo is going to go for a minimal approach to some games hoping that they will sell regardless and become evergreens. To an extent AC CF was a stop-Gap game, Filler, and I am praying that NSMBWii will not be another as well.
Spend less, earn more is what it seems is Nintendo's new Mantra lately. I'm just hoping 2010 sees the release of more notable titles and announces with more partnerships. It's Amazing we have yet to see a new DK, Starfox, or F-Zero game...
SpacePirate Ridley said:I dont think Punch-Out!! is a low budget game. Minus menus all the other things scream work and money.
Come on, the animations and the voice-overs are top-notch (getting famous dubbers from different countries).
Yeah, it hasnt cost the same as Mario Galaxy, Brawl or Zelda, but low budget?
SpacePirate Ridley said:They need to change the six month before release politics ASAP.
It hasnt work, time to change to the hype train. At least it will mantain the hardcore fans happy (waiting), and that is what they need at the moment (as the have conquered the casual market). If not they are not going to get a big boost next gen (this gen they have fullfilled their plans, but what will happen next if they continue pissing off people).
6 months and no hype is not selling games, at least if you are going to stay with the 6 months thing start hyping like shit (at least we know the majority are going to be good games). Ads and more ads of great upcoming games is what they need right now.
And im very happy with my wii, but they really need to do something fast.
I feel for you.Drkirby said:Release Kirby Wii! DO IT NOW! THAT WILL SAVE THE WII!
Ulairi said:Nintendo is in fact spending more money now than they did before. We just don't know what they are spending it on.
Vinci said:Yeah, this is the part that's weird. What the hell are they doing?
Vinci said:Yeah, this is the part that's weird. What the hell are they doing?
Well, can they do that? Do you think they're just sitting on their hands? Do you think they're holding their titles back in order to release them in some bizarre staggered arrangement? Do you think "casual" development is so seriously crippling their ability to make "good" games?gamergirly said:Why exactly do they decide to have these 6 month release gaps? They've had numerous interviews that have indicated they worked on multiple games at the same time in the past. It's not just their core releases but also "what" kind of releases they are doing.
Wii Fit Plus and Wii Sports Resort could be considered major releases. But to their hardcore/traditional fanbase, the only major game we will see is New Super Mario Bros Wii and to a lesser degree, Metroid Prime Trilogy. One game in ten months is the bottom line.
And that's really the problem. They need a MAJOR release every 6 months to keep us from feeling so starved. There are other titles I'm very interested in purchasing for the Wii by the end of this year(Final Fantasy Crystal Bearers, Cursed Mountain, etc.). It will also help the momentum keep going. What's the point in releasing 3 major games in one year when you can release 4 in two years?
FWIW, top publisher/platform combinations for 2009 releases. These come from the ~27.5 million total sales I've got through the week starting October 12.Chittagong said:FFS HOW ABOUT RELEASING SOME GAMES NINTENDO
Square Enix DS 4.96 M
Pokémon DS 3.04 M
Nintendo DS 2.61 M
Nintendo Wii 2.20 M
Namco Bandai PSP 1.23 M
Capcom Wii 1.18 M
Namco Bandai DS 0.84 M
Level Five DS 0.70 M
Konami PS2 0.64 M
Namco Bandai PS3 0.64 M
ZAK said:Well, can they do that? Do you think they're just sitting on their hands? Do you think they're holding their titles back in order to release them in some bizarre staggered arrangement? Do you think "casual" development is so seriously crippling their ability to make "good" games?
I don't mean for it to sound like any of these are ridiculous. I'm honestly asking, what do you think is going on?
Iwata: (laughs)gamergirly said:I have no idea. It's really what I'm asking. Why are releases so far and few in between? Minimizing costs? Is it actual development time? Are they doing this for strategy? What's really happening in Kyoto? They pulled this with Gamecube. With the Wii, they're in a much better position financially, market-wise they're healthy(despite the recent reports and our gripes). There's gotta be some real reason why. Even new IPs?
gamergirly said:What's the point in releasing 3 major games in one year when you can release 4 in two years?
Cool thanks. Compared to 2008 calendar year though, that's a huge drop for Nintendo on both DS and Wii platforms, even with NSMB Wii potential considered. In fact the whole industry looks to be lagging this year aside from SE. What is up with that?JoshuaJSlone said:FWIW, top publisher/platform combinations for 2009 releases. These come from the ~27.5 million total sales I've got through the week starting October 12.
Code:Square Enix DS 4.96 M Pokémon DS 3.04 M Nintendo DS 2.61 M Nintendo Wii 2.20 M Namco Bandai PSP 1.23 M Capcom Wii 1.18 M Namco Bandai DS 0.84 M Level Five DS 0.70 M Konami PS2 0.64 M Namco Bandai PS3 0.64 M
rpmurphy said:Cool thanks. Compared to 2008 calendar year though, that's a huge drop for Nintendo on both DS and Wii platforms, even with NSMB Wii potential considered. In fact the whole industry looks to be lagging this year aside from SE. What is up with that?
The kind of stupid hammer that brings you millions.Effect said:Here's an idea Mr. Iwata. RELEASE SOME DAMN GAMES FOR THE SYSTEM!!!!!!!!!! Seriously it's as if Nintendo got hit with a stupid hammer.
Wrath2X said:The kind of stupid hammer that brings you millions.
Effect said:Here's an idea Mr. Iwata. RELEASE SOME DAMN GAMES FOR THE SYSTEM!!!!!!!!!! Seriously it's as if Nintendo got hit with a stupid hammer.
Of course looking at any subset doesn't give us the full picture, but looking at the equivalent for last year (2008 releases through mid-October), the numbers in the top 10 seem pretty similar, though with the names shuffled around.rpmurphy said:Cool thanks. Compared to 2008 calendar year though, that's a huge drop for Nintendo on both DS and Wii platforms, even with NSMB Wii potential considered. In fact the whole industry looks to be lagging this year aside from SE. What is up with that?
Nintendo Wii 4.29 M
Nintendo DS 2.68 M
Capcom PSP 2.50 M
Pokémon DS 2.32 M
Square Enix DS 1.28 M
Namco Bandai DS 1.11 M
Namco Bandai PS2 1.01 M
Namco Bandai PSP 0.81 M
Konami PS3 0.71 M
Koei PS2 0.66 M
Sadist said:In short, you want the sales of Wii to reach the point again of making the competition irrelevant, so Nintendo can aquire more relevant software down the line? I think that's the whole point of Iwata in the first place, but I'm beginning to think the "disruption" strategy isn't as strong anymore as in the beginning of this generation.
TunaLover said:I think the Fatal Frame 4, Another Code R, Disaster combo could defenitively help to expand Nintendo current market, and help to third parties to explore this more seriously in the platform. And more important, cover dry periods.
Cheez-It said:NSMB Wii could end up the best selling game of the generation.
I want to believe that, but it is not more than wishful thinking.the thoroughbred said:
Exactly. It was working... until they lowered the standards so much that AC CF and Wii Music failed. Before, they had all those games that started development for/with the launch of the Wii that kept a healthy environment. When those games stopped coming, Nintendo only had those two games to show, and that broke their legs. Still, they insisted on their strategy - but now delaying some games even more to up quality, like on WSR - and reaped what they sowed now, when sales can't reach last year's levels even with a price drop. Thankfully, because that'll make them put more effort into their games, although that could mean even more delays (like how they delayed almost all the games announced for 09 in Japan at last year's October Conference)...Bizzyb said:
Razien said:Or it couldn't. That is the problem with Nintendo, they think the brand will sell everything (the Wii brand, the Mario brand), and it won't. Who knows if the local multiplayer will be that big?
It looks like a DS game, it plays like a DS game...
Why would people buy it, if they had this same experience on the DS for less?
I mean, people already don't value 2D gaming as 3D games,
and NSMB doesn't try to create an unique style - like every game that had console and portable versions before, like Paper Mario and Mario & Luigi, or Mario Bros and Mario Land, and so on.
One thing is certain: it isn't creating a healthy environment for the Wii, which is the Wii's biggest issue, and the reason why it is dropping on sales that fast.
I want to believe that, but it is not more than wishful thinking.
I mean, a smart company has a constant flow of quality games in different genres.
If ALL those studios were doing high budget titles in different genres, they'd come out all too close, close enough to hinder sales of each other, to shy even more third party support, and to make expenses in development and marketing not worth it.
They ARE resting on their laurels, doing games as slowly as they can and not doing as enough as they should with their salaries.
Razien said:(like how they delayed almost all the games announced for 09 in Japan at last year's October Conference)...