Also: it's not that third parties sold incredibly well during DS first year and a half.
What are the dates for TGS this year?
September 20-23.
I don't think you're following, I'm not saying Rising was canceled for Vita or anything, I'm just saying your qualifiers for outright dismissing it originally (outsourced, no Fox engine) are entirely irrelevant bevause they had mothing to do with the original everything-Kojipro-on-Vita line. Personally, I think Kojima's initial comments were taken too literally (as he didn't even really say all their future games would see Vita ports) but some degree of platform reevaluation taking place wouldn't surprise me either. I mean come on, Vita's prospects today are a whole lot different than they were in June 2011.As I've been saying for a few posts now, Rising isn't a game that was ever expected on Vita. Platinum's engine likely does not support Vita, and they're probably too swamped trying to get the game out on PS3/360 to care. Rising was originally announced for PC too, but that was canceled once the switch to Platinum occurred which implies they're treating Rising as if it was any other game at Platinum, which would mean no handheld version.
As for ZoE HD that is indeed bizarre. It could be a variety of reasons from Konami not wanting to be pressured into doing a PS3/Vita bundle at launch, Bluepoint not being able to get the games running on Vita, an innocent lack of attention, or yes, even fear that it wouldn't be worth Konami's time and money to port to Vita.
I don't think you're following, I'm not saying Rising was canceled for Vita or anything, I'm just saying your qualifiers for outright dismissing it originally (outsourced, no Fox engine) are entirely irrelevant bevause they had mothing to do with the original everything-Kojipro-on-Vita line. Personally, I think Kojima's initial comments were taken too literally (as he didn't even really say all their future games would see Vita ports) but some degree of platform reevaluation taking place wouldn't surprise me either. I mean come on, Vita's prospects today are a whole lot different than they were in June 2011.
If ZOE HD Vita was shelved, it's really down to market conditions and not much else. Bluepoint didn't even touch MGS HD Vita either, so I'm not sure why you'd bring them up as a possibility.
You should see the make-up sex.Watching Takao argue with his nega-self is really great.
About Vita, I think that Sony hardwares have the chance to get third party support in the long terms also if they are performing way worst than the competition.
We saw that they use to propose expansive top-tech hardwares that aim at an "adult" demographic target age, very interested in tech spec probably more than software experiences, interested in small niche games.
Than, later in the life cycle, after few big titles, a price drop and so on, they are able to enlarge the user base, creating an active environments ready to receive also bigger softco efforts (big budgets titles and so on)
Sony is able to do this especially because they can afford to sell at a loss for years their hw, first of all, and because their first party presence is not so overwhelming over third party usual products
Just one thing: Vita third parties support is nowhere near PSP and PS3 support during their first months, or announcement they got before the launch. I mean, people knew PS3 would have had FFXIII, RE5, DMC4, MGS4 even before it was released; as for PSP, there were games like Crisis Core, Monster Hunter and GTA in the pipeline.
Vita has nothing really close to that. It doesn't even have the title that helped the predecessor to succeed.
How did they rest of Platinum games open? Is this the worst?
That's one of the reasons why I think that it's too early to say that Vita will gain the momentum later in its lifecycle as PSP and PS3 did (in Japan, with different results and so on). I also explained why I think that it's also way too early to think that it will follow GC destiny.
When can we say it? I know its early, etc., but things are not getting better- I would argue that as the 3DS continues to build its userbase and software advantage, things are only going to get worse.
I've yet to see one compelling, somewhat feasible reason that Vita will ever recover besides "wait for unnamed mega blockbuster X"
When can we say it? I know its early, etc., but things are not getting better- I would argue that as the 3DS continues to build its userbase and software advantage, things are only going to get worse.
I've yet to see one compelling, somewhat feasible reason that Vita will ever recover besides "wait for unnamed mega blockbuster X"
Well at least I think that we should wait until:
third parties let PSP die = where they'll put their "ex-psp" efforts? All on 3DS? Part on 3DS and PS3? Will Vita get some "PSP-love"?
Sony cut the price = this could open the console to another demographic (of course, they'll need also the right software, but they could try to money hat some sort of third party esclusive as Nintendo did, to launch the more accessible console with an important title...)
Sony rebrand the console= with PS3 slim they not only cut the price (if I remember correctly they did another cut before the slim, am I right?) they also re-brand the console (with new price but also shape, colors, software and advertising), and we knoe that new models for handheld could be effective (at least in Japan)
Third parties "PSP" big titles status: a lot of crucial games that was succesfful on PSP have yet to be announced for their next iterations; is MHPortable dead and will they go ahead just with the "Numbered" part of the series? Will we ever have a real KH 3? Will God Eater be a PSP esclusive and will GE2 be the last title in the series? Will Phantasy Star be only MMORPG or will it have also "local multliplayer" iterations? Is Dissidia dead, or will it be on 3DS or...?
I think that we'll have to wait at least one year starting form now, to fully understand how the third party support will be on Vita for real, in my opinion, because I think that the vast majority of those questions will have a firm reply/answer
Do you really think TGS will have some big announcements for Vita? As someone pointed out a few days ago, it's not TGS itself, but weeks before the event, where many games are announced on magazine. TGS is happening in two months, we should start seeing something.
By the way, Nintendo will probably steal the show once again this year, like they did last September where they show a lot of third-party exclusives and many first-party new games.
third parties let PSP die = where they'll put their "ex-psp" efforts? All on 3DS? Part on 3DS and PS3? Will Vita get some "PSP-love"?
The only game right now that has any chance of saving the Vita in Japan is Soul Sacrifice, but its future as far as the rest of the world goes looks very, very bleak.
Would Sony allow the Vita to survive as a Japan-only handheld, assuming it manages to succeed there?
The other recurrent Vita recovery theory I've seen, including from some people here who should be too smart to believe it, is that third parties will suddenly decide to give the system some dramatically improved level of support once the installed base crawls to some arbitrary number - say, five or six million worldwide - that's still a fraction of what exists on other platforms. Never mind that this has never happened before...
Frankly, out of all those factors you listed, the only one that possibly addresses the big major Vita problem- a lack of compelling, system driving software- is the big PSP titles. Of course, by far the biggest piece of software is already on the 3DS.
I'm not seeing it. Just hoping that 3rd parties ignore the 3DS userbase and develop for the Vita strikes me as very wishful thinking and ignoring the reality of the market today.
It's not a spectacular line-up, uh? It is possible to say they have basically nothing on Vita.
Do you really think TGS will have some big announcements for Vita? As someone pointed out a few days ago, it's not TGS itself, but weeks before the event, where many games are announced on magazine. TGS is happening in two months, we should start seeing something.
By the way, Nintendo will probably steal the show once again this year, like they did last September where they show a lot of third-party exclusives and many first-party new games.
Well, Vita is getting some PSP-love level third party support. The problem is that they're all low-tier titles (Nippon Ichi, Gust), with few exceptions, that are only low/mid-tier titles (e.g. Persona, Gundam, Hatsune Miku).
Another problem is that some software house are shifting toward 3DS, such as Atlus (yeah, it was nice on DS as well, but not during the first 3 years or so), Falcom has confirmed Kiseki will arrive, Capcom which on DS was not a relevant presence. Furthermore, some PSP titles are selling nicely on 3DS: Miku, LBX, MH. That's not good for Vita.
One question: why we can imagine that Nintendo is just hiding the non-existent third party support until next fall, while Vita should already have shown its Xmas lineup?
10. Hatsune Miku -> There is a 3DS installment, has a Vita installment also been announced?
If we take 300k as a barometer for large, here are the franchises that were large on PSP last generation, excluding Sony first-party stuff:
1. Monster Hunter -> 3G on 3DS, 4 on 3DS
2. Dissidia / Crisis Core / Type-0 -> No followup yet (Theatrhythm is also a FF spinoff, on 3DS)
3. Metal Gear Solid -> No followup yet (Ports on Vita and 3DS)
4. Kingdom Hearts -> KH DDD on 3DS.
5. Phantasy Star Portable -> No followup yet Phantasy Star Online 2 on Vita, no direct successor announced
6. God Eater -> No followup yet God Eater 2 on PSP
7. Mobile Suit Gundam / Super Robot Wars -> Gundam games on every platform, someone more knowledgeable would have to say which are actually comparable Entries on Vita/3DS in the Battle series, SRW quasi-announced for Vita
8. AKB -> AKB & Me on 3DS Unrelated release (different publisher, and game style) on 3DS, no direct successor announced
9. Musou -> Musou games are on every platform, someone more knowledgeable would have to say which are comparable. Entries on both Vita and 3DS.
10. Hatsune Miku -> There is a 3DS installment, has a Vita installment also been announced? 3DS spinoff, Vita main series entry with delayed PS3 port
11. Power Pro Baseball -> ??? Vita
12. Little Battlers -> Port/expansion/sequel on 3DS and PSP, right? Expanded port for 3DS for first game, PSP/Vita for Sequel
13. Tales -> No followup yet, series seems at home on PS3. Ports on both 3DS (Abyss) and Vita (Innocence). Port for 3DS (Abyss), remake for Vita (Innocence).
Those are the only franchises that cracked 300k. I should stress that 300k is an arbitrary number, a list for 200k would be slightly different, or 150k, or 350k, or 250k. I was just trying to evaluate the idea that PSP software support may have shifted to 3DS versus it still being "unclaimed" and open for the Vita's taking.
One question: why we can imagine that Nintendo is just hiding the non-existent third party support until next fall, while Vita should already have shown its Xmas lineup?
If we take 300k as a barometer for large, here are the franchises that were large on PSP last generation, excluding Sony first-party stuff:
1. Monster Hunter -> 3G on 3DS, 4 on 3DS
2. Dissidia / Crisis Core / Type-0 -> No followup yet (Theatrhythm is also a FF spinoff, on 3DS)
3. Metal Gear Solid -> No followup yet (Ports on Vita and 3DS)
4. Kingdom Hearts -> KH DDD on 3DS.
5. Phantasy Star Portable -> No followup yet
6. God Eater -> No followup yet
7. Mobile Suit Gundam / Super Robot Wars -> Gundam games on every platform, someone more knowledgeable would have to say which are actually comparable
8. AKB -> AKB & Me on 3DS
9. Musou -> Musou games are on every platform, someone more knowledgeable would have to say which are comparable
10. Hatsune Miku -> There is a 3DS installment, has a Vita installment also been announced?
11. Power Pro Baseball -> ???
12. Little Battlers -> Port/expansion/sequel on 3DS and PSP, right?
13. Tales -> No followup yet, series seems at home on PS3. Ports on both 3DS (Abyss) and Vita (Innocence).
Those are the only franchises that cracked 300k. I should stress that 300k is an arbitrary number, a list for 200k would be slightly different, or 150k, or 350k, or 250k. I was just trying to evaluate the idea that PSP software support may have shifted to 3DS versus it still being "unclaimed" and open for the Vita's taking.
Also: we have an important precedent, last September Nintendo conference, where a lot of new third parties games were announced. This never happened recently for a Sony system.
I would say that it happened to the PSP:The other recurrent Vita recovery theory I've seen, including from some people here who should be too smart to believe it, is that third parties will suddenly decide to give the system some dramatically improved level of support once the installed base crawls to some arbitrary number - say, five or six million worldwide - that's still a fraction of what exists on other platforms. Never mind that this has never happened before...
I think that they would/should re-push it during Xmas period (if there is no other big Capcom title coming out for 3DS), with a The Best/Reprint edition (or with the hypotetical International version if - I doubt - they'll decide to publish the game also for the West)
Stable as it is now, I think that they can sell very well with this kind of move (especially looking at the results of previous portable iterations of the brand and their respective Best/Reprint versions), especially if they' close a deal with Nintendo for possible bundles with the 3DS XL (or also the Circle pad pro XL version)
Before "because of Monster Hunter" is brought up, only a fraction of those games are Monster Hunter clones, so it is not like everyone was throwing themself on that wave.
Vita's entire Japanese launch lineup was announced at TGS. I don't believe we knew of a single game there prior to that event.
Was it the Samurai Warriors series that appealed strongly to women due to the drama in the games, or was it another Musou styled game?
Capcom's Sengoku Basara has a large female fanbase. I'm not sure of Koei's stuff though.
Ah yes, that's the one. Was the last one the 3? Is there a PSP game?
Because 3DS is showing to be a viable system for third parties, with a lot of titles in the pipeline (Bravely Default, Project X Zone, Monster Hunter 4, E.X. Troopers, Professor Layton vs. Phoenix Wright, Inazuma Eleven Go 2, Samurai Warriors Chronicles 2nd...)?
Also: we have an important precedent, last September Nintendo conference, where a lot of new third parties games were announced. This never happened recently for a Sony system.
I would say that it happened to the PSP:
2004 = 13 games
2005 = 54 games
2006 = 74 games
2007 = 48 games
2008 = 69 games
2009 = 189 games
2010 = 222 games
2011 = 135 games
Before "because of Monster Hunter" is brought up, only a fraction of those games are Monster Hunter clones, so it is not like everyone was throwing themself on that wave.
Sorry, I intended about yesterday's discussion about: Vita VS Wii U misterious third party support.
I would definetly buy a copy if it comes to Europe. I wonder if a western version would be able to sell more than 500k (between US and Europe) though.
Capcom's Sengoku Basara has a large female fanbase. I'm not sure of Koei's stuff though.
I would say that it happened to the PSP:
Before "because of Monster Hunter" is brought up, only a fraction of those games are Monster Hunter clones, so it is not like everyone was throwing themself on that wave.
I realize this is completely pointless because you keep ignoring these posts, but Iwata confirmed himself that Japanese 3rd party games will be announced later
I don't know why you are being so difficult on this. If you truly believe that the Japanese 3rd party launch window lineup is going to consist of Ninja Gaiden, Tekken, and Tanks!, I don't know what you are thinking.
Why should we think that it's impossible that Xmas third party lineup for Wii U will be so weak, and think that it's almost sure that Vita's one will be a failure?
I would say that it happened to the PSP:
2004 = 13 games
2005 = 54 games
2006 = 74 games
2007 = 48 games
2008 = 69 games
2009 = 189 games
2010 = 222 games
2011 = 135 games
Before "because of Monster Hunter" is brought up, only a fraction of those games are Monster Hunter clones, so it is not like everyone was throwing themself on that wave.
In regards to people saying "Monster Hunter Clones" there only really was 2 of them on the PSP.
The terrible Lord of Arcana by Square Enix
and
God Eater by Bandai-Namco.
Now if you want a real "clone" that would be Hunter Blade by some Chinese company. Who just went and ripped a bunch of shit from the PSP version through reverse engineering.
People who try to say Phantasy Star also falls under that category forget to realize that series has been around longer than Monster Hunter. Id have to say Lord of Arcana might be closer to Phantasy Star than Monster Hunter really. Same goes for the latest Lord of Apocalypse and Ragnarok on the VITA.
Project Mirai (Chibi Miku) =/ Project Diva (Regular Miku)
And yes, there is a Project Diva game coming out this August, which should perform better than Mirai.