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Jay Wilson moving on from Diablo III

Yeah....Diablo III was a decent game on it's own, but unworthy of the "Diablo" name.

Jay had a lot of good ideas, and I loved his initial presentations of the Diablo III concept 5 years ago....but...the final product did not live up to my (possibly unrealistic) expectations.
 
Doesn't matter what the hell his track record is since his departure, he is one of the major reasons the Diablo series was so praised and so successful. Without his help, Diablo 3 wouldn't have been near as anticipated as it was, and possibly wouldn't have been made, and the pieces of shit grasping for straws to insult him may not even have jobs right now if that were the case.

and lets face it if the game was similair to diablo 2 people would bitch they didnt try new things. blizz cannot win either way. valve are gonna have the same problem with half life 3 too. fan boys hype up the names too much and will be dissapointed no matter what.

just like gaf with torchlight 2 its an ok game but i would rather play diablo 3. sorry but getting set armors and other crap flying out of every other enemy is boring.
 
You're wasting your time Ammo...

The game is better now than D2 at the same stage but eh... People played years of LoD 1.11+ and just forgot I guess

I for one am glad I don't have to plvl a char because "I made a mistake" or to "try a new build"

Or rerolling the same class because that one weapon you got doesn't work with your build
 
I stated earlier that they did. Quite a while ago, actually. Battle.net is pretty much being redesigned from the ground up for Heart of the Swarm.

After the way Dustin Browder and Mike Morhaime were embarrassed at IPL5, you better believe it.
tell me more.
 
I like the general idea behind D3's skill system, but the implementation makes specialization meaningless, especially with the lack of unique skills granted by gear, and most of the skills and their variations are completely useless.
 
Well, it's not a system from a rpg yes, more a perk based system from an action game.

I don't dislike it tbh, it has some good things, but is as deep as a spit on the street.

And what action hack and slash game has huge cooldowns for skills?
What depth was there when a majority of the skills were so unbalanced that there were no point in using them?

There are so many counterintuitive issues in D3 in relation with its genre of Dungeon Crawler, Hack & Slash, and RPG, that D3 is the worst of its kind.
 
i wonder how many people are still actively playing diablo 3 nowadays. would be interesting to see numbers. ive searched for it myself, but the only articles popping up are ones from around summer 2012 stating that there had been a massive decline. That was 8 months ago.
 
I got about 200 hours out of it. It was alright, nowhere near the level of quality and fun that Diablo 2 was, but I'm sure as shit happy to see that idiot done with the game. Maybe now they can actually make the game fun to play like D2 was.
 
tell me more.

He might be referring to this:

http://kotaku.com/5903162/disconnec...t-league-finals-has-fans-shouting-we-want-lan

Disconnect at the Global StarCraft League Finals Has Fans Shouting “We Want LAN!”

bowder.jpg
 
You're wasting your time Ammo...
Eh, as someone who still plays the game, I feel compelled to say something. I'm not looking for a discussion, because everyone has their opinions set in stone about this game.

Regardless, it's pretty irritating to see lies established as truth solely because they're repeated often enough.
 
Worst game ever to have Diablo as it's title. I don't think I'll ever go back to it. Diablo 2 on the other hand I definitely will revisit that game again soon. Funny how PVP still not in the game, so much freaking fail.
 
glad to see him move on and hopefully someone else can turn the ship around.

my biggest complaint is that the items are generally terrible and legendary items don't drop frequently enough.

like in Diablo 2, you'd farm bosses and were basically guaranteed to find a set or unique item each time.

in Diablo 3, 99.9% of items i find are vendor trash ... and any time i do happen to find a legendary, its garbage because there's such a wide range of possible stats on them ...it just varies way too much, and there's an obvious slant towards crappy stats to boot.

and i hardly ever find set items ...its just ridiculous. makes me not want to make other characters because gearing up is too much of a pain in the ass.
 
The problem with Jay Wilson was evident in one of his pre-release posts where he called Diablo an action game. He and his team (I think it is too easy to just lump all the disappointment on Jay) completely forgot the other half of the genre name.
 
tell me more.
During the GSL finals that were being held in Las Vegas as a part of the IPL tournament, Mike and Dustin were both in attendance, front and center.

The connection to Battle.net was lost in the middle of an intense, important game. During the "Disconnection Countdown", the camera routinely panned back from the "Lost Connection to Battle.net" game screen and Mike Morhaime/Dustin Browder nervously conversating back and forth. The game was unable to be reconnected and continued, forcing a re-game.

It was almost too perfect. Just too, too perfect. Complete egg on their face to the hundred thousand people watching on Twitch and every single player and viewer in the Vegas audience.

I believe the crowd began chanting "WE WANT LAN", though my memory of the whole thing is a bit fuzzy.

He might be referring to this:

http://kotaku.com/5903162/disconnec...t-league-finals-has-fans-shouting-we-want-lan

Disconnect at the Global StarCraft League Finals Has Fans Shouting “We Want LAN!”

bowder.jpg

Yes, thank you. That picture is God damn perfect.
 
legendary items don't drop frequently enough.
Two days ago I found 5 legendaries in an hour.
and i hardly ever find set items
A week ago I had 3 set items drop in an hour, one of which helped me obtain an achievement for wearing, or, in my case, finding all the pieces of a set.

Sorry for your bad luck.
 
You're wasting your time Ammo...

The game is better now than D2 at the same stage but eh... People played years of LoD 1.11+ and just forgot I guess

I for one am glad I don't have to plvl a char because "I made a mistake" or to "try a new build"

Or rerolling the same class because that one weapon you got doesn't work with your build

Same stage ? Better ? What are you talking about ? PvP was added few days ago almost a year after release, game population is basically dead and most of fans hate the game. Amazing success.

Two days ago I found 5 legendaries in an hour.

A week ago I had 3 set items drop in an hour, one of which helped me obtain an achievement for wearing, or, in my case, finding all the pieces of a set.

Sorry for your bad luck.

And how much of set items and uniques were found before level 40 ? Because i started recently playing D2 again ma amazon is lvl 45 (which is even less than lvl40 in D3) and i have 5 set items and 6 uniques.
 
I'm not sure if D3 can be turned into a real Diablo game.

There's a ton of cut scene content that needs to be cut. At least one boss probably needs to be completely redesigned. A whole new itemization system. And that's just what I remember from the first few times I played through.

The D3 expansion almost needs to pull a Cataclysm and replace a lot of the pre-expansion content.

Whats wrong with the cut-scenes? (are you talking about CG or ingame?)

Imo it needs alot of help in the music department as well...the majority of the tracks are forgettable and thats just not right at all for a Diablo game.
 
Two days ago I found 5 legendaries in an hour.

A week ago I had 3 set items drop in an hour, one of which helped me obtain an achievement for wearing, or, in my case, finding all the pieces of a set.

Sorry for your bad luck.

5 legs in an hour is extremely rare. i've played the game for 100s of hours ...the drop rates suck as do their quality 99.9% of the time. unless its just my account that's flagged for garbage drop rates and quality of drops.

if i spent the same amount of time playing Diablo2 as i did Diablo3 ...i'd have every D2 character (including expansion pack characters) wearing pretty well best in slot items. in Diablo3, i have 1 character wearing very good items ...but not really best in slot. so to me its obvious that the items (drop quality and frequency) suck in D3.


btw, a couple days ago i had two legs drop from the same elite mob. blew my mind, because of how extremely rare that is ...but anyway, after IDing, of course, they sucked terribly. but i knew that was gonna be the case before i even ID'd them.
 
I don't get how most of you can have played 70 hours of something and hate it. Why didn't you stop after 3 hours?

Finished normal easy derp mode that I was forced to play through, not much good loot dropped other than the forced first time killing boss low low level rares. On to the next difficulty and if gaf is correct there will be nice drops.

Ok beat this difficulty, there was worse drops. The bosses didn't drop rares like they did the first difficulty. Am I doing something wrong, well at least I'm a higher level. I got some new abilities out of it. I can't wait until I'm 60 and start the "Real Diablo 3 experience (TM)."

Ok I'm finally in inferno. Time to get the real drops.

Wow witchdoctor is crap I'll level Demon Hunter to 60, one second.

(Days later)

Ok I'm farming act 1 a lot but the drops are still bleh, I bet the better drops are act 2, it's always seeming like I'm one level lower than the real game.

(Months later)

Haha turns out the items are just boring, and you need the planets to align for the item to be pretty good. I have all classes at 60 and I still have a hard time getting that planet aligning roll of every possible thing that rolls to work for any of them.

I should have bought D2. I was expecting D3 to be at least on par with it, or Titan's Quest. This was my first Diablo experience, I liked Titan's Quest more.
 
Irrelevant.

Neat.

I don't have anymore questions.

I don't get how most of you can have played 70 hours of something and hate it. Why didn't you stop after 3 hours?

Because you can't review RPG or ARPG by playing it 3 hours. It's "Oblivion Effect". You play long hours sometimes even 100 or 200 because you know that there will be finnaly good thing about this game and game will click with you.

Especially when game like Diablo2 had best gameplay at the end of those xxx hours.
 
I just laugh at people who think a permanent, complex talent system is the best.

Everyone just follows guides and min-maxes their characters anyway. Yeah, that's super hardcore,

I love D3s talent/skill system. Hate everything else.
 
You're wasting your time Ammo...

The game is better now than D2 at the same stage but eh... People played years of LoD 1.11+ and just forgot I guess

I for one am glad I don't have to plvl a char because "I made a mistake" or to "try a new build"

Or rerolling the same class because that one weapon you got doesn't work with your build

There were no mistakes because you could always just level up and put 1 more point into something else. What was great about the skill system in D2 is that it allowed you to specialize in the spells you thought were cool. Maybe they weren't the "best" spells but who cares? We're playing the game for fun, or at least I was. Diablo 3 completely ruins this. You can see everything in one playthrough.

I just laugh at people who think a permanent, complex talent system is the best.

Everyone just follows guides and min-maxes their characters anyway. Yeah, that's super hardcore,

I love D3s talent/skill system. Hate everything else.

If you follow a guide that's your choice. I never followed a guide and tried various builds myself for fun. I made multiple characters in D2, which was fun. In D3 you don't have to do that. You level up and you're done.
 
I'm still butthurt about Deckard Cain being killed off so unceremoniously by such an insignificant character.



Also, that video is the greatest thing ever.

I'm still butthurt that Diablo 1 was retconned so much. In Diablo 1, you are suppose to be a stranger who come to town and save it. Not the goddamn prince.

I just laugh at people who think a permanent, complex talent system is the best.

Everyone just follows guides and min-maxes their characters anyway. Yeah, that's super hardcore,

I love D3s talent/skill system. Hate everything else.
Everybody? I choose my skills for what I like. Never reset, never check guides, never do any of that. I play for fun and I want my character to be mine, not a min max steroid junky.
 
thing i liked best about Diablo3 was the combat ...it just felt great. nice weighty feel, nice impact ...some cool skills. i really like that aspect of it ...which is a huge part of the game, which is why i played it so much.

i just wish the items were better/ better drop rates , etc. the items are the main issue for me.
 
Two days ago I found 5 legendaries in an hour.

A week ago I had 3 set items drop in an hour, one of which helped me obtain an achievement for wearing, or, in my case, finding all the pieces of a set.

Sorry for your bad luck.

How many items You've found in last two weeks that pushed You to make new build/new class with it?

Have You tried to replay the game since You've reached 60? Because i've tried with Barbarian and i was so frustrated by not being able to choose skills by myself [and my main class was Monk]. I felt like they threat me as a braindead, who cant decide what is fun and how to build my character based solely on descriptions.

Also they havent even mentioned in 1.0.7 patch notes how is progress going on performance issues they have since beta. After 8 months from launch and a year of beta they should be able to fix that i think.

This game cant be defended, because its not only lacking in content, it is unbalanced, but it is literally broken as aRPG.

I can understand that people who dont play loot based games have fun with it, because You can clearly play it for long hours [5 classes, 4 difficulties etc] and can get more playtime in comparison to something like Heavy Rain or Dishonored for almost the same price, but thats not really the point, because there are games that are cheaper or even free that do the same.
 
thing i liked best about Diablo3 was the combat ...it just felt great. nice weighty feel, nice impact ...some cool skills. i really like that aspect of it ...which is a huge part of the game, which is why i played it so much.

i just wish the items were better/ better drop rates , etc. the items are the main issue for me.
I agree, Diablo III "felt" perfect, in a way I was sorely missing from Torchlight II.
 
Guys, you're missing the point. You can still do that with D3s skill system.

It's the items that squander the potential of the system. They provide no flexibility or fun. The system itself is great. It's the fact that everything is based on weapon dps and the items don't have any abilities or cool effects that limit it.

Oh, and no putting in stats. Severely cripples any experimenting.
 
Two days ago I found 5 legendaries in an hour.

A week ago I had 3 set items drop in an hour, one of which helped me obtain an achievement for wearing, or, in my case, finding all the pieces of a set.

Sorry for your bad luck.

I played for 3 and a half hours around 2 or 3 weeks ago. I didn't even find something that approached an upgrade, much less a set item or legendary.

This is all circumstantial, and rng obviously can be with you or against you. But I came away from D3 with the opinion that the loot still needs a tremendous overhaul, its dull and uninteresting, and the item hunt just is not worth the time. This was my opinion months ago, and my last foray did nothing to show things got better.

TL2 goes to the other extreme - you are literally showered with uniques and set items. There's a middle ground both those games needed to find.
 
I should have bought D2. I was expecting D3 to be at least on par with it, or Titan's Quest. This was my first Diablo experience, I liked Titan's Quest more.

Soon.

http://www.grimdawn.com/forums/showthread.php?t=5796

Guys, you're missing the point. You can still do that with D3s skill system.

It's the items that squander the potential of the system. They provide no flexibility or fun. The system itself is great. It's the fact that everything is based on weapon dps and the items don't have any abilities or cool effects that limit it.

Its also the fact that skills are mostly boring, and are non permanent, which was a PVP thing, but since PVP is dead, the whole design is dead. Diablo 2/Torchlight 2 system is better.
Titan quest is better than those 2.
And Path of Exile is the best.
 
There were no mistakes because you could always just level up and put 1 more point into something else. What was great about the skill system in D2 is that it allowed you to specialize in the spells you thought were cool. Maybe they weren't the "best" spells but who cares? We're playing the game for fun, or at least I was. Diablo 3 completely ruins this. You can see everything in one playthrough.



If you follow a guide that's your choice. I never followed a guide and tried various builds myself for fun. I made multiple characters in D2, which was fun. In D3 you don't have to do that. You level up and you're done.

Strange that you didn't like D3. You're exactly the casual audience it tried to capture.
 
I've been playing some D3 recently after a hiatus (was getting my ass kicked by Inferno before it was balanced out). It's been pretty fun; Monster power is a very cool addition. I've never played D2, but I agree that some more items with cool effects would kick D3 up a few notches.

Wait, I mean, uhhh, "this game is absolute shit, right guys?"
 
Although this is a very good thing, the damage is already done. I can't see myself being seriously interested in D3 again. Pvp is going to be a trainwreck if it ever even comes out.
 
Only thing that will get me to jump back into this is a content expansion. Played through about 2.5 times before getting bored enough to quit (which is like a kind of bored beyond normal human understanding). It's a bummer they made so many fixes after I got tired of the content. Never got any good loot except when I used the stupid auction house (gold only, would never waste money on that shit).

Have they added the ability to start at a higher difficulty with a higher level character? I have zero interest in leveling up a character through multiple playthroughs to get to the "good stuff."
 
I bought the game,the first week unplayable with the mighty Error 37. Played it when it worked properly,then came the end of the game. After that i did not touch anymore i finished it and did not bother to play other classes. After TOR this is my second dissapointment. I have more fun now with Torchlight 2 and Path of Exile. Also looking forward to Grim Dawn.
 
thing i liked best about Diablo3 was the combat ...it just felt great. nice weighty feel, nice impact ...some cool skills. i really like that aspect of it ...which is a huge part of the game, which is why i played it so much.

i just wish the items were better/ better drop rates , etc. the items are the main issue for me.

Yeah, agreed. I loved the barbs attacks in particular, bone-crunchingly great. D3 nailed the combat, thats for sure.
 
Guys, you're missing the point. You can still do that with D3s skill system.

It's the items that squander the potential of the system. They provide no flexibility or fun. The system itself is great. It's the fact that everything is based on weapon dps and the items don't have any abilities or cool effects that limit it.


Do what ? Specialize ? Specialize in what ? DPS, DPS or DPS ?

Items are just byproduct of complete removal of character progression system which is tied to skills and their damage scaled of weapons. It's a circle. They should scrap it. Rewind to skill tree with levels redo stat points to work differently and then with that base redo items and their characteristic. And then when you have all that making uniques and set items characteristic encouraging people to build various builds which work on different mechanics.

They could have respec like in D2. Once every dif level for each character.

And also make uniques and set items for low lewels from starting def.
 
Seems to me that Blizzard wasn't happy with the negative fan reception of Diablo III, and quietly but firmly decided that Jay Wilson could no longer be directly associated with the franchise, spinning it as Jay deciding "on his own" to move on to a different area within the company.

I'd prefer that he be removed from Blizzard altogether. People like him shouldn't be in the videogame industry.
 
Well now that he's gone, maybe people will play 107 and suddenly think it's good just from the placebo of his absence, just like how many things have been changed since May but people still parrot as the truth, no matter how many times it's been refuted.

Case in point.

Remember how you posted half of this list in the PVP thread recently posted here and it was basically shot down, point by point, as having since been changed or never going to happen? Yeah.

ps: Auction House is far superior to trading. I have no free time to haggle over bullshit. Let me find what I want, and you can buy what I sell or don't.

How does that make the complaint invalid?
 
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