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Jay Wilson moving on from Diablo III

Seems to me that Blizzard wasn't happy with the negative fan reception of Diablo III, and quietly but firmly decided that Jay Wilson could no longer be directly associated with the franchise, spinning it as Jay deciding "on his own" to move on to a different area within the company.

I'd prefer that he be removed from Blizzard altogether. People like him shouldn't be in the videogame industry.

Well insulting the ancient director of the Diablo series who critique your game by saying "Fuck that loser" do not make you a PR favorite either.
 
a couple days ago i had two legs drop from the same elite mob. blew my mind, because of how extremely rare that is ...but anyway, after IDing, of course, they sucked terribly. but i knew that was gonna be the case before i even ID'd them.
I don't have anymore questions.
How many items You've found in last two weeks that pushed You to make new build/new class with it?
Surely you understand that you keep changing the complaint and moving the goalposts?

"I never find legendaries often enough!"
response
"I never find GOOD legendaries often enough!"
response
"I never find BIS legendaries often enough!"
response
"I never find BIS legendaries which compel me to roll another character!"
response
"I never find legendaries IN THE SAME EXACT MANNER AS I DID IN D2!"
...

Like I said - set in stone.


Have You tried to replay the game since You've reached 60?
Yes, I have. Between the PVP blog and a few days ago I brought a Barb to 60, and is now PL10. I'm using some gimmick build and not following the WW or HOTA path.

Have they added the ability to start at a higher difficulty with a higher level character? I have zero interest in leveling up a character through multiple playthroughs to get to the "good stuff."
Get a Hellfire Ring (35% XP bonus and no Level Requirement - fresh characters can use them) and play MP10. You'll get to 10 in an hour and go from 1 to 60 in 7 hours or less.
How does that make the complaint invalid?
The point wasn't the validity of the complaint, the point is that people have complaints which they will repeatedly state over and over and over and over and over and over again, no matter how it's been responded to before. It's like he had that list ready in a TXT file so that he could copy it into any D3 thread, and refuses to change it on the basis of what has actually changed in the game since May of 2012.
 
I just laugh at people who think a permanent, complex talent system is the best.

Everyone just follows guides and min-maxes their characters anyway. Yeah, that's super hardcore,

I love D3s talent/skill system. Hate everything else.

I'd rather the game promote creativity in building, and allow for experimenting. There's 0 reason to play the same class again after you already have one at 60. Look at Path of Exile, my small time with the open beta (a while before D3 launched) had me happy trying my own style of witch. I had pets (I like pet classes in rpgs) and it was gewd. With D3 you end up tweaking to the best possible farming setup and forget the other abilities are there.

There's not much to the variety, weapon damage effects every class, there's int for wd and wiz, dex for monk and DH, and str for barb. Everyone wants some of the same things outside of the attributes. Everything just seem so limited.

Edit: To me the best thing that came out of D3 is the talking about D3 part. It's like how I talk about gaming on gaf more than playing it, but with D3 it's even more. It's like watching a wreck and talking about your experience being in the wreck with other survivors. Some people didn't notice, some people lost their dog, another group really liked the previous ride and was sad that this ride wrecked, and like me some this is some people's first time riding because they heard so much praise about this ride.
 
So is this game a trainwreck because it's not the sad Diablo 2 fans' dream or because it's a real trainwreck?

What are the sales of Diablo 3 so far? How many people still playing online (regulars)? That's the only way to mesure up the "trainwreck". My gut feeling is that it mostly disappoint the hardcore old fans, unless I am proven wrong by sales reports of course.
Real trainwreck. The auction house has been an unmitigated disaster.
 
Surely you understand that you keep changing the complaint and moving the goalposts?

"I never find legendaries often enough!"
response
"I never find GOOD legendaries often enough!"
response
"I never find BIS legendaries often enough!"
response
"I never find BIS legendaries which compel me to roll another character!"
response
"I never find legendaries IN THE SAME EXACT MANNER AS I DID IN D2!"
...

Like I said - set in stone.

o_0? It was my first post that quoted You and You still havent answered. I dont care if they changed drop rates, anyone with notepad could do that in 10 minutes, i'm asking about relevant informations about loot. Have You found something interesting except for +50dex/+5% attack speed/etc compared to the item found/bought month ago.
 
The auction house has been an unmitigated disaster.
AH is far superior to trading.

Hours spamming "WUW WUG" in chat. Hours wasted haggling people for exchanges. Hours wasted searching forum threads for stuff that you want and hoping someone finds your threads. All of this is total bullshit and I'm glad that I haven't had to do any of it in D3.
 
and lets face it if the game was similair to diablo 2 people would bitch they didnt try new things. blizz cannot win either way.
I call BS on this.

If the story and atmosphere alone were closer to Diablo 2, there would be a LOT fewer complaints (but of course the shit loot system really is the core of the issue here).

Plus the people who complain about things being too safe are not the people complaining about it making too much of a departure (those are two separate groups!).
 
o_0? It was my first post that quoted You and You still havent answered. I dont care if they changed drop rates, anyone with notepad could do that in 10 minutes, i'm asking about relevant informations about loot. Do You found something interesting except for +50dex/+5% attack speed/etc compared to the item found/bought month ago.
Your response was to my response to someone saying legendaries don't drop often enough. I counter with a personal anecdote which states that they actually do drop often enough. You then post asking me how many dropped with certain criteria. This is not the question that was being asked. This is moving the goalposts.

If you still require a direct answer:
How many items You've found in last two weeks that pushed You to make new build/new class with it?
Zero, but, in the context of the question originally being asked, that is irrelevant.

And now that I've said Zero, your response will likely be along the lines of "SEE!!! SEE!!! I TOLD YOU THE ITEMIZATION SUCKS!!!!" and you come away thinking that you've made a point when all you've done is shown is that you can always find something to complain about.
 
You're wasting your time Ammo...

The game is better now than D2 at the same stage but eh... People played years of LoD 1.11+ and just forgot I guess

I for one am glad I don't have to plvl a char because "I made a mistake" or to "try a new build"

Or rerolling the same class because that one weapon you got doesn't work with your build
Those two "issues" that you listed are actually part of the reason that D2 specifically had longevity in the first place. Reaching endgame and then starting over to try out a new build was part of the charm.

Finding some awesome drops on your farming character and deciding to build an entirely new character, even of the same class, around those drops was the phenomenal part of the experience. Growing that new character, having the character be awful until level 30, then slowly snowballing into a god as you were able to equip the weapons and armor that you had banked away before is a huge part of what made the experience compelling.

I'm curious:

Are there 'build defining' uniques in D3 now? There weren't any when I played--the gear was all just bottom line: X stat is bigger, therefore it's better.

Can you completely shut down story on different playthroughs? One of the things I loved about D2 was starting a game, and zooming through different WPs throughout the acts to hit different treasure spots--or just skipping parts entirely on new characters. D3 killed that experience, but also made you listen to the horrible story again. =O

Is multiplayer incentivized? The classes didn't seem to really play well together or complement each other.
 
AH is far superior to trading.

Hours spamming "WUW WUG" in chat. Hours wasted haggling people for exchanges. Hours wasted searching forum threads for stuff that you want and hoping someone finds your threads. All of this is total bullshit and I'm glad that I haven't had to do any of it in D3.
The problem is that, as implemented, it turns the game into an endless gold farming chore.

If they were going to implement it like this, then I think they needed to do some sort of Soulbond mechanic to keep the market from getting over-saturated.
 
I really like D3's skill system, vastly more than the character rerolling crap in D2. I think the mistakes Jay is being ousted for are the things that Blizzard actually recognizes as mistakes, i.e. the things that they've been trying desperately to fix since launch(and succeeding for the most part, but not there yet). I wouldn't be surprised if the nail in the coffin was how badly they flubbed PvP. Wasting that much time iterating on a system that was fundamentally flawed was a huge mistake - a stronger director would have canned that idea long ago. Public reception to team deathmatch was always lukewarm at best.
 
AH is far superior to trading.

Hours spamming "WUW WUG" in chat. Hours wasted haggling people for exchanges. Hours wasted searching forum threads for stuff that you want and hoping someone finds your threads. All of this is total bullshit and I'm glad that I haven't had to do any of it in D3.

I'd rather find my loot and upgrades on the corpse of the monster I just killed. That was far easier to do in D2 than it is in D3, because in D3 the game is balanced to promote the use of the ah/rmah.

That's the thing I find most distasteful about D3, and as long as the auction house is there, the loot situation ain't gonna get much better anytime soon.
 
AH is far superior to trading.

Hours spamming "WUW WUG" in chat. Hours wasted haggling people for exchanges. Hours wasted searching forum threads for stuff that you want and hoping someone finds your threads. All of this is total bullshit and I'm glad that I haven't had to do any of it in D3.

Nope.

There are other methods that could have been done for trading, but they opted the way of greed.
 
Think people are overstating how 'bad' Diablo 3 was. It wasn't a bad game.

They got one huge thing wrong: Itemization. If they made items a little more interesting and maybe Inferno slightly more approachable then I think people would be a hell of a lot happier.

The combat is still the most satisfying fun I've ever had from a ARPG. The fact that people who apparently hated it still played 60-70 hours - far more than your monies worth - attests to that fact.

Also, I think Diablo 3 was on a hiding to nothing from the beginning either way; most people that grew up with Diablo 2 have done that - grown up, and grown out of click fests and into more complex games.

Well insulting the ancient director of the Diablo series who critique your game by saying "Fuck that loser" do not make you a PR favorite either.



He was quite obviously just defending his friend who was hurt over the comments; went about it in a retarded manner, however.

The fact that everyone has jumped on this and now Jay Wilson is the apparently gaming developments Diablo equivalent - bringing evil to anything he touches - is nothing short of ridiculous and is indicative of the childish nature of certain 'fans' of games. Ignoring the fact that most of these people have probably said similar things in their lifetime, of course..
 
He meant in game cut scenes and talking. answer: Everyting
PERFECTION.

THIS VIDEO IS PERFECT.

Gawd, Metzen should never write. NEVER.

Also, I think Diablo 3 was on a hiding to nothing from the beginning either way; most people that grew up with Diablo 2 have done that - grown up, and grown out of click fests and into more complex games.
Nope.

Look at all the people still playing Torchlight 2 and looking forward to Path of Exile. And there are STILL reams of people playing Diablo 2...
 
Nope.

There are other methods that could have been done for trading, but they opted the way of greed.

Na, I will agree however that the RMAH is crap but the gold one is perfect. No worries about scamming and you can reach out to everyone playing thr game instead of the 100 people on your local server.
 
Surely you understand that you keep changing the complaint and moving the goalposts?

"I never find legendaries often enough!"
response
"I never find GOOD legendaries often enough!"
response
"I never find BIS legendaries often enough!"
response
"I never find BIS legendaries which compel me to roll another character!"
response
"I never find legendaries IN THE SAME EXACT MANNER AS I DID IN D2!"
...

Like I said - set in stone.


Yes, I have. Between the PVP blog and a few days ago I brought a Barb to 60, and is now PL10. I'm using some gimmick build and not following the WW or HOTA path.

Get a Hellfire Ring (35% XP bonus and no Level Requirement - fresh characters can use them) and play MP10. You'll get to 10 in an hour and go from 1 to 60 in 7 hours or less.

The point wasn't the validity of the complaint, the point is that people have complaints which they will repeatedly state over and over and over and over and over and over again, no matter how it's been responded to before. It's like he had that list ready in a TXT file so that he could copy it into any D3 thread, and refuses to change it on the basis of what has actually changed in the game since May of 2012.

So wrong on so many levels. That tag line isn't just for looks it seems.
 
Think people are overstating how 'bad' Diablo 3 was. It wasn't a bad game.

They got one huge thing wrong: Itemization. If they made items a little more interesting and maybe Inferno slightly more approachable then I think people would be a hell of a lot happier.

If they completely mess up the central component of the game, it is a bad game. For Diablo-style games that means the loot. If the next Need for Speed had terrible driving mechanics we wouldn't excuse them just because we thought the graphics were pretty and the music was pretty good.

Diablo 3 is a bad game.
 
I'm curious:

Are there 'build defining' uniques in D3 now? There weren't any when I played--the gear was all just bottom line: X stat is bigger, therefore it's better.
Yes.
CM wiz wants IAS/CC and Chant's. Archon wiz wants CD/CC and 666 Triumvirate.
WW barb wants IAS/CC and Echoing Fury. HOTA barb wants CD/CC and LS Skorn.
DPS monk wants Won Kim Lau to maximize lightning damage from Thunderclap. XP monk wants Inna's set.
&c.
Can you completely shut down story on different playthroughs? One of the things I loved about D2 was starting a game, and zooming through different WPs throughout the acts to hit different treasure spots--or just skipping parts entirely on new characters. D3 killed that experience, but also made you listen to the horrible story again. =O
Yes - as long as you have friends to start games for you where you want to level and to do the end Diablo fight.
My newest barb has only 25% of the total story checkpoints accessible because I skipped the rest.
Is multiplayer incentivized? The classes didn't seem to really play well together or complement each other.
Yes. CM wiz and Cyclone monk works great. WD and Monk have many effects which support multiplayer.

Archon Wiz and WW Barb are anti social builds. Things can work well with a good team otherwise.
So wrong on so many levels. That tag line isn't just for looks it seems.
Ice burn!

You do know that literally every single game has "quality", right? The question is if its good qualities surpass the bad qualities.

That's the wonderful thing about my tag - everyone thinks it means something else.

Trading items for items is better.
Too inefficient.

I'd rather not reply on the overinflated opinion that other players have of their gear to spend hours in haggling for trades. To hell with that.
 
Also, I think Diablo 3 was on a hiding to nothing from the beginning either way; most people that grew up with Diablo 2 have done that - grown up, and grown out of click fests and into more complex games.
I grew up with Diablo 2, and it's a game I still go back to every few years to play for months at a time.

I think genuinely good games stand the test of time.
 
Strange that you didn't like D3. You're exactly the casual audience it tried to capture.

First, I did like D3, but it's nowhere close to D2 or 1 in terms of fun. My playthrough's of D2 were casual in the sense that I played to have fun, not to "best the best." But that's how I play every game. Casual and hardcore has nothing to do with it. Something is either fun or it's not. The skill system and the way it's tied to weapons is simply not as fun to me than the previous systems.
 
Ice burn!

You do know that literally every single game has "quality", right? The question is if its good qualities surpass the bad qualities.

That's the wonderful thing about my tag - everyone thinks it means something else.

bondlaugh5hknn5cjso.gif
 
And how much of your game time do you spend declining low ball offers?

Will be less time waiting for someone to bid on your item, waiting for the auction to expire, then spending time looking for items you want.

Instead, you put up an item, label it like you would in a forum post "Epic Mace - Looking for 5 slot Axe with 1000+ dps".

That alone will filter tons of items out. Heck, that kind of system could even have all those restrictions as checkmarks for the auctioneer to have so they restrict bids to certain items.

There's so many ideas that Blizzard could have come up with, but they opted the lazy Copy-WoW design.
 
What did the guy do again? Why the hate?
I'm not trying to pick on you, this isn't specific to you, but you're the third or fourth person to ask that in this thread, despite it being explained several times throughout the thread in detail. There's even several huge images throughout the thread which explain some of his shenanigans. In fact, the majority of the replies in this thread are people explaining what he did.

Why don't people read the previous two pages or so before replying? I always want to get an idea of what people are talking about before posting.
 
Oh awesome, Godwin Law in effect too. Thread keeps on delivering.

Will be less time waiting for someone to bid on your item, waiting for the auction to expire, then spending time looking for items you want.
Nah. Nobody with a good market sense puts items up with an open ended bid.

Items are posted at equal starting bids and buyouts, and if it's still there the next time you log on again, relist for 20% less.
Instead, you put up an item, label it like you would in a forum post "Epic Mace - Looking for 5 slot Axe with 1000+ dps".

That alone will filter tons of items out. Heck, that kind of system could even have all those restrictions as checkmarks for the auctioneer to have so they restrict bids to certain items.
From what I've seen in D3 and on the bnet trading forums, this kind of system would result in everyone having stockpiles of garbage because their demands would filter out any reasonable offer.

Subsequently, the only way people could move anything is to set totally open bids and then cry on the Internet about how nobody wants to give anything good up in their trades. This isn't very dissimilar from D3 currently either.

I'm not seeing what's substantially better about this. Oh well.
 
I might have to give it a shot. I had a look at the skill tree and got overwhelmed with the amount of options, it kind of scared me off.

It looks complicated but it is very easy. It is just that you select nearest nodes and you work your way.

Hitler didn't personally kill millions of people but he was the one running the show. Jay Wilson is Diablo 3's Hitler.

Kind of harsh.
 
From what I've seen in D3 and on the bnet trading forums, this kind of system would result in everyone having stockpiles of garbage because their demands would filter out any reasonable offer.

Subsequently, the only way people could move anything is to set totally open bids and then cry on the Internet about how nobody wants to give anything good up in their trades. This isn't very dissimilar from D3 currently either.

I'm not seeing what's substantially better about this. Oh well.

How can you see what doesn't even exist.

The fact is that Blizzard and Jay Wilson put no thought into it and took the laziest route.
 
How can you see what doesn't even exist.
What doesn't exist?

What I have seen and continue to see on the bnet trading forum on a regular basis are people offering items up as "GODLY" which aren't BIS and asking far more gold for it than what can be found on the AH.

Now replace "gold" in that previous sentence with "in gear value" and that's what this item bartering system sounds like to me.
 
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