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[Jez Corden] Just heard Sony landed a deal with Konami for Silent Hill, Metal Gear, and maybe even a new Castlevania. 🔥

How can anyone actually be confident that Sony will have a showcase?

Insiders have been "hearing" this for 2 straight years, and have been wrong for 30 months in a row.

Have you stopped to think for a second that Sony doesn't need to have a showcase? And perhaps they are done with them? They pulled out of every gaming convention on earth for fucks sakes. But they will suddenly host a showcase?

There will be no showcase. They dont need one. Their tweeting strategy seems to be working just fine.

This is the Jim Ryan era.
Maybe because Sony is about to release the last game they've announced?

Also...2 years ago Sony was still doing shows. Literally only 2022 we didn't have showcases. We got the last one in September 2021.

There was also that Helldivers 2 trailer leak which was supposed to be a part of a show last year. Clearly they were working on something. I also remember

These showcases work and their partners like to be a part of them since they are some of the most hyped shows in the industry.

There's also the fact Nintendo is going through that year where their console is finally old and not selling as much, MS is flopping, the Activision deal has been blocked and PS5 is finally everywhere available to be bought.

It' the perfect timing for a show like this.
 
Funny right? Let's cheer when a company blocks games, so long as it's not my favorite console getting blocked. 🤡

Jersey Shore GIF by Jersey Shore Family Vacation


In all seriousness........how do you know games are being blocked?
 

schaft0620

Member
Lets say there are 60 million PS5 units and 20 million Xbox Units.
Lets say game X has an attach rate of the EXTREAMLY HIGH 5%

On PlayStation, X game sells 3 million copies
On Xbox, X game sells 1 million copies
Lets say Publisher Y makes $30 for every copy of game X sold

Game X makes $90,000,000 on PlayStation
Game X makes $30,000,000 on Xbox

If Publisher Y didn't have to make game X on one of the console brands it would save them $10,000,000

A $20 million dollar marketing deal from PlayStation would make more money for Publisher Y to make their game PlayStation console exclusive. PLUS guarantee they cover their projected Xbox sales no matter how bad the game is.

A $80 million dollar Game Pass deal from Xbox would make more money for Publisher Y to make their game Game Pass exclusive. PLUS guarantee they cover their projected PlayStation sales no matter how bad the game is.

If the game has live service elements, DLC, expansions, game X would make WAY less money on Xbox and would need even more than $80 million.


Xbox has to pay at least 5 times as much for Game Pass exclusives. An exclusive Xbox deal is bad business for everyone involved especially if $500 million gets you the entire studio. Sony knows this and they take advantage of it using a risk reducing method that has been around in console games dev for 35 years.

Xbox's only way out is to get their base to 40-60 million very active users but once they do that, it is the 360 era all over again where Xbox had these deals.
 
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Heisenberg007

Gold Journalism
Lets say there are 60 million PS5 units and 20 million Xbox Units.
Lets say game X has an attach rate of the EXTREAMLY HIGH 5%

On PlayStation X game sells 3 million copies
On Xbox X game sells 1 million copies
Lets say Publisher Y makes $30 for every copy of game X sold

Game X makes $90,000,000 on PlayStation
Game X makes $30,000,000 on Xbox

If Publisher Y didn't have to make game X on one of the console brands it would save them $10,000,000

A $20 million dollar marketing deal from PlayStation would make more money for Publisher Y to make their game PlayStation console exclusive.

A $80 million dollar Game Pass deal from Xbox would make more money for Publisher Y to make their game Game Pass exclusive.

If the game has live service elements, DLC, expansions, game X would make WAY less money on Xbox and would need even more than $80 million.


Xbox has to pay at least 5 times as much for Game Pass exclusives. An exclusive Xbox deal is bad business for everyone involved especially if $500 million gets you the entire studio. Sony knows this and they take advantage of it using a risk reducing method that has been around in console games dev for 35 years.
And that's the power of selling consoles.

The people who bought into Microsoft's narrative that "console sales do not matter" or "Xbox is not just about consoles anymore" will soon realize how important console sales actually are as they move forward in this generation.

From third-party software support to partnerships to marketing agreements to exclusivity deals to first-party games' quality and quantity: everything hinges on how many consoles you've sold.
 

bender

What time is it?
Hard to be excited about Konami announcements outside of classic game collections considering the development studios that have helmed recent projects.
 
Lets say there are 60 million PS5 units and 20 million Xbox Units.
Lets say game X has an attach rate of the EXTREAMLY HIGH 5%

On PlayStation, X game sells 3 million copies
On Xbox, X game sells 1 million copies
Lets say Publisher Y makes $30 for every copy of game X sold

Game X makes $90,000,000 on PlayStation
Game X makes $30,000,000 on Xbox

If Publisher Y didn't have to make game X on one of the console brands it would save them $10,000,000

A $20 million dollar marketing deal from PlayStation would make more money for Publisher Y to make their game PlayStation console exclusive. PLUS guarantee they cover their projected Xbox sales no matter how bad the game is.

A $80 million dollar Game Pass deal from Xbox would make more money for Publisher Y to make their game Game Pass exclusive. PLUS guarantee they cover their projected PlayStation sales no matter how bad the game is.

If the game has live service elements, DLC, expansions, game X would make WAY less money on Xbox and would need even more than $80 million.


Xbox has to pay at least 5 times as much for Game Pass exclusives. An exclusive Xbox deal is bad business for everyone involved especially if $500 million gets you the entire studio. Sony knows this and they take advantage of it using a risk reducing method that has been around in console games dev for 35 years.

This is why the ABK deal is so important to MS. They need to draw a ton of subscribers and people into their ecosystem. Right now though, its a double edged sword.
 

xiskza

Member
I'm scared about a Bloober Silent Hill

Surely Sony wouldnt support it if its total trash though, right?

Bluepoint doing Castlevania would be dope though
 
Lets say there are 60 million PS5 units and 20 million Xbox Units.
Lets say game X has an attach rate of the EXTREAMLY HIGH 5%

On PlayStation, X game sells 3 million copies
On Xbox, X game sells 1 million copies
Lets say Publisher Y makes $30 for every copy of game X sold

Game X makes $90,000,000 on PlayStation
Game X makes $30,000,000 on Xbox

If Publisher Y didn't have to make game X on one of the console brands it would save them $10,000,000

A $20 million dollar marketing deal from PlayStation would make more money for Publisher Y to make their game PlayStation console exclusive. PLUS guarantee they cover their projected Xbox sales no matter how bad the game is.

A $80 million dollar Game Pass deal from Xbox would make more money for Publisher Y to make their game Game Pass exclusive. PLUS guarantee they cover their projected PlayStation sales no matter how bad the game is.

If the game has live service elements, DLC, expansions, game X would make WAY less money on Xbox and would need even more than $80 million.


Xbox has to pay at least 5 times as much for Game Pass exclusives. An exclusive Xbox deal is bad business for everyone involved especially if $500 million gets you the entire studio. Sony knows this and they take advantage of it using a risk reducing method that has been around in console games dev for 35 years.

Xbox's only way out is to get their base to 40-60 million very active users but once they do that, it is the 360 era all over again where Xbox had these deals.
This is exactly it. It’s also why GamePass is a problem for Microsoft to a degree. The expectation is that if it’s exclusive it’ll launch day one on Gamepass, so not only do they have to pay through the nose for the game not to get a PlayStation version, but they also need to pay through the nose to offset the loss of physical and digital sales of the game because people will play it via GamePass.

At the same time, GamePass alters the value perception of a game. More and more people conditioned into wanting ‘free’ games will actually push publishers towards PlayStation as SIE have cultivated a prestige around their software and as a result, the expectation from the userbase isn’t to have day one releases of games that cost tens or hundreds of million to develop.

If Microsoft are willing to pay through the nose to get those games on Gamepass, great for the subscribers, but I don’t think they will.

For GamePass to work they need to hit a critical mass whereby the sub revenue, DLC and MTX completely offsets any expenditure on development, marketing and exclusivity deals for the most part. It may be there, it may not, but adding in more and more 1st party content adds to the pressure to make that sub number high.
 

diunxx

Member
You should re-read my post.

Microsoft has done this, wants do to this, and will do this when they grow their base. Sony is buying games. Microsoft is buying publishers.
They are doing the same think only that one can only afford games and the other can afford publishers, you can bet your ass Sony would try and buy Activision if they had the cash.
 
But Sony Fanboys said that monopolizing games is bad for the industry, what happened to that?
Sounds like these remakes/remasters would only be made if Sony approached/would fund them partially or wholly. I think that’s what they did with street fighter/FF7? That’s different than just acquiring a dev in the midst of creating games on multiple platforms, and then stopping development on other platforms. Like would these games even be made if Sony didn’t approach?
 
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And that's the power of selling consoles.

The people who bought into Microsoft's narrative that "console sales do not matter" or "Xbox is not just about consoles anymore" will soon realize how important console sales actually are as they move forward in this generation.

From third-party software support to partnerships to marketing agreements to exclusivity deals to first-party games' quality and quantity: everything hinges on how many consoles you've sold.

Tried explaining to people who said I was just "doom and gloom" that this is only going to get worse.

Momentum is a real thing in the industry.

People see the gap in console userbases and they feel it in many ways. Whether it is a couple games not releasing for a platform or not getting as much polish in 3rd party games or just all their friends owning one console rather than the other.

If a 10 year old kids friends all have PS5, he's not going to ask his parents for an Xbox and be the only one out. When his friends are playing Spider-Man 2, he's not going to ask for Starfield.

I said it before but Phil inability to produce more consoles early this year was enough reason to fire him. Even if Redfall was a great game, where is the inventory for it to sell people?
 
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