Council Pop
Member
The thought that Video Game Violence leads to real Violence is just confusing to me but You believe what you want to believe.
I can't believe that some people STILL think that if you're opposed to violent video games it means that you think video games directly cause violence.
Some people seem to really lack the capacity for critical thinking. We have a culture of violence that spans every media type and is part of our culture that we just accept. From a young age we are conditioned to associate violence with heroics, as something that is necessary for 'good' to overcome 'evil', as something masculine, as some inevitable that all men should be able to deal with etc etc. Minor violence is seen as "okay" by the state- if you get beaten up by someone in the street, see how much the police would care. Mass violence is fetishised by the media, in the same breath as it being condemned. The state crack down on illegal pornographic videos and throw people who watch them into prison, yet videos of real life murder and executions are fine, and the people who receive gratification from watching them is nothing to worry about. This culture normalises and rewards violence, and this is what 'causes' real world violence (although even then it's nowhere near that simple).
This culture of violence is caused by myriad different things, such as masculinity/patriarchy, class (the use of violence by the ruling classes to stay in that position), colonialism/imperialism and the western fetishisation of the armed forces, various historical tensions etc etc, and it's reinforced through every aspect of our culture, including popular culture, of which video games are just one sub-category. Video games don't 'cause' violence. They just contribute to a culture and ideology.
The issue with video games is that in the vast, vast majority of video games, the main way you interact with the world is through violence. It's easy to find films without any violence in, or where violence is presented as something horrific. This is changing a bit; lots of refreshingly non-violent games, and stuff like Life Is Strange is violent in parts but never condones it or rewards it. There is also the issue that violence and combat isn't necessarily the best way for gameplay mechanics to actually work. For example, I thought the impact of the story in The Last Of Us was significantly lessened by the crap cover shooter gameplay, where it could have easily been a stealth, exploration and environmental puzzle game.
But yeah, on a day like this it does seem bad taste to be celebrating a load of new games that celebrate excessive violence, regardless of the fact that they don't cause violence themselves.