The show was ruined by Flim Flinear. Okay, that's another lie, and you're probably close to giving up on this blog, so here we go. Yes, we've had to make adjustments. Yes, it's been hard and I've been depressing to be around for awhile. Basically, the Network and I had different ideas about what the tone of the show would be. They bought something somewhat different than what I was selling them, which is not that uncommon in this business. Their desires were not surprising: up the stakes, make the episodes more stand-alone, stop talking about relationships and cut to the chase. Oh, and add a chase. That you can cut to. Nothing I hadn't heard before on my other shows (apparently my learning curve has no bendy part) but frustrating as hell given our circumstances - a pilot shot, scripts written, everybody marching together/gainfully employed... and then a shutdown. Glad I was for the breathing room, but it's hardly auspicious. So back into the writer cave I went, wondering why I put up with this when I can make literally dozens of dollars making internet movies. Why I do put up with this is divided into three parts.
One: They're not wrong. Oh, we don't see eye-to-eye on everything, but wanting the first episodes to be exciting and accessible is not exactly Satanic. Being Satan is, but that's in their free time and hey, there's no judging in the Dollhouse. This kind of back and forth has happened on every show I've done, so if you liked those, chances are that was a part of why. And the need to focus on the essentials of what makes this universe tick - and which wire to cut to make it stop - really does bring up our game. So we as a staff have gone from blinking like unhoused moles to delving in with the same relish we had when we started. The show is really coming together now, in a way that I believe excites us and satisfies the Network. Of course, I have no idea if anybody else will like it, but I have the same faith in the staff, the crew and the remarkable cast that I always did. More, in fact. And what's more crucial: