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Just Cause 3's performance on console. This is unacceptable.

The question is: Is this because of bad optimization or is the game just that taxing?
Bad optimization. It was the same with Far Cry 3 on last gen consoles. Ubisoft didn't respect the performance offered by the consoles. As a result the game ran like a wet potato.

Developers need to understand what hardware is inside the consoles. And the respect the limitations. It's not difficult. If the game runs like shit, then remove some bells and whistles.

And I'm not even a game developer.
 
Mad Max had some of the worst framerate drops I've seen this entire generation, before they were eventually patched. Avalanche will get no benefit of the doubt from me on their next project, from either team.



Speaking of Black Ops 3, why the hell are the cutscenes in that game all 30fps? It's some of the most jarring shit I've seen, drops to 30 for cutscenes (even minor QTEs), then right back up to 60 for gameplay.

You can't see the extra detail in the cutscenes?
 
My dislike of Just Cause 3 goes beyond just technical limitations, but I think it runs manageable on the PS4. it gets pretty laggy in places, but its usually fine.

I just wish the game was just JC2 with better driving and shooting.
 
I played the game for a few hours/story missions but gave up in the end. Not because of the low fps or dips, (those just don't bother me unless the mini pauses are literally happening every few seconds) but because I found it too similar to JC2. Going into it, I did not expect that to be an issue as I loved JC2, and thought I was up for more of the same, but apparently I was wrong. :(
 
I am irritated by the performance, but I'm even more annoyed by the handling for motorcycles. Almost every single once feels awful to drive, with huge deadzones on steering that leads to motorcycles constantly jumping from not turning enough to turning far too much. And the way they overreact to tiny bumps in the environment makes it seem like they have no sort of suspension; even the dirt-bikes.

I actually feel as though, by some horrible miracle, they're worse than they were in Just Cause 2.
 
It's pretty fucking magnificent how good both the publishers and the devs are at destroying their consumers' good will. I loved JC2, easily one of my fav. And most played games last gen, but I'm not touching this garbage no matter what, and not because of it's state but because of the action of selling an incomplete, barely working product for full price, fuck that shit.

If someone told me I'd say that about fucking Just Cause 3 I would've died from laughter.
 
But people keep buying and supporting when do gamers take a stand and say this is unacceptable?

-shrug-

I won't buy just cause 3 nor Fallout 4 until i know Avalanche and Bethesda have made the games a solid 30fps in 99% of areas. And i didn't buy witcher 3 until they fixed it either. Not sure what else i can do.
 
Don't get mad at the devs. Publishers don't care about giving devs enough time to optimize games anymore since it doesn't affect sales. FO4 sold 12 million copies. Consumers have spoken with their wallets and they are fine with frame rate drops. That's the only lesson published have learned.



Pretty much this. Publishers wont change a thing until consumers do something about it. as long as people keep pre ordering like crazy they will keep releasing broken half finished games and patching them later.
 
Playing on the PS4 and having a blast. Noticeable frame drops when tons of explosions are on screen, but the amount of fun I'm having overshadows that. The blur doesn't bother me either. Shame it affects you so OP.

Edit: huh, shocked at comments so far.

me too... I'd even say i havent noticed it at all. god forbid some of these people grew up with an nes where frame rate issues could be used as an advantage to get by a tough spot in a game lol... I'm at least 20 plus hours in to just cause and I've never seen anything thats ruined my experience
 
I don't see the problem in those videos.

thats cause you're normal... lol like 98% of the people who buy the game. reading these negative post you'd think they speak for the world.... but sorry guys neogaf or gamers on message boards are the minority... millions will buy the game and have no idea wtf you're complaining about
 
thats cause you're normal...

giphy.gif
 
thats cause you're normal... lol like 98% of the people who buy the game. reading these negative post you'd think they speak for the world.... but sorry guys neogaf or gamers on message boards are the minority... millions will buy the game and have no idea wtf you're complaining about

Thank god we have internet advocates like you who speak for the 98%. What would we 'gamers' do without people like you bringing us back to the ground. It's nearly like we aren't normal people. Thank you average Joe for talking to us.
 
Ey lmao stop this nonsense bro, plenty of open world games run great on ps4. Its the devs, not the hardware.

See :Infamous, GtaV
A console exclusive with more time and resources dedicated to one platform so more effective optimisation. GTA V is still a last gen game, and doesn't hit a perfect 30fps on either Xbox One or PS4.

if you wanted to post the rare examples of greatly performing open world games on current gen consoles, could have picked Mad Max or Arkham Knight.
 
thats cause you're normal... lol like 98% of the people who buy the game. reading these negative post you'd think they speak for the world.... but sorry guys neogaf or gamers on message boards are the minority... millions will buy the game and have no idea wtf you're complaining about

What a strange post. It's almost as if you're offended/angry with the people who notice performance issues. I mean, I'm sure they'd rather not be sensitive to these things so they could actually enjoy the game...

But nah, I'm sure you're right and they're just complaining for the hell of it.
 
This thread is bumming me out. I loved Just Cause 2 on PC and now I'll have to skip Just Cause 3 :(

I know a good few people playing this on PC, people who can not only spot performance issues but are happy to forgo playing if the issues overly affect gameplay. All of them are enjoying the game on PC.

Make your own mind up by giving the game a try for yourself.
 
Maybe I'm being really naive here, but I feel like Sony en Microsoft shouldn't allow games that run this poorly on their systems. Sometimes I wish we had something like the Nintendo Seal of Quality for the current systems.
 
A console exclusive with more time and resources dedicated to one platform so more effective optimisation. GTA V is still a last gen game, and doesn't hit a perfect 30fps on either Xbox One or PS4.

if you wanted to post the rare examples of greatly performing open world games on current gen consoles, could have picked Mad Max or Arkham Knight.

They aren't rare examples. It is a fact that 90% of open world games have run good this gen.

How many open world games do you think there are this gen?

GTA5 - good
Saints Row 4 - meh
Far Cry 4 - good
Infamous - good
Dragon Age - good
Witcher 3 - good
Fallout 4 - meh
Watch Dogs - good
Batman - good
Mad Max - good
Sleeping dogs DE - ok
Prototype - bad
just cause 3 - bad

Am i missing anything else
 
Its really bad on PC as well. On my 2500k @ 4.0ghz and 970 its bordering unplayable for me, even with framerates close to 60fps. The frame times are shit, it stutters all over, wild fps drops to zero sometimes, just a mess.

That's just sad.

I know game releases are an important part of a company's finances, but they really need to stop releasing games that they know are incomplete.

Final Fantasy XV's launch is going to be messy as hell. We can only hope that the 4 years it's been baking in the oven on top of 6 years of production design will be enough.
 
They aren't rare examples. It is a fact that 90% of open world games have run good this gen.

How many open world games do you think there are this gen?

GTA5 - good
Saints Row 4 - meh
Far Cry 4 - good
Infamous - good
Dragon Age - good
Witcher 3 - good
Fallout 4 - meh
Watch Dogs - good
Batman - good
Mad Max - good
Sleeping dogs DE - ok
Prototype - bad
just cause 3 - bad

Am i missing anything else

MGS V - Godly
 
My dislike of Just Cause 3 goes beyond just technical limitations, but I think it runs manageable on the PS4. it gets pretty laggy in places, but its usually fine.

I just wish the game was just JC2 with better driving and shooting.

This is me.

I'm convinced Avalanche don't have an understanding what made JC2 so appealing. Thus, they tried to fix things that didn't need fixing while ignoring stuff that actually needed help.

Apart from not fixing the driving and shooting, not adding simple things like binoculars was a real buzzkill.
 
They aren't rare examples. It is a fact that 90% of open world games have run good this gen.

How many open world games do you think there are this gen?

GTA5 - good
Saints Row 4 - meh
Far Cry 4 - good
Infamous - good
Dragon Age - good
Witcher 3 - good
Fallout 4 - meh
Watch Dogs - good
Batman - good
Mad Max - good
Sleeping dogs DE - ok
Prototype - bad
just cause 3 - bad

Am i missing anything else

Witcher 3 good? Maybe after the recent patches.
 
This thread is bumming me out. I loved Just Cause 2 on PC and now I'll have to skip Just Cause 3 :(

Wait 6-9 months and then check again. It may be up to scratch technically by then. Sadly the content itself won't change. JC2 is a better game so maybe someone will mod the wingsuit into that and then we'll have the perfect game!

But JC3 has finally taught me not to buy these kinds of games on day 1. And for that, I begrudgingly thank it.
 
Maybe it goes down hill on the third large area because I put about my 12th hour in on PS4 and I'm sorry it's running pretty good. Sure I had a couple of 5 stars where for 3 seconds here and there it seemed I was getting dips to about the low 20's but I've seen much worse in my years of gaming.
I'm just not even seeing anything unacceptable in your videos.
 
This is me.

I'm convinced Avalanche don't have an understanding what made JC2 so appealing. Thus, they tried to fix things that didn't need fixing while ignoring stuff that actually needed help.

Apart from not fixing the driving and shooting, not adding simple things like binoculars was a real buzzkill.

Not that it's an excuse, but is it correct JC3 wasn't made by the same team behind JC2? I heard that team was the one which worked on Mad Max.
 
The average game on console is inappropriate when it launches. We are at an age where we have to let minor issues slide until they are fix but just cause 3 didn't even manage that. Here's hoping this leads to a decrease in preordering culture.
 
The problem is the CPU here. 4 cores aren't enough for this game. I'm running an i5 3570k @4.4 ghz (16gb of ddr3 2400) and a gtx 980 and I have the very same problem (drops down to low 40s). The question is: Is this because of bad optimization or is the game just that taxing?

I am all for pushing technology forward but if your game can't run at an acceptable level with 4 intel cores then you fucked up in the scope of the game and needed to dial something back or at least have some sliders to have the game scale to run on 4 intel cores. Games should be made to target the hardware widely used/available and have a few extra optional bells and whistles for power users. Or just say in your required specs that you need a i7 or fuck off and people might not buy your game but where is the money in that. Not to mention that this is a multiplatform release that has to run on some pretty modest CPUs in console. It seems pretty irresponsible to make a game at its core so CPU heavy in that climate. A cursory look at what went down with AC Unity should have steered them in another direction.

Either they went too large on the scope,did not make it scaleable or didn't optimize. Either way it is a total fuckup on their part and I really hope the sales suffer outside of the people who can't/won't notice performance issues. There is no helping those people. They seem perfectly willing to eat a big shit sandwich with a smile on their face. Hurr Durr Zelda ran like crap on a N64 so I am fine with poor performance. Like it wouldn't have been an even better game with good performance.
 
I gotta admit, OP, I was expecting much worse when I clicked the links.

It isn't as appreciable in YouTube footage.

The game slows to a crawl as the action picks up. It doesn't manifest as jagged, skippy gameplay like most frame-dips but as slow, 'did someone input a moon gravity cheat code?' gameplay.

I mean, how could you describe this video as portraying anything other than an awful frame-rate? Aiming is impacted. Any sense of fluidity the gameplay has goes out of the window. And that video isn't even as bad as it gets; if you attempt the objective of the game and try to blow up a base you will encounter drastic dips in performance.

And the Xbox One version is worse than this.
 
  1. Wait one year
  2. Buy the Complete Edition (TM)
  3. Pay half the price
  4. Play the game, not the beta

Exactly this !!

Often it is enough to wait 3-6 months to get the game for half the price and get the first 3-4 patches which fix most of the stuff.

But never buy day 1
 
Don't worry OP, i'm sure they will release a patch in 6 months making everything much smoother.

This current industry trend of release first and patch later is the worst part of gaming i've seen yet.
It's almost as if they know consumers will not do their homework and just blindly buy their product at release regardless of the state it's shipped in.

If there's anyone to blame for day one technical messes it's the people who keep enabling that behavior.
 
MGS V - Godly

Yeah, i forgot about MGSV =X

Witcher 3 good? Maybe after the recent patches.

Well yeah, i'm talking about current performance, which is shitty how i have to differentiate between launch and now, but that's how it is.

I also forgot Dying Light which had framepacing issues at launch that have been fixed.

It's almost as if they know consumers will not do their homework and just blindly buy their product at release regardless of the state it's shipped in.

If there's anyone to blame for day one technical messes it's the people who keep enabling that behavior.

"Don't blame the company for pushing crappy practices, blame the consumer for buying the product!" Classic corporate apologist speak.

I make sure to wait before i get a product, to see if developers have earned a sale. But many people aren't anywhere near savvy or educated enough to go to Digital effing foundry and look at a tech review to make sure the game didn't shit the bed before they bought it.

It seems people still have a viewpoint that developers will in general actually put in effort to make a game actually have decent performance when it comes out. Crazy thoughts obviously.
 
How far in are you?

Its starts to get taxing the further get in as shit escalates more and more and so does the performance issues

I think maybe 60% of the way through. If it starts ramping up a lot more near the end and causes it to fall apart, then I'll agree that's unacceptable.
 
Only watched the first video but that looked pretty bad unless something happened in the encoding or capturing. The game literally pauses 20 times in the first 15 seconds and people still can't see it?
 
The problem is the CPU here. 4 cores aren't enough for this game. I'm running an i5 3570k @4.4 ghz (16gb of ddr3 2400) and a gtx 980 and I have the very same problem (drops down to low 40s). The question is: Is this because of bad optimization or is the game just that taxing?

Which is weird, because the 4930k is 6 cores. I doubt the game is that taxing. ):
 
Is that the only one you wanted to point out? A game that had some poor performance on the PS4 at release but is now is considered playable?

I will say some patches made it run worse on X1 than at launch. Mind boggling how they let that happen.

Sunset Overdrive though is another open world game with great performance.
 
Precisely the reason I skipped out last month. Frame drops are understandable for console open-world, the problem is how frequent and jarring it is. The Xbox One port makes the PS4 look passable.
 
Wish there was some kind of refund policy for consoles cause it's unacceptable for a product to be sold to consumers in this state. I bought AC Black Flag from steam recently and I was having stuttering on my PC so I got a refund. I'm so glad steam has refunds now
 
thats cause you're normal... lol like 98% of the people who buy the game. reading these negative post you'd think they speak for the world.... but sorry guys neogaf or gamers on message boards are the minority... millions will buy the game and have no idea wtf you're complaining about

Are you a fan of Adam Sandler movies by chance?

Because he's the first thing that pops into my mind when I hear somebody complaining about being an elitist for expecting a competent output and backing it up with a reference to horde. Just chillax and enjoy it man! It's just a ($60) game right?
 
They aren't rare examples. It is a fact that 90% of open world games have run good this gen.

How many open world games do you think there are this gen?

GTA5 - good
Saints Row 4 - meh
Far Cry 4 - good
Infamous - good
Dragon Age - good
Witcher 3 - good
Fallout 4 - meh
Watch Dogs - good
Batman - good
Mad Max - good
Sleeping dogs DE - ok
Prototype - bad
just cause 3 - bad

Am i missing anything else

Striked out ports of last gen games, but fair point after I checked face off articles of each game in your list. Although Witcher 3 would be considered a "meh" on your scale. A lot of these are meh to bad on Xbox One, which is a shame. And a lot of them have problems on PC, which shows where their optimisation priorities lied.

"Don't blame the company for pushing crappy practices, blame the consumer for buying the product!" Classic corporate apologist speak.

I make sure to wait before i get a product, to see if developers have earned a sale. But many people aren't anywhere near savvy or educated enough to go to Digital effing foundry and look at a tech review to make sure the game didn't shit the bed before they bought it.

It seems people still have a viewpoint that developers will in general actually put in effort to make a game actually have decent performance when it comes out. Crazy thoughts obviously.

But I'm agreed with this. People placing blame on consumers for buying it day one without waiting for technical analysis shouldn't be held responsible. Consoles don't have a Steam like store page where you can see clearly in the user reviews that hey this game's reception is unanimously negative because of some tech issues and you should avoid it for now. So, the blame should be placed on the companies first. Boycotting can only go so far before you have to get to the root.
 
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