Very funny ha. Anyways I picked up these three to start.
How's the Mario 64 port? And is phantom hour glass better than spirit tracks? I think lttp is the best Zelda by far if that helps any.
Mario 64 port is fine. Most people renounce the dpad controls, but i think while obviously not the best method, it's not a bad way to control because of how fluid Mario 64 controls, running in circles, turning and everything works fine really. Has some added content but I think it's trash. Splitting Mario into Mario, luigi wario is terrible and the new stars are mediocre. Still it's Mario 64, it runs great, and plays great.
In terms of DS Zelda's, some people like PH better while others like ST better. ST is a lot harder and has some interesting gimmicks but ultimately I hated the Phantom/Zelda gimmick which slowed the pace of the game down a lot. PH is relatively by the numbers with the exception of the touch controls which work remarkably well and are a nice alternate take to traditional controls. Both of them are on the lower end of the Zelda spectrum for me even though I prefer the top down ones by far, but they're still great games.
I'll let you in a lil secret. Nintendo's traditional franchises had some of their worst titles on DS. Mario, Zelda, Metroid and Starfox for example are some of the worst in their series, ranging from great to mediocre. But Nintendo's less popular or even their new franchises on DS had outstanding releases along with third party titles which are fantastic.
You're gonna get swamped with recommendations but I'll recommend three titles.
First Advance Wars Days of Ruin; it's a fantastic turn based military strategy game. 4th one to come to the west and my favourite in the series. One of my favourite Nintendo franchises as well. Tons of content and hours to sink, very deep gameplay and super satisfying. You need to capture properties to provide funds to build your army consisting of tanks and bombers and stuff, there's a lesser emphasis on CO's which have special abilities regarding who you are using (which is like the heart of the series) but they balanced it out great here. Don't sleep on this game.
Second, Etrian Oddysey III. Don't let the cutesy art style fool you, this game is absolutely brutal. It's a classic old school dungeon crawling rpg updated with modern sensibilities. You build a party of explorers consisting of classic fantasy jobs and you venture deep into the labyrinth. You need to pay attention or you'll end up dead pretty fast because the game doesn't pull any punches. Enemies hit hard and your resources are relatively thin, you'll keep progressing via smart use of your characters abilities (and how you build them via the skill tree) and knowledge and weaknesses from enemies. Light on story but it's super engrossing. The big twist for the franchise is that you chart the map of the dungeon floors on your own with the touch screen. It's really easy to do as it tracks your position on this grid while your draw the walls, short cuts or another interesting things you need to keep track on, it's not a hassle at all because how easy it is and you really value your maps and how you build the.
Last, Rhythm Heaven is a fantastic new ip from Nintendo (there is an equally fantastic GBA prequel but it's japan only). It's a rhythm game but it's based on completing short "minigames" with completely different graphics and style, but tapping and swiping along the different instructions they keep giving you. Each scenario is incredibly unique and nothing alike the past ones, it's weird, funny, catchy and a joy to play and perfect.
Hope you enjoy it, it's a fantastic handheld. And if you got a ds lite, be sure to chase after the GBA library as well. It's incredible and it's 2d action, adventure and rpg Heaven.
Ah, this one is fantastic. Came out of nowhere, but it's great. Whatever happened to the 3ds sequel?