ElBoxyBrown
Banned
Yeah, sounds like they're asking for a bit much here.
Sounds like they're being realistic.
Yeah, sounds like they're asking for a bit much here.
I hope this plays more like gitaroman. Backing next paydayWhen they teased it, thought it was already a good bit in development.
Yeah, making games ain't cheap and ports cost a pretty penny.Sounds like they're being realistic.
There's a backer exclusive stage at 1.8M, I missed it my first time through too.
I'd also assume that a music/rhythm game is a bigger gamble then IGA's game, at a time when Kickstarter has lost some luster. They may need to provide more funding
I'm thinking it's closer to Amplitude or Shenmue III in that the success of the KS will mean additional funds from Sony third party, the difference here is that they are entertaining ports to other systems.
I believe that will explain the PS blog post but crickets everywhere else. Of the titles they are famous for, other than Ouendan they are all on Playstation systems. Parappa was even a fighter in PSASBR, which indicates a close familiarity with Playstation (like say, Tekken)
Switch goal is absolutely ridiculous, put X1 there and PS4 should be where the X1 goal is, Switch should be priority. Portability here would be tits, but devs just want Nintendo to fail like always
but devs just want Nintendo to fail like always
Switch goal is absolutely ridiculous, put X1 there and PS4 should be where the X1 goal is, Switch should be priority. Portability here would be tits, but devs just want Nintendo to fail like always
......ummSwitch goal is absolutely ridiculous, put X1 there and PS4 should be where the X1 goal is, Switch should be priority. Portability here would be tits, but devs just want Nintendo to fail like always
Have devs not seen that Lego City Undercover and Puyo Puyo Tetris have done great on Switch? People don't just want Nintendo first party games
Get this garbage outta here...Switch goal is absolutely ridiculous, put X1 there and PS4 should be where the X1 goal is, Switch should be priority. Portability here would be tits, but devs just want Nintendo to fail like always
Have devs not seen that Lego City Undercover and Puyo Puyo Tetris have done great on Switch? People don't just want Nintendo first party games
Why? It's probably the only way they could get this made and Kickstarter has given us some absolute gems already, like Shovel Knight and Hyper Light Drifter.
I'm not sure they're insane as much as they're realistic. I always see developers here mentioning how ridiculous it is that some KS games have additional platforms or modes down for barely any increase in KS funding. That shit isn't cheap and it seems like they're being upfront about how expensive this will be.
Switch goal is absolutely ridiculous, put X1 there and PS4 should be where the X1 goal is, Switch should be priority. Portability here would be tits, but devs just want Nintendo to fail like always
Have devs not seen that Lego City Undercover and Puyo Puyo Tetris have done great on Switch? People don't just want Nintendo first party games
Switch goal is absolutely ridiculous, put X1 there and PS4 should be where the X1 goal is, Switch should be priority. Portability here would be tits, but devs just want Nintendo to fail like always
Have devs not seen that Lego City Undercover and Puyo Puyo Tetris have done great on Switch? People don't just want Nintendo first party games
It is kind of ridiculous a game like this would have to go to Kickstarter and not just get funded by Sony outright.
Why is this a Kickstarter and not just straight up funded by Sony?
Super niche genre
ITT: people who don't understand the first thing about how expensive games are to make.
Also, perhaps developer wants to control the IP, etc.
I couldn't tell you why the Switch stretch goal is so high, but I can't imagine it's out of spite. Ouendan/EBA did a lot better than Gitaroo Man, so there's certainly no animosity on the part of iNiS.
ITT: people who wonder how there's a $4 million gap between the game being funded and a Switch version
ITT: people who wonder how there's a $4 million gap between the game being funded and a Switch version
It costs money to Port your games? Devkit? License? We got a thread were Indies can't put their games on Switch will nilly. Seems like these guys are being realistic with the money. Doesn't Nintendo require some exclusive crap with your ports too?