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Killer is Dead PC specs/requirements (Releasing May 23rd)

Tizoc

Member
Jun 23, 2010
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http://www.game-debate.com/games/index.php?g_id=7047&game=Killer is Dead
Steam page says the release date is May 23rd.

Minimum:

OS: Windows Vista 64-bit
Processor: 2.0 Ghz or above
Memory: 2 GB RAM
Graphics: GPU that supports Shader Model 3.0
DirectX: Version 10
Hard Drive: 13 GB available space

Recommended:
OS: Windows 7 64-bit, Windows 8
Processor: Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz(4 CPUs
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTS 450
DirectX: Version 11
Hard Drive: 13 GB available space
They also seem to have changed the logo for the game on Steam to resemble the retail European cover
What's surprising here is that it's 13 GB as opposed to its smaller size on PSN/XBL.
 

Tizoc

Member
Jun 23, 2010
81,146
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So it will be $5 in 3 months. The original console game dropped fast, and I'm sure a PC port of a dated console exclusive will, too.
Did you get Resident Evil 4 day 1?
FYI Killer is Dead was released in 2013, it's not that dated.
 
Jul 22, 2007
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So it will be $5 in 3 months. The original console game dropped fast, and I'm sure a PC port of a dated console exclusive will, too.
You'd be surprised. Deadly Premonition hasn't dropped much (the lowest it's been is around $6 and that was in a bundle), Capcom's PC games don't get heavily discounted that often, Metal Gear Rising hasn't had a significant drop yet. So far, japanese ports to the PC tend to drop at a slower rate than other games from what i've noticed.

That said, ill probably wait till it's $5 too hah.
 
D

Deleted member 284

Unconfirmed Member
How much is this release?

Edit: I see it was already answered. I probably get it on day one. Espeically now that I have a capable machine.
 

flaxknuckles

Member
Nov 7, 2012
6,581
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You'd be surprised. Deadly Premonition hasn't dropped much (the lowest it's been is around $6 and that was in a bundle), Capcom's PC games don't get heavily discounted that often, Metal Gear Rising hasn't had a significant drop yet. So far, japanese ports to the PC tend to drop at a slower rate than other games from what i've noticed.

That said, ill probably wait till it's $5 too hah.
Metal Gear Rising pc could be had for $12 before release. Peeps just need to check Nuveem and isthereanydeal.
 

Coconut

Banned
Feb 6, 2012
7,497
0
0
California
gamebuddies.podbean.com
You'd be surprised. Deadly Premonition hasn't dropped much (the lowest it's been is around $6 and that was in a bundle), Capcom's PC games don't get heavily discounted that often, Metal Gear Rising hasn't had a significant drop yet. So far, japanese ports to the PC tend to drop at a slower rate than other games from what i've noticed.

That said, ill probably wait till it's $5 too hah.
I think the price drops are rare due to things like summer sale spring sale and winter sale.
 

K.Sabot

Member
May 7, 2009
22,308
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That's inane.

Considering this came out on consoles designed in 2004-2005.

Would love to see this on lowest settings.
 

Persona7

Banned
Sep 24, 2007
30,528
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0
Oregon
I am betting on a GOG release so I can archive this. I even made a custom box art cover.

I need some recordable blu-rays.
 

CheesecakeRecipe

Stormy Grey
Mar 27, 2012
11,636
0
0
As much as this got slammed, I feel like I can't help but own this at some point.

At least we can fix the redonk screen tearing.
 

Gbraga

Member
Aug 6, 2009
23,747
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0
Will be buying this. I've never played it on consoles.
If you like Grasshopper, you'll probably like this one. The narrative reminds me a lot of Cowboy Bebop, the gameplay is the best they've made, may not be very deep, but it's fun as hell.

It was one of my favorite 2013 games, and this version should fix the framerate, tearing and loading times that were pretty bad on consoles.
 

jediyoshi

Member
Oct 10, 2009
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Didn't realize Deep Silver were publishing, that's a weird thing.

So it will be $5 in 3 months. The original console game dropped fast, and I'm sure a PC port of a dated console exclusive will, too.
Now imagine how pumped you'd be if it were $60 going $20 within 3 months.
 

atomico

Member
Jan 27, 2008
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My gaming PC is dead too, but I'll buy this to support Steam ports of (former) console exclusives.
 

Gbraga

Member
Aug 6, 2009
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Can hatsuu stop being tsundere about her info now?

Didn't realize Deep Silver were publishing, that's a weird thing.



Now imagine how pumped you'd be if it were $60 going $20 within 3 months.
They were the european publisher on consoles, IIRC.
 

Nzyme32

Member
May 23, 2013
18,286
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0
Well that's what the consoles have. If the consoles didn't reserve half the memory it'd probably be 12 or 16...

(programmers can be as sloppy as they like)
What? 360/ps3 game. Take that nonesence elsewhere
 

Corpekata

Banned
Jun 7, 2013
20,288
0
0
Who doesn't have at least 8GB in their Windows 7 64-bit machine?
Even if they don't, there's a pretty large chance that is bullshit anyway. Very few games use 8 gigs in the first place, Killer is Dead will not be among them, especially when it requires 2 gigs minimum.
 

JordanN

Junior Member
Apr 21, 2012
17,235
3,379
540
Brampton, Ontario
Is the DX11 stuff BS?

The game started out on PS3/360 which were Directx 9 equivalents. I don't get what they hope to achieve beyond that unless it uses DX11 for performance boosts (i.e anti-aliasing).
 

impact

Banned
Aug 14, 2011
12,138
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Will buy at day one to support Japanese games on PC and will downsample the fuck out of it.
 

ambientmystic

Member
Dec 4, 2012
3,982
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Malaysia
Will be picking this up just to see how my ancient laptop handles it.

Guys, the real indicator for the specs required is the min reqs. The recommended ones are basically overstated to cover their asses.

This is a DX9/10 era game ported from the last gen, and if previous indications go with other games that use the engine (e.g. Yaiba, DmC, and others.) it should run really, really well.
 

LimpingFish

Neo Member
May 29, 2011
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www.limpingfish.org
http://www.game-debate.com/games/index.php?g_id=7047&game=Killer+is+Dead

Minimum requirements say Windows XP 32-bit. Am I missing something?

In fact, given that this is a PS3/360 port, wouldn't forcing 64-bit result in extra work for the developers? While PC ports of console games by and large look and run better than their console counterparts, they aren't usually known to be the most technically accomplished of products.