Rapping Granny
Banned
OMG i found the cure, set the speech to zero in audio.coolcole93 said:Clearly you never played pre-patch BFBC2 with the Conquest horn.
OMG i found the cure, set the speech to zero in audio.coolcole93 said:Clearly you never played pre-patch BFBC2 with the Conquest horn.
NullPointer said:Wait. They got rid of the horn? Looks like I might give that mode another chance.
You know what? When I join a multiplayer test game at work I almost always have the sound down, so I don't notice any annoying or repetitive sounds. Then I watched that video you just posted and noticed the death sounds![]()
I loved the conquest horn!coolcole93 said:Clearly you never played pre-patch BFBC2 with the Conquest horn.
DMeisterJ said:I loved the conquest horn!
MoonsaultSlayer said:What the hell. Why is it so easy? I loved the weighty controls of KZ2. It made my kills feel earned. Here, I just point and *chirp*. Fun for people with no skill I guess.
DMeisterJ said:I loved the conquest horn!
bestami said:Wow. Haven't played a console shooter for a long time. I don't think i have it in me anymore. Aiming feels so sluggish. Move doesn't feel any better too.
darkwing said:no of COD players > no of KZ2 players
bestami said:Wow. Haven't played a console shooter for a long time. I don't think i have it in me anymore. Aiming feels so sluggish. Move doesn't feel any better too.
sadly too many people complained about the weighty controls so GG listened to themH_Prestige said:Just a question, how many COD clones are actually successful? Because right now KZ3 is just a poor man's COD with hardly anything that made KZ2 great. It's basically COD with a KZ skin and half the framerate.
Games like Halo and BC2 at least do their own thing and that's why they have a dedicated following.
H_Prestige said:Just a question, how many COD clones are actually successful? Because right now KZ3 is just a poor man's COD with hardly anything that made KZ2 great. It's basically COD with a KZ skin and half the framerate.
Games like Halo and BC2 at least do their own thing and that's why they have a dedicated following.
beast786 said:What exactly are the clone part between COD and KZ3?
What exactly does Halo does that separate it self from COD and KZ3 doesn't?
H_Prestige said:Well in Halo I don't remember it taking only 2-3 bullets to kill someone. It doesn't have that twitch feeling.
Also the game is set up so that the emphasis is just on killing and getting a bunch of points. In KZ2 it was about the objectives first and foremost. It was a team game. There is no Isense of teamwork in KZ3 because there is no point beyond getting the most kills.
//B1G said:got 11k points my first game.
it's definitely not what I loved about KZ2, but it still is Killzone. I'm not sure why they changed a lot of things - well I mean of course they did it for the money, but they really shouldn't have. They are just changes for the sake of changing, and not for the better. KZ2 only really needed some tweaking to me in order to become the perfect online FPS, right behind Halo 2 in terms of sheer competitiveness. I don't know, Killzone 2 to me could almost be an incredible experience online. There were just those few minute details that threw it all off. And those are what should have been altered.
Excuse me, I just took a fat bong rip.
Welcome to neogaf, where the developer's always wrong.darkwing said:hmm this is crazy, people are complaining that its a twitch based shooter now and some are complaining that its too slow lol
alr1ghtstart said:No one repairing ammo crates
No one playing the objectives
X-Frame said:I'm sure most people are just playing to get a sense of the game, whereas as people get used to the maps and everything more will go for objectives and focus on team-play .. I hope.
Mooreberg said:Engineer was my primary class in KZ2 and I've been repairing ammo crates in the previous alpha and this beta of KZ3 but if I buy the final version I think I'll be using another class. Just way too much ammo cache camping. People want to use it as an enemy magnet rather than fixing it to help their teammates. It's not that you can't loop around and kill the camper but my problem is once people like that are dictating the flow of a match, fewer and fewer people are spending time on the objectives. It seems like objective based shooters on consoles are getting degraded by the COD mentality but I haven't played Bad Company 2 or MAG yet so maybe I should try those.
Mooreberg said:It's funny when you watch these videos about Brink and Homefront and realize 90% of the people online are never going to play them like that. I'll keep playing this while its available but none of the stuff that worried me form the Alpha seems to have been rectified or changed.
this game will bomb just like Resistance 2 going COD. GG deserve it 100%.H_Prestige said:Just a question, how many COD clones are actually successful? Because right now KZ3 is just a poor man's COD with hardly anything that made KZ2 great. It's basically COD with a KZ skin and half the framerate.
Games like Halo and BC2 at least do their own thing and that's why they have a dedicated following.
alr1ghtstart said:The new Spot/Mark is more balanced than the original Alpha Beta, but it's still overpowered here. If it would either not look through walls, or only scan twice or once, it would be alot more fair.
fuzzyreactor said:this game will bomb just like Resistance 2 going COD. GG deserve it 100%.
the_prime_mover said:Play BC2 or MAG with good team. Comparing those games to all the rest of these FPSs is doing yourself a diservice.
Please don`t say thatIt looks great and I have hopes of it actually being great.
the_prime_mover said:I don't know that it should be described as more balanced, perhaps less utterly broken? It still gives people an extreme advantage and takes away any real tactical element. Having people watch you through walls gets old quick, and doing it yourself just feels cheap.