Ninja Kn1ght
Member
The Think Geek bundles are basically scalping and Nintendo should shut that down. Otherwise, I don't blame them for their products being in demand.
Super Nintendo Entertainment System: Super NES Classic Edition is currently planned to ship from Sept. 29 until the end of calendar year 2017. At this time, we have nothing to announce regarding any possible shipments beyond this year.
Lol. So the solution to not being able to buy a limited run product is to... not try to buy the said limited run product. Whoa, some logic there!!!
That's what I'm trying to figure out. What's the crux of the argument here?
Punish Nintendo by not buying the hardware you are already not able to buy?
or is it...
Even if you can buy the hardware at some point, remember this bullshit and don't buy it anyway? (Someone else will buy it seconds later)
Is this supposed to be a call to punish Nintendo in general? Are you skip Mario Odyssey now because you couldn't get this SNES?
What exactly is being asked of the reader?
I don't even really understand the appeal of these things. All the games can be emulated (and probably better than Nintendo is doing it) ridiculously easily.
I mean I guess the SNES classic is a cute gimmick. But they are only SNES games at the end of the day.
I don't even really understand the appeal of these things. All the games can be emulated (and probably better than Nintendo is doing it) ridiculously easily.
I mean I guess the SNES classic is a cute gimmick. But they are only SNES games at the end of the day.
I'm not mad at Nintendo. They made it clear the SNES Classic would be a limited run.
That said, between this and the lack of a Switch VC - I also don't blame fans who are willing to pay for Star Fox 2 turn to piracy.
It's their company, they can make as many as they want. People act like buying this should be a right. If Nintendo wants to make only 10 of them they can do so. No one is entitled to owning a game system IMO.
Needless to say scalpers are shitpieces that ruin supply and inflate demand. Nintendo could make a million and botters and scalpers would still take significant chunks out of the supply.
It's their company, they can make as many as they want. People act like buying this should be a right. If Nintendo wants to make only 10 of them they can do so. No one is entitled to owning a game system IMO.
In general there's a really weird attitude amongst gamers when it comes to companies, like somehow they're invested in their practices and take on a pseudo PR role for them.
There's little reason in an age where you can arrange for preorders at the click of a button not to have a financial and industrial arrangement to meet the majority of demand.
Stop thinking like fans and collectors and start thinking like consumers. If there's a product on the market, it should be easy for you to purchase. Limited editions shouldn't refer to the quantity available but the period of time it's available. By all means make something for a few months then phase it out, leaving a standard edition - I get that you can't produce everything forever, there are choices to be made. But for the period something is available, why the fuck would you not try to fulfil demand? Especially when you don't allow for substitutions. Are there licenced NES Minis other than the official Nintendo one? No. Can you legally obtain NES and SNES games on the latest machine? No. Do Nintendo have a history for preserving your digital purchases? No.
Its not just Nintendo, companies big and small take the piss out of us all the time and we enable them because we buy regardless of the business practices. I've been vocal on here regarding similar attitudes with a smaller company and many were arguing that you should take into account the size of their operations. It doesn't matter because the attitude is the same. There are plenty of solutions to gauge and meet demand.
Allow for sign ups and preorders for a certain period of time, say 2-4 weeks plus more copies for general sale. All the fans get to release their pent up demand straight away, allowing companies to work on meeting those requests then they can produce for the general market based on their projections and targets. Right now all it does is piss people off and sours you on the brands.
Obviously Nintendo have me hard considering I own a Switch and a SNES mini preorder so I'm just as hypocritical but I draw the line at scalpers and I think we'd go a long way to solving part of the problem by refusing to deal with these parasites.
We need more journalists to hold companies accountable for their shit consumer practices, from tiny production runs to preorder culture, from misleading PR/marketing to microtransactions and pay to win mechanics, and we need to stop enabling and rewarding them.
Needless to say scalpers are shitpieces that ruin supply and inflate demand. Nintendo could make a million and botters and scalpers would still take significant chunks out of the supply.
I'm not "rewarding" Nintendo, I am giving them money in exchange for goods. We both get something.
Unless you are unable to get anything.
yes.In general there's a really weird attitude amongst gamers when it comes to companies, like somehow they're invested in their practices and take on a pseudo PR role for them.
There's little reason in an age where you can arrange for preorders at the click of a button not to have a financial and industrial arrangement to meet the majority of demand.
Stop thinking like fans and collectors and start thinking like consumers. If there's a product on the market, it should be easy for you to purchase. Limited editions shouldn't refer to the quantity available but the period of time it's available. By all means make something for a few months then phase it out, leaving a standard edition - I get that you can't produce everything forever, there are choices to be made. But for the period something is available, why the fuck would you not try to fulfil demand? Especially when you don't allow for substitutions. Are there licenced NES Minis other than the official Nintendo one? No. Can you legally obtain NES and SNES games on the latest machine? No. Do Nintendo have a history for preserving your digital purchases? No.
Its not just Nintendo, companies big and small take the piss out of us all the time and we enable them because we buy regardless of the business practices. I've been vocal on here regarding similar attitudes with a smaller company and many were arguing that you should take into account the size of their operations. It doesn't matter because the attitude is the same. There are plenty of solutions to gauge and meet demand.
Allow for sign ups and preorders for a certain period of time, say 2-4 weeks plus more copies for general sale. All the fans get to release their pent up demand straight away, allowing companies to work on meeting those requests then they can produce for the general market based on their projections and targets. Right now all it does is piss people off and sours you on the brands.
Obviously Nintendo have me hard considering I own a Switch and a SNES mini preorder so I'm just as hypocritical but I draw the line at scalpers and I think we'd go a long way to solving part of the problem by refusing to deal with these parasites.
We need more journalists to hold companies accountable for their shit consumer practices, from tiny production runs to preorder culture, from misleading PR/marketing to microtransactions and pay to win mechanics, and we need to stop enabling and rewarding them.
Wut?klepek is so annoying I'd probably buy one just to spite him if I weren't already.
I'm not mad at Nintendo. They made it clear the SNES Classic would be a limited run.
That said, between this and the lack of a Switch VC - I also don't blame fans who are willing to pay for Star Fox 2 turn to piracy.
With 2 meeting demand and not discontinuing the item means that Scalpers can't charge as much because most people will wait for the next known shipment (besides those who want it day 1) and will also have less incentive to put this much work into scalping an item that people will get eventually. Putting blame on the retailer for just letting anyone buy them up is silly.Ya they could have done at least one more print run but we don't know the scheduling they have set up with the manufacturer. Which is Foxconn I'm assuming? I would assume runs are scheduled far ahead in time.
I agree with 1.
But with 2 it's still a shitty situation, so they give a retailer a couple thousand to meet increased demand. The retailer then posts it online which gets bombarded and maybe only goes to 10% that actually want it. The other 90% goes to scalpers running bots.
What is Nintendo supposed to do? It's not the retailers responsibility to ensure who they deem worthy to get the product. Neither is Nintendo because it's a very difficult problem to enforce.
edit: This purely anecdotal but I've talked to a ton of people about the SNES classic at work, outside (etc) and not that many people even know about it. It has zero appeal to the younger generation in their early 20s who never even owned a SNES and were born after it came out. I don't think the public demand for this is nearly what people think. It's high but it doesn't have near the buzz as the NES classic.
I think the scalper situation is making this far worse than people think.
If Nintendo makes a lot and a continual supply for months to come then scalpers get stung badly when they buy 100 units and end up having to sell them for RRP/not much over RRP minus their seller fees.
That's the whole point of being reasonable with your supply chain, it takes the rug away from the scalper market so they're fighting over very small margin scraps. Maybe day 1/week 1 they get a bit of joy, but if you keep providing stock as I said many of them will back off because no one needs to pay 666% more for something. Right now the fear is at it always is with Nintendo they shit out 1 more VERY LIMITED restock and call it a day. So, whatever they are selling genuinely DOESN'T meet the demand (even minus the scalpers) leaving many people who wanted to give Nintendo money pissed off.
How people can defend Nintendo doing this repeatedly is beyond bonkers. It's worse than those who were furiously standing for MS' attempt at DRM. People need to stop defending companies doing anti-consumer or shitty things. You can still be a huge fan of a company and call it out on its bullshit. None of them are perfect. Maybe it's just me getting older and stopping being tribalistic around the companies I buy products from, but yeah, the 'old school' fanboy mentality around gaming companies, when it's delivered from genuine adults (kids are kids and like to support things, so need some slack), starts to become seriously offensive. Then again, this is all across the tech industry from insane Apple defending, to defending dumb shit Google does, to whatever company you build your PC components exclusively from. Like what you like, but please, everyone, try and call bullshit out when it happens instead of always being blinded by loyalty.
Nothing Nintendo is doing here is actually somehow better for you as a gamer, or any of your fellow gaming fans. Unless you're a scalper and get genuinely excited at the hunt of going after Nintendo products to turn around and make big profits off people less fortunate than you. I honestly think many enjoy that hunt but try to excuse their "morality doubts" by going online and twisting elaborate webs to explain why Nintendo can't do it any other way/Nintendo are doing nothing wrong. So yeah, enjoy making Timmy or Timmy's dad pay 3.5~4x time more for something so you can hand that sweet profit over to Valve/Steam and get yourself some new swish games. Be honest if that's why you enjoy what Nintendo do with their products, and you would suffer if complainers got their way and Nintendo did better with stock. I'm an atheist, but Jesus can see through your internet lies, and you will be judged at the pearly gates for being a Nintendo scalper who went on gaming forums to lie about your sins.
2. Actually make enough to meet demand AND do not actually discontinue a highly sought after product that is going to make you a ton of money.
This is literally only a problem because of Nintendo themselves.
I think it's better to be sold out than to have than to actually have items in inventory that 'may or may not' move.
In this case, it's not. Nintendo leaves money on the table and the gaming community is pissed.
Nintendo knew the demand for the SNES and shrewdly produced laughable stock.
In this case, it's not. Nintendo leaves money on the table and the gaming community is pissed.
Nintendo knew the demand for the SNES and shrewdly produced laughable stock.
In general there's a really weird attitude amongst gamers when it comes to companies, like somehow they're invested in their practices and take on a pseudo PR role for them.
There's little reason in an age where you can arrange for preorders at the click of a button not to have a financial and industrial arrangement to meet the majority of demand.
Stop thinking like fans and collectors and start thinking like consumers. If there's a product on the market, it should be easy for you to purchase. Limited editions shouldn't refer to the quantity available but the period of time it's available. By all means make something for a few months then phase it out, leaving a standard edition - I get that you can't produce everything forever, there are choices to be made. But for the period something is available, why the fuck would you not try to fulfil demand? Especially when you don't allow for substitutions. Are there licenced NES Minis other than the official Nintendo one? No. Can you legally obtain NES and SNES games on the latest machine? No. Do Nintendo have a history for preserving your digital purchases? No.
Its not just Nintendo, companies big and small take the piss out of us all the time and we enable them because we buy regardless of the business practices. I've been vocal on here regarding similar attitudes with a smaller company and many were arguing that you should take into account the size of their operations. It doesn't matter because the attitude is the same. There are plenty of solutions to gauge and meet demand.
Allow for sign ups and preorders for a certain period of time, say 2-4 weeks plus more copies for general sale. All the fans get to release their pent up demand straight away, allowing companies to work on meeting those requests then they can produce for the general market based on their projections and targets. Right now all it does is piss people off and sours you on the brands.
Obviously Nintendo have me hard considering I own a Switch and a SNES mini preorder so I'm just as hypocritical but I draw the line at scalpers and I think we'd go a long way to solving part of the problem by refusing to deal with these parasites.
We need more journalists to hold companies accountable for their shit consumer practices, from tiny production runs to preorder culture, from misleading PR/marketing to microtransactions and pay to win mechanics, and we need to stop enabling and rewarding them.
This isn't blind loyalty, it's being reasonable in understanding how a supply chain works and how "just make more" isn't such a simple solution. Take Disney Infinity for example. They were always the example people complaining about Amiibo pointed to. Only problem is that they vastly overproduced and now the line is dead regardless of how popular the figures were. Retailers didn't want to buy new lines because they were already overloaded with old stock. There's a balancing act when it comes to supply chain. Nintendo can clearly do better, but just making more stock isn't as simple as it seems.
I don't even know how to respond to that last paragraph. You might need to take a break from the internet for a while man.
In general there's a really weird attitude amongst gamers when it comes to companies, like somehow they're invested in their practices and take on a pseudo PR role for them.
There's little reason in an age where you can arrange for preorders at the click of a button not to have a financial and industrial arrangement to meet the majority of demand.
Stop thinking like fans and collectors and start thinking like consumers. If there's a product on the market, it should be easy for you to purchase. Limited editions shouldn't refer to the quantity available but the period of time it's available. By all means make something for a few months then phase it out, leaving a standard edition - I get that you can't produce everything forever, there are choices to be made. But for the period something is available, why the fuck would you not try to fulfil demand? Especially when you don't allow for substitutions. Are there licenced NES Minis other than the official Nintendo one? No. Can you legally obtain NES and SNES games on the latest machine? No. Do Nintendo have a history for preserving your digital purchases? No.
Its not just Nintendo, companies big and small take the piss out of us all the time and we enable them because we buy regardless of the business practices. I've been vocal on here regarding similar attitudes with a smaller company and many were arguing that you should take into account the size of their operations. It doesn't matter because the attitude is the same. There are plenty of solutions to gauge and meet demand.
Allow for sign ups and preorders for a certain period of time, say 2-4 weeks plus more copies for general sale. All the fans get to release their pent up demand straight away, allowing companies to work on meeting those requests then they can produce for the general market based on their projections and targets. Right now all it does is piss people off and sours you on the brands.
Obviously Nintendo have me hard considering I own a Switch and a SNES mini preorder so I'm just as hypocritical but I draw the line at scalpers and I think we'd go a long way to solving part of the problem by refusing to deal with these parasites.
We need more journalists to hold companies accountable for their shit consumer practices, from tiny production runs to preorder culture, from misleading PR/marketing to microtransactions and pay to win mechanics, and we need to stop enabling and rewarding them.
The last paragraph was precisely to get a reaction like that because it's frustrating how it seems to go with criticism of Nintendo. Someone tries to make a reasonable point, gets immediately shutdown with "u mad?" or "u salty you didn't get x?" or "Nintendo know more than you about business so sit down and be quiet". Basically, most of the criticism of Nintendo often shut down like one of the oldest memes on the internet, "leave Nintendo alone".
On the last point about knowing business, yeah they do, very old company, made tons of cash and still as relevant as ever. On that note though, you'd expect a company in that position to do a hell of a better job of stock and demand management. You literally have people in this topic saying "but limited product", as if being a limited product somehow cannot mean a shelf life of say 3~6 months of continual stock until it becomes clear the device isn't selling as quickly as it did around launch. What is wrong with that being done? Why would anyone argue against that? Why can't Nintendo handle their products like every other company without a barrage from fans saying "but Nintendo are special and we should let them be special"? What benefit is it to gamers that Nintendo and the fans meaning of "limited" means sold out for good months before release? How does that benefit anyone but fans who can mash F5 quick enough and scalpers?
I've yet to see one decent argument for how that is beneficial to gamers and a lot of people still wanting a NES or SNES classic. Not one. Far fetched conspiracy theories about how AAA big budget games might have their sales impacted because of an $80 retro console with 21 games on it need not apply (yes, that argument was attempted to be constructed in a post I replied to earlier).
Basically, post below, so I might as well quote it again
There's a weird type of stockholm syndrome with gamers. This same type of argument would crop up when people would talk about used games being the scourge of the industry a few years ago. If only we would buy new and stop taking food out of developer's mouths!
I remember so much commotion and people thinking there was another crash incoming. The bottom line with that situation is that people were willing to fuck themselves out of their basic consumer rights because an industry they loved was saying it couldn't sustain itself. The industry wasn't saying "we're going to change so we can survive" it was "Just stop buying used games so we can get more money" Fast forward to today and there are a lot of companies out of business but the industry is still here and companies are adapting. I don't know what it is with gamers and wanting to defend these companies and their stupid decisions at all costs, but it is what it is.
Nintendo can still eat ALL the dicks though.
I remember so much commotion and people thinking there was another crash incoming. The bottom line with that situation is that people were willing to fuck themselves out of their basic consumer rights because an industry they loved was saying it couldn't sustain itself. The industry wasn't saying "we're going to change so we can survive" it was "Just stop buying used games so we can get more money" Fast forward to today and there are a lot of companies out of business but the industry is still here and companies are adapting. I don't know what it is with gamers and wanting to defend these companies and their stupid decisions at all costs, but it is what it is.
Nintendo can still eat ALL the dicks though.