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Koizumi / Hayashida interview: No Mario 3D World DLC, will reveal next project soon

Woops, sorry to tell you bud but suppaspicasm did in fact write "proper" not "real" :p

But ya, 3D World is "proper" 3D Mario anywhos

Eh, proper still diminishes the fact that this is a 3D mario game. I mean, what does 'proper mean' exactly in this sentence.

But yeh, although it lacks some of the originality of previous games, it still is a 3D mario game.

I hope it's a Waluigi platformer. it's time to shine my man.
 
EAD Tokyo Development Group No. 2 apparently annexed 1-Up Studio exclusively into their production team. Maybe Koizumi (producer) and unknown (director) are working on anything from a Nintendo revival to an ARPG alongside Hayashida (director) and Mario 3D team. They are also developing Flipnote Studio 3D no?

Then there is the big mystery of EAD Tokyo Development Group No. 1. The last projects we saw out of Manager and Producer Takao Shimizu were Jibun de Tsukuru Nintendo DS Guide for the Japan Nintendo DSi and Co-Production with Grezzo on Ocarina of Time 3D. They should have something sizeable independent from Koizumi's teams being worked on as well.

They really need to hold on to their throne as the best Nintendo development studio.

Keep digging!
 
Some people like their levels to be actual worlds instead of loosely-defined collections of platforms floating in an endless void. Crazy, I know!

Haha. At this point, there's no evidence that this is more true for 3D World than it was for Galaxy. I know this is a bit beside the point, but the bulk of Galaxy was literally collections of platforms floating in an endless void, tightly focused and utterly disconnected from an actual "sense of place," if you will. (Of course, I'm guessing the Mushroom Kingdom exists in an endless void somewhere, too.)
 
Haha. At this point, there's no evidence that this is more true for 3D World than it was for Galaxy. I know this is a bit beside the point, but the bulk of Galaxy was literally collections of platforms floating in an endless void, tightly focused and utterly disconnected from an actual "sense of place," if you will. (Of course, I'm guessing the Mushroom Kingdom exists in an endless void somewhere, too.)

At least in Galaxy's case, the planets were the point. You weren't just jumping around on giant flat ? blocks. I don't think we're ever going to come to a consensus here, so I think I'll just let the argument drop. No point in fighting over a clear difference in philosophy.
 
People have no idea what they are talking about. Koichi Hayashida is the project leader of the Galaxy / Mario 3D series under Koizumi production. Koizumi is probably producing another director's game at EAD Tokyo that is something completely else. Again it could be Flipnote Studio 3D or another small e-shop game. Hopefully it is something like f*** Star Fox.

Star Fox would surely come under EAD No. 5 with Takaya Imamura's supervision?

They could be working on more stuff for the little AR Photo app they made for all we know, though.

I'm working on my job for you, I got distracted by E3/sickness. I will be done by tongiht. My apologies
 
What the hell is a 'proper' 3D game? Are we making up shit again? Are people referring to 3D models with a 2D plane playing style? Because if so, just say that..... 'proper 3D' makes no sense.
 
Star Fox would surely come under EAD No. 5 with Takaya Imamura's supervision?

They could be working on more stuff for the little AR Photo app they made for all we know, though.

I'm working on my job for you, I got distracted by E3/sickness. I will be done by tongiht. My apologies

Takaya Imamura is this real important guy who created the Star Fox and F-Zero universe. I'm curious to see as what he is going to do after directing Steel Diver. I just don't see Kyoto having resources left for F-Zero HD or Star Fox HD right now. I would love to be wrong though. Right now Nintendo has been heavy on Mario related IPs. Very heavy!
 
Takaya Imamura is this real important guy who created the Star Fox and F-Zero universe. I'm curious to see as what he is going to do after directing Steel Diver. I just don't see Kyoto having resources left for F-Zero HD or Star Fox HD right now. I would love to be wrong though. Right now Nintendo has been heavy on Mario related IPs. Very heavy!

I imagine they'd outsource it, no? He did coordinate/supervise Q-Games on the SF64 remake. He has been quiet for 2 years or so, though, but then EAD5 has been dealing with Wii Fit U for goodness knows how long. I have a slightly terrible feeling whatever he's working on would be for 3DS, though. Or a Wii U eshop version of Steel Diver. Vitei has been quiet for a while.
 
You just described Mario Galaxy. And THAT'S a proper 3D mario.

The point I'm trying to make is that I remember Gusty Garden Galaxy, Good Egg Galaxy or Dreadnaught Galaxy a hell of a lot better than I remember anything from SM3DL. SM3DL has no distinct identity, as far as I'm concerned. It's just blobs of Mario tropes thrown into a blender and stuffed into a cartridge. It's the epitome of "safe" game design - completely innocuous and completely free of any risk-taking.

And yes, 3D World might end up being different than that, but the trailer they showed at E3 gave me absolutely no reason to believe that is indeed the case. It literally looks like they took the level editor they used to make the stages for SM3DL and just ported it to Wii U.

So yeah, for people who loved 3D Land, I guess that's great. Clearly, a lot of people were expecting a little bit more effort and innovation out of the first 3D Mario on Nintendo's first HD console though.
 
So yeah, for people who loved 3D Land, I guess that's great. Clearly, a lot of people were expecting a little bit more effort and innovation out of the first 3D Mario on Nintendo's first HD console though.

So you're just saying that you want Nintendo to cater to you and others like you who aren't necessarily fans of other Mario styles?
 
So you're just saying that you want Nintendo to cater to you and others like you who aren't necessarily fans of other Mario styles?

Did I say that? I would rather everyone get appealed to instead of Nintendo just cheaping out and making this their only HD Mario game. You guys can have this one. But those of us who like a bit more substance to our world design deserve a Mario game too.
 
I imagine they'd outsource it, no? He did coordinate/supervise Q-Games on the SF64 remake. He has been quiet for 2 years or so, though, but then EAD5 has been dealing with Wii Fit U for goodness knows how long. I have a slightly terrible feeling whatever he's working on would be for 3DS, though. Or a Wii U eshop version of Steel Diver. Vitei has been quiet for a while.

Yeah well they also outsourced Ocarina of Time 3D and now both Zelda titles are in-house. Vitei is way too small for anything outside of e-shop! Maybe Imamura can do F-Zero on 3DS in-house. It would be good timing and smaller on development resources. That is a possibility!
 
Yeah well they also outsourced Ocarina of Time 3D and now both Zelda titles are in-house. Vitei is way too small for anything outside of e-shop! Maybe Imamura can do F-Zero on 3DS in-house. It would be good timing and smaller on development resources. That is a possibility!

Three Zelda titles, if you believe what Miyamoto says about development progressing quickly. Before we had confirmation I thought that Tokyo EAD 1 might be involved in Wind Waker HD after their involvement with Ocarina 3D, but it seems to not be the case.

Yeah, Vitei is like 12 people right? Maybe Steel Diver 2 or something else on the eshop, certainly nothing retail.

As for Imamura, I'd like to imagine he's working on Star Fox or F-Zero. He's worked on every game in both series in some capacity as far as I can tell.

We don't know how big Tokyo EAd is now, do we? Or how much they've expanded?
 
EAD Tokyo Development Group No. 2 apparently annexed 1-Up Studio exclusively into their production team. Maybe Koizumi (producer) and unknown (director) are working on anything from a Nintendo revival to an ARPG alongside Hayashida (director) and Mario 3D team. They are also developing Flipnote Studio 3D no?

Then there is the big mystery of EAD Tokyo Development Group No. 1. The last projects we saw out of Manager and Producer Takao Shimizu were Jibun de Tsukuru Nintendo DS Guide for the Japan Nintendo DSi and Co-Production with Grezzo on Ocarina of Time 3D. They should have something sizeable independent from Koizumi's teams being worked on as well.

They really need to hold on to their throne as the best Nintendo development studio.

Who's working on Flipnote Studio for the 3DS?
 
SM3DW is a mix of both worlds, you can't get anymore "proper" than that, but their next game will be in the vein of SMG, I'm not sure when it'll be released but its gonna be epic as hell.
 
Oh no... I'm not going to get hyped again. The trend of unique, console-defining 3D Marios has already been broken.

Now I'll just look forward to the next Mario game like I look forward to the next Kirby game. It'll be fun, but no longer a once-in-a-generation experience.
 
Would they really announce another Mario so soon for the same console their current Mario is releasing on? And so soon? I mean, this one isn't even going to hit until December. Wouldn't they be stepping on their own toes?
 
Please let it be a 3D Mario game like Galaxy 1&2, Sunshine, and 64.

Those games have few elements in common, honestly, and 3D world could easily be grouped with them.
M64 and Sunshine were free roaming with a lot of exploration. Both Galaxy were way more streamlined. And World is easily similar to those in terms of gameplay. Also if the presentation is different (what GAF teached me: Bees are more loved than Cats)
 
They gave Koizumi back zelda! Or at least they're letting him supervise the writing and whisper into Aunoma's ear "don't completely lame it out on the side missions and world design for once' and 'stop recycling the plot to Link to the Past, you putz'.
Yeah.... no that's not happening.
 
Those games have few elements in common, honestly, and 3D world could easily be grouped with them.
M64 and Sunshine were free roaming with a lot of exploration. Both Galaxy were way more streamlined. And World is easily similar to those in terms of gameplay. Also if the presentation is different (what GAF teached me: Bees are more loved than Cats)

Ok:

1. I'm not bashing 3D World, I'm as hyped for it just as much as anyone else.

2. Mario 64, Sunshine, and the Galaxies shared: Stars (Shines are basically the same), a hub world, At least some story bar 64, and a theme for each game except SMG2.

3. 3D Land: lacks a hub world, replaces stars with flagpoles, has a timer, has certain levels that were basically 2D, doesn't have a theme, didn't have much of a story at all, and has a formula that worked for the 3DS that I don't want as a substitute to the console Marios.

4. 3D World has: a timer, flagpoles instead of stars, appears to borrow the same design style as 3D Land, offers the same clunky NSMB multiplayer but in 3D, brings peach back (which I like), and a cat powerup which is awesome.

Really, I don't understand why people get so gung-ho and offended when others say 3D World is disappointing, even it's name is disappointing and confusing:

NES: Super Mario Bros., Super Mario Bros. 2 (NA/JP), Super Mario Bros. 3
Gameboy: Super Mario Land
SNES: Super Mario World
N64: Super Mario 64
Gamecube: Super Mario Sunchine
Wii: Super Mario Galaxy, Super Mario Galaxy 2
3DS: Super Mario 3D Land
Wii U: Super Mario 3D World

I'm not saying 3D World will be a bad game, it's a Mario game it'll be fun by default, but I wanted something that had the same elements as the other 3D Mario games. It's entirely possible I'm jumping the gun, as I've yet to play 3D World, however I wanted something that would look epic upon my first glimpse of it, instead I got a game that "looks like a Mario game."
 
They gave Koizumi back zelda! Or at least they're letting him supervise the writing and whisper into Aunoma's ear "don't completely lame it out on the side missions and world design for once' and 'stop recycling the plot to Link to the Past, you putz'.
Thankfully this never happened. Even OoT that bears similarities to ALttP's plot is different. There's more to the plot than what you collect at the end of a dungeon,
 
EAD Tokyo Development Group No. 2 apparently annexed 1-Up Studio exclusively into their production team. Maybe Koizumi (producer) and unknown (director) are working on anything from a Nintendo revival to an ARPG alongside Hayashida (director) and Mario 3D team. They are also developing Flipnote Studio 3D no?

Then there is the big mystery of EAD Tokyo Development Group No. 1. The last projects we saw out of Manager and Producer Takao Shimizu were Jibun de Tsukuru Nintendo DS Guide for the Japan Nintendo DSi and Co-Production with Grezzo on Ocarina of Time 3D. They should have something sizeable independent from Koizumi's teams being worked on as well.

They really need to hold on to their throne as the best Nintendo development studio.

Do you know how many people work at EAD Tokyo? Are the individual development groups big enough to develop two full-blown projects at the same time? I'm kinda doubtful that Group No. 2 is really able to make another retail game alongside 3D World, especially when they've also been doing Flipnote in the meantime (though, considering how long that one took, I wonder if that's one more or less a hobby project they worked on by the side...).
 
Do you know how many people work at EAD Tokyo? Are the individual development groups big enough to develop two full-blown projects at the same time? I'm kinda doubtful that Group No. 2 is really able to make another retail game alongside 3D World, especially when they've also been doing Flipnote in the meantime (though, considering how long that one took, I wonder if that's one more or less a hobby project they worked on by the side...).

They also have this as a hobby project:

http://www.neogaf.com/forum/showthread.php?t=594441
 
I hope it's a new Mario game for the 3ds. Of course that is terribly unlikely seeing as how the 3ds already has 3D Land and NSMB2 but I would love to see a return to a 2d sprite based mario game. That would be amazing.

Now that the 3ds already has 2 mainline Mario games why not experiment a little Nintendo?
 
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