nikolino840
Member
Oh
MiyazakiHatesKojima
welcome again
DankaOh MiyazakiHatesKojima welcome again
I thought he had been wanting to end the series since Sons of Liberty, but kept getting forced into another interaction.He probably will make a spiritual MGS successor next, unless he is really high on himself.
Totally disagree...I think it was one of the best games of last year. I'd also like to know how it's 'anti-consumer', is this a word you don't fully understand or something?
Hideo Kojima is a genius, he's proved that time and time again. There is a reason Konami's games business fell apart when he left and there is also a huge catalog of his award winning games that have revolutionized storytelling and gameplay time and time again.
If you personally don't like the game that is fine, it was a difficult game for some to appreciate but since you don't seem to mention any of the other game mechanics... i doubt you got far enough to have a true representation.
You just don't get it. Plus your penis is small.I'm on chapter 5. My god this is not a game. It's an anti-consumer product associated to a bad gaming culture; industry shouldn't follow this game. That Sam Bridges' animations feel clunky and inconsistent and only sporadically communicate the weight of making endless footsteps in the wasteland. It seems to be purposefully designed that way too, with simplistic gameplay that serves only to make walking in a straight line – which is the game’s primary gameplay mechanic – as difficult and frustrating as possible. Hideo Kojima is not a genius or anything close to that. Death Stranding is a deeply flawed experience, one of the worst "game" in years.
the "walking simulator" stuff is not legit. at all. when people talk about real walking simulators, they are games where you just read things or listen to tapes and watch a story. the walking is just pushing from one piece of content to the next. walking itself requires no gameplay at all. here, the "walking" (which includes climbing, scaling, repelling, sneaking, stealth combat, driving, shooting, etc. but ofc the "walking simulators" complainers conveniently ignore all that) IS the gameplay. and since this is Kojima, he has packed in dozens of gameplay systems and things to fiddle around with, making your experience entirely customizable.I am a bit scared about all "walking simulator" stuff but I don't know if they are legit or not. But I like weird/mind blowing stories and unique experience so...
the "walking simulator" stuff is not legit. at all. when people talk about real walking simulators, they are games where you just read things or listen to tapes and watch a story. the walking is just pushing from one piece of content to the next. walking itself requires no gameplay at all. here, the "walking" (which includes climbing, scaling, repelling, sneaking, driving, shooting, etc. but ofc the "walking simulators" complainers conveniently ignore all that) IS the gameplay. and since this is Kojima, he has packed in dozens of gameplay systems and things to fiddle around with, making your experience entirely customizable.
if you like weird and mindblowing stories i highly recommend this. it's like being inside a 70's science fiction movie. it's like 2001: A Space Odyssey meets Stalker.
Probably ones that are games.Best game in a long time.
I'm wondering what the favorite games are from the people that trash Death stranding.
Ok tell me, now I'm curiousProbably ones that are games.
A curious thing that i noticed is people who liked the game are the ones who actually played the game from start to finish. The ones who shit on it most often than not either didn't play it at all or played less then 10 hours and shelved it without giving it a chance.I find it very interesting how polarizing this game is, there really seems to be no in-between group when it comes to their experience with it. You either love it and Kojima is a genius, or you hate it and it's anti-consumer trash. Given how popular both sides seem to be, I think you can call the general product a success purely based on that. No other individual game in recent memory has created console-fanboy levels of rabid argument to this extent.
How big of a budget could the game have been?Sony were well pissed with its performance. Enormous budget, 3m sales and the ever so slight problem that the game itself was a bit meh, don't believe a word of his tbh.
his rabid fans would buy anything so it's meaningless. he could take a shit in each and every case (no disc included) and people would go crazy for it.
I'm on chapter 5. My god this is not a game. It's an anti-consumer product associated to a bad gaming culture; industry shouldn't follow this game. That Sam Bridges' animations feel clunky and inconsistent and only sporadically communicate the weight of making endless footsteps in the wasteland. It seems to be purposefully designed that way too, with simplistic gameplay that serves only to make walking in a straight line – which is the game’s primary gameplay mechanic – as difficult and frustrating as possible. Hideo Kojima is not a genius or anything close to that. Death Stranding is a deeply flawed experience, one of the worst "game" in years.
Seems a bit outlandish. Source?Sony were well pissed with its performance. Enormous budget, 3m sales and the ever so slight problem that the game itself was a bit meh, don't believe a word of his tbh.
Bad gaming culture? I though bad gaming culture is all about racism, sexism and bullying? How does death stranding fit into that?I'm on chapter 5. My god this is not a game. It's an anti-consumer product associated to a bad gaming culture; industry shouldn't follow this game. That Sam Bridges' animations feel clunky and inconsistent and only sporadically communicate the weight of making endless footsteps in the wasteland. It seems to be purposefully designed that way too, with simplistic gameplay that serves only to make walking in a straight line – which is the game’s primary gameplay mechanic – as difficult and frustrating as possible. Hideo Kojima is not a genius or anything close to that. Death Stranding is a deeply flawed experience, one of the worst "game" in years.
I agree and many people will look at the over-complicated plot and ridiculous names and all of that as big problems but I expected it and enjoy the quirkiness...The game is a unique proposal, for me it is one of the best games of this generation without a doubt and probably the title with the best graphics in the entire playstation catalog.
Now, it has the typical unique errors in Kojima, an overcomplex plot, terminology oriented to make that more complex to understand, presumptuous, completely irrelevant information, ridiculous and unclear names, author's game thought of being an interactive Hollywood movie of very high duration.
I give it the merit that he created a very interesting new mechanics. Kojima is an excellent developer (if he put aside his ego and would not have made me see the credits 3 times). The guy creates great experiences, but at a high price. Price Konami paid when Kojima destroyed his budget.
Sony were well pissed with its performance. Enormous budget, 3m sales and the ever so slight problem that the game itself was a bit meh, don't believe a word of his tbh.
Sony were well pissed with its performance. Enormous budget, 3m sales and the ever so slight problem that the game itself was a bit meh, don't believe a word of his tbh.
It'll get released on PC and have really long legs I'd bet.How big of a budget could the game have been?
- It has actors/ancestresses but not AAA actor/actresses that are really going to hurt the wallet.
- It's developed in Japan (overworked and paid like shit)
- It's developed by a small studio
- Not needing to license or create an engine probably saved them a bunch of money
- It has an average 4 year development cycle
Also, i don't know how pissed they would/should be. The game was started years back before PlayStation exclusives were selling extremely well (somewhat consistently). They probably started with expectations closer to 3 million than 10. MGS games on more platforms don't even sell as well has the most recently Playstation-only games.
I think he is referencing the deal with Sony and Konami to bring back Silent Hills, which fell apart at some point according to the sources that reported on the matter.He's lying about P.T. but sad to see his big project getting cancelled. It may have been non-gaming related like a manga or something.
Kojima and Miyazaki = Best game devs in the industry.
Can't wait for next Kojima game.
This is hilarious considering it more than likely is the GotY 2019.
the "walking simulator" stuff is not legit. at all. when people talk about real walking simulators, they are games where you just read things or listen to tapes and watch a story. the walking is just pushing from one piece of content to the next. walking itself requires no gameplay at all. here, the "walking" (which includes climbing, scaling, repelling, sneaking, stealth combat, driving, shooting, etc. but ofc the "walking simulators" complainers conveniently ignore all that) IS the gameplay. and since this is Kojima, he has packed in dozens of gameplay systems and things to fiddle around with, making your experience entirely customizable.
if you like weird and mindblowing stories i highly recommend this. it's like being inside a 70's science fiction movie. it's like 2001: A Space Odyssey meets Stalker. some Logan's Run thrown in there too.
This is why game publishers don't allow for risk. People complain about the Ubisoft open world formula but when you veer from that people tend not to like it. I love the game, but I can understand why its not for everyone. But even if you don't like it you gotta respect the attempt to step out of the formula and try something unique with the medium.I'm on chapter 5. My god this is not a game. It's an anti-consumer product associated to a bad gaming culture; industry shouldn't follow this game. That Sam Bridges' animations feel clunky and inconsistent and only sporadically communicate the weight of making endless footsteps in the wasteland. It seems to be purposefully designed that way too, with simplistic gameplay that serves only to make walking in a straight line – which is the game’s primary gameplay mechanic – as difficult and frustrating as possible. Hideo Kojima is not a genius or anything close to that. Death Stranding is a deeply flawed experience, one of the worst "game" in years.
the "walking simulator" stuff is not legit. at all. when people talk about real walking simulators, they are games where you just read things or listen to tapes and watch a story. the walking is just pushing from one piece of content to the next. walking itself requires no gameplay at all. here, the "walking" (which includes climbing, scaling, repelling, sneaking, stealth combat, driving, shooting, etc. but ofc the "walking simulators" complainers conveniently ignore all that) IS the gameplay. and since this is Kojima, he has packed in dozens of gameplay systems and things to fiddle around with, making your experience entirely customizable.
if you like weird and mindblowing stories i highly recommend this. it's like being inside a 70's science fiction movie. it's like 2001: A Space Odyssey meets Stalker. some Logan's Run thrown in there too.