Live blog now: http://kotaku.com/5340579/konamis-gamescom-presser-liveblog
Things of interest so far:
- New footage of MGSeace Walker and Castlevania: Lords of Shadow
- Konami is publishing Hudson's The Tower of Shadow (Wii). Due in 2010.
- Konami Mobile to release to definitive kart racing on iPhone - Krazy Kart Racing. Supports up to 6 players. Features characters from various Konami franchises.
- Brand new Peace Walker trailer for Gamescom. Shows off the co-op multiplayer mode in the game, as detailed in Famitsu. No new single player or story info.
- Castlevania: Lords of Shadow is not a reharsh, but a rebirth. It will have high production values, and appeal to anyone who enjoys whipping vampires and werewolves. It will be accessible to non-Castlevania fans, but respectful of the old fanbase. Masks will play a major role in the game. Extended trailer shown.
- PES 2010 is all about taking feedback and refining and improving the core gameplay of the series. The demo in June was used to solicit feedback and the improvements will be reflected in the final game. Full analog control is in, 8-way control is gone. New trailer shown.
Things of interest so far:
- New footage of MGSeace Walker and Castlevania: Lords of Shadow
- Konami is publishing Hudson's The Tower of Shadow (Wii). Due in 2010.
- Konami Mobile to release to definitive kart racing on iPhone - Krazy Kart Racing. Supports up to 6 players. Features characters from various Konami franchises.
- Brand new Peace Walker trailer for Gamescom. Shows off the co-op multiplayer mode in the game, as detailed in Famitsu. No new single player or story info.
- Castlevania: Lords of Shadow is not a reharsh, but a rebirth. It will have high production values, and appeal to anyone who enjoys whipping vampires and werewolves. It will be accessible to non-Castlevania fans, but respectful of the old fanbase. Masks will play a major role in the game. Extended trailer shown.
- PES 2010 is all about taking feedback and refining and improving the core gameplay of the series. The demo in June was used to solicit feedback and the improvements will be reflected in the final game. Full analog control is in, 8-way control is gone. New trailer shown.