They could go the Doom route and have it as a separate download
The issue would be the constant updates, patches, and new content the mode gets. Switch may not be the best platform for GaaS.
There is nothing stopping GTA5 from coming to Switch.
They could go the Doom route and have it as a separate download
Wii also got a few unexpected "hardcore" 3rd party games, it happens when the sales are there.I mean Doom and Wolfenstein are coming to Switch...
I mean, I guess. Everything happens a certain way until it doesn't.I think we're only getting this multiplatform LA Noire remaster to plug the gap resulting from the RDR2 delay. But if GTA VI is taking too much time, RDR2 gets delayed again, or GTA V sales finally start to tail off, then I'm sure Rockstar won't be keen to leave the potential money on the table. Perhaps they'll be waiting to see how Doom, Skyrim, et al perform.
GTA V would surely be a profitable venture on Switch, it's more a question of free resources available for the port. I doubt Rockstar would be interested in outsourcing the development.
Does this thread need a Mandrake summary? Because I think it needs a Mandrake summary.
Do people care about GTA Online? Nintendo fans want the core single player experience.GTA5 core game I could see happening. GTA Online is a different matter.
I can't see GTA V coming to Switch, power issues or not. It's GTA and it's Nintendo.
inb4 chinatown wars
Lol they've already got videos up over that post.So I just watched a news video that mentions what Vern said (shout-out to PlayerEssence) but...really? People really think that 100% confirms GTAV coming to the Switch?
Lol
Do people care about GTA Online? Nintendo fans want the core single player experience.
GTA Online makes a ton of money. So on a publisher side of things, yes, they care about GTA Online. Hypothetically, if GTA5 came to Switch but lacked GTA Online and retailed for $49.99, would people be mad that they are getting a lesser game?
Now watch this post get turned into Youtube videos and GoNintendo news articles again, when I said nothing at all of actual substance.
Lol they've already got videos up over that post.
GTA Online makes a ton of money. So on a publisher side of things, yes, they care about GTA Online. Hypothetically, if GTA5 came to Switch but lacked GTA Online and retailed for $49.99, would people be mad that they are getting a lesser game?
GTA Online makes a ton of money. So on a publisher side of things, yes, they care about GTA Online. Hypothetically, if GTA5 came to Switch but lacked GTA Online and retailed for $49.99, would people be mad that they are getting a lesser game?
GTA Online makes a ton of money. So on a publisher side of things, yes, they care about GTA Online. Hypothetically, if GTA5 came to Switch but lacked GTA Online and retailed for $49.99, would people be mad that they are getting a lesser game?
GTA Online makes a ton of money. So on a publisher side of things, yes, they care about GTA Online. Hypothetically, if GTA5 came to Switch but lacked GTA Online and retailed for $49.99, would people be mad that they are getting a lesser game?
I'm hoping Nintendo is actually working on better relations regarding online/GaaS type games and that they might have some big online third party titles to announce for when the paid online service goes live. GTA Online would be a big one there, as would Overwatch.
If they don't find a way to allow these types of games with regular patches and updates then they'll be missing out on a lot in the future I would imagine.
And Minecraft.I mean, correct me if I'm wrong, but doesn't Rocket League fall under this sort of model?
I mean, correct me if I'm wrong, but doesn't Rocket League fall under this sort of model?
Online multiplayer, yes. Like Splatoon and Arms. Updates and patches. I'm sure Switch could deal with gta v addons and patches, and ingame transactions.I mean, correct me if I'm wrong, but doesn't Rocket League fall under this sort of model?
The Know makes a video about almost every thread on Neogaf.I think the fact that some gaming media outlets are making articles and videos about Vern and this thread is actually super cool. Shows that NeoGAF still got some power recognition. Lol
This. People make YouTube videos commenting on Neogaf all the time.The Know makes a video about almost every thread on Neogaf.
If GTA V would be coming to the console there is no way it would come without online. That is the sole reason the game is still selling like mad, the online community is huge, even if it's not on this forum.
GTA online has probably raked in more many than the previous GTAs sold combined.
It's that much of a money maker that Rockstar has stopped working on story DLC to focus all resources on online DLC.
So if GTAV comes to the switch, it will only be the case because they can support gta online on there for a few years.
Only one developer seems to have this issue(nba playgrounds dev), every other game has been putting out patches as fast as they can. nba2k is a gaas and it's already had 3 patches in it's first week.I've actually never played Rocket League (or Minecraft) so I don't know to be honest. I've never played GTA Online or Overwatch either, so maybe I'm the wrong person to be commenting on this, but I'm just going by what people (including developers) have been saying about the difficulties associated with regular updates and patches on the Switch.
Maybe all of that is greatly overblown?
I've actually never played Rocket League (or Minecraft) so I don't know to be honest. I've never played GTA Online or Overwatch either, so maybe I'm the wrong person to be commenting on this, but I'm just going by what people (including developers) have been saying about the difficulties associated with regular updates and patches on the Switch.
Maybe all of that is greatly overblown?
Online multiplayer, yes. Like Splatoon and Arms. Updates and patches. I'm sure Switch could deal with gta v addons and patches, and ingame transactions.
So I just watched a news video that mentions what Vern said (shout-out to PlayerEssence) but...really? People really think that 100% confirms GTAV coming to the Switch?
Lol
I can't recall hearing about this tbh. Other than that NBA Playgrounds dev who apparently had to wait 10 years for their patch to go through.
This was caused by the size of the patch and how they needed to wait for permission to release it.
Right. GTA Online brings in a massive amount of cash. Nothing is stopping GTA5 from coming to Switch. The only obstacle would be GTA Online and whether or not they could bring that entire experience to Switch without too much hassle.
If it all goes through I wonder how much Rockstar can fit on one cart. Hoping they use a 16GB cart for the game. I expect it would be fully priced.
Only one developer seems to have this issue(nba playgrounds dev), every other game has been putting out patches as fast as they can. nba2k is a gaas and it's already had 3 patches in it's first week.
I can't recall hearing about this tbh. Other than that NBA Playgrounds dev who apparently had to wait 10 years for their patch to go through.
"And also, it's already challenging right now maintaining three platforms and patching simultaneously, which is something that we've finally been able to achieve."
Kaplan said that he was proud of his team for being able to patch simultaneously, and that a Nintendo Switch port would make that difficult.
"Our first couple of patches would come out on PC first and then later on the consoles," he continued. "And a lot of that is because you're working with Microsoft and Sony, and you want to be compliant to their ecosystems.
"Adding a third ecosystem to that just adds a lot of complexity for us, as well."
I'm referring to Jeff Kaplan's comments about Overwatch:
From this thread.
Obviously none of that is saying it's impossible, it just seems like it greatly complicates existing games with that model. I doubt it has anything to do with hardware too, but rather Nintendo's policies regarding patching. It's one thing to have patches come a few times in a few weeks to fix actual issues, but games like this have regular and scheduled patches and updates, and Nintendo's policy on that might be causing problems for all we know.
I'm referring to Jeff Kaplan's comments about Overwatch:
From this thread.
Obviously none of that is saying it's impossible, it just seems like it greatly complicates existing games with that model. I doubt it has anything to do with hardware too, but rather Nintendo's policies regarding patching. It's one thing to have patches come a few times in a few weeks to fix actual issues, but games like this have regular and scheduled patches and updates, and Nintendo's policy on that might be causing problems for all we know.
That's nothing to do with Nintendo specifically. He's just saying juggling PC + 3 Consoles is more complicated than PC + 2 Consoles.
Doesnt PS3 and Xbox360 version of GTAV have GTA Online? If so the. I dont see a problem with it being on Switch
Folks, fifa and nba2k, two giant money making GaaSs, are both on the switch. Nba2k has already put out 3 patches in it's first week of release. There is nothing stopping these games but developer willingness to spend money adapting to the platform.Along with a crappy online platform that doesn't make what blizzard or companies like it do smooth or easy.
Nintendo needs to grow up in this area and there are no excuses for it.
All that says is that they can't be bothered to scale up towards supporting another ecosystem because they are stressed out af already. Nothing there suggests Switch is harder to work with from what I can gather.I'm referring to Jeff Kaplan's comments about Overwatch:
From this thread.
Obviously none of that is saying it's impossible, it just seems like it greatly complicates existing games with that model. I doubt it has anything to do with hardware too, but rather Nintendo's policies regarding patching. It's one thing to have patches come a few times in a few weeks to fix actual issues, but games like this have regular and scheduled patches and updates, and Nintendo's policy on that might be causing problems for all we know.
Exactly. Nothing we can discern at the moment suggests in any way that running gaas on Switch is a behemoth undertaking.Folks, fifa and nba2k, two giant money making GaaSs, are both on the switch. Nba2k has already put out 3 patches in it's first week of release. There is nothing stopping these games but developer willingness to spend money adapting to the platform.
I remember that quote and I took it to mean that they're already stretched trying to support 3 platforms already without adding a fourth into the mix.
That's nothing to do with Nintendo specifically. He's just saying juggling PC + 3 Consoles is more complicated than PC + 2 Consoles.
Do people care about GTA Online? Nintendo fans want the core single player experience.
Lol, that may be for the best. Game is so toxic now.Also remember that patches MUST hit all four versions of Rocket League simultaneously, otherwise cross-platform multiplayer can't work.
So it can be done.
Bigger issue for something like Overwatch is lack of voice chat options.
Lol, that may be for the best. Game is so toxic now.
Also remember that patches MUST hit all four versions of Rocket League simultaneously, otherwise cross-platform multiplayer can't work.
So it can be done.
Bigger issue for something like Overwatch is lack of voice chat options.
I don't think that will be anywhere near enough, so it would be better they use a 32GB one.
Maybe they're waiting for the cost of those to come down lol
The issue would be the constant updates, patches, and new content the mode gets. Switch may not be the best platform for GaaS.
There is nothing stopping GTA5 from coming to Switch.
You can do voice chat through the Nintendo Switch Online app.
😏
It was enough for the 360 version, but it depends what they want to do with it.
Yeah I wasn't sure that's why I asked.There's a reason Rockstar continues to support the multiplayer.
Switch has games like Splatoon 2 and getting games like Rocket League. I see no reason why GTA Online wouldn't work.