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Listen UP podcast (5/15/09)

BanGy.nz said:
Doesn't make what they're saying any less true.
Indeed. Gran Turismo, an IP that sold double Halo, being so brushed off is fucking bullshit. And even the biggest Xbots would agree.

Sony deserve a lot of shit, but lets shit on them for what they actually fuck up, not just make shit up.
 
Grecco said:
How many PS3s were sold the month Prologue came out?

<sigh>

Lets turn this thread into this crap pleeeeeeeeeease.


I haven't listened to the show yet but I am glad it's a long one as it helps me get through work.
 
Grecco said:
How many PS3s were sold the month Prologue came out?
It was April of 08 (same month as GTA4). But I don't think you can really do that because GTA4 came out the same month and both 360 and PS3 were under 200k. There's a sort of priced-in expectation of future software I think. Software drives hardware directly only for pack-ins, I've learned.

I think Halo 3 is honestly the lone exception this generation.
 
And GT5P isn't GT5.

Demo or not, it's not the real thing, and it was obscenely overpriced. And we don't have accurate sales numbers because of PSN.
 
stuburns said:
And GT5P isn't GT5.

Demo or not, it's not the real thing, and it was obscenely overpriced. And we don't have accurate sales numbers because of PSN.


Halo fans essentially bought an obscenely overpriced Halo beta. That happens with huge franchises.
 
Grecco said:
Halo fans essentially bought an obscenely overpriced Halo beta. You can get away with that with huge franchises.
GT5P sold insanely well for what it is.

It outsold Crackdown with a much smaller install base.

EDIT: Oh, and Patrick...

e0r0n5.jpg


You've seen one now.
 
Just to counteract all these annoying complaining fucks. I love iPhone talk and my DS and PSP gather dust since it's the only portable I play anymore.

Oh, I also love the extra long shows. They are great for someone who drives almost two hours everyday.
 
Wow, the levy clearly broke.

I say more iPhone talk. You guys didn't even talk about The Creeps, which got a sweet new update! And the 7 Cities update added a new icon! This stuff is the height of radditude and must be discussed in length. Also, a discussion of which iPhone Twitter aps you like the most would be helpful.
 
Gran Turismo might not be such a big deal in the United States of America, but here in Yurop it's serious business. People bought the GT5P bundle. Many are waiting for a price cut and GT5.
 
No one is doubting iPhone games can be good (although they're NEVER has good as the people totally in to the platform act like), but I don't really see any of them as being deep enough to warrant any time on a podcast. That's the problem. I love Fieldrunners, I played it more than most games in the last half a year, but I can tell you everything you need to know about it in 30 seconds.

And GT5 may be a system seller, but I still have no idea why. It seems like the most excluding game you can get. It's completely un-fun to me.
 
Gran Turismo release will be a interesting event.

Is it really a system seller beyond a small % of racer enthusiast?

Their has been expansion in the area like they said. I got GT3 and that was so long ago it was before Halo was out. Has gaming moved to the shooter at the expense of the racer?

Its sales totals are WOW for sure. But is that more to do with PS2 domination? The game is of such quality and quantity that as long as you had any liking of racers you are going to get your moneys worth.

Are people buying DS to play NSMB or Mario Kart? No. But those are of such quality that you are going to get those.
 
I'd respect the iPhone whiners if they would actually man up and quit the podcast, like they keep threatening to do. But no, they'll be back next week, shitting up another thread.
 
I have an iphone but I also have a DS and PSP. fuck playing games on the iphone. I use it as a phone, social camera, internet/Facebook. Not games.


If they want to talk about iphone gaming this much, make a dedicated casual podcasts... and while we're at that, leave that retarded wii fit/ea exercise shit out of my podcast thanks.
 
eznark said:
Wow, the levy clearly broke.

I say more iPhone talk. You guys didn't even talk about The Creeps, which got a sweet new update! And the 7 Cities update added a new icon! This stuff is the height of radditude and must be discussed in length. Also, a discussion of which iPhone Twitter aps you like the most would be helpful.
I like twitteriffic
 
Tobor said:
I'd respect the iPhone whiners if they would actually man up and quit the podcast, like they keep threatening to do. But no, they'll be back next week, shitting up another thread.

I have quit. =) I just check the thread to see if they're still talking about it (and to see if they add timestamps).
 
I thought the times where 80% of the posts in a 1UPYours/ListenUP thread were something like "OMG THESE GUYS ARE SO ANTI SONY OMG I WILL NEVER LISTEN AGAIN!" are over. I really wish you guys would give up on this podcast already.
 
stuburns said:
I can't believe SE are making games for the iPhone and not putting traditional Final Fantasy's on there. They'd work perfectly.
They're probably just testing the waters with the new platform. I'm sure they're working on some sort of RPG for the platform.
 
dejan said:
I thought the times where 80% of the posts in a 1UPYours/ListenUP thread were something like "OMG THESE GUYS ARE SO ANTI SONY OMG I WILL NEVER LISTEN AGAIN!" are over. I really wish you guys would give up on this podcast already.

Not to drag the old tart out to dance for her dinner once more, but if they did make such a comment in regards to GT (haven't listened yet), then I'd suggest that, at best, you've got a situation where the hosts are making more provocative statements to garner the response you see here. John Davison probably knows more about racing games than anyone else there (both on the podcast, and at whatever is left of Ziff). His features and focus on racing titles back while he was EIC of EGM were why I renewed my subscription to the mag.

I don't own a PS3 and right now, I have no plans to. I"m happy with my 360. But my question would be: what was the context of that statement? Are they saying that GT can't be a system seller, or are they saying that Sony's shit marketing is and will continue to prevent it from being a system seller? I agree with the latter, and completely disagree with the former. Until Sony fixes it's horrid marketing, nothing on that console is going to move a mass of hardware.
 
Garnett said Sony needs God of War 3 this year, everyone agreed, someone (Patrick?) commented that they don't have a Metal Gear this year, Garnett wised up and remembered GT5 (if it comes out this year), and then Patrick said what he said.

GT is much bigger than God of War.
 
Y2Kev said:
Garnett said Sony needs God of War 3 this year, everyone agreed, someone (Patrick?) commented that they don't have a Metal Gear this year, Garnett wised up and remembered GT5 (if it comes out this year), and then Patrick said what he said.

GT is much bigger than God of War.

Ah, thanks for the rundown.

I like your work, Klepek, but you're wrong.
 
Kintaro said:
Nah, I'd rather sit here and laugh at your photobucket avatar. You might want to fix that...

Photobucket is down for site maintenance, they say it will be back shortly. /shrugs

And what's the deal with Red Faction. I'd heard nothing about it until yesterday, but "GTA on Mars" would mean insta-buy if true.
 
Edit: Bah, his comments after he said that do a lot of justify what he's saying. I didn't hear it first time.

I still disagree with him, but the quote being isolated isn't fair to Patrick.
 
Balb said:
While I'm not a huge fan of the iPhone discussions, I'd like to know your opinion on arcade/old school games that weren't meant to hold your attention for very long. I think there are several arcade games that are worth talking about, yet they aren't supposed to be played for more than 5-10 minutes.

My issue with the iPhone discussions are that one $.99 game often turns into a 10 minute rant about the "evolving presence of the iPhone gaming platform" and how it may soon replace the DS and PSP. I'm also tired of the iPhone word game talk.

You bring up a good point. And I have been playing videogames since the Atari 2600 days, so I have played a ton of those classic arcade action games. It's what I grew up on. But I can't go back to them, really. And I never really prefer them over games that offer something more involving. This is something I have learned through purchasing countless classic remaks and complilations of those old games. They can't hold my attention for more than a few minutes anymore and they just aren't that interesting.

A day later (and a morning that brings sobriety) and I realize that I was being too simplistic to dismiss the casual games the way in the broad way that I did. But really we are talking about two different categories when we talk about "casual games." One type of game is the games that have hit huge numbers on the Wii with broad demographics. The other type is these little micro-games that are pick up and play for 5 minutes and throw away later. But I don't find either very appealing but for somewhat different reasons.

But I think Y2Kev hit on it better than I did, perhaps. It maybe isn't even the games themselves, but rather the talk about them that is uninteresting. There is not much to say about games that can't hold your interest more than 5 minutes. And I am not "threatened" by the talk, as another poster put it, I'm just bored. I mean, none of these I-phone games can even hold the attention of the person who buys them more than a day or two until the "new" wears off. It seems to be just empty consumerism based on something "new" that drives them. They simply result in conversations where there is not much to say. (And for the record, my partner has an I-phone and I have tried some of these games.) For those of you that have I-phones and want to hear recommendations, that's great, but a recommendation is not a conversation. I don't simply listen to podcasts for advice on what to buy.


Like I said, it is like turning on ESPN and listening to them go on and on about American Idol as a "competitive sport" and then talking about how much the NFL and NHL could learn from American Idol's popularity. These games are different enough that they really are a different category of media.

I also don't need all the games discussed to be about genres I'm interested in or on platforms I own. I loved listening to GFW even though I didn't play PC games and I like Gamers With Jobs even though I don't play strategy games (and they talk about them A LOT). Perhaps all the "casual games" talk isn't even really the reason, but the conversation on 1up yours is just not as compelling anymore. John's new focus on casual games and insinuations about the importance of that market is thing I can point towards that has changed. The loss of Shane is another. 1up yours never had the deepest or most interesting conversations in videogame podcasts (that goes to GFW and Gamers with Jobs) but it was at least topically interesting. Now it seems to be less so.
 
There is a difference between talking about iPhone games due to actual enthusiasm and talking about iPhone games because they feel they are obligated to or to piss off messageboard people. I think this podcast talks about iPhone games for the latter (the world won't end if you don't have an iPhone game you don't think is mindblowingly awesome this week John) and that is what needs to stop.

But to the other posters in this thread: the notion of removing discussion from games on a games podcast due to the platform it on is just utter nonsense. Everything should be fair game and have equal coverage if there is genuine enthusiasm for it. The podcast would be pretty fucking boring if it was "Listen UP: Games I love on systems I like" edition.
 
Tobor said:
I'd respect the iPhone whiners if they would actually man up and quit the podcast, like they keep threatening to do. But no, they'll be back next week, shitting up another thread.

Believe it or not, people still enjoy listening to the podcast; I still enjoy listening to the podcast. It is just criticism about why their iphone talk is bad, not why iphone talk is bad in general.

Personally, I really enjoyed the wordjong talk on the podcast a while back. I did check it out and it is a lot of fun. I actually own an iPod Touch and wouldn't mind hearing about the games in the same way that they talk about other games, but they never do that.

Just read any complaints people have with the iPhone talk and realize it is never about them talking about a game on the iPhone. Hell, I even enjoyed the Doom RPG, or whatever that cellphone game was, talk a few years back.

Y2Kev said:
Garnett said Sony needs God of War 3 this year, everyone agreed, someone (Patrick?) commented that they don't have a Metal Gear this year, Garnett wised up and remembered GT5 (if it comes out this year), and then Patrick said what he said.

GT is much bigger than God of War.

God of War 3 this would be such a bad move for Sony. Early 2010 when there aren't a lot of other games will be the best choice. At the end of the year everyone will be buying the Halo ODST or Modern Warfare 2 or whatever huge thing that no matter how big God of War seems to be, it wouldn't be in the best position.
 
If time stamp notes would be cool I can definitely try to start doing some. Worse comes to worse I could maybe scan back through the final and fill in whatever ones I miss while recording.

Despite having a PS2 I bought the GT3 bundle back in the day so you don't have to convince me of its selling power. Patrick's sentiments, though, reflect that it definitely has lost something. Whether that's a result of the competitors, the long time between releases, or some fatigue in general with racing games could be debated well.

If it didn't come across, my frustration with the Sony NPD statement stemmed directly from their having a strong software lineup -- one that they could really try an advance as defining factor compared to their competition -- and then going back down the look at all the things the PS3 does that aren't gaming avenue.
 
I prefer the way the co-op guys handle iphone gaming talk, actually.

they seem to choose more interesting games to talk about on a regular basis and, of course, they don't talk over each other while doing it.
 
Blazyr said:
If time stamp notes would be cool I can definitely try to start doing some. Worse comes to worse I could maybe scan back through the final and fill in whatever ones I miss while recording.

Despite having a PS2 I bought the GT3 bundle back in the day so you don't have to convince me of its selling power. Patrick's sentiments, though, reflect that it definitely has lost something. Whether that's a result of the competitors, the long time between releases, or some fatigue in general with racing games could be debated well.

But Garnett, you're familiar with Top Gear, right? you are aware that Top Gear is basically now associating with Gran Turismo. Top Gear has reviewed GT4 in the past, even in a feature where Jeremy compared GT4 to real life. Right now I'm pretty sure there are Top Gear episodes you can watch in GT5. Real cars debut in the Gran Turismo series and they're usually made to be a big deal (the new GT-R in prologue is the best example). No other racing game gets as much fanfare as Gran Turismo does.

Gran Turismo is not my favorite racing game (I'd say even Forza 2 is better in terms of semi-realistic console racers) but it is definetly part the whole "gaming culture thing" you guys talked about with Punch Out and Street Fighter.

LCfiner said:
I prefer the way the co-op guys handle iphone gaming talk, actually.

they seem to choose more interesting games to talk about on a regular basis and, of course, they don't talk over each other while doing it.

yeah, just a few minutes at the end to talk and show the game they're playing. It's nice even though so far the games they've shown haven't interested me enough to buy them yet.
 
They're including the Top Gear track in GT5.

The idea that it's not a major release is just absurd.

And you can argue the 'system seller' argument, but GT5 will outsell MGS4, his example of what GT5 isn't.
 
Blazyr said:
If time stamp notes would be cool I can definitely try to start doing some. Worse comes to worse I could maybe scan back through the final and fill in whatever ones I miss while recording.

Despite having a PS2 I bought the GT3 bundle back in the day so you don't have to convince me of its selling power. Patrick's sentiments, though, reflect that it definitely has lost something. Whether that's a result of the competitors, the long time between releases, or some fatigue in general with racing games could be debated well.

If it didn't come across, my frustration with the Sony NPD statement stemmed directly from their having a strong software lineup -- one that they could really try an advance as defining factor compared to their competition -- and then going back down the look at all the things the PS3 does that aren't gaming avenue.

I used to listen to Radio Free Nintendo and they had the podcast broken up into chapters that you could skip to, that was pretty damn great. No idea what it takes to do that, but I could never figure out why a small production like that could do it but none of the big podcasts I listen to make it happen. I'm sure it comes down to time.

If one of these publishers really wanted to curry favor with you guys, they'd hire you an intern. He could just wear a Disney shirt every day.
 
Guy Legend said:
Whoever said that should be kicked off the podcast.

Next week's his last episode.

Sony is in an awkward position from a PR perspective. Trying to address the NPD data that says you arn't selling a lot of software is either the wrong time, or the perfect time to put over your upcoming software line up. Wrong time because your supposed to be addressing last month's sales, not trying to distract from them. Perfect time because you want people to know that you are confident in what's coming and that the situation will improve.

Sony decided to take the focus off of the software. What would possibly have served them better would to have said nothing. The big 3 weighing in on every NPD result is bad for everyone's ego except Nintendo's.
 
LCfiner said:
I prefer the way the co-op guys handle iphone gaming talk, actually.

they seem to choose more interesting games to talk about on a regular basis and, of course, they don't talk over each other while doing it.

Yeah, I actually enjoy Co-op's i-phone segments too even though I have no real interest in the games themselves. Co-op is great. It feels just like the 1up show, maybe even better. I even like their more realistic based "skits" better than the 1up show's. Kudos to those guys.
 
Dead Man Typing said:
Next week's his last episode.

Sony is in an awkward position from a PR perspective. Trying to address the NPD data that says you arn't selling a lot of software is either the wrong time, or the perfect time to put over your upcoming software line up. Wrong time because your supposed to be addressing last month's sales, not trying to distract from them. Perfect time because you want people to know that you are confident in what's coming and that the situation will improve.

Sony decided to take the focus off of the software. What would possibly have served them better would to have said nothing. The big 3 weighing in on every NPD result is bad for everyone's ego except Nintendo's.
They should have just said "we didn't ship shit last month, what do you expect?".

Sony PR is embarrassing.

Had they just listed their line-up this year, it wouldn't have helped.

I don't even understand why they feel the need to put out a statement after NPDs.
 
Blazyr said:
Patrick's sentiments, though, reflect that it definitely has lost something.

I think it reflects Patrick talking out his ass again and not necessarily any trend in reality.
 
Linkzg said:
Believe it or not, people still enjoy listening to the podcast; I still enjoy listening to the podcast. It is just criticism about why their iphone talk is bad, not why iphone talk is bad in general.

Personally, I really enjoyed the wordjong talk on the podcast a while back. I did check it out and it is a lot of fun. I actually own an iPod Touch and wouldn't mind hearing about the games in the same way that they talk about other games, but they never do that.

Just read any complaints people have with the iPhone talk and realize it is never about them talking about a game on the iPhone. Hell, I even enjoyed the Doom RPG, or whatever that cellphone game was, talk a few years back.


The talk was good this week. Facebook/Twitter integration in gaming is HUGE. If the same functionality was added to XBLA or PSN, there would be a 10 page thread on GAF and not one person would be complaining about a discussion of it on Listen Up.
 
Y2Kev said:
I think it reflects Patrick talking out his ass again and not necessarily any trend in reality.

To be fair, I think this is partially an age thing. I'm sure I was like that when I was younger too. He tends to speak in declarative sentences. He doesn't ask, "Do you guys think GT has the brand potency of Halo or God of War?" He just simply says it doesn't. I'm sure I was like that at that age too.
 
BrandNew said:
what do you guys think they're speaking of at the end, referring to their E3 presence at the end of that week?

Good question, what are the plans for E3, Garnett? (or anyone else who's been paying more attention than me)

Will we have daily podcast updates and a poolside finale? I would love to see it happen, but with the smaller editorial/production team covering a much larger E3 than last year, it'll be a bigger challenge than ever to provide us with podcasts and online content. I'm sure whatever we get, it'll be entertaining.
 
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