Blu_LED said:That trailer had to be designed for E3, right? It was basically talking to an audience. Why did they jump the gun?
Other bigger things for E3?
Blu_LED said:That trailer had to be designed for E3, right? It was basically talking to an audience. Why did they jump the gun?
YES I can't wait! It's hard to imagine bigger things than LBP2 though!Kagari said:Other bigger things for E3?
What can be bigger then LBP2? A new Resistance, no. The Last Guardian? Maybe, but no reason to knock the LBP2 announcement out of the show.Kagari said:Other bigger things for E3?
Stampy said:Cool interview with Alex Evans.
You can have microchips within microchips within microchips. The idea snowballed. You build a small set of axioms -- a small set of ideas -- and on them great things are built. We didnt realize the power of it until wed done it accidentally almost.
G4: Youre essentially translating object-oriented programming into the LBP world.
Evans: Yeah, its a great learning tool. I used LBP in my friends high-school physics class. Hes a teacher, and we were using it to measure gravity and talk about air resistance. And now you can teach basic undergraduate electrical engineering in LBP, no problem. Its a terrifying thought, but quite cool.
Read more: http://g4tv.com/games/ps3/63750/lit...gPlanet-2-Interview-Alex-Evans/#ixzz0nZ7Njdgh
Funny you mention that since I just finished building SD Jehuty for a random level I'm making last night. It's a tough proposition to finish considering how awesome direct control will be for it, but at least I'll have a decent template to start with when LBP2 comes out.mr_nothin said:It's the ZOE -> ZOE2 effect.
Kagari said:Other bigger things for E3?
Stampy said:Cool interview with Alex Evans.
DMPrince said:but now much of the thermometer will it use?
Blu_LED said:What can be bigger then LBP2? A new Resistance, no. The Last Guardian? Maybe, but no reason to knock the LBP2 announcement out of the show.
DMPrince said:but now much of the thermometer will it use?
Stop it!Kagari said:<_<
Full unveiling of Final Fantasy Versus XIII?
well the basic thing is. each button has a wire. you connect one end to something. when you press that button it activates. That's how i picture it'll go as far as basic programming.MNC said:Aside from the xzibits, that is amazing :OOOOOOOOO
The game keeps on giving and giving and giving! I'm having a hard time interpreting the direct control screenshot though, with the chip that looks like a controller.
Scythesurge said:Stop it!
Kagari said:<_<
Full unveiling of Final Fantasy Versus XIII?
Cool, now we dont have to use proximity sensors for multiple cameras or try to do a hack job of multiple cameras in sequence.No, its very simple. Youll take a camera, and youll wire it to the next camera you want physically. So if you want a sequence of cameras, youll just wire them together in a daisy chain.
Yea, just think of everything you've created in LBP as a beta/template for the stuff you'll do in LBP2. It's like the stuff you make in LBP is the blueprint for what you REALLY want in LBP2 :loldonkey show said:Funny you mention that since I just finished building SD Jehuty for a random level I'm making last night. It's a tough proposition to finish considering how awesome direct control will be for it, but at least I'll have a decent template to start with when LBP2 comes out.![]()
And to repeat for those that are rocking 50 posts per page... make sure to check out Qore tomorrow! :3
gofreak said:[interview]
DMPrince said:well the basic thing is. each button has a wire. you connect one end to something. when you press that button it activates. That's how i picture it'll go as far as basic programming.
Violater said:I must be the only person who bought the first game, did not finish it and never made anything.![]()
YAY, more enhancements for E3!We were showing stuff today thats not quite done yet and was delivered yesterday for the build. The reason we havent shown all the character enhancements is that we will deliver them for E3
Read more: http://g4tv.com/games/ps3/63750/lit...gPlanet-2-Interview-Alex-Evans/#ixzz0nZADif7N
Kagari said:<_<
Full unveiling of Final Fantasy Versus XIII?
who said that?THE:MILKMAN said:Or, the launch of GT5(They have said; "sooner than we think")
This will happen way before FF Vs. is released.Johnanderson said:Screw that, i'll make FF Versus XIII in LBP2
makes it that much more interesting when creating puzzle elements for a game (or pressing certain buttons that could possibly unlock something later on in a stage).TTP said:Yeah, buttons are basically the new switches.
DMPrince said:makes it that much more interesting when creating puzzle elements for a game (or pressing certain buttons that could possibly unlock something later on in a stage).
One thing is key items via popit menu.
There's a separate section for that. I would like it to where it doesn't load key items from the beginning. That way when you make say RPG or just games with puzzle elements. it has that sense of discovery.
And items you did find in the stage it will delete after you leave the stage or have an option where it keeps it in the inventory say you want it to carry over to another level.
FF7R first! One Winged Angel dynamic soundtrack, believe! :OScythesurge said:This will happen way before FF Vs. is released.
all the info that has been released so far has been from the reveal, im sure if we get a new trailer or different news for it a thread will be made for those... RIGHT GAF!?Teetris said:Is this going to turn into another megathread? Ugh -_-
Hate searching for one thing in dozens of pages
i think it shows as key switches. can't remember. since it uses the stickers you have. only MM level had it where it doesn't show until you found the sticker. i want something like that. where i can toggle it on/off.TTP said:You mean the sticker switches? You have to find them in the level no? You don't get them rightaway.
DMPrince said:i think it shows as key switches. can't remember.
Oh right. i forgot there was a pseye option to make stickers. :lol.TTP said:Yes, but only AFTER you have collected them.
Or saving time for more Move crap.Kagari said:Other bigger things for E3?
Johnanderson said:who said that?
Rapping Granny said:Or saving time for more Move crap.
donkey show said:FF7R first! One Winged Angel dynamic soundtrack, believe! :O
THE:MILKMAN said:J
But wow if soony did pull a GT5 launch at E3. The internet would break.
donkey show said:FF7R first! One Winged Angel dynamic soundtrack, believe! :O
Seems logical, but it seemed even start/select/XMB? were buttons to be pressed as well, which would be a bit silly. Time will tell I supposeDMPrince said:well the basic thing is. each button has a wire. you connect one end to something. when you press that button it activates. That's how i picture it'll go as far as basic programming.
idk. it's good to have all the buttons be used to do something. i mean as long as it doesn't bug out when you're not in the controller seat.MNC said:Seems logical, but it seemed even start/select/XMB? were buttons to be pressed as well, which would be a bit silly. Time will tell I suppose
MNC said:Seems logical, but it seemed even start/select/XMB? were buttons to be pressed as well, which would be a bit silly. Time will tell I suppose
MNC said:Seems logical, but it seemed even start/select/XMB? were buttons to be pressed as well, which would be a bit silly. Time will tell I suppose