Q: Why even offer the core package, its seems quite useless
A: great question!
enthusiastic, this one is :lol
Q: Why even offer the core package, its seems quite useless
A: great question!
Lunar Aura said:madden next gen+$299 core pack=joe casual laughing at you while sipping his beer.
J Allard (Expert):
Q: Why even offer the core package, its seems quite useless
A: the significance of this message can not be understated.
TheDuce22 said:And thats different from xbox how?
DCX said:Well he did answer my question, you can stream videos ONLY if you have a Media Center PC, you can stream MP3 and pictures with normal PCs.
Haven't they already done that? Hell, didn't they do that when the system was revealed? I mean, I could have sworn I was shown realtime vids from Square Enix, Epic, EA, Insomniac, Bandai, etc...Incognito said:don't worry, your ps3 is coming. someday, they'll grace us with real videos indicative of the systems power instead of cgi.
Ah, I was wondering what "mu" meant when this bit was pasted in #ga... Reading over the rest of this, I see now that it stands for "Memory Unit," which makes it "worth nothing" that J. Allard has this bit wrong, as a memory card was included with the PS2 at the JP launch.J. Allard said:it was worth noting that the ps2 launched at $368 (in japan) with no hard drive, no online service, no mu, no wireless, no voice, no network adapter, no remote, and only support for 2 controllers.
The Abominable Snowman said:The main loss was because MS did not own the chip design and had no control over manufacturing and pricing for the chips in the Xbox. On top of that, they did not scale the Hard Drive as time went on. 8/10GB plates were more expensive than 20GB plates at a point in time, yet they did/could do nothing, because they were stuck in a contract like R.Kelly was stuck in a closet
They sued Nvidia because they were working them over in prices
And part of the reason the Xbox could hang with the PCs (Running games from 2003 and 2004 like Doom 3) was the Hard Drive. Preloading rox.
and Rev will have backwards compatibility with almost every single Nintendo game created.
MidgarBlowedUp said:I missed the chat, I was on the toilet for a while, but I did get some time to think stuff over.
I've came to an astounding conclusion.
You pay $100 for a giant memory card and 25% backwards compatibility.
or
You pay $99 for a new Xbox and get a giant memory card and 100% backwards compatibility.
sangreal said:Repurchasing games is not backwards compatibility.
nextgeneration said:Everything about 360 so far seems so rushed and with launch only several months away, why do the majority of titles look marginally better than current generation games?
Musashi Wins! said:for every casual joe doing that, I'll join with 10 other snickering ones on PS3. won't that be a stunning success?
J. Allard from the transcript said:Q: Why not package the Xbox 360 with only the hard drive and a wireless controller for $349.99, so that you can have one SKU
A: good question and one of the many combinations we looked at. with our research with hard core gamers, retailers, and the broader market, we felt like these two configurations were the right starting point. the great news is that the way we have desgined the system in a modular way we can easily adjust these configurations over time.
Musashi Wins! said:to say the least.
TheDuce22 said:Im still waiting for someone to tell me what the standard harddrive in xbox brought to the table other than slightly improved load times in some games. Developers never took advantage of it, seems to me like 99 percent of them dont give a crap if its there or not. Whats pretty funny is the hundreds of trolls flooding the chat so they can start running damage controll the instant he says anything.
I e-mailed Major Nelson the day the pricing was announced about the lack of a standard hard drive and a few other things. I hope he forwards that to you. I also wanted to add some additional thoughts about the matter now that Ive had more time to think about it.
First of all, I wanted to point out an inconsistency from something a few people posted earlier. Every Xbox 360 game will be able to play custom soundtracks even without a hard drive by utilizing an external MP3 player like an iPod.
That being said, there are other points that are still valid:
Backwards compatibility is definitely out the window without a hard drive. Game saves, patches, and the like will obviously fill up a 64MB memory unit extremely fast. I wish I had some raw numbers, but I know memory units are not Elder Scrolls, KOTOR, or Jade Empire friendly. Also, game levels such as the Halo 2 multiplayer maps will load slower every time instead of just loading slow once. I also think its ridiculously ignorant to say that games will faster straight from the DVD-ROM. A 12x DVD-ROM will read at 15,000 KBps (roughly 14.6 MBps) max. I think the slowest SATA Hard drives these days run 150MBps max. That is 10x the speed. Ive even read that some SATA drives are as fast as 3Gbps (384MBps if my math is correct). What is the speed of that detachable external 20GB SATA hard drive? Given that there are six possible threads running at a time for the CPU, I dont think pre-caching information on the HDD can really affect the frame rate of games compared to the idea of it not being there at all.
There is also one key feature the hard drive gives developers that I dont think anyone has mentioned and it will affect gameplay. The hard drive is more important than just load times. If there is a fractured HDD install base, we will almost certainly lose persistence in game levels or some level of graphical quality if not both. From what I know the current Xbox keeps game levels persistent by saving changes to the environment such as a building being blown up, tire marks on the ground, car paint marks on a rail, a spoiler that was broken off because someone ran into the back of your car, etc. to the HDD until the gamer walked or drove back to that area in the level/racetrack (Forza). Are we to believe that the original Xboxs 64MB of RAM is capable of storing all statistical information about a certain game and still keep Halo 2s level of graphical fidelity and that the HDD did nothing to help achieve this? You might say that this doesnt really mean anything because the 360 has 8x the RAM of the original, but I would ask you how much RAM do you think PCs will use for their requirements 5 years from now? This is a console with a 5-year shelf life. How many people thought 64MB of RAM was a ton in 2001? Also remember that both the 360 and the original Xbox use the same RAM for the CPU as well as the GPU.
With the current state of the 360, there is no guaranteed swap file. Does that mean that well lose those changes to the environments? What if FASA Studios made a game like MechAssault 2 on the 360 and couldnt count on a hard drive? There are Mechs that can jump on top of buildings in game levels. Are we to expect that a building that gets crumbled will magically reappear after a certain amount of time because there isnt enough memory to remember that particular items state or are we to expect that the game cannot look as good as it could have because the developer really wants the persistent features in order to keep that gameplay balanced? How many developers do you think will burden themselves with setting two different quality levels to maximize graphical fidelity for the users with a hard drive while accommodating the ones without one by downgrading the graphical quality in order to keep the persistent environments or will they just not make levels large enough to reach this barrier? Games are getting more difficult to develop and gamers want bigger, better, faster, and more of everything. Is Microsoft going to stick it to developers who will then stick it to gamers because of a few bucks at the launch of a 5-year console? You, personally said at GDC 2005 that with XNA, the only constraint to developers would be their imagination. By not having a hard drive, Microsoft is indeed constraining that imagination. Developers wont be able to make games as beautiful as they can be or if they do, we lose our persistent/changeable environments or the levels will be smaller or they will have to make a decision to just shaft the users without a hard drive with something cut or shaft all the users because of a deadline. Also, no one will know what the final percentage of users with a HDD will be unless its 100% from the start. How many other ideas are there now or in the future that would require a hard drive that wont happen because of this move?
You have a golden opportunity to straighten things out and future-proof this console and give the gamers and developers what they really want. The first generation of 360 games probably wont suffer from any of this because it is such a leap in memory and the developers really dont have the time to tap into its full potential. However, when they do really want to start tapping into the untapped potential of those 3 cores, theyll hit this brick wall unless you change things now. This is a genuine advantage you have if you dont blow it. Its a lot easier to add more power as standard than to cut something out. On top of that, this is huge bang for the buck too since its detachable.
What Id recommend is making the HDD standard in every Xbox 360 now and in all future releases. Tell developers that they can rely on a hard drive being there. You also need to let them know exactly how fast it is. Knowing that this Ferrari can take a sharp turn at 80mph is important and will keep them from either crashing into the wall or taking the turn at 20 just to be on the safe side. Consoles are meant to be standard hardware so the software can be optimized to that specific hardware with zero variations. As I said in my earlier e-mail to Major Nelson, the hard drive is much more than a peripheral that can be used as a big memory card. It should be an integral part of the system if only for the reasons above.
Thank you for taking the time to read this long dissertation. Please address this in the chat tomorrow. Ill be looking forward to hearing what you have to say and basing my purchasing decision on it.
Jeff
Lunar Aura said:you still think sony can launch a blu ray enabled system at $299? :lol even though it will no doubt be more powerful than the 360(on paper)? think it'll have a harddrive too? :lol :lol :lol wow. just wow. with BR i dont even think a core ps3 is an option for sony financially. their shareholders are already losing patience with sony as a whole as it is.
Everyone expected PS1 to match Saturn's $399 price.....and PS2 estimates were something like like $400-500.Spike said:Didn't they say the same thing when both the PS1 and PS2 were about to be launched?
thank you... I said exactly that in another thread and ppl looked at me like saying ""wtf are you talking about"
---- said:From Major Nelson's site:
Understand now? Basically developers are losing the ability to create persistent worlds unless they are willing to sacrifice graphics quality by using the RAM. It's a compromise. A big one in my opinion.
MidgarBlowedUp said:And to further my quest for enlightenment, and learn how to spell the word, I've came to another conclusion.
Microsoft is going to charge you $100 for a 20GB hard drive that you can pull in and out of your 360.
Sony charged you $100 for a 40GB hard drive that was twice the size of the Xbox360 HDD, came with two games, and offered free email and chat features for Play Online.
*Waits for RE4 so it can be installed on the 40GB hard drive*
Spike said:Didn't they say the same thing when both the PS1 and PS2 were about to be launched?
brocke said:Did you really expect Nintendo to make their entire library of games available online for free?
---- said:From Major Nelson's site:
Understand now? Basically developers are losing the ability to create persistent worlds unless they are willing to sacrifice graphics quality by using the RAM. It's a compromise. A big one in my opinion.
sangreal said:Repurchasing games is not backwards compatibility.
Lunar Aura said:Their shareholders are already losing patience with sony as a whole as it is.
nextgeneration said:What I don't understand is with launch just mere months away, that so many of the games are still underwhelming. People keep saying that the hardware is not done, the games are not done; but we're getting close to launch, for heavens sakes!
Yes, some of the games do look very good and are impressive, but many of them are not. As a potential buyer of 360, this is cause for concern.
Lunar Aura said:you still think sony can launch a blu ray enabled system at $299? :lol even though it will no doubt be more powerful than the 360(on paper)? think it'll have a harddrive too? :lol :lol :lol wow. just wow. with BR i dont even think a core ps3 is an option for sony financially. their shareholders are already losing patience with sony as a whole as it is. even if the system were $349 at that price it wouldnt launch until late 2006 at the earliest. i strongly believe MS is playing time as a factor in all this.
The real number should be 45 million, because I know LOTS of people who are on their 3rd PS2 right now... (Sony quality...)MidgarBlowedUp said:All 90+ million of them?
Lunar Aura said:Money Is A Major Issue or...MIAMI for short. :lol
fantavision? the bouncer? tekken tag tounament? PS2 looked like someones arsehole compared to the DC around that time and look at where the ps2 is now? #1.
MidgarBlowedUp said:And in the case of the original Xbox 'Four Billion Dollar Loss' or... 'We Screwed Up' for short.
Lunar Aura said:fantavision? the bouncer? tekken tag tounament? PS2 looked like someones arsehole compared to the DC around that time and look at where the ps2 is now? #1.
Everybody that says this is never able to explain why the PS2 software tie ratio is the same as for every other system. If half the systems are broken then that means people would have to be buying twice as many games as owners of other systems. Doesn't seem likely.Piepz said:The real number should be 45 million, because I know LOTS of people who are on their 3rd PS2 right now... (Sony quality...)
Net income from Sony pictures last year is double what it was in 2000/2001.movie business? down.
xsarien said:The difference is that every PS2 - off the shelf - played PS1 games, which were still plenty popular (and in some cases, fairly new) by the time the PS2 came out.
If you want that kind of security for your XBox games, you have to spend $100 more.
Lunar Aura said:and since then sonys business as a whole has been on the slide. movie business? down. TVs? HA! sonys name aint what it used to be there either. they sank billions into R&D/manufacturing for the ps3 which puts them futher into the red and you dont think all those factors of TODAY isnt gonna effect the price? its not 1994 anymore. its not 1999 anymore. Money Is A Major Issue or...MIAMI for short. :lol
Lunar Aura said:![]()
looks like MS has stayed pretty steady although volitile. not nearly the same drop that sony has shown.
Lunar Aura said:![]()
looks like MS has stayed pretty steady although volitile. not nearly the same drop that sony has shown.
Lunar Aura said:wtf? this has nothing to do with anything. i mean i see where you are coming from but come on. i say DVD was more a factor for sony being successful back then. not backward compatabilty. You didnt hear people saying "welp atleast i can still play my ps1 games." no. you heard them saying "well atleast i still have a cool DVD player"
Um, look closely at your pictures again: one says "Millions," while the other says "Billions."Lunar Aura said:looks like MS has stayed pretty steady although volitile. not nearly the same drop that sony has shown.
Lunar Aura said::lol :lol :lol
wtf? this has nothing to do with anything. i mean i see where you are coming from but come on. i say DVD was more a factor for sony being successful back then. not backward compatabilty. You didnt hear people saying "welp atleast i can still play my ps1 games." no. you heard them saying "well atleast i still have a cool DVD player"
J Allard (Expert):
Q: Why doesn't wifi work out of the box?
A: we worked with game designers and talked to hard core gamers and asked them what their top priorities were and the bulk of our investment went into the silicon to the cpu and the gpu so we would have kick **** games. we had a fixed budget and could not do it all. in the end we had a budget and had to offer wifi as an option but we did decide to add "a" as a standard in addition to b and g. we are also compatible with existing devices already on the makret.
Spike said:Try taking Windows out of the equation and let's see how well Microsoft is doing.
Lunar Aura said:![]()
looks like MS has stayed pretty steady although volitile. not nearly the same drop that sony has shown.
What the hell are you talking about? Look up the numbers yourself. Sony Pictures' net income was 35.9 billion yen in 2000, and a mere 4.3 billion yen in 2001. For FY05 it is at 63.9 billion yen. All the charts in the world won't change that.Lunar Aura said:due to fuzzy math. LITERALLY. do you reaaaaaaaaally think sony would be where they are financially if all was ok? its not. the charts dont lie. the shareholders dont lie.
GitarooMan said:That's like saying let's take Gameboy out of the equation and let's see how well Nintendo is doing. We're lucky Microsoft has that cashcow or we'd either not be playing Xbox/Xbox360 at all or we'd be paying way more for everything.