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Looks like EA access early access backfired badly for Mass Effect: Andromeda

So based on reviews and player impressions, Mass Effect Andromeda seems to be a bit of a dud. It seems to me as if Bioware/EA was aware of this fact and wanted to cover it by employing the Fallout 4 launch strategy: give almost no information pre-launch so that pre-orders and pre-release hype give you good sales before people realize that your game isn’t great. It is a bit shitty and anti-consumer, but it does give nice financial numbers for the closest financial report, and may give any executives involved a nice little bonus. It may do long-term damage to the brand, but I guess gamers are sheep with the memory of a goldfish, and four years from now you will probably have moved on in your career anyway, so notmyproblem.jpg

But in this particular case, this approach seems to have backfired. See, EA has gone all-in on their EA/Origin access service where they want you to pay a subscription fee every month to access their back library of mediocre games. There is absolutely nothing wrong with that at all, and it’s probably really good value if you like their games, but for whatever reason it seems the people in charge of the service thought they needed something more to increase the perceived value of the service. The solution they came up with was the preview program where they delay all of their games for everyone who is not a subscriber, which is a bit anti-consumer, but I guess it brings in the dough, so it’s all good from their perspective. Also, if your game is good, it can help increase the hype, see Battlefield 1. But not in this case apparently. Impressions from the EA early access period were really bad and quickly took the wind out of the sales of the pre-release hype. Normally, a AAA game getting so many reviews below 8, would lead to a lot of angry comments from fans who haven’t yet played the game. But not this time, when everyone had already seen the game for what it was.

So it seems EA wanting to combine two anti-consumer practices at once (hide your game from consumers before launch and hold back games for non-subscribers for a week) backfired badly. I guess the conclusion to draw is that you need to choose one anti-consumer strategy to employ at a time. Seems like in trying to do both they bit off a bit more than they could chew.

For clarity: I'm talking about how being on Early Access may have affected this game and the Mass Effect IP going forward, not about how EA/Origin Access subscription numbers may have been temporarily affected

So how do you think EA will react to this to prevent similar events in the future? Will they start polishing their games properly before release? Or perhaps revamp the Early Access program to prevent stuff like this from happening again? Double down on pre-order incentives? What do you think?
 
Agreed on this being too early. Besides, 75 meta is perfectly acceptable for a BBB collecting RPG from a niche Japanese publishing house like Nippon ichi.
 
But not in this case apparently. Impressions from the EA early access period were really bad and quickly took the wind out of the sales of the pre-release hype.

Do you have proof of this? That EA/Origin Access affected sales.
 
Didn't they literally have am month of advance coverage on IGN, where numerous staff were giving indications of major technical issues way before the review was out. Alanah Pearce in particular was pretty vocal about it.

The fact you could also play the game for no extra cost if an EA Access subscriber too means there was a pretty easy way to find out more about the game before sinking any dough on it.

Doesn't seem that anti-consumer to me.
 
We don't know for sure what the long term ramifications are for ME:A going forward yet. That said, personally speaking, the 10 hour trial did backfire on me as I played that and then yeah I'm not buying it. I also cancelled my sub but I was planning on doing that anyway.
 
We need to wait for sales numbers first. It will probably do very well on week 1, but have a sharp drop-off after that.

I don't think anyone other than EA or MS/Steam have enough information to know whether its EA Access release had a negative effect on sales or pre-orders.
 
1) Online impressions are a poor gauge for mainstream popularity

2) EA is making money hand over fist on the early access program, and it's doubtful that fraction of users on one platform will overwhelm their marketing efforts

3) Demos and closed betas have been a calculated risk for years in the console space. Unless there is something gamebreaking that's in the final shipped copies, it's not going to significantly change the outlook

4) People paying more money for more features isn't anti consumer. It's like textbook capitalism

It's in spot 13 of monthly best sellers on Amazon. Beaten even by Ghost Recon

Maybe not the best metric, but isn't looking great so far.

Amazon is a consistently poor metric for judging retail sales.
 
Access trial proved to me it was DA:I in space, which I am all onboard for and stopped me from cancelling my pre-order. Demo's are a thing that need to come back.
 
Some people in the review thread said that they're still buying it because they need to experience the disappointment themselves. This will only affect the sales marginally, people want Mass Effect like crack.
 
1) Online impressions are a poor gauge for mainstream popularity

2) EA is making money hand over fist on the early access program, and it's doubtful that fraction of users on one platform will overwhelm their marketing efforts

3) Demos and closed betas have been a calculated risk for years in the console space. Unless there is something gamebreaking that's in the final shipped copies, it's not going to significantly change the outlook

4) People paying more money for more features isn't anti consumer. It's like textbook capitalism
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Thread backfire? I'm no EA fan, but personally I really enjoyed the preview and it convinced me to buy the game at some point for sure. Demos are on balance a good thing.
 
This is all speculation until we see first sales numbers (you'd be surprised by how many sunday gamers love the ME franchise). But yeah, I can agree it was a poor decision to do an extended trial when they probably knew it's not going to be received extremely well.
 
I feel like the gaming community wants to bury this game because it wasn't developed by the "A tier", despite reviews being above average.

Like EA deserves to be punished for releasing a new Mass Effect.
 
It seems to me as if Bioware/EA was aware of this fact and wanted to cover it by employing the Fallout 4 launch strategy: give almost no information pre-launch so that pre-orders and pre-release hype give you good sales before people realize that your game isn’t great.

What? There's been a shitload of trailers, walkthroughs, previews + EA access itself. Even the review embargo was pre-release. I can't see how Bioware was trying to hide the game's state.
 
Because the majority whom has played the 10h trial is not buying it, right OP? You know it

And, by the way:

See, EA has gone all-in on their EA access service where they want you to pay a subscription fee every month to access their back library of mediocre games.
Really? All mediocre? All of them?

Also, you predicament of EA Access to be 'anti customer' is quite funny. I don't know what EA did to you in the past to take it so personal.
 
It didn't backfire, it saved me money if anything.

Early access is a great feature even when it sways people away from the game. Options are a good thing.
 
this is part of the hype: you barely know anything about a game, and then boom its there.

back in the day, 1-2-3 years of hype was built in mags until the game was released.

the day when mario 64 or ocarina of time were released were magical.
i was so psyched i couldnt sleep for weeks.

so what is this whole backfiring about early access what you are talking about?
bioware was never a master of good graphics, so i totally expected that.

oh and, there were so many videos circulating last week, so it was a no-brainer, that ME:A would look like ass.
 
Access trial proved to me it was DA:I in space, which I am all onboard for and stopped me from cancelling my pre-order. Demo's are a thing that need to come back.

I probably would have canceled my pre-order too if I was just going off gaf's impressions. Access trial proved to me ME:A is still worth playing.
 
I dunno it's way too early to tell.
The game ain't out globally yet.

And going by the OT, a lot of people like the game warts and all.
It'll still come out of the gate hot sales wise imo.
 
Even with the shitstorm betting on MEA being the highest selling game of the year until RDR gets here still feels like the safe bet.

EDIT: Mass Effect doesn't sell as much as I thought it did but, MEA is still gonna be a top seller.
 
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