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Lost Odyssey hype thread 2 (new info, staff summary, ultimate pre-official thread)

john tv said:
Game didn't look so hot today. Models don't look next-gen, animation doesn't look next-gen, gameplay doesn't look next-gen... Kinda bummed. Hoping the story makes up for it. Music was nice, at least.

yeah, but you liked eternal sonata. that disqualifies you
 
FFChris said:
Well that's shit isn't it.

Can't we get at least one high quality JRPG on the 360? And why does every 'next-gen' game have the same damn framerate problems?



December 6th. duckroll will be telling us all about it.

Blue Dragon came out last year.
 
john tv said:
Game didn't look so hot today. Models don't look next-gen, animation doesn't look next-gen, gameplay doesn't look next-gen... Kinda bummed. Hoping the story makes up for it. Music was nice, at least.

sp0rsk said:
The game isn't finished. It's being rushed to stores. Game's framerate is terrible, during demonstration, the camera bugged out. This game needs at least another 6 months.

Man, I was hoping to wake up to some good news.

duckroll said:
Mistwalker PR event? Good news? :lol :lol :lol :lol

Impressions from people who were there?
 
Its gettin to be a real troll fest here :lol
The funniest are the people who are impressed by looking at the videos,but when someone else says something negative they are disapointed at how bad the game looks :lol
I have had my sights on this game since e3 2005,and i absolutely love how it turned out.
This and ff13 are by far my most wanted,and no negative impressions are going to change this any time soon.
Oh and this is my favorite trailer of the game(in case someone missed it) http://www.gametrailers.com/player/25296.html
I think it realy shows the class of the game,and that it is on par with any FF(imho).
 
True. I took at the most recent videos, and it indeed looks great. That's why I'm a little "wtf :( ?" over those two impressions. Hopefully Jonnyram gives us the full skinny...
 
Jonny -- He said that Sheena Easton would be doing the songs in the US version. I think what he was joking about with YouTube is that the English/Japanese version we heard at the concert today is a one-time only thing that'll never be heard anywhere else, because the real song is all English and sang by SE.

Don't quote me though. :)
 
Sheena Easton still sings? Well that was unexpected. Anyway I hope the fix up the framerate before the game is released, if they can't for the JP release then at least in time for the NA release please. I already knew about the animation but I haven't seen anything wrong with the models, were they downgraded or something?
 
They said they were using a final version of the game for the play demonstration.

Based on the one-third of the screen that I was able to see (the press was blocked off from seeing the full screen), the game looked as crappy as I thought it did back at TGS. All the points that John TV mentioned about animation and models apply, although I'll wait until trying the game out for myself before commenting on the gameplay.

This one is not going to be about the graphics, so hopefully the story will be good. The book is great so far (although I've only read the introduction section from the author).

Here are some pics from the event, btw:

http://media.xbox360.ign.com/articles/836/836256/imgs_1.html
 
AndriaSang said:
They said they were using a final version of the game for the play demonstration.

Based on the one-third of the screen that I was able to see (the press was blocked off from seeing the full screen), the game looked as crappy as I thought it did back at TGS. All the points that John TV mentioned about animation and models apply, although I'll wait until trying the game out for myself before commenting on the gameplay.

This one is not going to be about the graphics, so hopefully the story will be good. The book is great so far (although I've only read the introduction section from the author).

Here are some pics from the event, btw:

http://media.xbox360.ign.com/articles/836/836256/imgs_1.html

My problem with the games graphics is that the backgrounds almost look prerendered, they look to have little 'depth' beyond what you can see...its UE3, so the textures look great though
 
AndriaSang said:
They said they were using a final version of the game for the play demonstration.

Based on the one-third of the screen that I was able to see (the press was blocked off from seeing the full screen), the game looked as crappy as I thought it did back at TGS.

I stopped there. :lol
 
nelsonroyale said:
didnt they say they had an excellent relationship with epic though...or was that SE with The Last Remnant

I don't think anyone has a good relationship with Epic judging by the games we've seen compared to gears of war. All we hear about with the Unreal Engine is problems and delays. Square-Enix was the only company that I can recall saying something positive about UE3, and Last Remnant doesn't even look that special. I know that it's their engine and therefore they know all the ins and outs, but if they're going to license it to other devs, Epic needs to start sharing those ins and outs.

Bioshock is the only non Epic game that seemed to do amazingly well with the engine. Bish and his boys seem to be doing pretty well with Turok, but he already said he's not going to comment on UE3 one way or another.
 
heh, the off screen TGS videos(GT, IGN) actually made me more hyped for the game. Maybe I'm in the minority:lol

go figure
 
Sho_Nuff82 said:
Wait, people thought LO looked awful at TGS? Were we reading the same forums or looking at the same media?

Yea, 'as awful as the TGS demo' is actually pretty strange. I thought the TGS demo was great.

Maybe the game should have big guns and explosions.
 
FFChris said:
Yea, 'as awful as the TGS demo' is actually pretty strange. I thought the TGS demo was great.

Maybe the game should have big guns and explosions.


A stable framerate would be a start. The game has plenty of explosions.
 
This is what I think about Lost Odyssey, from what I've seen so far:

In a lot of respects it's FFVIII in HD.
Sakaguchi is taking his FF vision and trying to make it "real" like FFVIII, with more realistic looking characters. I don't think there's anything wrong with the character models, but the animation is clearly not great, and there are issues with camera and potentially issues with frame rate. None of these things are what make an RPG for me though. An RPG is playable if it has good characters, system and story, and this looks like it has potential in all three departments.

The idea of a main character (two, actually) that live for 1000 years, and live through the loss of so many friends, family, etc. is really intriguing to me. I can't wait to see how it's played out. The music has a very serious tone - none of the music played in the Lost Odyssey part of the concert (7 songs) was uplifting or poppy like the Blue Dragon stuff.

Certainly if you're a JRPG fan, I would see no reason to dislike this game specifically, apart from platform, perhaps. Personally, because of the slow and painful death of the Japanese industry over the past few years, I've gotten into a lot more western games, and I can appreciate that the animation and stuff looks a bit cack in comparison to recent western releases, but as a JRPG, it looks fine.

I'm going to write a bit more about the actual event for Blimblim later, but for now that's how I feel about the game itself. I'm looking forward to it lots because of the story and music, basically. I'll probably play through this before Mass Effect anyways.
 
I thoroughly enjoyed the TGS 2006 demo (I got the disc in a Famitsu magazine) and it left me wanting more. Even if the texture pop-in, framerate and load times are as bad as they were then, I would still be interesting in buying the game. I thought the models and graphics looked great in general. They were nothing groundbreaking, sure, but I thought they looked fine.
 
About the frame rate problems, where do they occur? in battle like BD or on fields?

and thanks Jonnyram.
 
New trailer looks good.

Alot of material pulled from the dev walkthrough at TGS that IGN posted a few months ago, though. Would have preferred all new.

And is that Bahamut in the intro? :lol

Summons confirmed?
 
PepsimanVsJoe said:
Honestly I can get behind Sheena Easton singing a few LO tracks.
http://www.youtube.com/watch?v=8BOWrm4xzQ0
Indeed. However, Telefone, Strut, You Could Have Been with Me, The Lover in Me, Sugar Walls, Nine to Five (Morning Train) and Almost Over You (Defender and Sinistron, biatch) are all better, IMO, than that Bond song... (No Prince team-up on U Got the Look link since Prince is being a bitch about his stuff on YouTube.)

The new trailer is great, IMO. Would need to hear more of Easton's LO work, but it sounds out of place and without any context in that trailer.
 
Holy crap, what a terrible song. I'm not sure which is worse, this or the boss battle music in BD. The lyrics really do sound like a Japanese to English translation, they don't fit at all! :lol

Game still looks pretty good to me though.
 
That was an awesome trailer. I'm really pumped for this game.

In the trailer the girl with the short purple (?) hair said that the old man was her son. I wonder if she is an immortal-type character like Kaim as well.
 
I've been thinking a bit about the impressions this game has gotten and the various bugs that it supposedly has, and how these should influence its review scores.

IMO, in a jRPG, the camera and frame-rate can be excused more than in any other genre.

Think about your favorite jRPG. It may be Chrono Trigger, one of the Final Fantasies, Xenogears, whatever. Let's say Chrono Trigger. Imagine that game was the same, but every now and then the frame-rate crashed and your viewpoint went buggy.

Would that buggy version of Chrono Trigger suddenly become an 8.0 caliber game?

IMO, no, it would still be a 9+. Maybe it would be a 9.3 instead of a 9.7. But as long as it still had all the other things that made it Chrono Trigger, it would still be a great game in spite of those flaws, because the aspects that would be flawed would be the least important in a game of its genre.

So, if Lost Odyssey has a great story, great characters, a beautiful soundtrack, a feeling of immersion, good dungeons and good enemy and boss design, I think it'll still be a great game despite the reported flaws. And if it fails in those aspects, no amount of bug-testing will make it a great game.
 
I can tolerate technical issues (so-so framerate, screen tearing) as long as they do not cripple gameplay in any way.

some people tho, are not going to tolerate that stuff.
 
KoToR was probably my favourite RPG last generation, but it had awful load times, sketchy frame-rate and was quite buggy; these weren't much of an issue because they didn't affect the story, gameplay, various interactions or the pacing that much. Likewise, I think Lost Odyssey will be fine if it gets the more important aspects right.
 
Jonnyram said:
This is what I think about Lost Odyssey, from what I've seen so far:

In a lot of respects it's FFVIII in HD.
Sakaguchi is taking his FF vision and trying to make it "real" like FFVIII, with more realistic looking characters. I don't think there's anything wrong with the character models, but the animation is clearly not great, and there are issues with camera and potentially issues with frame rate. None of these things are what make an RPG for me though. An RPG is playable if it has good characters, system and story, and this looks like it has potential in all three departments.

The idea of a main character (two, actually) that live for 1000 years, and live through the loss of so many friends, family, etc. is really intriguing to me. I can't wait to see how it's played out. The music has a very serious tone - none of the music played in the Lost Odyssey part of the concert (7 songs) was uplifting or poppy like the Blue Dragon stuff.

Certainly if you're a JRPG fan, I would see no reason to dislike this game specifically, apart from platform, perhaps. Personally, because of the slow and painful death of the Japanese industry over the past few years, I've gotten into a lot more western games, and I can appreciate that the animation and stuff looks a bit cack in comparison to recent western releases, but as a JRPG, it looks fine.

I'm going to write a bit more about the actual event for Blimblim later, but for now that's how I feel about the game itself. I'm looking forward to it lots because of the story and music, basically. I'll probably play through this before Mass Effect anyways.

heh, if ffxiii really is coming in 2009, this is the closest anyone is going to get to an ff type game until then anyway, its definitely got a niche, just hope it is released in its most polished form...Im really not sure how the story line is going to be tackled...the subject is interesting to me, but I doubt its going to be too sophisticated...last story of this nature, The Fountain, was frankly shit...
 
nelsonroyale said:
heh, if ffxiii really is coming in 2009, this is the closest anyone is going to get to an ff type game until then anyway, its definitely got a niche, just hope it is released in its most polished form...Im really not sure how the story line is going to be tackled...the subject is interesting to me, but I doubt its going to be too sophisticated...last story of this nature, The Fountain, was frankly shit...
Fortunately, the story and characters look approximately 8 million times cooler and more interesting than the ones in FFVIII, so that's a plus.
 
Green Shinobi said:
Fortunately, the story and characters look approximately 8 million times cooler and more interesting than the ones in FFVIII, so that's a plus.
To be honest though, that really isn't saying much.
 
Green Shinobi said:
Fortunately, the story and characters look approximately 8 million times cooler and more interesting than the ones in FFVIII, so that's a plus.

not really...some of the designs dont look that great...kaem has grown on me, although he still looks a bit like a sensitive celloist, the bad guy with side burns I dont like, the tall guy with the staff looks pretty good, as does the geezer...enemy designs for the most part definitely look good....premise of the story is better no doubt, but nothing is known about how it will play out....the amnesia aspect of the plot isn't too original though, and I wonder if the main characters will actually appear as enlightened individuals or just the usual world weary...people who lived a thousand years, you think they would have a fair bit of knowledge, eh? More than any other people alive probably...I hope that plays out in a fairly intelligent way...I dont doubt it will be entertaining though...just hope they make the most out of fairly interesting premise
 
Amazed some of you guys think Japanese games should be held to different standards than games from other areas of the world. Bzzt, wrong answer, try again.
 
nelsonroyale said:
not really...some of the designs dont look that great...kaem has grown on me, although he still looks a bit like a sensitive celloist, the bad guy with side burns I dont like, the tall guy with the staff looks pretty good, as does the geezer...enemy designs for the most part definitely look good....premise of the story is better no doubt, but nothing is known about how it will play out....the amnesia aspect of the plot isn't too original though, and I wonder if the main characters will actually appear as enlightened individuals or just the usual world weary...people who lived a thousand years, you think they would have a fair bit of knowledge, eh? More than any other people alive probably...I hope that plays out in a fairly intelligent way...I dont doubt it will be entertaining though...just hope they make the most out of fairly interesting premise

You only need one period to end a sentence.
 
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