chespace said:Totally different styles, both games look very next-gen.
In-game graphics in LO look shockingly close to CG. when the movie transitioned into gameplay, the seamlessness with which it happened literally shot chills down my spine. I was like, WTF....
My Arms Your Hearse said:OMG CGI SHOULDN'T BE IN NEXT GEN GAMES OMG SO OUTDATED AND STUPID
(oh, sorry, this is a LO thread, no a FF thread)
Hopefully this game will live up to it's billing
krypt0nian said:
My Arms Your Hearse said:Anger? No.
Amusement? Yes.
Shouta said:Now that positive impressions are out, let's hope the final game doesn't suck!
Sir Speedy said:Don't lie, you know you want this game. :lol
Core407 said:
chespace said:Bah, those scans don't show any of the cool bits I'm referring to (in fact, some of those encounters look like creatures I haven't even seen yet).
Anyway, you guys are in for a treat, to be sure.
My Arms Your Hearse said:When have I ever indicated otherwise? This is probably my most anticipated 360 title.
Sir Speedy said:Infamous stealth trolls are marked with red names right?
snatches said:LOST ODYSSEY DEMO ON XBL DURING TGS
http://www.gamespot.com/news/6157718.html?part=rss&tag=gs_news&subj=6157718
chespace said:I played the TGS demo yesterday after all the hoopla and let me just say that for once in his life, Tim Rogers knows what he's talking about. Anyway, I posted brief impressions in that other trolly thread.
Sakaguchi + Inoue = OMGWTFBBQGG
Where does it say it'll be on Xbox Live(marketplace)?snatches said:LOST ODYSSEY DEMO ON XBL DURING TGS
http://www.gamespot.com/news/6157718.html?part=rss&tag=gs_news&subj=6157718
snatches said:LOST ODYSSEY DEMO ON XBL DURING TGS
http://www.gamespot.com/news/6157718.html?part=rss&tag=gs_news&subj=6157718
snatches said:LOST ODYSSEY DEMO ON XBL DURING TGS
http://www.gamespot.com/news/6157718.html?part=rss&tag=gs_news&subj=6157718
snatches said:LOST ODYSSEY DEMO ON XBL DURING TGS
http://www.gamespot.com/news/6157718.html?part=rss&tag=gs_news&subj=6157718
Hitler Stole My Potato said:Thank god!
I'm at work and gamespot is blocked here so I can't read the story. Is this just for Japan or will this be for everyone? If this is Japan only, it's time for me to get a Japanese Hotmail account.
*faints*
*reads*
It doesn't say that!
He added that the demo's graphics are representative of about "80 percent of the finished game's quality," and that the game uses a single graphics engine for everything. "The modeling itself is basically the same for the cinematic and real-time sequences. There isn't a lot of difference in texture resolutions or level of detail."
Damn, there I was hoping someone had another version of this trailer, but this is just my version that this site has stolen without credit :/Core407 said:
MightyHedgehog said:Sweet! Che impressions! Okay, so now that there's confirmation of prerendered footage used in the game, I'm wondering how comprehensively its used in game... Is it like FFVII and onward, where it's everywhere and we can expect LO to be a 2-4 DVD release? Just curious since there is video figuring into all of this.
Yeah, I read that earlier, but it didn't give me much indication outside of his statement that they could emulate movies with the real-time content...which is true. I figure the game will use a lot of compositing of video and realtime for specific scenes. I just wondered how much they were crutching on video. I could guess not excessively so.BenjaminBirdie said:If you can decipher this, I don't know there's much CGI at all:
"Hamamura : (Laugh) I'm sorry, yeah I know I'm really excited at this Demo.
Well,It was SNES era and we were very pleased it's visual quality. But we were really shocked at seeing FF7's pre-rendered CGIs
Cuz it showed us that we can play games in such a quality.
Sakaguchi : I can agree that.In LO we use almost same character model, texture's resolutions and artworks are almost same as well.
(I know they are different and) we can put lots of times in making "Movie" carefully, camera-works etc.
but we can make "real-times" looks almost same as "Movies", I think it's similar to Films.
We can check these 30 frames running and render them beautifully in real-time."
FYI: Jap is a racist slur. Please either spell out "japanese" or use the JP abbreviation.aerofx said:-_- I want this demo so bad. I have my jap account ready. They better put it on XBL.
So I checked out the first 15 action-packed minutes of the nearly hour long Lost Odyssey TGS demo yesterday and I was completely blindsided by how f'ing awesome this game looks and feels (in the emotion stirring sense).
I don't know if this game is going to "steal TGS" or sell a million Xbox 360s in Japan, but goddamn it is an impressive piece of work that will turn a lot of heads. Takehiko Inoue's art direction has taken on a maturity that goes even beyond his work in Vagabond, and seeing it in motion in both the CG and real-time graphics makes me think that his future isn't in manga but rather in 3D and games.
But what really got to me beyond the FF-style combat vs. like 1000 enemies and seamless integration of real-time and CG graphics is the way Lost Odyssey conveys a sense a mystery around its main character (who apparently is immortal). I walked away from the demo immediately wanting to know more about the game's scenario -- hero, villains, f'ed up world, everything.
I haven't played a J-RPG and haven't wanted to play one since... shit, I can't even remember, and now I suddenly can't wait for Mistwalker to finish the damn game.
MightyHedgehog said:Just outta curiousity, Che...what was the last JRPG you played through?
chespace said:Can't remember...all the way through to the end?
If we're not counting tactical games (FFTA, BOF, Disgaea)... I think the last one I finished was Grandia II.
:O
In the interim, I have tried a bunch but could never really bring myself to push all the way through (e.g., FFX and FFX-2, Dark Cloud 2, DQ8).